Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 04:21:42 Player: kway_side Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (3406) 3406 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (753) 753 TOTAL SCORE: 9894 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -47 Cogmind --------- Core Integrity 0/1300 Matter 98/300 Energy 10/100 System Corruption 9% Temperature Cool (0) Movement Rolling (90) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY (11) ----- Improved Hacking Suite A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Advanced Heat Sink Machine Analyzer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Machine Analyzer Experimental Sensor Array Improved Hacking Suite System Shield A0-MCA's Component Scanner Tech Extrapolator Mini Drone Bay > --- WEAPON ----------- KE Penetrator Thermal Lance > --- INVENTORY -------- Light Nuclear Core Neutrino Core Heavy Treads Heavy Treads Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Medium Armored Exoskeleton Medium Armored Exoskeleton High-powered Shock Rifle KE Penetrator Heavy Missile Launcher [Rating: 109] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Flexi-carbon Leg Treads Heavy Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor A0-MCA's Component Scanner Hackware System Shield Protection Medium Reactive Plating Weapon Light Assault Rifle Energy Gun Thermic Laser Energy Cannon Cooled Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Piercing Weapon Thermal Lance Build | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Slots Evolved 14 | . . . . 10 . . 2 2 Power 1 | . . . . 1 . . . . Propulsion 4 | . . . . 2 . . 1 1 Utility 9 | . . . . 7 . . 1 1 Weapon . | . . . . . . . . . Parts Attached 77 | 2 . . 13 33 4 . 9 16 Power 14 | . . . 2 9 1 . 1 1 Engine 7 | . . . 2 3 1 . . 1 Core 7 | . . . . 6 . . 1 . Reactor . | . . . . . . . . . Propulsion 24 | . . . 3 8 . . 4 9 Treads 7 | . . . . 2 . . 3 2 Leg 10 | . . . 2 6 . . 1 1 Wheel 7 | . . . 1 . . . . 6 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 . . 4 11 3 . 3 . Device 9 | 1 . . . 5 1 . 2 . Storage 1 | . . . 1 . . . . . Processor 5 | . . . 2 2 1 . . . Hackware 3 | . . . . 3 . . . . Protection 4 | . . . 1 1 1 . 1 . Artifact . | . . . . . . . . . Weapon 17 | 1 . . 4 5 . . 1 6 Energy Gun 4 | . . . . . . . . 4 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 6 | 1 . . 2 3 . . . . Ballistic Cannon 2 | . . . . . . . 1 1 Launcher 1 | . . . 1 . . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 49 | . . . . 18 2 3 4 22 Power 12 | . . . . 8 . 2 . 2 Propulsion 12 | . . . . 3 . . 3 6 Utility 14 | . . . . 5 2 1 . 6 Weapon 11 | . . . . 2 . . 1 8 Highest Loss Streak 20 | . . . . 11 2 3 4 20 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 6 7 7 12 15 8 8 7 7 Power 1 | 1 2 1 1 1 . . . . Propulsion 5 | 4 4 4 5 7 2 2 2 1 Utility 2 | . . . 3 1 . 1 1 2 Weapon 3 | 1 1 1 2 4 5 5 4 3 Tool/Special . | . . . . . . . . . Unused Backups 31 | . 5 1 13 9 . . . 3 Power 3 | . 1 1 1 . . . . . Propulsion 12 | . 2 . 7 2 . . . 1 Utility 9 | . 1 . 2 4 . . . 2 Weapon 7 | . 1 . 3 3 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 96 86 59 53 55 50 Engine 8 | . 14 14 14 4 . . . . Core 2 | . . . . 5 5 . . 2 Treads 3 | . . . . 7 . . 6 10 Leg 13 | . 28 28 22 4 11 10 5 . Wheel 1 | . . . 2 . . . . 2 Device 8 | . 14 14 3 17 3 . 2 5 Storage 9 | . 14 14 14 5 5 5 5 3 Processor 7 | . . . . 16 13 17 13 8 Hackware 4 | . . . . 7 11 11 10 7 Protection 5 | . . . 10 1 . . 1 1 Ballistic Gun 14 | . 28 28 26 5 . . 2 . Piercing Weapon 1 | . . . . 3 5 5 2 . Peak Build Rating 109 | 7 7 8 35 109 79 78 82 86 Average Rating 55 | 6 7 7 23 99 70 65 68 60 On Entrance 39 | 6 7 7 8 34 67 78 65 82 Avg Prop Armor Cover (%) 6 | . . . . 5 7 . 8 . Naked Turns . | . . . . . . . . . Heaviest Build 87 | 11 11 11 76 74 69 64 80 87 Greatest Support 186 | 20 20 20 40 140 70 70 163 186 Greatest Overweight (x) 15 | . . . 2 1 1 14 . 15 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 Average Capacity 16 | 8 8 8 13 20 20 20 20 16 Most Carried 20 | 7 7 8 20 20 11 11 10 10 Average Carried 13 | 6 7 7 13 19 10 10 8 7 Final Capacity 20 | 8 8 8 20 20 20 20 20 5 Final Carried 20 | 7 7 8 20 12 10 10 10 3 Class Distribution -------------------- 49% | Mutant 25% | Hacker-Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -7 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Matter Collected 1532 | 227 . 6 175 540 185 9 165 225 Remotely . | . . . . . . . . . Salvage Created 3317 | 25 . . 137 1752 388 116 425 474 Parts 109 | 3 . . 8 68 6 3 14 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 28 | . . 6 6 . 11 5 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Combat Hostiles Destroyed 59 | . . . 2 31 7 2 6 11 Melee 25 | . . . . 17 5 2 1 . Guns 12 | . . . 1 7 . . 2 2 Cannons 10 | . . . . . . . 1 9 AOE 4 | . . . 1 3 . . . . Classes Destroyed 11 | 1 . . 1 9 . . . . Worker 2 | . . . . 2 . . . . Tunneler 1 | 1 . . . . . . . . Recycler 1 | . . . . 1 . . . . Swarmer 12 | . . . . 7 2 . . 3 Grunt 23 | . . . . 10 4 . 3 6 Duelist 1 | . . . . 1 . . . . Sentry 6 | . . . . 2 1 . 3 . Specialist 2 | . . . . 2 . . . . Hunter 5 | . . . . 1 . 2 . 2 Programmer 8 | . . . . 8 . . . . Scrapper 2 | . . . 2 . . . . . Best Kill Streak 5 | 1 . . 1 5 5 1 3 4 Combat Bots Only 5 | . . . 1 5 5 1 3 4 Max Kills in Single Turn 4 | 1 . . 1 4 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 3 . . . . Melee 1 | . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Hostile Shots Fired 892 | . . 2 4 385 89 34 69 309 Missed 232 | . . 2 3 98 16 6 12 95 Hits 660 | . . . 1 287 73 28 57 214 Melee 3 | . . . . 3 . . . . Projectile 657 | . . . 1 284 73 28 57 214 Critical Strikes 34 | . . . . 9 1 . 7 17 Part Disruptions 5 | . . . . 2 . 2 . 1 Damage Taken 11709 | . . 9 66 4548 1019 496 1240 4331 Core 2350 | . . . . 648 229 110 49 1314 Absorbed by Shields 565 | . . . . 321 192 52 . . Reduced by Siege Mode 67 | . . . . 18 . . 12 37 Redirected to Shielding 53 | . . . . 53 . . . . Regen/Repaired (Parts) 165 | . . . 165 . . . . . Core Remaining (%) 74 | 100 . . 100 . . 1 95 . Volleys Fired 90 | 4 . 3 4 27 . . 12 40 Largest 2 | 2 . 2 2 2 . . 2 2 Hottest 167 | 60 . 40 63 66 . . 80 167 Shots Fired 146 | 8 . 6 5 44 . . 16 67 Gun 85 | 8 . 6 4 40 . . 12 15 Cannon 56 | . . . . . . . 4 52 Launcher 3 | . . . 1 2 . . . . Special 2 | . . . . 2 . . . . Kinetic 123 | 7 . 6 4 40 . . 16 50 Thermal 12 | . . . . . . . . 12 Explosive 3 | . . . 1 2 . . . . Electromagnetic 6 | 1 . . . . . . . 5 Robot Hit Streak 16 | 5 . 3 6 9 . . 15 16 Robot Miss Streak 3 | 1 . 3 . 3 . . . 3 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 2 | . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 178 | 6 . 3 3 73 14 6 23 50 Core Hits 78 | 2 . . 4 38 4 2 8 20 Critical Kills 3 | . . . . . . . 3 . Critical Parts Destroyed 3 | 1 . . . 2 . . . . Critical Strikes 14 | 1 . . . 2 . . 3 8 Burn 2 | . . . . . . . . 2 Meltdown 2 | . . . . . . . 2 . Destroy 4 | 1 . . . 2 . . 1 . Blast 6 | . . . . . . . . 6 Melee Attacks 102 | . . . 1 62 23 8 8 . Thermal 101 | . . . . 62 23 8 8 . Impact 1 | . . . 1 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8816 | 41 . 29 233 4686 881 400 903 1643 Guns 1185 | 41 . 29 43 568 . . 276 228 Cannons 1510 | . . . . . . . 103 1407 Explosions 999 | . . . 190 809 . . . . Melee 5086 | . . . . 3305 881 400 500 . Ramming 36 | . . . . 4 . . 24 8 Kinetic 2299 | 41 . 29 43 568 . . 379 1239 Thermal 5762 | . . . . 3790 881 400 500 191 Explosive 514 | . . . 190 324 . . . . Electromagnetic 205 | . . . . . . . . 205 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . 12 12 12 . 9 Average Corruption 7 | . . . . 5 12 12 . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 65 | . . . . 36 21 5 . 3 Message Errors 16 | . . . . 7 7 1 . 1 Matter Fused 15 | . . . . 6 6 2 . 1 Heat Flow Errors 7 | . . . . 4 2 . . 1 Energy Discharges 7 | . . . . 6 1 . . . Parts Rejected 1 | . . . . . 1 . . . Parts Fused 2 | . . . . 2 . . . . Data Loss (minor) 13 | . . . . 8 3 2 . . Data Loss (major) 3 | . . . . 2 1 . . . Alerts 1 | . . . . 1 . . . . Overload Shots 2 | . . . . . . . . 2 Overflow Damage 732 | . . . . 481 106 25 73 47 Projectiles 47 | . . . . . . . . 47 Explosions 100 | . . . . 100 . . . . Melee 585 | . . . . 381 106 25 73 . Knockbacks 21 | . . . . . . . . 21 Impact . | . . . . . . . . . Kinetic 15 | . . . . . . . . 15 Secondary 6 | . . . . . . . . 6 Self-Inflicted Damage 221 | . . . . 217 . . . 4 Shots 3 | . . . . 3 . . . . Rammed 4 | . . . . 1 . . 2 1 Targets Rammed 5 | . . . . 1 . . 2 2 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 608 | 20 . . 26 241 608 260 155 180 Average Temperature 116 | 15 . . 12 36 316 61 86 46 Received Heat Transfer 2583 | . . . 33 1347 167 . 295 741 Effects 15 | . . . . . 15 . . . Shutdowns 4 | . . . . . 4 . . . Energy Bleed 1 | . . . . . 1 . . . Matter Decay 1 | . . . . . 1 . . . Short Circuit 2 | . . . . . 2 . . . Damage (minor) 2 | . . . . . 2 . . . Damage (major) 5 | . . . . . 5 . . . Siege Activations 3 | . . . . 1 . . 1 1 Total Turns 47 | . . . . 13 . . 8 26 Longest Duration 26 | . . . . 13 . . 8 26 Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 8 | . . . . 4 2 . 2 . Combat Hostiles 8 | . . . . 4 2 . 2 . Parts Melted 45 | . . . 1 23 8 7 2 4 Heat Transferred 10037 | . . . . 5990 1680 720 960 687 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Maximum Alert Level 2 | . . . . 2 . . . . Low Security (%) 91 | 100 100 . . 87 . . 100 100 Level 1 8 | . . . . 11 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 431 | 5 3 . . 431 . . 60 141 Initial 15 | . 3 . . . . . 15 . Average 83 | 2 . . . 105 . . 14 60 Influence Increases 1858 | 5 . . . 1035 140 50 172 456 Destroy 0b10 Robot/C 1140 | . . . . 620 140 40 120 220 Destroy 0b10 Robot/NC 20 | 5 . . . 15 . . . . Destroy Leader 200 | . . . . 130 . 10 20 40 Allied During Kill 13 | . . . . 13 . . . . Successful Hack 2 | . . . . 2 . . . . Disable Machine 150 | . . . . 75 . . 15 60 Destroy Structure 138 | . . . . 120 . . 2 16 Lose Combat Pursuer 195 | . . . . 60 . . 15 120 Influence Decreases 1790 | . 5 . . 634 447 119 197 388 Entered New Map 180 | . 2 . . . 149 19 10 . Time Decay 1090 | . 3 . . 424 278 70 147 168 Lost Part 490 | . . . . 180 20 30 40 220 Lost Ally 30 | . . . . 30 . . . . Squads Dispatched 16 | . . . . 7 . . 2 7 Investigation 4 | . . . . 1 . . 2 1 Extermination 4 | . . . . 3 . . . 1 Reinforcement 5 | . . . . 3 . . . 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 1 3 15 46 7 2 11 24 Peak Tracking Total 9 | . 1 3 6 6 7 2 4 9 Tactical Retreats 9 | . . . . 4 . . 1 4 Traps | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Traps Triggered 3 | . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Machines Disabled 11 | . . . 1 5 . . 1 4 Max in Single Turn 5 | . . . 1 5 . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Machines Accessed 10 | . . . 4 3 1 . 2 . Terminals 1 | . . . . . 1 . . . Fabricators 4 | . . . . 2 . . 2 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 34 | . . . 8 13 7 . 6 . Successful 28 | . . . 8 9 7 . 4 . Failed 6 | . . . . 4 . . 2 . Catastrophic 2 | . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 7 | . . . . . 7 . . . Fabricators 9 | . . . . 3 . . 6 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 10 | . . . . 10 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . . . 8 . 7 . . . Record 14 | . . . 7 . 7 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 5 | . . . . 1 . . 4 . Network Status 1 | . . . . . . . 1 . Load Schematic 3 | . . . . 1 . . 2 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . . 8 . . . . Insert Component 2 | . . . . 2 . . . . Analyze 3 | . . . . 3 . . . . Retrieve Study 3 | . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . . 3 1 . 2 . Full Trace Events 2 | . . . . . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . 1 13 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 106 | . . . . . . . 106 . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . 3 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . 1 . . . . Robot Hacks Applied 1 | . . . . 1 . . . . parse_system 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 44 | . . . . 44 . . . . Highest-Rated Ally 44 | . . . . 44 . . . . Total Orders 7 | . . . . 7 . . . . ROAM 1 | . . . . 1 . . . . EXPLORE 5 | . . . . 5 . . . . RETURN 1 | . . . . 1 . . . . Ally Attacks 14 | . . . . 14 . . . . Total Damage 266 | . . . . 266 . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 3 | . . . 3 . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Active Infowar (turns) 3401 | 12 59 259 703 2188 180 . . . Sensors 2085 | . . . . 2085 . . . . Seismic 1033 | 12 59 259 703 . . . . . Machine Analysis 2366 | . . . . 2186 180 . . . ECM 69 | . . . . 69 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 1 . 1 . . . Drone Launches 6 | . . . . 6 . . . . Drone Recoveries 5 | . . . . 5 . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Turns Passed 7248 | 35 59 259 3110 2194 605 149 435 402 Spaces Moved 3934 | 18 46 191 2110 856 295 52 168 198 Core 71 | . . . . . . 2 . 69 Treads 693 | . . . . 515 . . 84 94 Legs 2775 | 18 46 191 1749 341 295 50 84 1 Wheels 395 | . . . 361 . . . . 34 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 115 110 115 122 122 50 Average Speed 142 | 120 120 120 135 164 168 146 141 118 Slowest Speed 800 | 120 120 120 190 235 235 750 160 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 2 7 16 96 13 52 15 3 7 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 12 | . . . 11 . 1 . . . Spaces Dug 3 | . . . . 3 . . . . Terrain Destroyed 89 | . . . 9 71 . . 1 8 Melee 3 | . . . . 3 . . . . Projectile 11 | . . . . 2 . . 1 8 AOE 75 | . . . 9 66 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Total 5281 | 24 50 216 2363 1521 368 113 334 292 Wait 918 | . 5 20 168 470 42 52 128 33 Move 3927 | 17 45 190 2109 855 294 51 168 198 Hop . | . . . . . . . . . Pick Up 79 | 1 . 2 32 35 1 . 6 2 Fast Attach 30 | 1 . . 7 5 4 . 6 7 Attach 42 | . . . 1 24 3 1 4 9 Detach 3 | . . . 1 1 . 1 . . Swap 20 | 1 . . 7 11 . . . 1 Drop 63 | . . 1 30 30 1 . 1 . Fire 90 | 4 . 3 4 27 . . 12 40 Melee 102 | . . . 1 62 23 8 8 . Ram 1 | . . . . . . . . 1 Kick 1 | . . . . . . . . 1 Crush 2 | . . . . 1 . . 1 . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . 3 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 36 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Met a group of wandering Federalists 76 | -10/Materials | Discovered new exit (range 9) 95 | -10/Materials | Entered Subcaves 95 | -10/Subcaves | Accompanied by 2 allies 96 | -10/Subcaves | Continued accompanying wandering Federalists (3) 170 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 311 | -10/Subcaves | Build established: Mutant 344 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 354 | -10/Subcaves | Entered Scraptown 699 | -7/Scraptown | Visited Supply Room 726 | -7/Scraptown | Visited CR-KLE's Repair Center 735 | -7/Scraptown | CR-KLE repaired 3 parts 755 | -7/Scraptown | Visited Red Mages 1180 | -7/Scraptown | Visited Assassins FH 1224 | -7/Scraptown | Visited Bundlers 1377 | -7/Scraptown | Visited SPCMW 1412 | -7/Scraptown | Visited Symbiants 1474 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1478 | -7/Scraptown | Learned location of 1 exit from Factory 1500 | -7/Scraptown | Discovered new exit (range 5) 1725 | -7/Scraptown | Visited UFD Registry 1727 | -7/Scraptown | Registered with UFD as "Zerocoil" 1779 | -7/Scraptown | Visited LU-1G1's Boring Crew 1850 | -7/Scraptown | Visited Botcube Research 1860 | -7/Scraptown | Found Botcube 1880 | -7/Scraptown | Received an X-ray algorithm 1899 | -7/Scraptown | Visited Infowarlord's Domain 1910 | -7/Scraptown | Found Exp. Sensor Array 1940 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1945 | -7/Scraptown | Found DCF Scrap (30 items) 2189 | -7/Scraptown | Discovered new exit (range 5) 2258 | -7/Scraptown | Visited Scrapoid Research Area 2342 | -7/Scraptown | Visited Scrap Suit Storage 2487 | -7/Scraptown | Visited Chapter 10 2588 | -7/Scraptown | Visited A0-MCA Data Center 2600 | -7/Scraptown | Given a B rating by A0-MCA 2608 | -7/Scraptown | Found A0-MCA's Component Scanner 2651 | -7/Scraptown | Visited Curators Association 2746 | -7/Scraptown | Visited Science Guys 3088 | -7/Scraptown | Met Optimus 3088 | -7/Scraptown | Accepted into 0bPrime 3359 | -7/Scraptown | Civil war broke out across Scraptown 3367 | -7/Scraptown | Found Thermal Lance 3461 | -7/Scraptown | Optimus destroyed in the chaos of civil war 3464 | -7/Scraptown | Entered Factory 3464 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 3465 | -5/Factory | Identified exit to Upper Caves 3487 | -5/Factory | Lost 9 allies 3853 | -5/Factory | Build established: Scavenger-Mutant 3963 | -5/Factory | Lost 3 parts (3p) 4059 | -5/Factory | Botcube activated 4069 | -5/Factory | Botcube completed mutation into wheeled form, armed with 2 guns 4451 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 5102 | -5/Factory | Build established: Hacker-Mutant 5390 | -5/Factory | System corruption reached 10% 5644 | -5/Factory | Core integrity fell below 50% 5658 | -5/Factory | Entered Upper Caves 5683 | -5/Upper Caves | Lost 11 parts (4p3n2u2w) 5818 | -5/Upper Caves | Attracted the attention of an 0b10 base 5853 | -5/Upper Caves | Core integrity fell below 20% 5919 | -5/Upper Caves | Identified exit to Upper Caves 5919 | -5/Upper Caves | Learned location of 2 exits from Upper Caves 5919 | -5/Upper Caves | Learned location of 1 exit from Factory 5919 | -5/Upper Caves | Learned 8 Factory zone layouts 6074 | -5/Upper Caves | Learned location of 2 exits from Factory 6240 | -5/Upper Caves | Encountered a Warlord checkpoint 6263 | -5/Upper Caves | Entered another Upper Caves area 6264 | -5/Upper Caves | Identified exit to Factory 6264 | -5/Upper Caves | Identified exit to Warlord 6302 | -5/Upper Caves | Lost 3 parts (2p1u) 6412 | -5/Upper Caves | Entered Factory 6412 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6413 | -4/Factory | Identified exit to Upper Caves 6414 | -4/Factory | Identified exit to Armory 6414 | -4/Factory | Identified exit to Research 6437 | -4/Factory | Discovered exit to Research (range 16) 6674 | -4/Factory | Lost 4 parts (3n1w) 6847 | -4/Factory | Entered Research 6847 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6924 | -3/Research | Garrison activated, responded to threat 6972 | -3/Research | Build established: Scavenger-Mutant 7164 | -3/Research | Core integrity fell below 50% 7183 | -3/Research | Core integrity fell below 20% 7204 | -3/Research | Lost 20 parts (2p5n5u8w) 7249 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 07173_ Critical hit (Burn: +50). 07173_ Melee Analysis Suite destroyed. 07175_ Slammed into P-80 Master. 07176_ System corrupted: Heat flow error (+226). 07176_ Acquired 40 matter. 07177_ Acquired 6 matter. 07193_ VAKYJCPUA#Y,0:YSR5GCQKDEOZM5| 07206_ Acquired Centrium Wheel. 07210_ ALERT: Cargo convoy en route, clear transfer corridor. 07211_ Acquired Centrium Wheel. 07218_ System corrupted: Matter fused (-7). 07218_ Acquired Centrium Wheel. 07228_ P-80 Master resets P-80 Master, system corruption cleaned. 07233_ Component scanned: Cld. Phase Cannon. 07242_ Door malfunctions. 07242_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07249_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R002. 07249_ Slug penetrates Garrison Access. 07249_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????####################?????????????????????????? | | ????# ## #?????????????????????????? | | ????# ==##]] #?????????????????????????? | | #???# ##]] #?????????????????????????? | | #???# ## #?????????????????????????? | | ##### ## #?????????????????????????? | | # ## #?????????????????????????? | | ### # ####+###/##+####?????????????????????????? | | #?# ##+##### #????????????????????????????? | | #?# ######## #??????????????????? | | ??# ##### p @ #??????????????????? | | ??# #???# ^ +??????????????????? | | ??# #???# #??????????????????? | | ###+#???# #??????????????????? | | #???# ????????????????? | | #???# ??????????????? | | #???#+#+## ?????????????? | | " #???? # """ """ "" ????????????? | | " #?? # """ """ hhG" ????????????? | | " # """ # """ """ "" ? ???????????? | | " + """ # ? ?? ????????????? | | # """ + ? ????????????????? | | #?? # ?? ???????????????? | | #???? # #########???###????????????????? | | #?????? #? ???????????????????????????????? | | #????????#??? ???????????????????????????????? | | ########?????????????????????????????????????????? | | ??????????????????????????????????? | | ########?????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: KI 30 Utility Shielding 66 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 24 Item Schematics ----------------- Mak. Coolant Network | -7/Scraptown | Extrapolated Spk. Heavy Treads | -5/Factory | Extrapolated Mak. Leg | -5/Factory | Extrapolated Spk. Medium Treads | -5/Factory | Extrapolated Beamcaster | -5/Factory | Extrapolated Deep Structural Scanner | -5/Factory | Extrapolated Multireflex Exoskeleton | -5/Factory | Extrapolated Mak. Hacking Suite | -5/Factory | Extrapolated Mak. System Shield | -5/Factory | Extrapolated Mapping Drone Bay | -5/Factory | Extrapolated Mak. Power Source | -5/Factory | Extrapolated Neutrino Core | -5/Factory | Scanalyzed Med. Armored Exoskeleton | -5/Factory | Scanalyzed Barrage Gun | -5/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Med. Armored Exoskeleton | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Imp. Carbon-fiber Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Frankenstein Hydra Immobile And Lovin' It Strength In Numbers Challenges ------------ None Game ------ Seed SpliceChipAutogun Manual? 0 Play Time 01:34:30 Cumulative 155.9 hours Start 2026.08.27 @ 02:26:19 End 2026.08.27 @ 04:21:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f13fc242-80d4-44fe-8180-489ad7c5cc32