Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.15 @ 15:51:18 Player: maxwell Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (456) 2280 Value Destroyed (27760) 27760 Prototype IDs (67) 1340 Alien Tech Used (9) 1800 Bonus (15539) 15539 TOTAL SCORE: 60219 Bonus ------- High Alert Combat Kills 1883 Follower Combat Kills 921 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -3565 Cogmind --------- Core Integrity 241/1600 Matter 425/425 Energy 700/700 System Corruption 0% Temperature Cool (0) Movement Immobile (Siege) Location By MAIN.C's Side Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (14) ----- Experimental Cooling System Experimental Cooling System Huge Storage Unit Assembled Combat Suite Experimental Target Analyzer Experimental Target Analyzer Advanced Weapon Cycler Experimental Phase Shifter Experimental Core Shielding Centrium Medium Armor Plating Centrium Heavy Armor Plating Long-range Tractor Beam > --- WEAPON (3) ------- Graviton Cannon Omega Cannon > --- INVENTORY (25) --- Zero-point Reactor Experimental Biometal Medium Treads Experimental Biometal Medium Treads Experimental Cooling System Matter Compressor (250) Precision Matter Filter Integrity Redistributor Spacefold Activator Helical Railgun Helical Railgun Graviton Cannon Omega Cannon Molecular Deconstructor Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Huge Storage Unit Experimental Signal Interpreter Assembled Combat Suite Experimental Core Analyzer Advanced Kinecellerator Advanced Weapon Cycler Advanced Weapon Cycler Heavy Regenerative Plating Spacefold Activator Microwarp Drive > --- WEAPON ----------- Null Cannon Helical Railgun Helical Railgun > --- INVENTORY -------- Quantum Reactor Centrium Leg Centrium Leg Centrium Leg Advanced Power Amplifier Matter Compressor Advanced Sensor Array Advanced Transmission Jammer Relay Coupler [Programmer] Long-range Tractor Beam Hacking Drone Bay Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Omega Cannon Advanced Remote Datajack Molecular Deconstructor [Rating: 252] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Assembled Alloy Armor Artifact Spacefold Activator Weapon Assembled Focal Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Helical Railgun Ballistic Cannon Omega Cannon Launcher Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . . . . . 2 . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . Utility 12 | . . . . . 3 1 . . . . . 2 . . . . . . . . 1 . . 2 . . . . . . . 2 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 547 | . 9 2 . 3 39 15 8 35 15 42 8 5 3 2 11 42 7 . . . 7 6 13 12 9 1 5 1 4 22 55 56 47 32 31 Power 39 | . 2 . . 1 3 2 1 3 2 4 . . . . 2 5 . . . . . . 1 . . . . . . . . 6 3 . 4 Engine 15 | . 2 . . 1 2 1 . 3 1 2 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Core 8 | . . . . . 1 1 1 . 1 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 6 3 . 4 Propulsion 98 | . 2 1 . . 16 2 . 8 2 11 . . 1 . 3 2 1 . . . 1 4 1 2 . . . . 1 9 4 9 6 6 6 Treads 44 | . 2 1 . . 16 2 . 7 1 6 . . . . 2 . . . . . . 2 . . . . . . . . . . . . 5 Leg 46 | . . . . . . . . . . 5 . . 1 . 1 . . . . . . . 1 2 . . . . 1 9 4 9 6 6 1 Wheel 8 | . . . . . . . . 1 1 . . . . . . 2 1 . . . 1 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 317 | . 2 . . . 12 6 1 14 7 14 8 5 2 2 3 32 5 . . . 6 2 10 10 9 . 5 1 3 12 40 36 30 21 19 Device 196 | . 1 . . . 3 1 1 5 3 4 6 2 1 1 2 18 1 . . . 4 1 5 7 5 . 4 . 2 10 31 30 21 16 11 Storage 24 | . 1 . . . 1 . . 2 1 1 2 1 1 . . 5 1 . . . 1 1 . 1 1 . . 1 . 1 . . . 1 1 Processor 13 | . . . . . 2 . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . 1 . 3 1 . . 2 Hackware 5 | . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 1 . . . . Protection 58 | . . . . . 5 5 . 7 3 8 . 2 . 1 . 8 3 . . . 1 . 3 2 2 . 1 . . . 3 . 1 . 3 Artifact 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 8 4 2 Weapon 93 | . 3 1 . 2 8 5 6 10 4 13 . . . . 3 3 1 . . . . . 1 . . 1 . . . 1 11 5 8 5 2 Energy Gun 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Energy Cannon 45 | . 1 1 . 1 6 4 4 6 2 8 . . . . 2 3 . . . . . . 1 . . . . . . . 4 . 1 1 . Ballistic Gun 11 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 3 3 . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Launcher 13 | . . . . 1 2 1 2 4 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Special Weapon 15 | . . . . . . . . . 2 4 . . . . . . . . . . . . . . . 1 . . . 1 5 . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . 1 . . . . 2 . 1 1 7 1 . . . . . . . . . . . . . . . 3 . . . 10 1 6 . 12 Corrupted Parts 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 55 | . . . . . . . . 55 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 96 | . 1 2 . 1 16 1 . 15 . 15 . . 3 . . 6 . 1 . . . 1 12 . . . . . . 2 5 7 2 1 5 Power 11 | . 1 . . 1 2 . . 1 . 2 . . . . . 1 . . . . . . 1 . . . . . . . . 1 1 . . Propulsion 23 | . . 1 . . 6 . . 8 . 7 . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 47 | . . . . . 5 1 . 6 . 5 . . 2 . . 4 . . . . . 1 8 . . . . . . 2 4 4 . 1 4 Weapon 15 | . . 1 . . 3 . . . . 1 . . 1 . . 1 . 1 . . . . 3 . . . . . . . . 2 1 . 1 Highest Loss Streak 8 | . 1 1 . 1 4 1 . 8 . 5 . . 2 . . 6 . 1 . . . 1 7 . . . . . . 1 1 2 2 1 2 To Critical Strikes 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 88 99 100 99 97 98 99 83 89 87 79 85 76 86 85 84 78 80 73 80 80 81 78 84 83 89 80 87 79 88 89 93 93 95 81 Engine 3 | . 13 14 14 13 6 5 7 5 10 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 9 7 5 3 4 . . . . . 2 . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 5 6 6 6 6 8 6 4 6 6 6 5 5 4 5 4 5 5 5 4 4 4 7 7 8 5 Treads 8 | . 25 27 28 28 26 23 23 15 6 17 . . . . 5 8 . . . . . . . . . . . . . . . . . . 6 Leg 10 | . 2 . . . . . . . . 2 21 20 14 20 11 2 5 6 6 6 11 11 12 16 20 21 21 20 18 27 27 26 25 24 10 Device 17 | . 3 14 14 14 13 10 15 12 14 8 17 21 24 20 20 22 14 13 13 13 11 10 15 24 21 21 23 26 23 21 14 19 21 25 25 Storage 10 | . 14 14 14 14 9 7 7 8 14 14 13 12 10 13 13 14 12 13 13 13 11 16 14 9 8 10 10 9 9 9 9 5 4 4 4 Processor 3 | . . . . . 12 7 7 3 . . . . . . . . . . . . . . . . 1 5 5 4 3 4 9 13 13 9 10 Hackware 1 | . . . . . 3 5 . . . . . . . . 1 . . . . . . . 3 5 5 5 2 . . 1 3 4 4 4 . Protection 8 | . . . . . 5 11 15 14 9 12 5 10 5 12 9 7 17 20 20 20 21 17 8 10 10 10 10 9 9 9 7 3 4 4 6 Energy Cannon 10 | . 3 24 28 27 17 14 14 13 6 9 13 13 7 13 12 12 5 12 6 13 11 11 10 10 8 9 2 9 9 8 5 . . 1 3 Naked Turns 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 14 34 35 35 35 60 86 88 95 89 89 118 125 123 123 123 129 124 133 133 133 136 129 128 134 135 128 131 131 129 168 192 180 167 176 208 Greatest Support 255 | 20 40 40 40 40 66 60 60 71 20 64 84 104 104 78 95 95 50 28 28 28 30 60 80 120 120 100 100 120 120 183 183 190 190 190 255 Greatest Overweight (x) 31 | . . 1 . . 1 1 1 31 8 8 1 1 1 1 3 3 4 4 4 4 4 4 4 1 1 1 1 1 1 1 1 1 . . 1 Average Overweight (x) 1 | . . . . . . 1 1 1 6 2 1 1 . 1 1 1 3 4 4 4 4 3 3 . 1 1 . 1 1 . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 19 | . 14 15 15 15 15 20 20 19 20 20 17 19 15 20 20 20 17 20 20 20 20 20 20 19 17 20 20 18 20 22 25 25 25 25 25 Most Carried 25 | . 13 12 11 11 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Carried 17 | . 7 11 11 11 13 19 19 18 19 17 13 16 11 18 19 19 17 20 20 20 19 19 16 17 16 19 19 17 19 19 23 24 24 23 19 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 6 12 11 11 11 16 20 20 19 18 14 19 19 20 19 20 20 20 20 20 20 20 20 17 20 20 20 20 20 19 19 24 23 25 24 15 Class Distribution -------------------- 32% | Golem 32% | Scavenger-Mutant 20% | Mutant 6% | Bothacker-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Waste Golem | -6/Factory Golem | -6/Garrison Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Bothacker-Golem | -4/Factory Bothacker-Golem | -4/Upper Caves Bothacker-Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Scavenger-Golem | -3/Quarantine Scavenger-Mutant | -3/Section 7 Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 12063 | 200 220 20 . 32 460 228 117 1010 153 377 330 60 40 36 151 700 341 29 . 18 48 95 136 180 204 . . 153 50 202 1025 946 822 745 2935 Remotely 2624 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186 2438 Salvage Created 25392 | . 317 123 . 337 2715 712 60 876 . 1160 206 226 1105 . 883 1663 619 340 . 108 119 868 1230 1408 358 . . 428 139 922 1771 2588 1207 1455 1449 Parts 1128 | . 24 . . 23 129 47 7 21 . 31 10 10 27 . 36 96 28 20 . 3 8 7 75 69 14 . . 29 15 65 72 124 51 73 14 Haulers Intercepted 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 11 | . . . . 1 2 . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . 4 9 1 . 8 . . . . . 7 19 . 9 . . . . 14 . . 22 . . . . . . . Prevented 39 | . . . . . . . . 7 . . 4 . . . . . 16 3 . 3 . . . . . . . 6 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 426 | . 9 8 . 10 48 12 7 15 . 52 5 1 3 . 14 29 12 6 . 2 2 3 22 19 8 . . 5 2 13 22 36 18 19 24 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 78 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 35 10 15 . Cannons 246 | . . 7 . 7 40 9 . 1 . 11 5 1 3 . 11 28 2 6 . 2 2 3 19 19 8 . . 5 2 13 10 1 8 3 20 AOE 85 | . . 1 . 3 7 3 7 10 . 39 . . . . 3 . 9 . . . . . 3 . . . . . . . . . . . . Classes Destroyed 30 | . 5 1 . 1 6 2 . 4 . 4 1 . 2 . . . 1 . . . . . . . . . . . . . 1 . . 1 1 Worker 13 | . 1 . . 2 2 4 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . Builder 16 | . . . . . 3 4 . . . . . . . . . 2 . . . . . . 2 . . . . . . 1 . 1 2 1 . Tunneler 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . Hauler 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 6 | . . . . 1 1 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 25 | . 2 . . . 4 . . . . . . 1 . . . 3 . . . . . . 2 2 . . . . . 2 3 3 1 2 . Swarmer 83 | . 6 . . 7 4 3 7 3 . . 3 . . . 6 9 5 1 . . . . 8 4 5 . . . . 3 . 9 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 119 | . 3 1 . 4 35 4 . 3 . . 1 . . . . 8 5 1 . 2 1 . 7 11 . . . . . 3 7 9 9 5 . Brawler 12 | . . . . . 1 . . 4 . . . . . . 3 . . . . . . . 1 . 2 . . . . . . 1 . . . Duelist 4 | . . . . . . . . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 37 | . . . . . 7 2 . 1 . . 1 1 . . 3 3 1 1 . . . . 1 2 1 . . 1 . . 4 1 . 6 1 Hunter 24 | . . . . . . . . 1 . . . . . . . 3 . 2 . . . . 4 . . . . 2 . 2 . 4 2 2 2 Programmer 51 | . . . . . . 3 . . . . . . . . . 3 . 1 . . 1 . 1 2 . . . 1 2 5 8 12 7 5 . Heavy 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Compactor 6 | . . . . . . . . . . . . . 3 . . . . . . . . 3 . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Enhanced Q-Series 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Z-Technician 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 49 | . . 8 . . . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Savage 5 | . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 39 | . 4 2 . 4 9 5 4 5 . 39 3 1 1 . 5 5 4 3 . 1 1 2 8 6 3 . . 2 1 4 6 7 6 8 4 Combat Bots Only 37 | . 4 2 . 4 7 3 4 5 . 37 3 1 1 . 5 4 4 3 . 1 1 2 6 4 3 . . 2 1 3 4 5 6 6 4 Max Kills in Single Turn 16 | . 1 2 . 3 3 2 2 2 . 16 1 1 1 . 2 2 1 1 . 1 1 1 6 1 1 . . 1 1 2 1 2 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 15 | . . 1 . 3 3 1 2 2 . 15 . . . . 2 . 1 . . . . . 3 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 39323 | . 637 135 . 118 2866 883 206 2222 . 2351 207 199 860 . 989 2732 536 401 . 80 240 96 2532 1254 293 16 . 126 59 1320 2736 4692 1806 2274 6457 Core 4494 | . 128 25 . 25 210 44 32 338 . 162 25 . 36 . 82 222 74 53 . . 19 96 325 151 . . . . . 71 407 992 81 413 483 Absorbed by Shields 2515 | . . . . . . . . 113 . . . . . . 7 . . . . . . . . . . . . . . . 633 1170 . . 592 Reduced by Siege Mode 475 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . 460 Redirected to Shielding 91 | . . . . . . . . . . . . . . . . . . . . . . . 91 . . . . . . . . . . . . Regen/Repaired (Parts) 6955 | . . . . . 127 . . . 160 . . . . 11 . . . . . . . . . . . . . . . . 524 799 1170 2454 1710 Core Remaining (%) 49 | 100 . . . 28 61 . . . . . 14 . . . . . . . . 45 . . 56 . . . . 86 . . 63 . 26 . 15 Volleys Fired 1385 | . 45 14 . 18 150 42 8 52 4 90 16 3 37 . 43 103 29 12 . 4 11 21 72 51 15 5 . 11 3 38 100 124 54 65 145 Largest 3 | . 2 2 . 2 2 2 1 2 1 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 1 . 2 2 2 2 2 2 3 3 Hottest 230 | . 70 136 . 136 150 120 36 170 90 138 50 50 50 . 115 180 50 50 . 50 50 50 90 50 50 7 . 50 50 50 143 143 168 206 230 Shots Fired 2428 | . 90 28 . 35 293 80 10 76 4 110 32 6 55 . 72 170 30 14 . 8 21 42 104 93 33 5 . 23 5 67 173 248 96 135 270 Gun 604 | . 90 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 235 79 126 34 Cannon 1696 | . . 23 . 34 286 77 2 47 4 70 32 6 55 . 69 170 7 13 . 8 21 42 104 93 33 . . 23 5 65 134 13 16 8 236 Launcher 75 | . . . . 1 7 3 8 29 . . . . . . 3 . 23 1 . . . . . . . . . . . . . . . . . Special 53 | . . . . . . . . . . 40 . . . . . . . . . . . . . . . 5 . . . 2 4 . 1 1 . Kinetic 479 | . 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 81 53 126 139 Thermal 1794 | . 43 28 . 34 286 77 2 47 4 45 32 6 55 . 69 170 7 13 . 8 21 42 104 93 33 . . 23 5 65 134 167 42 8 131 Explosive 61 | . . . . 1 7 3 8 2 . 40 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 81 | . 2 . . . . . . 27 . 25 . . . . 3 . 23 1 . . . . . . . . . . . . . . . . . Robot Hit Streak 37 | . 7 9 . 8 22 21 4 26 . 11 6 4 37 . 12 23 6 2 . 8 5 20 12 12 10 15 . 16 13 25 26 34 20 16 35 Robot Miss Streak 6 | . 6 3 . 2 3 2 . 2 . 3 1 3 1 . 2 4 5 2 . 1 2 1 4 1 1 . . 1 . 2 2 3 2 3 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 . Secondary Targets 14 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Shots Hit Robots 1685 | . 50 12 . 20 208 56 2 61 . 48 19 2 51 . 45 109 12 7 . 7 13 36 66 72 22 5 . 17 2 44 122 194 68 93 222 Core Hits 856 | . 18 10 . 13 108 28 9 37 . 84 7 4 11 . 21 44 24 6 . 2 5 7 35 37 11 . . 9 2 20 53 100 39 47 65 Critical Kills 12 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 2 1 1 2 4 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 . Critical Strikes 46 | . 4 1 . . . . . 1 . 5 . . . . . 1 . . . . . . . . . . . . . . 2 3 4 4 21 Burn 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 4 Destroy 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 4 1 Blast 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 16 Sever 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 85358 | . 675 362 . 550 6074 1746 860 2596 . 8331 933 310 2428 12 2359 4859 847 503 . 428 733 1781 3445 3402 1021 . . 1065 134 2622 4891 6793 3132 3784 18682 Guns 14131 | . 659 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 858 6613 1739 3183 1054 Cannons 58245 | . . 244 . 429 5230 1438 . 1315 . 750 933 153 2428 . 2163 4848 115 474 . 428 733 1781 2793 3370 1021 . . 1065 134 2622 4023 180 1393 601 17581 Explosions 11768 | . . 83 . 92 796 293 842 1281 . 6568 . 157 . . 196 . 732 29 . . . . 652 . . . . . . . . . . . 47 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 220 | . 16 10 . 29 48 15 18 . . 19 . . . 12 . 11 . . . . . . . 32 . . . . . . 10 . . . . Kinetic 17506 | . 321 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 858 2483 1591 3183 9070 Thermal 55673 | . 326 352 . 429 5230 1438 . 1527 . 300 933 310 2428 . 2301 4848 138 474 . 428 733 1781 3445 3370 1021 . . 1065 134 2622 4023 4310 1541 601 9565 Explosive 8834 | . . . . 92 796 293 842 196 . 6568 . . . . . . . . . . . . . . . . . . . . . . . . 47 Electromagnetic 2131 | . 12 . . . . . . 873 . 450 . . . . 58 . 709 29 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 994 | . . . . . . . . . . 994 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 65 | . . . . . . 2 2 65 65 . . . . 3 3 3 4 6 6 6 1 20 22 1 1 1 1 1 . 2 7 . . . . Average Corruption 7 | . . . . . . 1 2 29 65 . . . . 3 3 2 3 5 6 6 1 10 20 1 1 1 1 1 . 1 6 . . . . Corruption Purged 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 442 | . . . . . . 14 32 119 4 . . . . 3 25 34 38 18 3 9 . 12 54 5 11 1 2 10 . 8 40 . . . . Message Errors 92 | . . . . . . 2 4 18 2 . . . . 1 10 7 12 4 . 2 . 3 13 . 3 . . 4 . 2 5 . . . . Matter Fused 110 | . . . . . . 1 8 34 1 . . . . . 3 10 6 6 . 1 . 3 13 1 4 1 1 3 . 3 11 . . . . Heat Flow Errors 57 | . . . . . . 3 7 16 . . . . . 1 1 4 5 4 1 . . 1 3 1 . . . 1 . 1 8 . . . . Energy Discharges 41 | . . . . . . 1 5 12 . . . . . 1 2 3 2 1 . 2 . . 6 . . . 1 . . 1 4 . . . . Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Parts Fused 5 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . 1 1 . . . . Data Loss (minor) 56 | . . . . . . 3 2 19 1 . . . . . 3 6 6 . 1 2 . 3 2 2 1 . . 1 . . 4 . . . . Data Loss (major) 23 | . . . . . . 1 3 7 . . . . . . 2 1 4 1 . . . . 1 . . . . . . . 3 . . . . Misfires 18 | . . . . . . 1 2 4 . . . . . . 3 2 . . . . . 1 1 . 3 . . 1 . . . . . . . Alerts 13 | . . . . . . . 1 6 . . . . . . . . 1 1 1 2 . . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 22 | . . . . . . 2 . 2 . . . . . . . . 1 1 . . . 1 12 1 . . . . . . 2 . . . . Overload Shots 31 | . . . . . . . . . 4 18 . . . . 5 4 . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2963 | . . 19 . 1 68 38 37 35 . 364 35 73 . . 117 231 . 5 . 53 32 . 154 87 56 . . 25 . 171 102 . 131 193 936 Projectiles 2500 | . . 16 . 1 50 22 . 13 . 98 35 . . . 117 231 . 5 . 53 32 . 126 87 56 . . 25 . 171 102 . 131 193 936 Explosions 463 | . . 3 . . 18 16 37 22 . 266 . 73 . . . . . . . . . . 28 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 52 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 50 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 920 | . . 40 . . 32 22 50 336 . . . 199 . . 48 . 69 17 . . . . 107 . . . . . . . . . . . . Shots 33 | . . 1 . . 1 1 1 18 . . . 3 . . 1 . 4 1 . . . . 2 . . . . . . . . . . . . Rammed 20 | . 2 3 . 5 6 1 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Targets Rammed 34 | . 3 3 . 7 6 3 1 . . 4 . . . 1 . 2 . . . . 1 . . 2 . . . . . . 1 . . . . Kicked 9 | . . . . . . . . . . 4 . . . 1 . 1 . . . . . . . 2 . . . . . . 1 . . . . Crushed 5 | . 1 . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 453 | . 108 50 . 63 289 240 245 453 10 349 . 25 . 174 129 351 278 240 128 8 98 197 73 222 . . . 162 . 181 386 56 391 205 391 Average Temperature 100 | . 50 14 . 29 88 87 92 111 7 115 . 14 . 94 74 163 83 78 68 6 59 38 46 56 . . . 84 . 111 131 27 124 71 98 Received Heat Transfer 5531 | . 78 20 . 48 1467 123 . 228 . 383 60 . . . 99 604 114 57 . 27 150 . 153 440 . . . . . 111 194 279 297 180 419 Effects 23 | . . . . . . 1 . 3 . 3 . . . . . 6 . . . . . . . . . . . . . . 8 . 1 . 1 Shutdowns 4 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Energy Bleed 3 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 11 | . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . 7 . . . . Matter Decay 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Siege Activations 11 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 10 Total Turns 438 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . 423 Longest Duration 119 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . 119 Robots Corrupted 6 | . . . . . . . . 3 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . . . . . 3 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . 11 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . 4 Combat Hostiles 10 | . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . 4 Parts Melted 75 | . 4 . . . 17 8 . 1 . 2 . . . . 2 10 . . . . . . 1 3 . . . . . . 9 12 1 . 5 Heat Transferred 44418 | . 1258 692 . 777 7881 2146 . 1681 . 407 500 175 1325 . 1521 3994 125 200 . 200 375 925 2293 1825 550 . . 450 50 1100 3194 4810 1264 300 4400 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . 5 . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 1056 | . 346 32 . 146 888 401 . . . . . 181 66 259 1056 724 . . . . 220 88 493 376 . . . . 39 305 513 758 590 695 795 Initial 554 | . . 26 . . 1 371 . . . . . . 63 . 181 554 . . . . . 77 61 141 . . . . . . 49 240 290 353 393 Average 275 | . 155 12 . 68 336 167 . . . . . 70 19 118 673 477 . . . . 104 72 327 219 . . . . 2 177 256 405 361 447 442 Maximum Alert Level 3 | . 1 . . . 3 2 . . . . . . . 1 3 3 . . . . 1 . 2 1 . . . . . 1 2 3 2 2 3 Low Security (%) 44 | . 58 100 . 100 33 71 . . . . . 100 100 73 3 . . . . . 89 100 20 45 . . . . 100 44 33 9 3 . 68 Level 1 28 | . 41 . . . 26 15 . . . . . . . 26 13 38 . . . . 10 . 38 54 . . . . . 55 50 44 73 33 4 Level 2 21 | . . . . . 26 13 . . . . . . . . 28 56 . . . . . . 41 . . . . . . . 15 44 23 66 7 Level 3 5 | . . . . . 12 . . . . . . . . . 54 5 . . . . . . . . . . . . . . . 1 . . 19 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 5 . . . 8 4 . 1 . . . 1 . 2 . 6 . . . . 1 . 1 4 . . . . 1 4 5 7 3 4 . Investigation 9 | . 2 . . . 4 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Extermination 25 | . . . . . . 2 . . . . . 1 . . . 4 . . . . 1 . . 1 . . . . 1 3 3 4 3 2 . Reinforcement 17 | . 3 . . . 3 1 . . . . . . . 1 . 1 . . . . . . 1 2 . . . . . 1 1 3 . . . Assault 5 | . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 26 | . 3 2 . . 3 . . . . . . . . 1 . 1 . . . . . . 2 1 . . . . . . . 2 1 1 9 Communications Jammed 170 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . 12 70 17 40 19 Distress Signals 161 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 12 70 14 40 19 Times Spotted 632 | . 22 12 . 10 62 16 7 15 1 69 9 2 6 8 19 42 14 8 . 5 6 5 28 21 8 1 . 5 2 20 41 63 26 35 44 Peak Tracking Total 37 | . 7 3 . 4 6 3 4 10 1 37 4 1 3 3 8 7 5 5 . 3 4 2 7 4 3 1 . 2 1 4 4 9 7 8 7 Tactical Retreats 42 | . 1 2 . . 2 . . 2 . 7 5 . . . . . 1 . . 2 . . 1 . . . . . . 2 6 6 1 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 25 | . 2 . . . 1 1 . . . . . 2 . 1 5 1 . . . . 1 . 1 1 . . . . 1 . 1 7 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . 2 . . . . . . 1 . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 67 | . . 1 . . . . . . 3 5 2 5 . 1 5 7 1 . . . 1 . 8 . . . . . . 6 9 3 5 2 3 Max in Single Turn 8 | . . 1 . . . . . . 1 1 1 5 . . 2 1 1 . . . . . 8 . . . . . . 1 1 1 1 1 2 Garrison Access 9 | . . . . . 1 . . . . . . . . . . 3 . . . . . . 1 1 . . . . . . 1 . . 2 . Garrison Relay 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 52 | . 4 . 1 . 7 5 1 . . . . 1 . 1 2 6 . . 3 . . . 1 2 1 1 4 . . 3 4 2 1 2 . Terminals 15 | . 2 . . . 3 4 . . . . . . . . 2 . . . . . . . . . . 1 . . . 1 2 . . . . Fabricators 7 | . . . . . . . . . . . . 1 . . . 3 . . . . . . . 1 . . . . . . . 1 1 . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . Garrison Access 10 | . . . . . 1 . . . . . . . . 1 . 3 . . . . . . 1 1 . . . . . . 1 . . 2 . Total Hacks 126 | . 7 . 1 . 14 17 1 . . . . 1 . 1 6 11 . . 23 . . . 1 4 1 2 17 . . 4 9 2 2 2 . Successful 92 | . 3 . 1 . 8 8 1 . . . . 1 . 1 2 8 . . 23 . . . 1 4 1 2 17 . . 3 6 . . 2 . Failed 34 | . 4 . . . 6 9 . . . . . . . . 4 3 . . . . . . . . . . . . . 1 3 2 2 . . Catastrophic 4 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 7 . . . 8 16 . . . . . . . . . 7 . . . . . . . 2 . . . . . . . 1 2 . . Terminals 39 | . 5 . . . 6 15 . . . . . . . . 6 . . . . . . . . . . 2 . . . 1 4 . . . . Fabricators 15 | . . . . . . . . . . . . 1 . . . 8 . . . . . . . 3 . . . . . . . 1 2 . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 1 . . . Garrison Access 13 | . . . . . 4 . . . . . . . . 1 . 3 . . . . . . 1 1 . . . . . . 1 . . 2 . Terminal Hacks 59 | . 1 . 1 . 3 6 1 . . . . . . . 2 . . . 23 . . . . . 1 2 17 . . 1 1 . . . . Record 15 | . . . 1 . . . . . . . . . . . . . . . 6 . . . . . . 2 5 . . 1 . . . . . Part Schematic 15 | . 1 . . . . . . . . . . . . . . . . . 10 . . . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . Network Status 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . Insert Component 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . Garrison Access Hacks 9 | . . . . . . . . . . . . . . 1 . 3 . . . . . . 1 1 . . . . . . 1 . . 2 . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 1 . . . . . . 1 . . 2 . Unauthorized Hacks 13 | . 2 . . . 3 2 . . . . . . . . . 4 . . . . . . . 2 . . . . . . . . . . . Terminals 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . . . . . . . . . Report 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Liberate 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . . . 5 5 . . . . . . . . 2 2 . . . . . . . 1 . 1 . . . 1 2 2 1 . . Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . . . . . . . . . . . 10 . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 4 . 1 1 . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Combat 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 3 . . . . Robot Hacks Applied 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 4 . 1 1 . block_reporting 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . disable_scanner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 18 | . . . . . . . . . . . . . . . 10 2 . . . . . . 6 . . . . . . . . . . . . Machine Destruction 14 | . . . . . . . . . . . . . . . 10 2 . . . . . . 2 . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Attached 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 38 | . . 3 . . . . . 1 7 . . . 19 . . 5 . . . 1 . . . . . 1 . . . . 1 . . . . Largest Group 19 | . . 3 2 2 . . . 1 7 7 . . 19 15 7 3 . . . 1 1 1 . . . 1 1 1 1 . 1 . . . . Highest-Rated Group 684 | . . 40 24 24 . . . 20 198 198 . . 684 530 267 90 . . . 96 96 96 . . . 54 54 54 54 . 45 . . . . Highest-Rated Ally 96 | . . 16 16 16 . . . 20 51 51 . . 50 46 46 41 . . . 96 96 96 . . . 54 54 54 54 . 45 . . . . Total Orders 47 | . . . . . . . . . . . . 1 . . . 10 . . . . 1 . 2 3 . . . . . 6 5 6 8 5 . RETURN 47 | . . . . . . . . . . . . 1 . . . 10 . . . . 1 . 2 3 . . . . . 6 5 6 8 5 . Ally Attacks 289 | . . 12 . 12 . . . 1 3 13 . . 73 45 45 29 . . . 7 13 21 . . . . . 5 10 . . . . . . Total Damage 8595 | . . 148 . 83 . . . 23 78 85 . . 2957 941 1187 1502 . . . 141 433 830 . . . . . 155 32 . . . . . . Kills 44 | . . 3 . 1 . . . . 1 2 . . 4 8 6 12 . . . 2 4 1 . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Allies Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . 2 1 2 . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Drone Launches 47 | . . . . . . . . . . . . 1 . . . 10 . . . . 1 . 2 3 . . . . . 6 5 6 8 5 . Drone Recoveries 47 | . . . . . . . . . . . . 1 . . . 10 . . . . 1 . 2 3 . . . . . 6 5 6 8 5 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 46122 | . 1049 1537 252 1051 2082 1961 2449 3358 2208 2734 3292 279 1257 166 1343 2393 1474 571 131 400 326 240 864 1000 2041 686 371 1458 629 1316 1625 1991 1171 1285 1132 Spaces Moved 20058 | 1 558 926 158 613 941 736 994 1066 1125 1004 1109 114 351 80 568 1015 705 338 76 205 128 78 267 396 556 333 160 484 330 509 898 1168 729 956 383 Core 46 | . . . . . . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7511 | . 517 926 158 613 941 736 994 1020 60 705 . . . . 225 549 . . . . . . . . . . . . . . . . . . 67 Legs 8914 | 1 41 . . . . . . . . 131 1109 114 351 80 343 5 2 . . . 68 9 26 396 556 333 160 484 330 509 791 1095 727 941 312 Wheels 3373 | . . . . . . . . . 1052 168 . . . . . 461 703 338 76 205 60 69 241 . . . . . . . . . . . . Hover 13 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 145 243 243 50 155 196 189 189 136 183 183 130 100 160 160 160 160 160 130 140 185 185 135 185 183 128 121 113 114 100 100 Average Speed 179 | 120 157 160 160 160 155 243 243 294 187 233 189 189 179 183 205 195 155 160 160 160 218 171 159 183 185 185 153 185 184 133 147 120 116 109 112 Slowest Speed 1600 | 120 160 240 160 160 250 243 243 1600 336 480 200 189 189 183 240 240 210 160 160 160 270 270 183 186 185 185 185 185 185 185 184 179 120 120 176 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 1 7 2 Microwarps 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . Exploration Rate (%) 54 | 2 96 98 54 96 81 21 96 96 81 80 95 2 85 3 61 42 65 56 68 37 4 75 10 13 59 56 60 79 12 67 48 41 85 27 17 Regions Visited 35 Branch Regions 20 Pre-discovered Areas 12 | . 2 . 1 1 2 . . . 1 . . . . . . . . . 1 1 . . . . . . 3 . . . . . . . . Known Exits Taken 15 | . . 1 . . . 1 . . . . 1 . . 1 . 1 . . . 1 . . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 15 | 1 1 . 1 1 1 . 1 1 1 1 . . . . . . 1 1 1 . . . . . 1 1 1 . . . . . . . . Scrap Searched 23 | . . 1 . 2 . . 2 3 3 . 5 . . . . . 1 1 . . . . . . 3 . . 2 . . . . . . . Spaces Dug 46 | . . . . 5 . . . . . 6 . . . . . 4 . . . . . . . 1 . . . . 1 2 4 1 2 9 11 Terrain Destroyed 854 | . . 14 . 5 84 20 45 54 . 137 7 55 2 . 86 32 8 5 . . 6 3 66 16 11 . . 5 2 11 23 20 24 21 92 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 333 | . . 2 . . 56 . . 7 . 21 7 1 2 . 6 32 3 5 . . 6 3 26 16 11 . . 5 2 11 23 20 24 13 31 AOE 521 | . . 12 . 5 28 20 45 47 . 116 . 54 . . 80 . 5 . . . . . 40 . . . . . . . . . . 8 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 28227 | . 640 947 157 643 1263 832 1018 1199 1231 1273 2295 183 937 97 677 1256 1063 353 87 269 155 146 588 580 1556 402 286 1047 342 1083 1063 1527 994 1107 931 Wait 5507 | . 4 2 . 3 81 7 . 11 54 103 1079 20 497 13 11 52 276 4 10 61 1 33 233 77 916 63 112 506 5 494 69 203 139 50 318 Move 19860 | . 557 925 157 612 940 735 993 1065 1124 1003 1108 114 350 80 567 1014 704 337 75 204 128 77 266 395 555 332 159 483 329 508 795 1114 727 947 381 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 338 | . 13 1 . . 30 18 2 23 11 12 34 18 18 1 8 9 17 . . . 1 3 . 19 20 . 2 18 1 5 18 11 3 4 18 Fast Attach 166 | . 5 . . 1 8 . 2 13 8 14 2 1 1 . 5 18 2 . . . 4 4 3 4 4 . 5 . 1 3 14 18 14 7 5 Attach 154 | . 3 2 . . 19 10 1 11 5 18 3 3 1 . 2 5 3 . . . 1 1 3 1 2 . . . . 1 13 13 9 4 20 Detach 143 | . 1 . . . . 1 . . 2 3 13 5 9 . 8 15 10 . 2 . 2 1 4 7 18 1 2 8 . 5 6 4 7 . 9 Swap 236 | . 1 . . 2 12 5 5 11 2 10 3 1 1 2 5 19 2 . . . 2 1 7 7 3 1 1 1 3 18 32 25 24 22 8 Drop 374 | . 8 . . . 17 11 4 4 21 16 37 18 23 . 9 19 20 . . . 4 5 . 17 23 . 5 20 . 11 15 15 17 8 27 Fire 1385 | . 45 14 . 18 150 42 8 52 4 90 16 3 37 . 43 103 29 12 . 4 11 21 72 51 15 5 . 11 3 38 100 124 54 65 145 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . 4 . . . 1 . 1 . . . . . . . 2 . . . . . . . . . . . Crush 24 | . 3 3 . 7 6 3 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . 1 . . . . Rewire 11 | . . . . . . . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 482 | -10/Materials | Core integrity fell below 50% 548 | -10/Materials | Discovered new exit (range 11) 695 | -10/Materials | Discovered new exit (range 12) 950 | -10/Materials | Discovered new exit (range 16) 1050 | -10/Materials | Entered Mines 1195 | -10/Mines | Assembled infested the area 1797 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2042 | -10/Mines | Discovered new exit (range 14) 2115 | -10/Mines | Learned Materials garrison access intel 2117 | -10/Mines | Identified exit to Exiles 2152 | -10/Mines | Discovered new exit (range 15) 2579 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2587 | -10/Mines | Entered Exiles 2587 | -10/Exiles | Accompanied by 2 allies 2626 | -10/Exiles | Met 8R-AWN 2655 | -10/Exiles | Met EX-HEX 2735 | -10/Exiles | Met EX-DEC 2762 | -10/Exiles | Learned location of Zion (-7) 2826 | -10/Exiles | Discovered new exit (range 10) 2839 | -10/Exiles | Entered Mines 2839 | -9/Mines | Accompanied by 2 allies 2899 | -9/Mines | Discovered new exit (range 7) 3166 | -9/Mines | Discovered new exit (range 12) 3890 | -9/Mines | Entered Materials 3890 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3891 | -8/Materials | Loaded intel: 1 garrison access location 4245 | -8/Materials | Repaired Lgt. Treads 4977 | -8/Materials | Lost 3 parts (1p2u) 5165 | -8/Materials | Destroyed 7 combat bots 5218 | -8/Materials | Discovered new exit (range 16) 5623 | -8/Materials | Discovered new exit (range 16) 5729 | -8/Materials | Lost 4 parts (2n2w) 5890 | -8/Materials | First assault squad dispatched 5972 | -8/Materials | Entered Factory 5972 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5993 | -7/Factory | Build established: Scavenger-Mutant 6091 | -7/Factory | Discovered new exit (range 15) 6420 | -7/Factory | Identified exit to Storage 6420 | -7/Factory | Identified exit to Lower Caves 6602 | -7/Factory | Discovered new exit (range 16) 6782 | -7/Factory | Build established: Mutant 7933 | -7/Factory | Entered Lower Caves 8032 | -7/Lower Caves | Learned Factory emergency access door positions 8236 | -7/Lower Caves | Build established: Scavenger-Mutant 8285 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 10180 | -7/Lower Caves | Discovered new exit (range 5) 10382 | -7/Lower Caves | Entered another Lower Caves area 10405 | -7/Lower Caves | Encountered a Warlord checkpoint 10493 | -7/Lower Caves | Discovered new exit (range 11) 10792 | -7/Lower Caves | Build established: Mutant 10929 | -7/Lower Caves | Spotted B-75 Beast 11730 | -7/Lower Caves | Discovered new exit (range 13) 11925 | -7/Lower Caves | Learned location of 1 exit from Factory 11926 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11974 | -7/Lower Caves | System corruption reached 10% 11988 | -7/Lower Caves | Lost 4 parts (1p1n2u) 12189 | -7/Lower Caves | System corruption reached 30% 12478 | -7/Lower Caves | Core integrity fell below 50% 12499 | -7/Lower Caves | Destroyed B-75 Beast 12513 | -7/Lower Caves | Lost 8 parts (5n3u) 12765 | -7/Lower Caves | Build established: Scavenger-Mutant 12886 | -7/Lower Caves | Released all parts (10) 13195 | -7/Lower Caves | Build established: Mutant 13740 | -7/Lower Caves | Entered Zion 13762 | -7/Zion | Build established: Scavenger-Mutant 13796 | -7/Zion | Given the Hacking Drone Bay 13824 | -7/Zion | System corruption cleaned by Quarantine Array 13864 | -7/Zion | Found Prototype Device 14107 | -7/Zion | Discovered new exit (range 11) 14462 | -7/Zion | Found Prototype Special Weapon 14464 | -7/Zion | Found Prototype Special Weapon 14467 | -7/Zion | Found Prototype Special Weapon 14469 | -7/Zion | Found Prototype Special Weapon 14469 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 14680 | -7/Zion | Learned 4 Factory zone layouts 14721 | -7/Zion | Learned Factory terminal intel 15232 | -7/Zion | Discovered new exit (range 4) 15232 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15399 | -7/Zion | Found Unknown Hackware 15402 | -7/Zion | Found Unknown Hackware 15593 | -7/Zion | Gained Derelict followers 15948 | -7/Zion | Entered Deep Caves 15948 | -7/Deep Caves | Accompanied by 7 allies 16289 | -7/Deep Caves | Attacked by Z-Imprinter 16306 | -7/Deep Caves | Destroyed Z-Imprinter 16334 | -7/Deep Caves | Lost 4 parts (2n2u) 16492 | -7/Deep Caves | Z-Facility disabled 16575 | -7/Deep Caves | Identified Hacking Drone Bay 16687 | -7/Deep Caves | Found Prototype Protection 16687 | -7/Deep Caves | Identified Zio. Heavy Carapace 16690 | -7/Deep Caves | Found Prototype Protection 16690 | -7/Deep Caves | Identified Zio. Weapon Casing 16806 | -7/Deep Caves | Found Zio. Heavy Carapace 16878 | -7/Deep Caves | Found Zio. Heavy Carapace 17480 | -7/Deep Caves | Discovered new exit (range 6) 17724 | -7/Deep Caves | Spotted as-44412 17761 | -7/Deep Caves | Destroyed as-44412 17788 | -7/Deep Caves | Lost 3 parts (1p2u) 18080 | -7/Deep Caves | Spotted as-26011 18113 | -7/Deep Caves | Destroyed as-26011 18398 | -7/Deep Caves | Found Prototype Device 18426 | -7/Deep Caves | Triggered Deep Caves wall 18427 | -7/Deep Caves | Destroyed AS-06525 18436 | -7/Deep Caves | Exposed GOLEM chamber 18455 | -7/Deep Caves | Spotted AS-11199 18459 | -7/Deep Caves | Core integrity fell below 20% 18459 | -7/Deep Caves | Destroyed AS-11199 18483 | -7/Deep Caves | Destroyed 37 combat bots 18493 | -7/Deep Caves | Lost 5 parts (1p3n1u) 18510 | -7/Deep Caves | Found GOLEM Unit 18518 | -7/Deep Caves | Found GOLEM Unit 18617 | -7/Deep Caves | Build established: Mutant 18682 | -7/Deep Caves | Entered Proximity Caves 18683 | -6/Proximity Caves | Identified exit to Factory 19028 | -6/Proximity Caves | Build established: Golem 19302 | -6/Proximity Caves | Identified Trap Reconfigurator 20869 | -6/Proximity Caves | Found Prototype Special Weapon 20965 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21192 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21974 | -6/Proximity Caves | Entered Factory 21974 | -6/Factory | Evolved 2 slots: Utility x2 21975 | -6/Factory | Identified exit to Lower Caves 21976 | -6/Factory | Identified exit to Factory 21979 | -6/Factory | Loaded intel: 26 terminal locations 22253 | -6/Factory | Sucked down chute 22253 | -6/Factory | Entered Waste 22283 | -6/Waste | Spotted C-40 Crusher 22294 | -6/Waste | Destroyed C-40 Crusher 22303 | -6/Waste | Spotted C-40 Crusher 22329 | -6/Waste | Destroyed C-40 Crusher 22358 | -6/Waste | Spotted C-40 Crusher 22381 | -6/Waste | Destroyed C-40 Crusher 22395 | -6/Waste | Spotted C-40 Crusher 22409 | -6/Waste | Spotted C-40 Crusher 22438 | -6/Waste | Spotted C-40 Crusher 22459 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 22483 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 22584 | -6/Waste | Discovered new exit (range 12) 22597 | -6/Waste | Warlord forces began an assault 22604 | -6/Waste | Allies destroyed C-40 Crusher 22608 | -6/Waste | Allies destroyed C-40 Crusher 22611 | -6/Waste | Allies destroyed C-40 Crusher 23510 | -6/Waste | Entered Factory 23510 | -6/Factory | Accompanied by 15 allies 23630 | -6/Factory | Garrison activated, responded to threat 23676 | -6/Factory | Identified exit to Garrison 23676 | -6/Factory | Entered Garrison 23676 | -6/Garrison | Accompanied by 7 allies 23742 | -6/Garrison | Triggered checkpoint 23893 | -6/Garrison | Spotted B-75 Beast 23934 | -6/Garrison | Destroyed B-75 Beast 23970 | -6/Garrison | Triggered checkpoint 24069 | -6/Garrison | Phase Generator disabled 24110 | -6/Garrison | Discovered new exit (range 83) 24110 | -6/Garrison | Discovered new exit (range 70) 24110 | -6/Garrison | Discovered new exit (range 57) 24183 | -6/Garrison | Garrison Relay disabled 24278 | -6/Garrison | Triggered checkpoint 24649 | -6/Garrison | Installed Relay Interface Framework 24746 | -6/Garrison | Garrison Relay disabled 24824 | -6/Garrison | Triggered checkpoint 24882 | -6/Garrison | Garrison Relay disabled 25019 | -6/Garrison | Entered Factory 25602 | -6/Factory | Found Hvy. Insulated Plating 26420 | -6/Factory | Build established: Infiltrator-Mutant 26666 | -6/Factory | Lost 6 parts (1p4u1w) 26951 | -6/Factory | Build established: Golem 27119 | -6/Factory | First assault squad dispatched 27349 | -6/Factory | Discovered exit to Lower Caves (range 14) 27412 | -6/Factory | Entered Lower Caves 27462 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 27830 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 28866 | -6/Lower Caves | Discovered new exit (range 14) 28886 | -6/Lower Caves | Entered another Lower Caves area 28895 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 28895 | -6/Lower Caves | Core integrity fell below 50% 28998 | -6/Lower Caves | Discovered exit to Factory (range 13) 29033 | -6/Lower Caves | Ambushed by research squad 29373 | -6/Lower Caves | Learned Factory terminal intel 29439 | -6/Lower Caves | Discovered new exit (range 12) 29457 | -6/Lower Caves | Entered Data Miner 29457 | -6/Data Miner | Discovered new exit (range 9) 29492 | -6/Data Miner | Met Data Miner 29522 | -6/Data Miner | Learned location of Section 7 (-3) 29522 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 29542 | -6/Data Miner | Received God Mode back door access code from Data Miner 29588 | -6/Data Miner | Entered Proximity Caves 29807 | -5/Proximity Caves | Escorted by Enhanced Grunt 29972 | -5/Proximity Caves | Discovered exit to Factory (range 10) 29988 | -5/Proximity Caves | Entered Factory 29988 | -5/Factory | Accompanied by 1 ally 29988 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29989 | -5/Factory | Loaded intel: 28 terminal locations 30314 | -5/Factory | Sucked down chute 30314 | -5/Factory | Entered Waste 30323 | -5/Waste | Spotted C-40 Crusher 30329 | -5/Waste | EMP discharged 30352 | -5/Waste | Crushed by Compactor (1 part destroyed) 30353 | -5/Waste | Destroyed C-40 Crusher 30365 | -5/Waste | 1 allies followed down the chute 30409 | -5/Waste | Spotted C-40 Crusher 30415 | -5/Waste | Destroyed C-40 Crusher 30429 | -5/Waste | EMP discharged 30429 | -5/Waste | System corruption reached 10% 30433 | -5/Waste | Destroyed C-40 Crusher 30438 | -5/Waste | Allies destroyed C-40 Crusher 30490 | -5/Waste | Spotted C-40 Crusher 30529 | -5/Waste | EMP discharged 30536 | -5/Waste | Spotted C-40 Crusher 30539 | -5/Waste | Discovered new exit (range 10) 30554 | -5/Waste | Entered Factory 30840 | -5/Factory | Identified Relay Coupler [Programmer] (x2) 30920 | -5/Factory | Discovered new exit (range 10) 30951 | -5/Factory | Identified exit to Factory 31109 | -5/Factory | Lost 7 parts (1p5u1w) 31418 | -5/Factory | Entered another Factory area 31418 | -4/Factory | Evolved 2 slots: Utility x2 31853 | -4/Factory | Identified exit to Upper Caves 31861 | -4/Factory | Discovered new exit (range 9) 32107 | -4/Factory | Build established: Bothacker-Golem 32314 | -4/Factory | Identified exit to Research 32399 | -4/Factory | Incoming investigation squad redirected 32418 | -4/Factory | Entered Upper Caves 32859 | -4/Upper Caves | Build established: Golem 33335 | -4/Upper Caves | Build established: Bothacker-Golem 33606 | -4/Upper Caves | Learned Research stockpile data 34025 | -4/Upper Caves | Discovered new exit (range 7) 34035 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 34459 | -4/Upper Caves | Entered another Upper Caves area 35126 | -4/Upper Caves | Discovered new exit (range 10) 35145 | -4/Upper Caves | Entered Zhirov 35145 | -4/Zhirov | Accompanied by 1 ally 35145 | -4/Zhirov | Discovered new exit (range 3) 35174 | -4/Zhirov | Met Zhirov 35199 | -4/Zhirov | Learned location of Testing (-2) 35199 | -4/Zhirov | Learned location of Command (-1) 35212 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 35232 | -4/Zhirov | Found Alien Artifact 35232 | -4/Zhirov | Identified Integrated Reactor 35232 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 35260 | -4/Zhirov | Found Alien Artifact 35516 | -4/Zhirov | Entered Proximity Caves 35516 | -3/Proximity Caves | Accompanied by 1 ally 35562 | -3/Proximity Caves | Spotted B-86 Titan 35571 | -3/Proximity Caves | Destroyed B-86 Titan 35572 | -3/Proximity Caves | Build established: Golem 35668 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36389 | -3/Proximity Caves | Discovered exit to Research (range 7) 36974 | -3/Proximity Caves | Entered Research 36974 | -3/Research | Accompanied by 1 ally 36974 | -3/Research | Evolved 2 slots: Propulsion x2 37494 | -3/Research | Discovered new exit (range 8) 37507 | -3/Research | Identified exit to Quarantine 37603 | -3/Research | Entered Quarantine 37761 | -3/Quarantine | Found Alien Artifact 37784 | -3/Quarantine | Identified exit to Research 37809 | -3/Quarantine | Found Alien Artifact 37882 | -3/Quarantine | Identified Terrabomb 37909 | -3/Quarantine | Build established: Scavenger-Golem 38111 | -3/Quarantine | Identified Subatomic Replicator 38274 | -3/Quarantine | Found Alien Reactor 38390 | -3/Quarantine | Spotted Fortress 38504 | -3/Quarantine | Discovered new exit (range 5) 38509 | -3/Quarantine | Identified exit to Section 7 38919 | -3/Quarantine | Entered Section 7 38919 | -3/Section 7 | Spotted S7 Guard 38943 | -3/Section 7 | Destroyed S7 Guard 38956 | -3/Section 7 | Found Prototype Protection 38956 | -3/Section 7 | Identified Hvy. Regenerative Plating 38973 | -3/Section 7 | Found Alien Artifact 39005 | -3/Section 7 | Found Alien Artifact 39073 | -3/Section 7 | Found Alien Artifact 39240 | -3/Section 7 | Build established: Scavenger-Mutant 39280 | -3/Section 7 | Identified Microwarp Drive 39280 | -3/Section 7 | Identified Spacefold Activator 39280 | -3/Section 7 | Identified Core Membrane 39280 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 39337 | -3/Section 7 | Found Prototype Processor 39337 | -3/Section 7 | Identified Exp. Signal Interpreter 39344 | -3/Section 7 | Discovered exit to Research (range 15) 39529 | -3/Section 7 | Crushed by falling debris 39668 | -3/Section 7 | Spotted Executioner 39676 | -3/Section 7 | Spotted Executioner 39678 | -3/Section 7 | Destroyed Executioner 39690 | -3/Section 7 | Destroyed Executioner 39721 | -3/Section 7 | Found Prototype Device 39724 | -3/Section 7 | Found Prototype Processor 39725 | -3/Section 7 | Identified Exp. Targeting Computer 39726 | -3/Section 7 | Identified Adv. Kinecellerator 39739 | -3/Section 7 | Found Prototype Processor 39739 | -3/Section 7 | Identified Exp. Core Analyzer 39835 | -3/Section 7 | Spotted B-99 Colossus 39866 | -3/Section 7 | Found Integrated Reactor 39866 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 39912 | -3/Section 7 | Found Alien Artifact 39912 | -3/Section 7 | Identified LRC Boosters 39912 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 39920 | -3/Section 7 | Found Alien Artifact 39920 | -3/Section 7 | Identified LRC Matter Compressor 39920 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 39976 | -3/Section 7 | Found Alien Artifact 39978 | -3/Section 7 | Found Alien Artifact 39981 | -3/Section 7 | Found Alien Artifact 40415 | -3/Section 7 | Identified Integrity Redistributor (x3) 40435 | -3/Section 7 | Incoming investigation squad redirected 40544 | -3/Section 7 | Entered Research 40544 | -2/Research | Evolved 2 slots: Utility x2 42070 | -2/Research | Spotted B-90 Cyclops 42285 | -2/Research | Identified exit to Testing 42359 | -2/Research | Core integrity fell below 50% 42535 | -2/Research | Entered Testing 42657 | -2/Testing | Found Prototype Device 42657 | -2/Testing | Identified Exp. Shock Absorption System 42688 | -2/Testing | Found Prototype Ballistic Cannon 42688 | -2/Testing | Identified Omega Cannon 43215 | -2/Testing | Discovered new exit (range 12) 43413 | -2/Testing | Found Prototype Energy Cannon 43413 | -2/Testing | Identified Null Cannon 43705 | -2/Testing | Identified exit to Access 43706 | -2/Testing | Entered Access 43706 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 43782 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-301) 43907 | -1/Access | Spotted B-99 Colossus 44090 | -1/Access | Build established: Scavenger-Gunner 44447 | -1/Access | Build established: Scavenger-Mutant 44456 | -1/Access | First assault squad dispatched 44984 | -1/Access | Discovered new exit (range 7) 44990 | -1/Access | Identified exit to Command 44991 | -1/Access | Entered Command 44991 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-162) 44992 | -1/Command | Core integrity fell below 50% 45039 | -1/Command | Phase Generator disabled 45236 | -1/Command | Spotted Combat Programmer 45253 | -1/Command | Identified Matter Drive 45299 | -1/Command | Used Subatomic Replicator to replicate Omega Cannon 45307 | -1/Command | Met MAIN.C 45311 | -1/Command | 0b10 Conduit disabled 45343 | -1/Command | Destroyed MAIN.C Shell 45346 | -1/Command | MAIN.C activated Command garrisons 45348 | -1/Command | Surrendered to MAIN.C 45348 | -1/Command | Loaded intel: 70 machine locations 45348 | -1/Command | Loaded intel: 125 trap records 45348 | -1/Command | Identified exit to Surface 45348 | -1/Command | Discovered exit to Surface (range 91) 45348 | -1/Command | Discovered exit to Surface (range 47) 45423 | -1/Command | Found Prototype Reactor 45423 | -1/Command | Identified Vortex Chain Reactor 45425 | -1/Command | Found Prototype Reactor 45427 | -1/Command | Found Prototype Processor 45427 | -1/Command | Identified Exp. Target Analyzer 45430 | -1/Command | Found Exp. Target Analyzer 45434 | -1/Command | Found Prototype Protection 45437 | -1/Command | Found Prototype Device 45439 | -1/Command | Found Prototype Device 45440 | -1/Command | Identified Exp. Phase Shifter 45441 | -1/Command | Identified Exp. System Purifier 45504 | -1/Command | Identified Centrium Heavy Armor Plating 45520 | -1/Command | MAIN.C activated Command garrisons 45557 | -1/Command | Unknown forces attacked Command 45557 | -1/Command | Spotted EQ-004 45557 | -1/Command | Spotted EQ-000 45557 | -1/Command | Spotted EQ-002 45557 | -1/Command | Spotted EQ-006 45557 | -1/Command | Spotted EQ-003 45560 | -1/Command | Spotted EQ-001 45564 | -1/Command | Destroyed EQ-003 45574 | -1/Command | Spotted EQ-005 45579 | -1/Command | Destroyed EQ-002 45586 | -1/Command | Destroyed EQ-001 45591 | -1/Command | Destroyed EQ-004 45643 | -1/Command | Spotted EQ-021 45643 | -1/Command | Spotted EQ-020 45643 | -1/Command | Spotted EQ-019 45657 | -1/Command | Destroyed EQ-021 45686 | -1/Command | Spotted EQ-037 45686 | -1/Command | Destroyed EQ-037 45746 | -1/Command | Spotted EQ-039 45746 | -1/Command | Spotted EQ-038 45746 | -1/Command | Spotted EQ-044 45750 | -1/Command | Destroyed EQ-044 45753 | -1/Command | Destroyed EQ-038 45755 | -1/Command | Destroyed EQ-039 45765 | -1/Command | Spotted EQ-016 45771 | -1/Command | Destroyed EQ-016 45814 | -1/Command | Spotted EQ-052 45816 | -1/Command | Spotted EQ-048 45823 | -1/Command | Spotted EQ-033 45827 | -1/Command | Destroyed EQ-033 45829 | -1/Command | Spotted EQ-024 45839 | -1/Command | Spotted EQ-054 45846 | -1/Command | Destroyed EQ-054 45854 | -1/Command | Spotted EQ-060 45854 | -1/Command | Spotted EQ-062 45854 | -1/Command | Spotted EQ-061 45859 | -1/Command | All MAIN.C guards destroyed 45866 | -1/Command | Destroyed EQ-061 45875 | -1/Command | Destroyed EQ-062 45971 | -1/Command | Spotted EQ-086 45971 | -1/Command | Spotted EQ-085 45971 | -1/Command | Spotted EQ-107 45971 | -1/Command | Spotted EQ-084 45971 | -1/Command | Spotted EQ-087 45974 | -1/Command | Spotted EQ-077 45979 | -1/Command | Destroyed EQ-107 45985 | -1/Command | Core integrity fell below 20% 45996 | -1/Command | Destroyed EQ-084 46002 | -1/Command | Destroyed EQ-086 46058 | -1/Command | Spotted EQ-106 46066 | -1/Command | Destroyed EQ-106 46073 | -1/Command | Spotted EQ-041 46075 | -1/Command | Spotted EQ-070 46081 | -1/Command | Destroyed EQ-070 46086 | -1/Command | Spotted EQ-110 46093 | -1/Command | Spotted EQ-133 46093 | -1/Command | Spotted EQ-123 46096 | -1/Command | Destroyed EQ-123 46098 | -1/Command | Spotted EQ-103 46112 | -1/Command | Spotted EQ-089 46123 | -1/Command | Attackers retreated from Command 46123 | *** | Fortifying 0b10! Last Messages --------------- 46117_ Acquired 5 matter. 46117_ Acquired 8 matter. 46117_ Gamma Bomb intercepted. 46118_ EQ-089 knocked back. 46119_ Acquired 9 matter. 46119_ Acquired 19 matter. 46120_ Gamma Bomb intercepted. 46120_ Core Membrane filtered system corruption (1). 46121_ Destroyed Gamma Bomb Array. 46121_ Destroyed Exp. Biometal Leg. 46122_ Acquired 28 matter. 46122_ EQ-133 destroyed. 46123_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????#?#?#? | | ????????????????????????????????????????????#?#?#? | | ????????????????????????????????????????????#?#?#? | | ????????????????????????????????????????????#?#?#? | | ????????????????????????????????????????????#?#?#? | | ????????????????????????????????????????????#?#?#? | | ????????????????????????????????????????????#?#?#? | | ????????????????????????????????????????????#?#?#? | | ????????????????????????????????????????????#?#?#? | | ????????????????????????????????????????????#?#?#? | | ????????????????????????????????????????????#?#?#? | | ????????????????????????????????????????????#?#?#? | | ????????????????????????????????????????????#?#?#? | | ????????????????????????????????????????????#?#?#? | | ?????????????###########################????#?#?#? | | ?????????????#???????##???##???????????#????#?#?#? | | ?????????????#?#######;###;###########?#????#?#?#? | | ?????????????#?#"" " ############# | | ?????????????#?#" ###?????????? | | ?????????????#?#"" %############ | | ##########???#?# % | | # "" #???#?#" % | | # """" #???#?#" = %!* | | # """" #???#?# ############# | | # "" #???#?# #?#?????????? | | # #???### @ ############# | | # #???##; ! % #?#????#?#?#? | | # #???# # M %#?#????#?#?#? | | # #???##; = %#?#????#?#?#? | | # #???### = %[#?#????#?#?#? | | # ## #####???### [ #?#????#?#?#? | | ## "## ### = [ [ ;##????#?#?#? | | * ]! = %###????#?#?#? | | % ![ % = = #?#????#?#?#? | | = =*= !! % ;?#????#?#?#? | | ## ### = %#?#????#?#?#? | | "#### ?#?;% " %#?#????#?#?#? | | # [ #??##" " %#?#????#?#?#? | | "# #??###### ##################?#????#?#?#? | | "# "" #??#????###??????????????????#????#?#?#? | | "# """" #??###########################????#?#?#? | | "# """" #?????????????????????????????????#?#?#? | | # "" #?????????????????????????????????#?#?#? | | # !#?????????????????????????????????#?#?#? | | # #?????????????????????????????????#?#?#? | | # "" #?????????????????????????????????#?#?#? | | # """" #?????????????????????????????????#?#?#? | | # """" #?????????????????????????????????#?#?#? | | # "" #?????????????????????????????????#?#?#? | | # #?????????????????????????????????#?#?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 82 Energy Capacity 2300 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 Armor Coverage 2850 Resistance: KI 20 Resistance: TH 15 Resistance: EX 15 Resistance: EM 30 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 40 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 20 Target Analysis 15 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Particle Charging 30 Kinecelleration 50 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 79 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Membrane Microwarp Drive LRC Boosters LRC Matter Compressor Spacefold Activator Integrity Redistributor Matter Drive Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed FissionNuclearSpoofer Manual? 0 Play Time 03:43:24 Cumulative 353.4 hours Start 2023.05.14 @ 16:09:58 End 2023.05.15 @ 15:51:18 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 493 Rogue 466 Adventurer 4 Explorer 23 Win Type 8 Total 20 Types 14/0/2/2/1/0/0/0/1 Lore% 78 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a9a4440-9172-4b05-a8f4-4f0387bd206b