Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 23:52:00 Player: Minty Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1255) 1255 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (644) 644 TOTAL SCORE: 4444 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -56 Cogmind --------- Core Integrity 22/550 Matter 80/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weapon Shielding Relay Coupler [NC] (24) Relay Coupler [Grunt] (23) Relay Coupler [Specialist] (22) Relay Coupler [Hunter] (12) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Improved Grenade Launcher > --- INVENTORY -------- Flight Unit Weight Redist. System Improved Terrain Scan Processor Recoil Stabilizer Relay Coupler [Hunter] [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 1 . . . Weapon . | . . . . . . . Parts Attached 42 | . 10 17 2 11 2 . Power 6 | . 2 3 . 1 . . Engine 6 | . 2 3 . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | . 3 5 . 6 . . Treads . | . . . . . . . Leg 4 | . . . . 4 . . Wheel 2 | . . 2 . . . . Hover . | . . . . . . . Flight 8 | . 3 3 . 2 . . Utility 11 | . 3 6 1 1 . . Device 2 | . 1 1 . . . . Storage . | . . . . . . . Processor 4 | . 2 2 . . . . Hackware 4 | . . 3 1 . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 11 | . 2 3 1 3 2 . Energy Gun 3 | . . 1 1 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 2 2 . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . 2 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 21 | . 1 9 . 7 3 1 Power 3 | . . 3 . . . . Propulsion 8 | . . 4 . 4 . . Utility 4 | . 1 . . 1 1 1 Weapon 6 | . . 2 . 2 2 . Highest Loss Streak 7 | . 1 7 . 6 3 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 72 | . 93 77 52 69 43 12 Engine 7 | . 13 7 . 6 . . Leg 10 | . 21 . . 14 . . Wheel 1 | . . 6 . . . . Flight 5 | . 5 14 9 2 . . Device 1 | . . 8 . . . . Storage 4 | . 11 . . . . . Processor 7 | . 10 21 . . . . Hackware 14 | . . 2 36 34 27 12 Energy Gun 2 | . . 3 7 8 . . Ballistic Gun 12 | . 28 13 . . . . Launcher 4 | . . . . 4 16 . Naked Turns . | . . . . . . . Heaviest Build 17 | 14 14 10 2 17 14 . Greatest Support 30 | 20 20 28 4 30 3 3 Greatest Overweight (x) 4 | . 2 1 . 1 4 . Average Overweight (x) . | . . . . . 2 . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 Average Capacity 5 | . 7 5 5 5 5 5 Most Carried 8 | . 8 5 5 5 5 5 Average Carried 5 | . 7 4 3 4 4 5 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 6 | 6 5 2 5 4 5 5 Class Distribution -------------------- 46% | Hacker-Mutant 44% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Matter Collected 716 | 200 203 112 . 146 45 10 Remotely . | . . . . . . . Salvage Created 845 | . 311 127 . 273 134 . Parts 72 | . 22 12 . 15 23 . Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Combat Hostiles Destroyed 29 | . 10 4 . 11 4 . Melee 1 | . . . . 1 . . Guns 15 | . 10 4 . 1 . . AOE 13 | . . . . 9 4 . Classes Destroyed 8 | . 6 1 . . 1 . Worker 4 | . 1 1 . . 2 . Builder 2 | . 1 . . . 1 . Hauler 1 | . . . . . 1 . Operator 3 | . 1 1 . . 1 . Watcher 2 | . 1 1 . . . . Swarmer 16 | . 6 3 . 4 3 . Grunt 10 | . 4 . . 6 . . Sentry 3 | . . 1 . 1 1 . Best Kill Streak 4 | . 3 3 . 4 4 . Combat Bots Only 4 | . 3 3 . 4 3 . Max Kills in Single Turn 4 | . 1 1 . 3 4 . Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 3 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Hostile Shots Fired 253 | . 55 97 . 84 12 5 Missed 92 | . 21 37 . 29 3 2 Damage Taken 2184 | . 340 738 . 623 240 243 Core 925 | . 92 305 . 246 45 237 Absorbed by Shields 20 | . . . . 20 . . Core Remaining (%) 62 | 100 63 23 . . . . Volleys Fired 82 | . 41 25 . 13 3 . Largest 2 | . 2 2 . 2 2 . Hottest 97 | . 40 85 . 97 78 . Shots Fired 148 | . 82 40 . 22 4 . Gun 135 | . 82 40 . 13 . . Cannon . | . . . . . . . Launcher 13 | . . . . 9 4 . Special . | . . . . . . . Kinetic 117 | . 82 35 . . . . Thermal 18 | . . 5 . 13 . . Explosive 13 | . . . . 9 4 . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 6 10 . 9 2 . Robot Miss Streak 4 | . 4 4 . 3 1 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 90 | . 46 31 . 11 2 . Core Hits 70 | . 19 15 . 21 15 . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2256 | . 611 266 . 897 482 . Guns 977 | . 611 266 . 100 . . Cannons . | . . . . . . . Explosions 1252 | . . . . 788 464 . Melee . | . . . . . . . Ramming 27 | . . . . 9 18 . Kinetic 829 | . 611 218 . . . . Thermal 154 | . . 48 . 100 6 . Explosive 1193 | . . . . 788 405 . Electromagnetic 53 | . . . . . 53 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 12 | . . . . 10 2 . Projectiles . | . . . . . . . Explosions 12 | . . . . 10 2 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 192 | . . . . 82 110 . Shots 5 | . . . . 2 3 . Rammed 4 | . . . . 1 3 . Targets Rammed 4 | . . . . 1 3 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 177 | . 14 92 . 177 . . Average Temperature 35 | . 4 21 . 60 . . Received Heat Transfer 630 | . 111 237 . 183 81 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 295 | . . 60 . 185 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Peak Influence 399 | . 232 232 31 399 398 164 Initial 191 | . . 65 16 20 191 159 Average 169 | . 109 142 17 238 261 161 Maximum Alert Level 1 | . 1 1 . 1 1 . Low Security (%) 61 | . 76 84 100 35 27 100 Level 1 38 | . 23 15 . 64 72 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 3 . . 4 . Investigation 3 | . . 2 . . 1 . Extermination . | . . . . . . . Reinforcement 1 | . . 1 . . . . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 22 26 1 19 8 4 Peak Tracking Total 11 | . 4 11 1 9 4 1 Tactical Retreats 7 | . 2 3 . 2 . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Traps Triggered 3 | . . . . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Machines Disabled 5 | . 1 . . 2 2 . Max in Single Turn 1 | . 1 . . 1 1 . Garrison Relay 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Machines Accessed 21 | . 5 8 3 3 2 . Terminals 14 | . 4 6 . 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 1 1 . . . Scanalyzers 2 | . . 1 1 . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 67 | . 14 31 5 8 9 . Successful 47 | . 6 22 5 5 9 . Failed 20 | . 8 9 . 3 . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 39 | . 5 21 . 6 7 . Terminals 53 | . 13 28 . 8 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 1 1 . . . Scanalyzers 5 | . . 2 3 . . . Garrison Access 6 | . . . 1 . 5 . Terminal Hacks 23 | . 3 12 . 5 3 . Part Schematic 1 | . 1 . . . . . Prototype ID Bank 4 | . 2 1 . . 1 . Open Door 1 | . . . . 1 . . Level Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . Alert Level 4 | . . 3 . . 1 . Unreport Threat 2 | . . 2 . . . . Locate Traps 3 | . . 1 . 1 1 . Dispatch Records 1 | . . 1 . . . . Security Status 1 | . . 1 . . . . Investigation Status 1 | . . 1 . . . . Recall Investigation 1 | . . 1 . . . . Garrison Registry 1 | . . . . 1 . . Patrol Navigation 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 1 1 . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 2 | . . 1 1 . . . Scanalyzer 5 | . . 2 3 . . . Insert Component 2 | . . 1 1 . . . Analyze 3 | . . 1 2 . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 15 | . 2 7 . . 6 . Terminals 10 | . 2 7 . . 1 . Botnet 8 | . 2 5 . . 1 . Disrupt 1 | . . 1 . . . . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . . 5 . Broadcast 1 | . . . . . 1 . Restock 1 | . . . . . 1 . Redirect 1 | . . . . . 1 . Intercept 1 | . . . . . 1 . Watchers 1 | . . . . . 1 . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 17 | . 5 6 1 3 2 . Full Trace Events 6 | . 3 3 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 1 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . 3 2 . . . Parts Scanalyzed 2 | . . 1 1 . . . Part Schematics Acquired 2 | . . 1 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 6 | . . . . 6 . . Machine Destruction 6 | . . . . 6 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 20 | . . . . 20 . . Highest-Rated Ally 20 | . . . . 20 . . Total Orders . | . . . . . . . Ally Attacks 1 | . . . . 1 . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Turns Passed 1576 | . 591 263 61 270 360 31 Spaces Moved 1407 | 1 488 363 137 246 111 61 Core 262 | . . 28 . 62 111 61 Treads . | . . . . . . . Legs 420 | 1 312 . . 107 . . Wheels 22 | . . 22 . . . . Hover . | . . . . . . . Flight 703 | . 176 313 137 77 . . Fastest Speed 37 | 120 37 37 40 37 50 50 Average Speed 78 | 120 91 45 40 77 190 50 Slowest Speed 250 | 120 200 120 40 190 250 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 11 | . 2 6 2 1 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 2 63 39 20 37 14 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 89 | . . . . 49 40 . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 88 | . . . . 48 40 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Total 1730 | . 553 423 140 302 251 61 Wait 138 | . 2 2 . 2 132 . Move 1382 | . 483 353 132 242 111 61 Hop 8 | . 2 3 2 1 . . Pick Up 23 | . 4 10 4 4 1 . Fast Attach 19 | . 6 5 1 5 2 . Attach 18 | . 1 11 1 5 . . Detach 8 | . . 5 . 3 . . Swap 5 | . 3 1 . 1 . . Drop 25 | . 11 8 . 6 . . Fire 82 | . 41 25 . 13 3 . Melee . | . . . . . . . Ram 3 | . . . . 1 2 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 19 | . . . . 19 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 6) 587 | -10/Materials | Discovered new exit (range 10) 590 | -10/Materials | Identified exit to Materials 592 | -10/Materials | Entered another Materials area 592 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 815 | -9/Materials | Core integrity fell below 50% 849 | -9/Materials | Identified exit to Materials 855 | -9/Materials | Entered another Materials area 855 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 884 | -8/Materials | Discovered new exit (range 15) 886 | -8/Materials | Lost 7 parts (2p3n2w) 915 | -8/Materials | Identified exit to Garrison 916 | -8/Materials | Entered Garrison 918 | -8/Garrison | Triggered checkpoint 928 | -8/Garrison | Triggered checkpoint 981 | -8/Garrison | Garrison Relay disabled 999 | -8/Garrison | Garrison Relay disabled 1037 | -8/Garrison | Rescued a captive Derelict 1044 | -8/Garrison | Discovered new exit (range 74) 1044 | -8/Garrison | Discovered new exit (range 61) 1044 | -8/Garrison | Discovered new exit (range 54) 1044 | -8/Garrison | Discovered new exit (range 45) 1121 | -8/Garrison | Build established: Hacker-Mutant 1177 | -8/Garrison | Installed Relay Interface Framework 1186 | -8/Garrison | Entered Materials 1211 | -8/Materials | Lost 6 parts (3n1u2w) 1325 | -8/Materials | Discovered new exit (range 5) 1546 | -8/Materials | Core integrity fell below 50% 1546 | -8/Materials | Entered Storage 1560 | -8/Storage | Core integrity fell below 20% 1577 | -8/Storage | Self-destructed Last Messages --------------- 01546_ Slammed into G-47 Trooper. LOCATION=UNKNOWN GOAL=ESCAPE 01559_ Triggered Proton Bomb Trap. 01559_ A bubble of electromagnetic force engulfs the area. 01559_ Proton Bomb Trap short circuited. 01559_ Door malfunctions. 01559_ Compression Vault explodes. 01559_ U-05 Engineer destroyed. 01559_ K-01 Serf destroyed. 01559_ A bubble of electromagnetic force engulfs the area. 01559_ Proton Bomb Trap short circuited. 01559_ A bubble of electromagnetic force engulfs the area. 01559_ Proton Bomb Trap short circuited. 01559_ A bubble of electromagnetic force engulfs the area. 01559_ Hacking Suite destroyed. 01559_ Proton Bomb Trap short circuited. 01559_ A bubble of electromagnetic force engulfs the area. 01562_ Acquired 10 matter. 01574_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ####????????????????????????????????????? | | * #????????????????????????????????????? | | = #????????????????????????????????????? | | ####################?????????????????? | | + +?????????????????? | | # #?????????????????? | | # ## #?????????????????? | | #?????????????????? | | a +?????????????????? | | #?????????????????? | | ######/##################@ #?????????????????? | | ???? ???????????????# #?????????????????? | | ??? ??????????????# g#?????????????????? | | ?? ?????????????# #?????????????????? | | ? """"" ????????????# g #?????????????????? | | ????""" #???????????# g #?????????????????? | | ?????"" ???????????# #?????????????????? | | ??????? ##??????????# #?????????????????? | | ???????######???????????# #?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? a #?????????????????? | | ?????????????????????????g #?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? ??????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 6 Offensive Hacking 40 Item Schematics ----------------- Targeting Computer | -10/Materials | Hacked Flight Unit | -9/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommBombardmentTerrabomb Manual? 0 Play Time 00:16:45 Cumulative 744.2 hours Start 2024.05.29 @ 23:27:24 End 2024.05.29 @ 23:52:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 819 Rogue 544 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b96c5b2a-12bf-4f4b-a4bc-44f21a3a86fd