Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.11 @ 11:05:50 Player: animal_waves Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (134) 670 Value Destroyed (4811) 4811 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (771) 771 TOTAL SCORE: 13412 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 351 Met Data Miner 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1300 Matter 218/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Advanced Force Field Makeshift Sword Makeshift Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Enhanced Flexi-carbon Leg Improved Antigrav System Improved Antigrav System Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Improved Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Advanced Transmission Jammer Phase Shifter Improved Medium Armor Plating > --- WEAPON ----------- Improved Arc Projector KE Penetrator KE Penetrator > --- INVENTORY -------- Micro Fission Core Energy Well Dispersion Rifle Dispersion Rifle Heavy Shock Bomb Launcher Fusion Bomb Launcher Remote Datajack Makeshift Sword [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Plasma Rifle Energy Cannon Disruptor Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Plasma Flamer Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 . . . . 2 2 . . . . 2 Power 2 | . . . . . . . . . . . 1 . . . . 1 Propulsion 3 | . . 1 . . . . . . . 1 1 . . . . . Utility 8 | . . 1 2 2 2 . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . 1 . . . . . . Parts Attached 220 | 6 5 39 21 28 8 10 11 . 16 7 3 . 39 21 . 6 Power 32 | 1 . 8 3 3 2 1 1 . 2 1 1 . 4 3 . 2 Engine 13 | 1 . 8 2 . . . 1 . . 1 . . . . . . Core 15 | . . . 1 3 2 1 . . 2 . 1 . 3 2 . . Reactor 4 | . . . . . . . . . . . . . 1 1 . 2 Propulsion 60 | 2 . 17 8 5 . 1 5 . 2 3 . . 12 5 . . Treads 8 | . . . . . . . . . . . . . 6 2 . . Leg 32 | 2 . 16 8 . . . . . 1 3 . . 1 1 . . Wheel 1 | . . . . . . . . . . . . . . 1 . . Hover 6 | . . . . 1 . . 1 . 1 . . . 3 . . . Flight 13 | . . 1 . 4 . 1 4 . . . . . 2 1 . . Utility 53 | 1 2 4 6 8 . 4 2 . 3 1 2 . 11 6 . 3 Device 17 | . . . 1 1 . . . . 1 . 1 . 6 4 . 3 Storage 12 | 1 2 2 1 . . 1 . . 1 . 1 . 2 1 . . Processor 10 | . . 1 . 4 . 1 2 . . . . . 1 1 . . Hackware 3 | . . . . 1 . 2 . . . . . . . . . . Protection 11 | . . 1 4 2 . . . . 1 1 . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 75 | 2 3 10 4 12 6 4 3 . 9 2 . . 12 7 . 1 Energy Gun 24 | 2 . 3 1 3 1 . . . 3 . . . 8 3 . . Energy Cannon 2 | . . . . . . . . . . . . . 1 . . 1 Ballistic Gun 14 | . . . . 2 4 1 . . 2 1 . . 3 1 . . Ballistic Cannon 18 | . 3 7 3 2 . 1 . . . 1 . . . 1 . . Launcher 3 | . . . . 1 . . . . 1 . . . . 1 . . Special Weapon 3 | . . . . . . . 2 . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . 3 1 2 1 . 2 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 10 | . . 5 2 1 1 . . . . . 1 . . . . . Parts Lost 83 | . . 5 4 4 2 3 7 . 11 4 2 2 20 15 . 4 Power 16 | . . 3 . 1 1 1 1 . 1 1 . 1 2 3 . 1 Propulsion 26 | . . 1 1 . . . 5 . 3 1 1 1 6 5 . 2 Utility 19 | . . 1 1 1 . 1 1 . 3 1 1 . 6 3 . . Weapon 22 | . . . 2 2 1 1 . . 4 1 . . 6 4 . 1 Highest Loss Streak 12 | . . 3 2 3 2 2 7 . 6 2 2 1 6 12 . 4 Average Slot Usage (%) 88 | . 94 97 99 85 76 80 88 99 90 85 93 75 85 80 84 53 Engine 4 | . 14 10 6 . . . 2 6 . . 5 5 1 . . . Core 2 | . . . 2 6 5 5 . . 4 3 5 4 3 2 . . Reactor 1 | . . . . . . . . . . . . . 3 3 5 5 Treads 1 | . . . . . . . . . . . . . 4 6 5 2 Leg 15 | . 28 32 26 11 . . . . 4 9 21 11 7 4 5 2 Flight 3 | . . . . 11 20 20 18 20 3 . . . . 3 5 2 Device 2 | . . . . 3 . . . . 4 2 3 2 9 5 5 6 Storage 17 | . 23 24 36 20 6 6 6 6 11 11 10 10 11 11 10 5 Processor 15 | . . 2 . 10 26 30 35 40 34 29 26 26 22 24 26 14 Hackware 1 | . . . . . . 7 13 13 6 5 1 . . . . . Protection 2 | . . 5 8 5 6 . . . . 2 4 . . . . . Energy Gun 2 | . 2 . . . 1 . . . 2 3 . . 8 4 5 2 Ballistic Gun 2 | . . . . . 5 . . . 4 6 10 10 4 3 5 2 Ballistic Cannon 9 | . 24 21 17 8 . 1 . . . 3 5 4 . . 5 2 Slashing Weapon 1 | . . . . 2 3 6 6 6 2 . . . . 3 . . Naked Turns 132 | . . . . . . . . . . . . . . . . 132 Heaviest Build 148 | 12 45 63 80 82 23 23 18 17 37 52 56 49 57 117 117 148 Greatest Support 92 | 20 20 36 36 33 18 18 18 15 15 86 86 71 69 92 28 28 Greatest Overweight (x) 18 | 3 2 1 7 4 1 1 3 1 2 3 . 1 18 14 4 5 Average Overweight (x) 1 | . 1 1 2 . . . . . 1 1 . . . 2 4 1 Largest Inventory Capacity 26 | 6 16 22 26 26 8 12 8 8 8 8 8 8 8 24 24 24 Average Capacity 15 | 5 12 17 26 18 8 8 8 8 8 8 8 8 6 19 24 16 Most Carried 26 | 2 10 22 26 26 8 8 8 8 8 8 8 8 8 17 17 17 Average Carried 11 | 1 6 16 24 17 7 7 7 7 5 7 7 7 4 8 17 11 Final Capacity 26 | 6 16 22 26 8 8 8 8 8 8 8 8 8 8 24 24 4 Final Carried 26 | 2 10 22 26 8 7 7 8 8 7 8 7 8 8 17 17 4 Class Distribution -------------------- 25% | Mutant 19% | Scavenger-Mutant 18% | Hauler-Mutant 13% | Derelict-Mutant 12% | Scavenger-Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Matter Collected 4999 | 225 254 1313 850 405 46 186 308 . 253 218 . . 611 303 . 27 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5082 | . 298 1222 860 405 46 139 116 . 331 339 . . 714 612 . . Parts 253 | . 14 77 51 22 3 7 11 . 11 13 . . 30 14 . . Haulers Intercepted 9 | . 1 5 3 . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 4 . 1 . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . 5 6 . 21 . . . . 5 . . Prevented 2 | . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 100 | . 7 29 19 8 1 5 4 . 5 3 . . 10 9 . . Melee 11 | . . 1 . 1 . 2 4 . 1 . . . . 2 . . Guns 23 | . . 2 . 2 1 1 . . 4 2 . . 9 2 . . Cannons 60 | . 7 26 19 4 . 2 . . . 1 . . 1 . . . AOE 5 | . . . . 1 . . . . . . . . . 4 . . Classes Destroyed 14 | . 4 6 2 1 . . 1 . . . . . . . . . Worker 5 | . . 2 1 2 . . . . . . . . . . . . Builder 2 | . . . 1 . . . . . . 1 . . . . . . Tunneler 2 | . . 1 1 . . . . . . . . . . . . . Hauler 9 | . 1 5 3 . . . . . . . . . . . . . Recycler 5 | . . 3 1 . . . . . . 1 . . . . . . Mechanic 2 | . . 1 1 . . . . . . . . . . . . . Operator 3 | . 2 . . . . . . . . . . . 1 . . . Watcher 6 | . 3 1 1 . . . . . . . . . 1 . . . Swarmer 15 | . . 3 3 . . 4 3 . . . . . . 2 . . Grunt 57 | . 7 19 10 5 . . . . 4 3 . . 3 6 . . Brawler 1 | . . . 1 . . . . . . . . . . . . . Sentry 19 | . . 7 5 1 1 1 . . . . . . 3 1 . . Hunter 3 | . . . . 2 . . . . 1 . . . . . . . Programmer 5 | . . . . . . . 1 . . . . . 4 . . . Best Kill Streak 6 | . 3 6 4 4 1 3 3 . 3 3 . . 3 4 . . Combat Bots Only 4 | . 2 3 2 3 1 3 3 . 3 2 . . 3 4 . . Max Kills in Single Turn 2 | . 1 2 1 1 1 1 1 . 1 1 . . 1 2 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . . . . . . . 2 . . Melee 1 | . . 1 . 1 . 1 1 . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Damage Taken 12691 | . 100 1456 1310 613 310 890 591 . 915 545 312 100 2293 1609 . 1647 Core 3165 | . 12 193 120 86 34 211 271 . 293 43 23 . 201 376 . 1302 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 95 51 78 87 . . . . 4 95 . . . . 47 . Volleys Fired 403 | . 40 104 83 22 9 13 1 . 30 12 3 . 48 36 . 2 Largest 3 | . 2 2 2 2 2 2 1 . 2 3 3 . 3 2 . 3 Hottest 241 | . 78 88 88 103 70 68 30 . 103 160 118 . 241 162 . 192 Shots Fired 741 | . 80 189 149 36 18 24 1 . 37 35 9 . 121 37 . 5 Gun 262 | . . 7 . 10 18 13 . . 35 23 6 . 118 30 . 2 Cannon 468 | . 80 182 149 23 . 11 . . . 12 3 . 3 2 . 3 Launcher 8 | . . . . 3 . . . . . . . . . 5 . . Special 3 | . . . . . . . 1 . 2 . . . . . . . Kinetic 601 | . 80 182 149 23 17 24 . . 23 33 9 . 57 . . 4 Thermal 90 | . . . . 8 1 . . . 10 2 . . 38 30 . 1 Explosive 3 | . . . . 3 . . . . . . . . . . . . Electromagnetic 46 | . . 7 . 2 . . . . 4 . . . 26 7 . . Robot Hit Streak 15 | . 5 14 12 6 8 3 1 . 14 11 2 . 15 13 . 2 Robot Miss Streak 7 | . 4 4 5 2 1 7 . . 3 2 2 . 3 2 . 1 Penetration Max 1 | . . . . . . . . . . 1 . . 1 . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . Shots Hit Robots 492 | . 35 127 85 28 15 21 7 . 33 23 5 . 80 30 . 3 Core Hits 228 | . 14 50 38 17 3 10 4 . 25 12 1 . 34 20 . . Critical Hits 12 | . 2 1 3 . . . . . . . . . 6 . . . Critical Kills 3 | . . . 2 . . . . . . . . . 1 . . . Critical Parts Destroyed 9 | . 2 1 1 . . . . . . . . . 5 . . . Melee Attacks 33 | . . . . 2 . 11 10 . 3 . . . . 7 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 33 | . . . . 2 . 11 10 . 3 . . . . 7 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11914 | . 776 2725 2077 828 248 439 211 . 643 684 70 . 1958 1196 . 59 Guns 4109 | . . 114 . 146 248 67 . . 547 441 38 . 1914 566 . 28 Cannons 6275 | . 776 2595 2077 346 . 111 . . . 243 32 . 44 20 . 31 Explosions 613 | . . . . 143 . . . . . . . . . 470 . . Melee 869 | . . . . 193 . 252 211 . 73 . . . . 140 . . Ramming 25 | . . 16 . . . 9 . . . . . . . . . . Kinetic 8190 | . 776 2595 2077 346 248 178 . . 372 664 70 . 836 . . 28 Thermal 1765 | . . . . 146 . . . . 107 20 . . 820 641 . 31 Explosive 143 | . . . . 143 . . . . . . . . . . . . Electromagnetic 922 | . . 114 . . . . . . 91 . . . 302 415 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 869 | . . . . 193 . 252 211 . 73 . . . . 140 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 1 1 3 . . . . . . . . . 11 11 11 . Average Corruption 6 | . 1 1 2 . . . . . . . . . 5 11 11 . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 125 | . . 3 20 . . . . . . . . . 14 75 13 . Message Errors 31 | . . 3 4 . . . . . . . . . 2 15 7 . Matter Fused 22 | . . . 3 . . . . . . . . . 3 14 2 . Heat Flow Errors 17 | . . . 1 . . . . . . . . . 3 12 1 . Energy Discharges 11 | . . . 2 . . . . . . . . . 1 8 . . Data Loss (minor) 16 | . . . 6 . . . . . . . . . 2 6 2 . Data Loss (major) 4 | . . . . . . . . . . . . . . 4 . . Alerts 1 | . . . . . . . . . . . . . . 1 . . Misdirections 10 | . . . . . . . . . . . . . . 9 1 . Targeting Errors 10 | . . . 2 . . . . . . . . . 3 5 . . Weapon Failures 3 | . . . 2 . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 159 | . 25 56 21 45 . 6 . . . 3 . . . 3 . . Projectiles 111 | . 25 56 21 . . 6 . . . 3 . . . . . . Explosions 3 | . . . . . . . . . . . . . . 3 . . Melee 45 | . . . . 45 . . . . . . . . . . . . Knockbacks 73 | . 11 24 31 2 . 1 . . . 3 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 64 | . 9 22 27 1 . 1 . . . 3 1 . . . . . Secondary 9 | . 2 2 4 1 . . . . . . . . . . . . Self-Inflicted Damage 30 | . . 3 . . . 3 . . . . . . . 24 . . Shots 1 | . . . . . . . . . . . . . . 1 . . Rammed 5 | . . 1 . . . 4 . . . . . . . . . . Targets Rammed 9 | . . 5 . . . 4 . . . . . . . . . . Kicked 4 | . . 4 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 551 | . 90 243 549 207 20 18 3 . 60 87 66 . 551 366 83 51 Average Temperature 98 | . 29 57 138 86 8 10 3 . 22 33 32 . 183 130 56 26 Received Heat Transfer 2886 | . 54 663 738 90 102 84 18 . 261 231 . . 246 297 . 102 Effects 35 | . . . 13 . . . . . . . . . 20 2 . . Shutdowns 8 | . . . 2 . . . . . . . . . 5 1 . . Energy Bleed 8 | . . . 5 . . . . . . . . . 3 . . . Interference 7 | . . . 2 . . . . . . . . . 5 . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . Short Circuit 3 | . . . 2 . . . . . . . . . . 1 . . Damage (minor) 4 | . . . 1 . . . . . . . . . 3 . . . Damage (major) 4 | . . . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . 3 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Melted 8 | . . . . . . . . . . . . . 3 5 . . Heat Transferred 2743 | . . . . 296 . . . . 308 37 . . 1036 1016 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Peak Influence 589 | . 177 510 589 341 198 . . . . 155 131 47 180 . . 124 Initial 217 | . . . 215 217 132 . . . . . 75 42 25 . . . Average 189 | . 65 217 407 267 163 . . . . 32 87 39 48 . . 23 Maximum Alert Level 2 | . . 2 2 1 . . . . . . . . . . . . Low Security (%) 59 | 100 100 55 . 8 100 . . . . 100 100 100 100 . . 100 Level 1 24 | . . 27 43 91 . . . . . . . . . . . . Level 2 15 | . . 17 56 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 4 3 2 1 . 1 . . 1 1 . 6 . . 1 Investigation 11 | . . 4 1 2 . . . . . . . . 3 . . 1 Extermination 3 | . . . . . . . . . . . . . 3 . . . Reinforcement 4 | . 3 . . . . . . . . . 1 . . . . . Assault 3 | . . . 2 . . . 1 . . . . . . . . . Garrison 2 | . . . . . 1 . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Distress Signals 10 | . . 4 4 . . . . . . . . . . . . 2 Communications Jammed 1 | . . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . 1 . . . Times Spotted 207 | . 21 47 29 7 1 10 11 . 9 7 4 6 17 16 . 22 Peak Tracking Total 15 | . 3 4 5 3 1 4 7 . 4 4 3 6 3 5 . 15 Tactical Retreats 20 | . 3 2 3 . . 2 . . . 1 . . 1 4 . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Traps Triggered 7 | . . 1 3 . . . . . . . 1 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Machines Disabled 7 | . 1 3 . 1 . . . . . 1 1 . . . . . Max in Single Turn 1 | . 1 1 . 1 . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Machines Accessed 40 | . 5 10 6 6 1 1 . 4 . . 1 . 5 1 . . Terminals 22 | . 3 7 5 2 . . . . . . . . 5 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 1 . 1 . . . . . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . . . . . . . . . . Scanalyzers 5 | . . 2 1 1 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Total Hacks 134 | . 10 32 19 28 4 1 . 30 . . 1 . 8 1 . . Successful 87 | . 6 18 7 18 3 1 . 30 . . . . 3 1 . . Failed 47 | . 4 14 12 10 1 . . . . . 1 . 5 . . . Catastrophic 6 | . . 1 1 1 . . . . . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 41 | . 4 12 15 3 . . . 1 . . . . 6 . . . Terminals 54 | . 5 20 16 5 . . . . . . . . 8 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 10 | . 3 5 . 2 . . . . . . . . . . . . Recycling Units 9 | . 2 . . 7 . . . . . . . . . . . . Scanalyzers 28 | . . 7 3 14 4 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Terminal Hacks 43 | . 1 6 . 1 . 1 . 30 . . . . 3 1 . . Record 11 | . . . . . . . . 11 . . . . . . . . Part Schematic 8 | . . . . . . . . 8 . . . . . . . . Robot Schematic 8 | . . . . . . . . 8 . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . 3 . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 4 | . 1 2 . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 4 . 2 . . . . . . . . . . . . Scan Component 4 | . 1 2 . 1 . . . . . . . . . . . . Repair 4 | . 1 2 . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . 1 . . . . . . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 22 | . . 3 3 13 3 . . . . . . . . . . . Insert Component 12 | . . 2 2 6 2 . . . . . . . . . . . Analyze 10 | . . 1 1 7 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 5 4 1 . . . . . . . . . . . . Terminals 11 | . 1 5 4 1 . . . . . . . . . . . . Botnet 7 | . . 4 3 . . . . . . . . . . . . . Operators 4 | . 1 1 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 9 6 6 . . . . . . 1 . 3 . . . Full Trace Events 11 | . 2 3 2 2 . . . . . . . . 2 . . . Feedback Events 3 | . 1 1 1 . . . . . . . . . . . . . Corruption 3 | . 1 1 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 1 1 6 1 . . 8 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 2 . . . . . . . . . . . . . . Time 140 | . 32 70 . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . 2 1 6 2 . . . . . . . . . . . Part Schematics Acquired 9 | . . 1 1 6 1 . . . . . . . . . . . Parts Damaged 2 | . . . . 2 . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Total Allies 1 | . . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . . 1 1 . . . . . . Highest-Rated Group 94 | . . . . . . . . . 94 94 . . . . . . Highest-Rated Ally 94 | . . . . . . . . . 94 94 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . . 35 3 . . . . . . Total Damage 1199 | . . . . . . . . . 1103 96 . . . . . . Kills 8 | . . . . . . . . . 7 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Turns Passed 10785 | 53 811 2275 1218 538 122 385 425 104 1019 323 121 111 862 1721 334 363 Spaces Moved 6638 | 34 374 1090 493 410 135 907 339 103 781 156 89 89 395 758 140 345 Core 285 | 10 . . . . . . 2 . . . . . 1 6 . 266 Treads 1045 | . . . . . . . . . . . . . 130 696 140 79 Legs 3140 | 24 374 1090 493 119 . . . . 408 156 89 89 242 56 . . Wheels . | . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . 3 . . . . . 22 . . . Flight 2143 | . . . . 291 135 907 334 103 373 . . . . . . . Fastest Speed 29 | 50 120 150 150 29 29 29 29 34 34 120 120 120 120 120 240 50 Average Speed 125 | 125 152 150 182 78 30 30 80 100 114 172 120 124 148 206 240 95 Slowest Speed 950 | 200 180 150 330 309 99 99 200 114 200 210 120 150 950 750 240 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 56 76 44 7 5 76 51 77 66 3 5 81 7 77 19 10 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 . 1 . . . . . . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . 2 7 . 2 . . . . 4 . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 94 | . 5 17 29 29 . . . . . 7 2 . 3 . . 2 Melee . | . . . . . . . . . . . . . . . . . Projectile 66 | . 5 17 29 1 . . . . . 7 2 . 3 . . 2 AOE 28 | . . . . 28 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Total 8315 | 41 536 1541 662 599 200 980 476 104 860 182 98 89 566 870 139 372 Wait 776 | . 104 249 36 93 41 26 98 . 23 2 . . 56 30 . 18 Move 6623 | 33 373 1089 492 409 134 906 338 102 780 155 89 88 394 757 139 345 Hop . | . . . . . . . . . . . . . . . . . Pick Up 131 | 2 10 28 16 14 3 5 9 . 7 4 1 1 15 15 . 1 Fast Attach 84 | 6 3 5 7 6 . 4 9 . 3 6 . . 24 10 . 1 Attach 67 | . . 7 5 13 5 3 2 . 9 1 3 . 7 9 . 3 Detach 16 | . . . . 5 3 1 1 1 1 . 1 . . 3 . . Swap 71 | . 2 28 10 9 3 3 . . 4 . . . 8 2 . 2 Drop 102 | . 4 26 13 26 2 4 8 1 . 2 1 . 14 1 . . Fire 403 | . 40 104 83 22 9 13 1 . 30 12 3 . 48 36 . 2 Melee 33 | . . . . 2 . 11 10 . 3 . . . . 7 . . Ram 4 | . . . . . . 4 . . . . . . . . . . Kick 5 | . . 5 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -4/Waste -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 15) 793 | -10/Materials | Discovered new exit (range 4) 847 | -10/Materials | Repaired Imp. Light Cannon 865 | -10/Materials | Entered another Materials area 865 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1390 | -9/Materials | Discovered new exit (range 14) 2010 | -9/Materials | Discovered new exit (range 6) 2203 | -9/Materials | Lost 3 parts (1p1n1u) 2777 | -9/Materials | Discovered new exit (range 8) 2927 | -9/Materials | Repaired Assault Cannon 2948 | -9/Materials | Build established: Hauler-Mutant 2969 | -9/Materials | Repaired Imp. Aluminum Leg 3028 | -9/Materials | Discovered new exit (range 6) 3110 | -9/Materials | Discovered new exit (range 10) 3140 | -9/Materials | Entered another Materials area 3140 | -8/Materials | Evolved 2 slots: Utility x2 3675 | -8/Materials | Discovered new exit (range 11) 3914 | -8/Materials | Discovered new exit (range 3) 4297 | -8/Materials | Discovered new exit (range 4) 4340 | -8/Materials | First assault squad dispatched 4358 | -8/Materials | Entered Factory 4358 | -7/Factory | Evolved 2 slots: Utility x2 4541 | -7/Factory | Discovered new exit (range 14) 4789 | -7/Factory | Lost 3 parts (1p1u1w) 4815 | -7/Factory | Identified exit to Factory 4896 | -7/Factory | Entered another Factory area 4896 | -6/Factory | Evolved 2 slots: Utility x2 4941 | -6/Factory | Discovered new exit (range 5) 4977 | -6/Factory | Garrison activated, responded to threat 5004 | -6/Factory | Identified exit to Lower Caves 5018 | -6/Factory | Entered Lower Caves 5020 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5200 | -6/Lower Caves | Learned location of Extension (-6) 5239 | -6/Lower Caves | Spotted B-75 Beast 5391 | -6/Lower Caves | Discovered new exit (range 17) 5392 | -6/Lower Caves | Learned 12 Factory zone layouts 5397 | -6/Lower Caves | Identified exit to Lower Caves 5403 | -6/Lower Caves | Entered another Lower Caves area 5465 | -6/Lower Caves | Core integrity fell below 50% 5496 | -6/Lower Caves | Lost 7 parts (1p5n1u) 5526 | -6/Lower Caves | Learned 4 Factory zone layouts 5805 | -6/Lower Caves | Discovered new exit (range 11) 5815 | -6/Lower Caves | Identified exit to Data Miner 5823 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5828 | -6/Lower Caves | Entered Data Miner 5828 | -6/Data Miner | Discovered new exit (range 6) 5841 | -6/Data Miner | Identified exit to Proximity Caves 5851 | -6/Data Miner | Met Data Miner 5874 | -6/Data Miner | Build established: Derelict-Mutant 5887 | -6/Data Miner | Learned location of Section 7 (-2) 5887 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5905 | -6/Data Miner | Received God Mode back door access code from Data Miner 5932 | -6/Data Miner | Entered Proximity Caves 5998 | -5/Proximity Caves | Escorted by Enhanced Grunt 6100 | -5/Proximity Caves | Core integrity fell below 20% 6121 | -5/Proximity Caves | Lost 6 parts (1p2n1u2w) 6248 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 6738 | -5/Proximity Caves | Discovered new exit (range 9) 6758 | -5/Proximity Caves | Identified exit to Factory 6951 | -5/Proximity Caves | Entered Factory 6951 | -5/Factory | Accompanied by 1 ally 6951 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6952 | -5/Factory | Identified exit to Upper Caves 6952 | -5/Factory | Identified exit to Factory 7108 | -5/Factory | Discovered exit to Factory (range 8) 7203 | -5/Factory | Garrison activated, responded to threat 7274 | -5/Factory | Entered another Factory area 7274 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7395 | -4/Factory | Sucked down chute 7395 | -4/Factory | Entered Waste 7428 | -4/Waste | Spotted C-40 Crusher 7433 | -4/Waste | Spotted C-40 Crusher 7434 | -4/Waste | Spotted C-40 Crusher 7436 | -4/Waste | Found Fusion Bomb Launcher 7440 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7458 | -4/Waste | Spotted C-40 Crusher 7461 | -4/Waste | Discovered new exit (range 20) 7465 | -4/Waste | Spotted C-40 Crusher 7467 | -4/Waste | Spotted C-40 Crusher 7478 | -4/Waste | Build established: Scavenger-Gunner 7488 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7504 | -4/Waste | Identified exit to Factory 7506 | -4/Waste | Entered Factory 7795 | -4/Factory | Lost 6 parts (1p2n3u) 7850 | -4/Factory | Identified exit to Research 7850 | -4/Factory | Identified exit to Upper Caves 7850 | -4/Factory | Identified exit to Armory 8015 | -4/Factory | Incoming investigation squad redirected 8172 | -4/Factory | Lost 5 parts (1p2u2w) 8341 | -4/Factory | Lost 6 parts (2n1u3w) 8363 | -4/Factory | System corruption reached 10% 8368 | -4/Factory | Entered Upper Caves 8528 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8561 | -4/Upper Caves | Build established: Scavenger-Mutant 8786 | -4/Upper Caves | Lost 12 parts (2p4n3u3w) 8796 | -4/Upper Caves | Core integrity fell below 50% 9007 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 9147 | -4/Upper Caves | Encountered a Warlord checkpoint 9512 | -4/Upper Caves | Learned location of 2 exits from Research 9570 | -4/Upper Caves | Discovered new exit (range 11) 9600 | -4/Upper Caves | Identified exit to Upper Caves 10089 | -4/Upper Caves | Entered another Upper Caves area 10393 | -4/Upper Caves | Build established: Scavenger-Gunner 10399 | -4/Upper Caves | Discovered exit to Research (range 8) 10423 | -4/Upper Caves | Entered Research 10423 | -3/Research | Spotted B-86 Titan 10423 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10424 | -3/Research | Identified exit to Testing 10654 | -3/Research | Released all parts (16) 10657 | -3/Research | Lost 4 parts (1p2n1w) 10747 | -3/Research | Core integrity fell below 50% 10758 | -3/Research | Spotted B-86 Titan 10768 | -3/Research | Core integrity fell below 20% 10779 | -3/Research | Incoming investigation squad redirected 10786 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10746_ Slug penetrates Wall. 10747_ K-01 Serf destroyed. 10748_ K-01 Serf collects debris. 10750_ Penetrated by Slug. 10752_ K-01 Serf collects debris. 10758_ C-30 ARC bursts open, deploying its payload. 10758_ H-77 Assassin unfolds itself. 10758_ Penetrated by Slug. 10758_ Slug penetrates Wall. 10758_ Penetrated by Slug. 10761_ Slug penetrates Wall. 10762_ K-01 Serf destroyed. 10763_ Penetrated by Slug. 10763_ Triggered Alarm Trap. 10763_ An alarm sounds. 10763_ ALERT: Alarm triggered, dispatching investigation squad. 10765_ Slug penetrates H-77 Assassin. 10765_ Penetrated by Slug. 10771_ Slug penetrates Wall. 10779_ ALERT: Higher priority target reported, redirecting investigation. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####+####????????????????????????????????????????? | | #????#???????????????????????????????????? | | #??? ??????????? ?????????????????????? | | +??? ?????????? +???????????????????? | | #??""" ?????????? #???????????????????? | | #### #??""" ?????????? #???????????????????? | | ?# #? """ "????? #???????????????????? | | ?# #? """ ""???? #???????????????????? | | # # """ S"???? #???????????????????? | | + # """???# #???????????????????? | | # + """???# #???????????????????? | | # # """???# +???????????????????? | | ! # # #??# #???????????????????? | | # #? #??# #???????????????????? | | "##"= ##############??# #???????????????????? | | +% ###??????# #???????????????????? | | " #??????# #???????????????????? | | # != #??????#@ #???????????????????? | | # != ###??????# #???????????????????? | | # !%" #????????# #???????????????????? | | # " #????????# #???????????????????? | | # #????????# #???????????????????? | | # +????????#w #???????????????????? | | #### ### #????????# #???????????????????? | | ???# ### #????????# #???????????????????? | | ???# ##" #????????# #???????????????????? | | #####+##### #????????#s #???????????????????? | | !! # #????????# #???????????????????? | | ! # ########## #???????????????????? | | """ # ss #???????????????????? | | """ + s #???????????????????? | | """ # #???????????????????? | | # #???????????????????? | | # ##########+####???????????????????? | | """ """ # #??????? ?????????????????????? | | """ """ # #????? ???????????????????? | | """ """ # #????# ! #??????????????????? | | # #????# #??????????????????? | | ? # #????# = #??????????????????? | | ####?###### #????# #??????????????????? | | ??????????# #????# #??????????????????? | | ??????????# #????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 55 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 6 Jamming Range 16 Power Amplification 20 Armor Coverage 225 Resistance: KI 20 Resistance: EX 50 Phase Shifting 5 Evasion (%) 64 Melee Accuracy 8 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 22 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Med. Storage Unit | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Imp. Assault Rifle | -7/Factory | Scanalyzed Imp. EM Shotgun | -7/Factory | Scanalyzed Hvy. Particle Gun | -7/Factory | Scanalyzed Imp. Heavy Machine Gun | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonQuantumChainsword Manual? 0 Play Time 02:22:55 Cumulative 26.0 hours Start 2022.02.10 @ 20:28:22 End 2022.02.11 @ 11:05:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 33 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29615086-9ff4-4133-8d0d-c92b424a19eb