Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 22:49:31 Player: Fazzonamite Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (47) 235 Value Destroyed (1479) 1479 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8654 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (46) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Neutrino Core Improved Heat Sink Remote Datajack Signal Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Weight Redist. System Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Reaction Control System Cloaking Device Improved Light Armor Plating System Shield > --- WEAPON ----------- Wave Gun Wave Gun Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Neutrino Core ECM Suite Improved Light Armor Plating Gauss Rifle [Rating: 67] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . . . 2 2 . 2 . . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . . . . 1 . . . . . . . Utility 6 | . . 1 . . . 2 1 . 1 . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 112 | 6 2 12 4 1 1 8 6 27 18 3 6 5 1 . 12 . Power 9 | 1 . 1 1 . . . 1 2 1 . . . . . 2 . Engine 5 | 1 . 1 1 . . . 1 1 . . . . . . . . Core 4 | . . . . . . . . 1 1 . . . . . 2 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 28 | 2 . 4 2 . . 2 . 7 3 2 1 . . . 5 . Treads 4 | . . . . . . 2 . . 2 . . . . . . . Leg 8 | . . 4 2 . . . . 1 1 . . . . . . . Wheel 5 | 2 . . . . . . . 3 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 3 . 2 1 . . . 5 . Utility 44 | 1 1 3 1 . . 4 4 10 10 . 3 1 1 . 5 . Device 21 | . . 2 1 . . 1 1 6 3 . 3 . . . 4 . Storage 3 | 1 1 . . . . . . . 1 . . . . . . . Processor 8 | . . . . . . 2 1 2 3 . . . . . . . Hackware 2 | . . 1 . . . . . 1 . . . . . . . . Protection 10 | . . . . . . 1 2 1 3 . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 31 | 2 1 4 . 1 1 2 1 8 4 1 2 4 . . . . Energy Gun 13 | 1 1 2 . . 1 1 . 3 1 . 1 2 . . . . Energy Cannon 6 | . . . . 1 . . 1 1 2 . 1 . . . . . Ballistic Gun 5 | 1 . 2 . . . 1 . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 1 1 1 . 1 . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . . . 1 . Parts Lost 46 | . . 1 1 . . 2 . 24 . . . . . 7 11 . Power 7 | . . 1 1 . . . . 2 . . . . . 1 2 . Propulsion 19 | . . . . . . 1 . 10 . . . . . 2 6 . Utility 11 | . . . . . . . . 6 . . . . . 4 1 . Weapon 9 | . . . . . . 1 . 6 . . . . . . 2 . Highest Loss Streak 17 | . . 1 1 . . 2 . 17 . . . . . 7 5 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 84 89 99 100 100 99 98 72 77 68 77 86 82 57 48 17 Engine 6 | . 14 10 10 11 11 9 7 5 . . . . . . 4 . Core 1 | . . . . . . . . . 5 6 6 5 5 2 . . Treads 3 | . . . . . . 7 15 7 9 . . . . . . . Leg 10 | . . 15 33 33 33 19 7 1 4 . . . . . . . Wheel 2 | . 28 11 . . . . . . . . . . . . . . Flight 4 | . . . . . . . . 2 . 13 17 17 17 11 3 . Device 15 | . . 16 15 22 22 18 14 13 10 6 21 23 23 11 5 . Storage 5 | . 14 11 11 11 11 9 7 5 . . . . . . . . Processor 8 | . . . . . . 14 15 13 11 13 13 11 11 11 11 11 Hackware 2 | . . 1 6 . . . . 1 6 6 6 5 5 5 5 5 Protection 3 | . . . . . . 2 6 2 12 15 4 4 5 5 3 . Energy Gun 7 | . 13 11 11 4 2 8 7 4 2 2 5 10 11 7 5 . Energy Cannon 2 | . . . . 6 8 . 6 2 7 4 1 . . . . . Ballistic Gun 5 | . 14 11 11 11 11 8 7 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 53 | 13 30 32 30 32 32 33 53 44 31 12 22 24 23 23 15 . Greatest Support 60 | 32 32 32 30 30 30 40 40 40 60 12 24 24 24 24 16 3 Greatest Overweight (x) 9 | 1 . 1 . 1 1 1 1 9 . . . . . 2 4 . Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 5 5 5 5 5 5 5 Average Capacity 10 | 7 9 15 15 15 15 15 15 12 5 5 5 5 5 5 5 5 Most Carried 15 | 8 13 15 15 12 12 15 15 13 5 5 5 5 5 5 5 5 Average Carried 9 | 5 7 14 12 12 11 13 12 9 4 4 4 4 4 5 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 13 15 12 12 11 15 13 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 39% | Mutant 21% | Scavenger-Mutant 14% | Scout 12% | Scavenger-Skirmisher 4% | Ninja 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Assassin | -6/Factory Scout | -6/Waste Scout | -6/Factory Ninja | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Matter Collected 1851 | 166 133 156 246 . . 166 35 386 190 . 99 2 177 . 95 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1735 | . 133 578 145 . . 345 35 459 40 . . . . . . . Parts 99 | . 11 35 8 . . 19 2 22 2 . . . . . . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 36 | . 5 9 5 . . 7 . 10 . . . . . . . . Guns 29 | . 5 9 5 . . 7 . 3 . . . . . . . . Cannons 5 | . . . . . . . . 5 . . . . . . . . AOE 2 | . . . . . . . . 2 . . . . . . . . Classes Destroyed 9 | . 2 4 . . . . . 3 . . . . . . . . Builder 2 | . . . . . . . . 2 . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . . . . . Operator 2 | . . 1 . . . . . 1 . . . . . . . . Watcher 4 | . . 2 . . . . 1 . 1 . . . . . . . Swarmer 9 | . 3 3 3 . . . . . . . . . . . . . Grunt 18 | . 2 3 2 . . 3 . 8 . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . Sentry 8 | . . 3 . . . 4 . 1 . . . . . . . . Best Kill Streak 5 | . 2 4 3 . . 3 1 5 1 . . . . . . . Combat Bots Only 3 | . 2 3 3 . . 3 . 3 . . . . . . . . Max Kills in Single Turn 3 | . 1 3 1 . . 1 1 2 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Hostile Shots Fired 757 | . 16 53 39 . . 33 . 450 . . . 37 1 29 85 14 Missed 283 | . 4 13 11 . . 9 . 167 . . . 24 1 11 39 4 Damage Taken 5718 | . 113 487 281 . . 368 . 2605 . . . 281 20 432 936 195 Core 1862 | . 10 133 33 . . 16 . 664 . . . 53 . 85 673 195 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 26 | . . . . . . . . . . . . . . . 26 . Regen/Repaired (Parts) 40 | . . . . . . . . . . . . . . . 40 . Core Remaining (%) 76 | 100 96 . . . 58 97 . 5 . . 100 . . . . . Volleys Fired 137 | . 10 41 16 2 . 24 1 37 1 . . 3 . . 2 . Largest 3 | . 2 2 2 1 . 2 3 3 1 . . 2 . . 2 . Hottest 156 | . 76 76 63 68 . 79 147 146 75 . . 156 . . 80 . Shots Fired 273 | . 20 82 32 2 . 46 3 77 1 . . 6 . . 4 . Gun 228 | . 20 82 32 . . 46 2 36 . . . 6 . . 4 . Cannon 39 | . . . . 2 . . 1 35 1 . . . . . . . Launcher 6 | . . . . . . . . 6 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 130 | . 10 41 16 . . 23 1 39 . . . . . . . . Thermal 137 | . 10 41 16 2 . 23 2 32 1 . . 6 . . 4 . Explosive 6 | . . . . . . . . 6 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 3 12 11 . . 13 3 12 5 . . . . . . . Robot Miss Streak 6 | . 3 3 6 . . 1 . 4 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 173 | . 10 58 17 . . 36 3 48 1 . . . . . . . Core Hits 86 | . 6 24 7 . . 17 2 29 1 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 2 6 . . . 1 1 4 . . . . . . . . Burn 12 | . 2 6 . . . 1 1 2 . . . . . . . . Blast 2 | . . . . . . . . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3047 | . 130 777 235 . . 502 48 1330 25 . . . . . . . Guns 1938 | . 130 677 235 . . 502 27 367 . . . . . . . . Cannons 681 | . . . . . . . 21 635 25 . . . . . . . Explosions 410 | . . 100 . . . . . 310 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 18 | . . . . . . . . 18 . . . . . . . . Kinetic 1290 | . 56 220 119 . . 244 12 639 . . . . . . . . Thermal 1329 | . 74 457 116 . . 258 36 363 25 . . . . . . . Explosive 310 | . . . . . . . . 310 . . . . . . . . Electromagnetic 100 | . . 100 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 4 . 5 5 . . . . . Average Corruption 3 | . . . . . . . 1 2 . 5 5 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . 6 6 . . 9 . . . . . Message Errors 7 | . . . . . . . 1 3 . . 3 . . . . . Matter Fused 2 | . . . . . . . . . . . 2 . . . . . Heat Flow Errors 4 | . . . . . . . 2 1 . . 1 . . . . . Energy Discharges 4 | . . . . . . . 2 1 . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . 9 . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 478 | . 90 186 28 44 . 234 240 478 18 . 173 292 . 293 . . Average Temperature 118 | . 36 75 18 22 . 118 108 202 13 . 89 150 . 154 . . Received Heat Transfer 1967 | . 36 138 120 . . 189 . 921 . . . 36 9 382 63 73 Effects 15 | . . . . . . 1 . 14 . . . . . . . . Shutdowns 3 | . . . . . . . . 3 . . . . . . . . Energy Bleed 3 | . . . . . . 1 . 2 . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . Matter Decay 3 | . . . . . . . . 3 . . . . . . . . Short Circuit 3 | . . . . . . . . 3 . . . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 2 . . . . 1 1 . . . . . . . . Heat Transferred 4088 | . 333 1616 275 . . 717 148 962 37 . . . . . . . Parts Sabotaged 7 | . . . . . . . . . . . . . . . 7 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Peak Influence 288 | . 146 288 269 . . 172 45 258 7 30 28 193 . . . . Initial 99 | . . 61 99 . . . 38 . . . 21 13 . . . . Average 68 | . 61 136 224 . . 72 29 79 1 13 22 25 . . . . Maximum Alert Level 1 | . . 1 1 . . . . 1 . . . . . . . . Low Security (%) 91 | 100 100 76 42 . 100 100 100 93 100 100 100 100 . . . . Level 1 8 | . . 23 58 . . . . 6 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 2 1 . . . 1 1 3 . . . . . 1 . . Investigation 3 | . 1 . . . . 1 . 1 . . . . . . . . Extermination 2 | . . . . . . . 1 1 . . . . . . . . Reinforcement 3 | . 1 1 . . . . . 1 . . . . . . . . Assault 1 | . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Distress Signals 7 | . . 1 . . . 1 . 4 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 158 | . 7 16 11 . . 9 1 20 1 5 . 15 3 13 54 3 Peak Tracking Total 14 | . 3 4 4 . . 3 1 6 1 5 . 10 3 6 14 3 Tactical Retreats 14 | . 1 1 3 . . . . 1 . . . 4 . 3 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Traps Triggered 7 | . . 2 . . . 1 2 1 1 . . . . . . . Indirectly 2 | . . 2 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 11 | . 1 . . . . . . . . . . . . 2 8 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Machines Disabled 5 | . . 1 . 1 . . . 3 . . . . . . . . Max in Single Turn 1 | . . 1 . 1 . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Machines Accessed 25 | . 2 1 . 4 . 4 1 3 . . 4 3 . . 3 . Terminals 14 | . 2 1 . . . 4 1 2 . . 3 1 . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 1 . . . . Total Hacks 43 | . 2 1 . 4 . 8 1 5 . . 5 7 . . 10 . Successful 27 | . 1 1 . 4 . 4 . 2 . . 3 2 . . 10 . Failed 16 | . 1 . . . . 4 1 3 . . 2 5 . . . . Catastrophic 4 | . . . . . . . . 3 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 3 | . . 1 . . . 2 . . . . . . . . . . Terminals 20 | . 2 1 . . . 8 1 2 . . 4 2 . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 3 . . . . Terminal Hacks 21 | . 1 . . 4 . 3 . 1 . . 2 . . . 10 . Record 9 | . . . . 4 . . . . . . . . . . 5 . Prototype ID Bank 5 | . . . . . . . . . . . . . . . 5 . Open Door 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . Locate Traps 3 | . . . . . . 2 . . . . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . . . . . 1 1 . . . . Unauthorized Hacks 2 | . . 1 . . . 1 . . . . . . . . . . Terminals 2 | . . 1 . . . 1 . . . . . . . . . . Assimilate 2 | . . 1 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . 1 1 1 . . 2 2 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . 1 3 . . Drone Launches 11 | . . . . . . . . 7 4 . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Turns Passed 6184 | 60 338 569 300 777 125 529 530 527 400 31 312 334 378 260 690 24 Spaces Moved 5445 | 48 274 258 125 498 34 294 200 272 213 63 561 458 827 510 779 31 Core 212 | 38 . . . . . . . 98 6 . . . . . 39 31 Treads 598 | . . . . . . 106 200 85 207 . . . . . . . Legs 977 | . . 129 125 498 34 188 . 3 . . . . . . . . Wheels 419 | 10 274 129 . . . . . 6 . . . . . . . . Hover 302 | . . . . . . . . . . . . . . . 302 . Flight 2937 | . . . . . . . . 80 . 63 561 458 827 510 438 . Fastest Speed 29 | 50 100 100 120 120 120 120 240 29 50 37 34 34 34 34 29 50 Average Speed 83 | 94 100 111 120 155 167 143 240 121 156 37 34 34 34 50 56 50 Slowest Speed 500 | 100 100 190 120 190 190 240 240 500 160 37 37 34 34 200 250 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . 3 . . 4 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 44 23 23 91 11 32 5 57 8 76 16 14 93 72 73 8 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 6 | . . . . . . . . . . . . . 1 5 . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 38 | . . . . . . . . 38 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . 3 . . . . . . . . AOE 35 | . . . . . . . . 35 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Total 6861 | 62 319 465 243 500 102 358 250 403 280 74 671 630 923 513 1028 40 Wait 1019 | . 17 137 95 . 67 14 37 41 26 . 103 155 94 2 222 9 Move 5414 | 47 273 257 124 497 33 293 199 266 213 62 553 453 826 509 778 31 Hop 7 | . . . . . . . . 2 . . 3 2 . . . . Pick Up 94 | 9 13 10 1 . . 12 3 18 13 . 4 6 1 . 4 . Fast Attach 18 | 1 . 1 . . . 2 . . 6 . 2 1 . . 5 . Attach 75 | 5 1 6 2 . . 5 5 24 11 3 2 4 . . 7 . Detach 10 | . . 1 . . . . 1 . 1 4 . . . . 3 . Swap 19 | . 1 5 2 1 1 1 1 3 1 . 2 . 1 . . . Drop 67 | . 4 7 3 . 1 7 3 11 8 5 2 6 1 2 7 . Fire 137 | . 10 41 16 2 . 24 1 37 1 . . 3 . . 2 . Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 9) 173 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Discovered new exit (range 13) 326 | -10/Materials | Build established: Mutant 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 962 | -9/Materials | Discovered new exit (range 6) 968 | -9/Materials | Entered Mines 1127 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1130 | -9/Mines | Found Prototype Device 1131 | -9/Mines | Identified Exp. Sensor Array 1246 | -9/Mines | Learned location of Storage (-7) 1262 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1262 | -9/Mines | Discovered new exit (range 5) 1268 | -9/Mines | Entered Exiles 1268 | -9/Exiles | Found Exiles lab abandoned 1284 | -9/Exiles | Discovered new exit (range 15) 1323 | -9/Exiles | Build established: Scavenger-Mutant 1642 | -9/Exiles | Discovered new exit (range 11) 1853 | -9/Exiles | Build established: Mutant 2045 | -9/Exiles | Entered Mines 2161 | -8/Mines | Discovered new exit (range 6) 2170 | -8/Mines | Entered Materials 2170 | -8/Materials | Evolved 2 slots: Utility x2 2461 | -8/Materials | Build established: Scavenger-Mutant 2623 | -8/Materials | Discovered new exit (range 18) 2699 | -8/Materials | Entered Factory 2699 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2995 | -7/Factory | Build established: Scavenger-Skirmisher 3219 | -7/Factory | Discovered new exit (range 5) 3229 | -7/Factory | Entered Storage 3418 | -7/Storage | Lost 4 parts (2n1u1w) 3638 | -7/Storage | Core integrity fell below 50% 3646 | -7/Storage | Core integrity fell below 20% 3674 | -7/Storage | Lost 17 parts (2p5n5u5w) 3738 | -7/Storage | Discovered new exit (range 12) 3756 | -7/Storage | Identified exit to Factory 3756 | -7/Storage | Entered Factory 3756 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3779 | -6/Factory | Lost 6 allies 3782 | -6/Factory | Lost 3 parts (3n) 4156 | -6/Factory | Sucked down chute 4156 | -6/Factory | Entered Waste 4171 | -6/Waste | EMP discharged 4171 | -6/Waste | Spotted C-40 Crusher 4171 | -6/Waste | Spotted C-40 Crusher 4171 | -6/Waste | Spotted C-40 Crusher 4174 | -6/Waste | Spotted C-40 Crusher 4177 | -6/Waste | Spotted C-40 Crusher 4179 | -6/Waste | Discovered new exit (range 22) 4187 | -6/Waste | Identified exit to Factory 4187 | -6/Waste | Entered Factory 4414 | -6/Factory | Identified exit to Lower Caves 4467 | -6/Factory | Build established: Scout 4475 | -6/Factory | Discovered new exit (range 8) 4499 | -6/Factory | Identified exit to Factory 4499 | -6/Factory | Entered another Factory area 4499 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4827 | -5/Factory | Discovered new exit (range 17) 4832 | -5/Factory | Identified exit to Upper Caves 4833 | -5/Factory | Entered Upper Caves 4862 | -5/Upper Caves | Encountered a Warlord checkpoint 4898 | -5/Upper Caves | Spotted B-75 Beast 5072 | -5/Upper Caves | Learned Factory garrison access intel 5178 | -5/Upper Caves | Discovered new exit (range 10) 5181 | -5/Upper Caves | Identified exit to Upper Caves 5211 | -5/Upper Caves | Entered another Upper Caves area 5234 | -5/Upper Caves | Learned Factory non-interactive machine intel 5243 | -5/Upper Caves | Learned location of 1 exit from Factory 5280 | -5/Upper Caves | Learned 8 Factory zone layouts 5324 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5338 | -5/Upper Caves | Spotted B-75 Beast 5381 | -5/Upper Caves | Lost 7 parts (1p2n4u) 5471 | -5/Upper Caves | Discovered new exit (range 3) 5471 | -5/Upper Caves | Identified exit to Warlord 5471 | -5/Upper Caves | Entered Warlord 5493 | -5/Warlord | Discovered new exit (range 12) 5658 | -5/Warlord | Build established: Mutant 5714 | -5/Warlord | Found Signal Generator 5750 | -5/Warlord | Met Warlord 5775 | -5/Warlord | Warlord's base attacked by MAIN.C 5962 | -5/Warlord | Lost 5 parts (2p1n2w) 6115 | -5/Warlord | Spotted Executioner 6125 | -5/Warlord | Warlord forces counterattacked 6141 | -5/Warlord | Found Prototype Device 6141 | -5/Warlord | Identified Adv. Kinecellerator 6151 | -5/Warlord | Spotted Executioner 6153 | -5/Warlord | Core integrity fell below 50% 6159 | -5/Warlord | Core integrity fell below 20% 6161 | -5/Warlord | Identified exit to Proximity Caves 6161 | -5/Warlord | Entered Proximity Caves 6167 | -4/Proximity Caves | Lost 8 allies 6174 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6181 | -4/Proximity Caves | Lost 5 parts (4n1u) 6185 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06141_ Slug penetrates Blast Doors. 06141_ Slug penetrates System Quarantine Field Array. 06143_ Penetrated by Slug. 06144_ Cesium-ion Thruster destroyed. 06147_ Penetrated by Slug. 06149_ Dropped Propulsion Shielding. 06150_ Dropped Mic. Nuclear Core. 06150_ Slug penetrates Wall. 06150_ Dropped Adv. Kinecellerator. 06150_ Cesium-ion Thruster destroyed. 06150_ Penetrated by Slug. 06161_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 06174_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 06184_ Slug penetrates G-67 Veteran. 06185_ Critical hit (Burn: +50). [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????######?????????????? | | ??????????????????## ##????????????? | | ?????????????????## #????????????? | | ?????????????????# ###????????????? | | ????????????????## ##??????????????? | | ????????????##### #???????????????? | | ????????????# ""##" ###???????????????? | | ????????????#"@ " #?????????????????? | | ????????????#" g gY ####??????????????? | | ????????????#"" "" ##?############# | | ????????????#"""##" ## $ # | | ????????????###### ## # | | ?????????????????## ### # | | ??????????????????## ##?# # | | ???????????????????##### #??# | | ???????????????????????# #### # | | ???????????????????????# # | | ???????????????????????## ### | | ????????????????????????## #####?? | | ?????????????????????????### ##?????? | | ???????????????????????????### #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ????????????????????????????? #??????? | | ?????????????????????????????###??????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 17 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... True Hacker Challenges ------------ None Game ------ Seed LightInsulationCapacitor Manual? 0 Play Time 02:37:36 Cumulative 37.5 hours Start 2024.04.21 @ 20:04:44 End 2024.04.21 @ 22:49:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fec804e-0a77-4337-b261-338a8f407e72