Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 17:30:14 Player: LandRaider Result: Destroyed by Tesla Bomb Trap Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1637) 1637 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5437 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 105/300 Energy 314/315 System Corruption 9% Temperature Cool (9) Movement Core (950) Ox18 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Target Analyzer Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Neutrino Core Neutrino Core Neutrino Core Improved Heat Sink Weapon Cycler Improved Medium Armor Plating Improved Shield Generator Remote Force Field Hacking Suite Flak Gun Improved Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Light Treads Improved Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Trap Scanner Machine Analyzer Enhanced Optical Array Target Analyzer Matter Filter Hardened Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Gauss Rifle Coil Gun > --- INVENTORY -------- Fission Core Fission Core Fission Core Fission Core Light Treads Light Treads Improved Heat Sink Improved Heat Sink Enhanced Optical Array Weapon Cycler Advanced ECM Suite Hardened Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Hacking Suite Ion Cannon Heavy Assault Rifle Autogun Flak Gun Heavy Machine Gun [Rating: 74] Favorites ----------- Power Light Particle Reactor Engine Light Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Medium Treads Treads Medium Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 6 | . . . . 4 2 Weapon 2 | . . . . 2 . Parts Attached 63 | 7 1 2 4 26 23 Power 9 | 1 . . . 5 3 Engine 3 | 1 . . . 1 1 Core 4 | . . . . 2 2 Reactor 2 | . . . . 2 . Propulsion 9 | 2 . . 3 2 2 Treads 7 | . . . 3 2 2 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 2 1 . . 11 10 Device 12 | 1 . . . 6 5 Storage 3 | 1 1 . . 1 . Processor 5 | . . . . 3 2 Hackware 1 | . . . . . 1 Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 21 | 2 . 2 1 8 8 Energy Gun 5 | 1 . . . 1 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 13 | 1 . 2 1 6 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 30 | . . . . 3 27 Power 3 | . . . . . 3 Propulsion 5 | . . . . . 5 Utility 7 | . . . . . 7 Weapon 15 | . . . . 3 12 Highest Loss Streak 7 | . . . . 3 7 To Critical Strikes 1 | . . . . . 1 Average Backups 13 | 6 8 9 9 14 18 Power 3 | 1 2 2 1 4 4 Propulsion 1 | 3 4 4 2 1 . Utility 4 | . 1 2 3 5 7 Weapon 2 | 1 1 1 2 2 4 Tool/Special . | . . . . . . Unused Backups 22 | . . 2 5 2 13 Power 10 | . . . 2 2 6 Propulsion 2 | . . 2 . . . Utility 5 | . . . . . 5 Weapon 4 | . . . 3 . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 96 | . 100 100 100 99 88 Engine 6 | . 14 14 14 . 2 Core 2 | . . . . 8 . Reactor 3 | . . . . 4 6 Treads 16 | . . . 21 19 13 Wheel 4 | . 28 28 6 . . Device 14 | . 14 14 14 18 10 Storage 8 | . 14 14 14 6 5 Processor 8 | . . . . 9 16 Hackware 1 | . . . . . 4 Protection 2 | . . . . 3 4 Ballistic Gun 21 | . 14 23 28 22 13 Peak Build Rating 74 | 8 8 9 15 66 74 Average Rating 39 | 5 8 8 13 55 64 On Entrance 17 | . 8 8 9 15 66 Avg Prop Armor Cover (%) 11 | . . . 11 . . Naked Turns . | . . . . . . Heaviest Build 99 | 12 17 18 20 99 99 Greatest Support 71 | 20 20 20 51 71 71 Greatest Overweight (x) 22 | . . . 1 1 22 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 10 10 10 20 20 Average Capacity 14 | 7 9 10 10 15 20 Most Carried 20 | 8 8 10 10 20 20 Average Carried 13 | 6 8 9 9 14 18 Final Capacity 20 | 8 10 10 10 20 20 Final Carried 20 | 8 8 10 10 20 12 Class Distribution -------------------- 46% | Mutant 17% | Scavenger-Gunner 17% | Scavenger-Skirmisher 9% | Skirmisher 5% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 1727 | 301 23 68 20 597 718 Remotely . | . . . . . . Salvage Created 2428 | 252 66 202 . 590 1318 Parts 126 | 25 4 8 . 39 50 Haulers Intercepted 3 | . 1 . . 1 1 Recyclers Shooed 5 | . . . . 1 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . 12 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 29 | . . 4 . 6 19 Guns 20 | . . 4 . 6 10 Cannons 6 | . . . . . 6 Classes Destroyed 13 | 3 2 3 . 3 2 Worker 8 | 2 . . . 4 2 Builder 3 | . 1 . . 1 1 Tunneler 7 | 7 . . . . . Hauler 3 | . 1 . . 1 1 Recycler 3 | 1 . . . . 2 Mechanic 1 | . . . . . 1 Watcher 2 | . . . . 1 1 Swarmer 8 | . . . . . 8 Grunt 7 | . . 2 . . 5 Sentry 3 | . . 1 . 1 1 Hunter 4 | . . . . 3 1 Programmer 6 | . . . . 2 4 Subdweller 1 | . . 1 . . . Best Kill Streak 5 | 5 1 1 . 3 4 Combat Bots Only 4 | . . 1 . 1 4 Max Kills in Single Turn 2 | 2 1 1 . 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 328 | . 2 14 . 97 215 Missed 73 | . 2 4 . 17 50 Hits 255 | . . 10 . 80 165 Projectile 255 | . . 10 . 80 165 Critical Strikes 14 | . . 1 . 2 11 Damage Taken 4940 | . . 139 . 1049 3752 Core 1106 | . . . . 102 1004 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 170 | . . . . 103 67 Core Remaining (%) 96 | 100 . . 100 88 . Volleys Fired 190 | 31 13 17 . 47 82 Largest 4 | 2 2 2 . 4 4 Hottest 173 | 70 70 70 . 109 173 Shots Fired 464 | 58 26 34 . 138 208 Gun 424 | 58 26 34 . 136 170 Cannon 38 | . . . . . 38 Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 354 | 31 13 28 . 136 146 Thermal 106 | 27 13 6 . . 60 Explosive 2 | . . . . 2 . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 17 | 11 9 11 . 10 17 Robot Miss Streak 5 | 3 1 3 . 4 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 278 | 33 20 17 . 80 128 Core Hits 106 | 15 5 6 . 31 49 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 6 | . . . . 1 5 Critical Strikes 12 | 1 1 1 . 1 8 Burn 4 | 1 1 1 . . 1 Meltdown 1 | . . . . . 1 Destroy 5 | . . . . 1 4 Smash 2 | . . . . . 2 Melee Attacks 15 | . . . . . 15 Impact 15 | . . . . . 15 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5078 | 367 199 177 . 1332 3003 Guns 3801 | 367 199 177 . 1332 1726 Cannons 672 | . . . . . 672 Explosions . | . . . . . . Melee 602 | . . . . . 602 Ramming 3 | . . . . . 3 Kinetic 3012 | 157 75 114 . 1332 1334 Thermal 1439 | 210 124 63 . . 1042 Explosive . | . . . . . . Electromagnetic 22 | . . . . . 22 Impact 602 | . . . . . 602 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 2 8 Average Corruption 3 | . . . . 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . . 5 15 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . 1 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 4 | . . . . 1 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . . 1 3 Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 217 | . . . . . 217 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 217 | . . . . . 217 Knockbacks 4 | . . . . . 4 Impact 4 | . . . . . 4 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 676 | 110 90 22 . 278 676 Average Temperature 129 | 40 41 6 . 92 185 Received Heat Transfer 684 | . . 72 . 18 594 Effects 36 | . . . . . 36 Shutdowns 7 | . . . . . 7 Energy Bleed 4 | . . . . . 4 Interference 10 | . . . . . 10 Matter Decay 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Damage (minor) 3 | . . . . . 3 Damage (major) 5 | . . . . . 5 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . . . 4 Combat Hostiles 1 | . . . . . 1 Parts Fried 7 | . . . . . 7 Impact Corruptions 9 | . . . . . 9 Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 6 | 1 2 . . . 3 Heat Transferred 3034 | 703 444 259 . . 1628 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 88 | 20 30 . . 55 88 Initial 17 | . 3 . . . 17 Average 21 | 3 9 . . 16 29 Influence Increases 1193 | 50 69 85 . 335 654 Destroy 0b10 Robot/C 560 | . . 60 . 120 380 Destroy 0b10 Robot/NC 135 | 50 10 . . 35 40 Destroy Leader 160 | . 2 10 . 64 84 Successful Hack 85 | . 12 . . 66 7 Select Force Hacks 60 | . 30 . . . 30 Disable Machine 45 | . . . . 30 15 Destroy Structure 28 | . . . . 20 8 Lose Combat Pursuer 120 | . 15 15 . . 90 Influence Decreases 1164 | 45 54 105 . 298 662 Entered New Map 32 | . 2 10 . . 20 Time Decay 885 | 45 52 95 . 292 401 Lost Part 247 | . . . . 6 241 Squads Dispatched 11 | . 2 . . 5 4 Investigation 5 | . 2 . . 2 1 Extermination 4 | . . . . 2 2 Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 7 11 . 8 33 Peak Tracking Total 6 | . 2 5 . 1 6 Tactical Retreats 6 | . 1 1 . . 4 Traps | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 3 | . . . . 2 1 Max in Single Turn 2 | . . . . 2 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 17 | . 3 . 2 8 4 Terminals 6 | . 1 . . 4 1 Fabricators 2 | . . . . 2 . Repair Stations 2 | . . . . 1 1 Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 46 | . 6 . 12 16 12 Successful 33 | . 5 . 12 7 9 Failed 13 | . 1 . . 9 3 Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 15 | . 3 . . 9 3 Terminals 16 | . 4 . . 8 4 Fabricators 3 | . . . . 3 . Repair Stations 6 | . . . . 3 3 Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access 6 | . . . . 2 4 Terminal Hacks 21 | . 2 . 12 3 4 Record 15 | . . . 12 . 3 Robot Analysis 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Alert Level 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 7 | . 3 . . 2 2 Terminals 2 | . 1 . . 1 . Botnet 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Patch 1 | . . . . 1 . Recycling Units 3 | . 2 . . . 1 Monitor 1 | . 1 . . . . Tunnel 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Watchers 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . . 6 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 42 | . . . . 42 . Total Part Build Rating 16 | . . . . 16 . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 68 | . . . . . 68 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 4909 | 113 179 286 1437 1382 1512 Optics 2878 | . . . . 1375 1503 Sensors 75 | . . . . . 75 Terrain 932 | . . . . 932 . Traps 2331 | . . . . 1026 1305 Seismic 2586 | 113 179 286 1437 571 . Machine Analysis 1330 | . . . . . 1330 Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 5030 | 234 179 286 1437 1382 1512 Spaces Moved 2684 | 166 174 274 1094 581 395 Core 17 | 1 . . . . 16 Treads 1621 | . . . 661 581 379 Legs . | . . . . . . Wheels 1046 | 165 174 274 433 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 160 240 Average Speed 152 | 79 80 80 129 192 272 Slowest Speed 1150 | 80 80 80 160 240 1150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 6 36 15 57 17 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . 1 1 1 . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 6 . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 30 | . . . . 25 5 Melee 2 | . . . . . 2 Projectile 3 | . . . . 2 1 AOE 23 | . . . . 23 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 3278 | 212 190 311 1116 768 681 Wait 229 | . 2 11 . 80 136 Move 2679 | 165 173 273 1093 580 395 Hop . | . . . . . . Pick Up 52 | 9 . 4 8 19 12 Fast Attach 25 | 6 . 1 2 8 8 Attach 28 | 1 . . . 9 18 Detach 4 | . . . . 1 3 Swap 16 | . 1 1 2 10 2 Drop 37 | . 1 4 11 14 7 Fire 190 | 31 13 17 . 47 82 Melee 15 | . . . . . 15 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 235 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Met a group of wandering Federalists 237 | -10/Materials | Discovered new exit (range 11) 282 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 11) 414 | -10/Materials | Entered Subcaves 415 | -10/Subcaves | Continued accompanying wandering Federalists (5) 421 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 654 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 700 | -10/Subcaves | Entered Scraptown 800 | -9/Scraptown | Visited TADAMA 816 | -9/Scraptown | Visited Symbiants 829 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 840 | -9/Scraptown | Visited Cave Peace 875 | -9/Scraptown | Visited Awakened 926 | -9/Scraptown | Visited Bundlers 1496 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1500 | -9/Scraptown | Learned location of Warlord (-5) 1862 | -9/Scraptown | Discovered new exit (range 13) 2046 | -9/Scraptown | Visited UFD Registry 2137 | -9/Scraptown | Entered Factory 2137 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 2374 | -6/Factory | Identified exit to DSF 2446 | -6/Factory | Build established: Scavenger-Skirmisher 2887 | -6/Factory | Build established: Skirmisher 3053 | -6/Factory | Fabricated Lgt. Particle Reactor (x2) 3268 | -6/Factory | Lost 3 parts (3w) 3338 | -6/Factory | Discovered new exit (range 21) 3492 | -6/Factory | Identified exit to Lower Caves 3519 | -6/Factory | Entered another Factory area 3519 | -5/Factory | Evolved 2 slots: Utility x2 3541 | -5/Factory | Build established: Scavenger-Gunner 3625 | -5/Factory | Repaired Lgt. Particle Reactor 3948 | -5/Factory | Build established: Scavenger-Skirmisher 4100 | -5/Factory | Lost 3 parts (1n2u) 4190 | -5/Factory | Lost 5 parts (1p1n3w) 4309 | -5/Factory | Build established: Scavenger-Gunner 4740 | -5/Factory | Lost 3 parts (1n1u1w) 4867 | -5/Factory | Lost 7 parts (2p2n2u1w) 4986 | -5/Factory | Core integrity fell below 50% 4999 | -5/Factory | Core integrity fell below 20% 5031 | -5/Factory | Destroyed by Tesla Bomb Trap Last Messages --------------- 05000_ Hvy. Laser destroyed. 05000_ R-10 Processor collects Fission Core. 05003_ Overheating: System interference. 05003_ Imp. Sensor Array temporarily disabled. 05004_ R-10 Processor destroyed. 05007_ W-25 Informer sends out distress signal. 05015_ Hpw. Shock Rifle destroyed. 05017_ K-01 Serf collects debris. 05022_ Wave Gun destroyed. 05022_ Knocked back. 05023_ PZ<6ST PK:OLE1B:U=QL334GE 05026_ Critical hit (Burn: +37). 05028_ Adv. Heat Sink destroyed. 05031_ Triggered Tesla Bomb Trap. 05031_ A bubble of electromagnetic force engulfs the area. 05031_ Fusion Modulator explodes. 05031_ Tesla Bomb Trap short circuited. 05031_ Chain reaction triggered in Corrupted Imp. Ion Engine. 05031_ A bubble of electromagnetic force engulfs the area. 05031_ Autogun destroyed. 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""" ######### ##gH=#####????????????????? | | ??""?"""?"""?????????# ## g####??????????????????? | | ??"T?????????????????# # #??###########?????? | | ??""?????????????????# # @ #??# #?????? | | ?????????????????????# # #??# #?????? | | ?????????????????????# # #??# #?????? | | ?????????????????????#%# #??# #?????? | | ?????????????????????# # =#??# #?????? | | ?????????????????????# ########??# #?????? | | ?????????????????????# # #??# #?????? | | ?????????????????????#%#=""" #??# #?????? | | ?????????????????????# /[""" #??# #?????? | | ?????????????????????#%#!""" #??# #?????? | | ?????????????????????# # #??# #?????? | | ?????????????????????# #? !#??# #?????? | | ?????????????????????# #?######?## #?????? | | ????????????????????##+########### #?????? | | ????????????????????# #* #?????? | | ????????????????????# %#=* #?????? | | ????????????????????# ####+############ | | ????????????????????# # ^ | | ????????????????????# # | | ????????????????????# + ^^ | | ????????????????????# # """" """" | | ????????????????????# # ^"""" """" | | ????????????????????# # """" """" | | ????????????????????# # """" """" | | ????????????????????# # """" """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 41 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 44 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Particle Reactor | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Particle Reactor | 10% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed GhostFieldthrustProtection Manual? 0 Play Time 00:54:36 Cumulative 74.1 hours Start 2026.08.17 @ 14:37:03 End 2026.08.17 @ 17:30:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 66 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e360eb6-16f0-4c59-bd1e-65aba6c548f7