Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.01 @ 00:24:07 Player: SearedSteak Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (863) 863 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1983 Bonus ------- None Cogmind --------- Core Integrity 325/400 Matter 250/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Target Analyzer > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (8) ---- Light Ion Engine Target Analyzer EM Pulse Gun Small Laser Heavy Particle Cannon Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Target Analyzer > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine Target Analyzer EM Pulse Gun Medium Laser Small Laser Grenade Launcher Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 16 | 6 3 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 2 | 1 1 . Energy Cannon 2 | . . 2 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 4 | 2 4 5 Power 1 | . 1 1 Propulsion . | . . . Utility . | . . . Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 89 | . 96 76 Engine 12 | . 14 10 Leg 25 | . 28 22 Device 9 | . 11 5 Storage 12 | . 14 11 Processor 1 | . . 4 Energy Gun 10 | . 16 1 Energy Cannon 2 | . . 6 Ballistic Gun 1 | . 2 . Launcher 10 | . 8 14 Peak Build Rating 13 | 6 7 13 Average Rating 7 | 4 6 8 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 22 | 13 16 22 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 7 | 5 6 7 Average Carried 4 | 2 4 5 Final Capacity 8 | 8 8 8 Final Carried 6 | 2 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 659 | 223 222 214 Remotely 271 | . 104 167 Salvage Created 1131 | 57 573 501 Parts 72 | 3 36 33 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | . 17 9 Guns 11 | . 10 1 Cannons 2 | . . 2 AOE 13 | . 7 6 Classes Destroyed 9 | 1 4 4 Worker 3 | . . 3 Builder 4 | . 1 3 Tunneler 1 | . . 1 Recycler 5 | 1 1 3 Operator 1 | . . 1 Watcher 4 | . 2 2 Swarmer 9 | . 6 3 Grunt 16 | . 11 5 Brawler 1 | . . 1 Best Kill Streak 11 | 1 6 11 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 4 | 1 3 4 Gunslinging 1 | . 1 . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 77 | . 59 18 Missed 28 | . 24 4 Hits 49 | . 35 14 Projectile 49 | . 35 14 Damage Taken 755 | . 339 416 Core 206 | . 131 75 Absorbed by Shields . | . . . Ignored by Resistances 148 | . 103 45 Core Remaining (%) 73 | 100 47 . Volleys Fired 67 | 6 37 24 Largest 2 | 2 2 2 Hottest 150 | 60 90 150 Shots Fired 123 | 12 67 44 Gun 77 | 12 59 6 Cannon 18 | . . 18 Launcher 28 | . 8 20 Special . | . . . Kinetic 27 | 6 21 . Thermal 68 | 6 38 24 Explosive 28 | . 8 20 Electromagnetic . | . . . Robot Hit Streak 13 | 7 13 9 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 75 | 8 49 18 Core Hits 66 | 2 32 32 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2444 | 92 1119 1233 Guns 689 | 92 572 25 Cannons 225 | . . 225 Explosions 1475 | . 518 957 Melee . | . . . Ramming 55 | . 29 26 Kinetic 272 | 37 235 . Thermal 690 | 55 385 250 Explosive 1427 | . 470 957 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Heat Flow Errors 2 | . . 2 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 87 | . 36 51 Projectiles 15 | . . 15 Explosions 72 | . 36 36 Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 107 | . 70 37 Shots 6 | . 4 2 Rammed . | . . . Targets Rammed 16 | . 8 8 Kicked 16 | . 8 8 Crushed . | . . . Highest Temperature 255 | . 90 255 Average Temperature 55 | . 29 90 Received Heat Transfer 177 | . 135 42 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1415 | 125 883 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 96 100 Level 1 1 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 210 | 5 210 192 Initial 28 | . . 28 Average 94 | . 94 106 Influence Increases 972 | 5 550 417 Destroy 0b10 Robot/C 520 | . 340 180 Destroy 0b10 Robot/NC 90 | 5 20 65 Destroy Leader 108 | . 74 34 Disable Machine 36 | . 36 . Destroy Structure 173 | . 50 123 Partial Spotted 15 | . 15 . Lose Combat Pursuer 30 | . 15 15 Influence Decreases 827 | 5 470 352 Entered New Map 52 | . . 52 Time Decay 755 | 5 470 280 Lost Part 20 | . . 20 Squads Dispatched 5 | . 4 1 Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 4 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 26 14 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 4 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 3 | . 3 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Alert Level 1 | . 1 . Security Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1639 | 76 989 574 Spaces Moved 1040 | 54 636 350 Core 27 | 27 . . Treads . | . . . Legs 1013 | 27 636 350 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 85 120 133 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 2 | . . 2 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 40 | 4 91 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 175 | . 44 131 Melee . | . . . Projectile 9 | . . 9 AOE 166 | . 44 122 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1276 | 71 792 413 Wait 112 | . 102 10 Move 1038 | 53 635 350 Hop . | . . . Pick Up 17 | 6 6 5 Fast Attach 2 | 2 . . Attach 12 | 4 1 7 Detach 3 | . . 3 Swap 5 | . 2 3 Drop 4 | . 1 3 Fire 67 | 6 37 24 Melee . | . . . Ram . | . . . Kick 16 | . 8 8 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 3) 628 | -10/Materials | Discovered new exit (range 5) 796 | -10/Materials | Core integrity fell below 50% 1066 | -10/Materials | Entered another Materials area 1066 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1128 | -9/Materials | Discovered new exit (range 16) 1379 | -9/Materials | Crushed by falling debris 1640 | -9/Materials | Self-destructed Last Messages --------------- Warning: Alt-Tabbing between programs is known to cause issues with some software requiring use of the Alt key, leaving a program unaware of the key's current state, and defaulting to off when the program checks. Keyboard commands such as panning the map may instead move Cogmind after an Alt-Tab. To prevent this possibility, consider tapping the Alt key again after returning to Cogmind in order to reset it. See the manual for more info. W-16 Scout destroyed. U-05 Engineer destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. 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