Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 22:10:44 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (15) 75 Value Destroyed (292) 292 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4087 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 837/850 Matter 3/300 Energy 48/100 System Corruption 0% Temperature Cool (3) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (7) ------ System Shield System Shield System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Thruster Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flight Unit Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Structural Scanner Hacking Suite System Shield System Shield System Shield System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Reaction Control System [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Cooled VTOL Module Utility System Shield Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 5 | . . 2 . 2 . 1 Weapon . | . . . . . . . Parts Attached 38 | 7 8 6 9 3 3 2 Power 4 | 1 1 . 1 . 1 . Engine 4 | 1 1 . 1 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 6 . 4 . 2 2 Treads 1 | . 1 . . . . . Leg 5 | 2 3 . . . . . Wheel . | . . . . . . . Hover 2 | . 2 . . . . . Flight 8 | . . . 4 . 2 2 Utility 9 | 2 1 3 1 2 . . Device 2 | 1 . . 1 . . . Storage 1 | 1 . . . . . . Processor 1 | . . 1 . . . . Hackware 5 | . 1 2 . 2 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 . 3 3 1 . . Energy Gun 3 | 1 . 2 . . . . Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 3 | 1 . . 2 . . . Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 9 | . 3 1 . . 5 . Power 1 | . 1 . . . . . Propulsion 4 | . 2 . . . 2 . Utility 2 | . . . . . 2 . Weapon 2 | . . 1 . . 1 . Highest Loss Streak 5 | . 3 1 . . 5 . To Critical Strikes . | . . . . . . . Average Backups 5 | 1 5 6 5 3 3 4 Power 1 | . 1 1 1 1 1 . Propulsion 2 | . 1 3 1 . 1 3 Utility 1 | . . 1 2 1 . . Weapon 1 | . 1 1 1 . . . Tool/Special . | . . . . . . . Unused Backups 8 | . . . 3 . 1 4 Power . | . . . . . . . Propulsion 4 | . . . 1 . . 3 Utility 2 | . . . . . 1 1 Weapon 2 | . . . 2 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 91 94 86 76 77 49 Engine 9 | . 10 11 9 7 1 . Leg 14 | . 10 22 4 . . . Hover 2 | . 11 . . . . . Flight 5 | . . . 21 23 23 23 Device 5 | . 1 7 6 7 5 . Storage 8 | . 12 11 3 . . . Processor 1 | . . 3 . . . . Hackware 19 | . 12 17 27 30 38 26 Energy Gun 10 | . 14 13 6 . . . Ballistic Gun 7 | . 14 6 10 . . . Peak Build Rating 39 | 9 11 17 31 36 39 27 Average Rating 14 | 4 8 14 27 34 29 23 On Entrance 17 | . 9 9 17 27 36 22 Avg Prop Armor Cover (%) 1 | . . . 1 . . . Naked Turns . | . . . . . . . Heaviest Build 18 | 15 15 17 15 18 18 . Greatest Support 20 | 20 20 20 20 18 19 20 Greatest Overweight (x) 4 | 4 2 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 7 | 7 7 8 5 5 5 5 Most Carried 8 | 3 6 8 8 4 5 5 Average Carried 5 | 1 5 6 5 2 3 4 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 2 6 8 5 2 4 5 Class Distribution -------------------- 71% | Mutant 18% | Hacker-Mutant 10% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 423 | 221 84 107 . . 11 . Remotely . | . . . . . . . Salvage Created 423 | 26 212 185 . . . . Parts 36 | 4 11 21 . . . . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 9 | . 4 5 . . . . Guns 9 | . 4 5 . . . . Classes Destroyed 7 | 1 3 3 . . . . Builder 2 | . . 2 . . . . Tunneler 1 | 1 . . . . . . Hauler 1 | . 1 . . . . . Mechanic 1 | . . 1 . . . . Operator 1 | . 1 . . . . . Swarmer 3 | . . 3 . . . . Grunt 6 | . 4 2 . . . . Best Kill Streak 3 | 1 2 3 . . . . Combat Bots Only 3 | . 2 3 . . . . Max Kills in Single Turn 2 | 1 1 2 . . . . Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 111 | . 41 45 11 . 9 5 Missed 39 | . 10 20 6 . 1 2 Hits 72 | . 31 25 5 . 8 3 Projectile 72 | . 31 25 5 . 8 3 Critical Strikes 2 | . . . 1 . 1 . Damage Taken 1075 | . 345 348 73 . 264 45 Core 276 | . 99 102 15 . 47 13 Absorbed by Shields 24 | . . . . . 24 . Core Remaining (%) 84 | 100 60 74 97 . 93 . Volleys Fired 42 | 2 21 18 1 . . . Largest 2 | 2 2 2 2 . . . Hottest 85 | 70 70 85 56 . . . Shots Fired 84 | 4 42 36 2 . . . Gun 84 | 4 42 36 2 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 41 | 2 21 16 2 . . . Thermal 23 | 2 21 . . . . . Explosive . | . . . . . . . Electromagnetic 20 | . . 20 . . . . Robot Hit Streak 7 | 1 6 7 3 . . . Robot Miss Streak 4 | 3 1 4 . . . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 56 | 1 31 22 2 . . . Core Hits 25 | 1 12 12 . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 2 . . . . . Burn 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 812 | 10 385 379 38 . . . Guns 702 | 10 385 269 38 . . . Cannons . | . . . . . . . Explosions 110 | . . 110 . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 328 | 10 175 105 38 . . . Thermal 320 | . 210 110 . . . . Explosive . | . . . . . . . Electromagnetic 164 | . . 164 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 68 | . . 68 . . . . Shots 2 | . . 2 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 223 | 18 223 54 14 . . . Average Temperature 95 | 10 115 25 14 . . . Received Heat Transfer 291 | . 186 69 36 . . . Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 927 | . 777 150 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 3 . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 74 | 5 50 74 30 13 9 17 Initial 16 | . . 16 3 13 9 . Average 16 | . 13 25 4 13 5 6 Influence Increases 343 | 5 106 160 45 . . 27 Destroy 0b10 Robot/C 180 | . 80 100 . . . . Destroy 0b10 Robot/NC 30 | 5 10 15 . . . . Destroy Leader 32 | . 12 20 . . . . Successful Hack 16 | . 4 . . . . 12 Disable Machine 15 | . . 15 . . . . Destroy Structure 10 | . . 10 . . . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 45 | . . . 30 . . 15 Influence Decreases 326 | 5 66 190 25 17 13 10 Entered New Map 52 | . . 24 7 17 4 . Time Decay 238 | 5 49 156 18 . . 10 Lost Part 36 | . 17 10 . . 9 . Squads Dispatched 4 | . 1 2 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . 2 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 35 | . 7 12 11 . 2 3 Peak Tracking Total 10 | . 3 5 10 . 3 3 Tactical Retreats 2 | . . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 7 | . 4 . 1 1 . 1 Terminals 6 | . 4 . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 20 | . 10 . 5 1 . 4 Successful 14 | . 7 . 3 1 . 3 Failed 6 | . 3 . 2 . . 1 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 7 | . 2 . 4 . . 1 Terminals 16 | . 10 . 5 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . . 4 Garrison Access . | . . . . . . . Terminal Hacks 11 | . 7 . 3 1 . . Open DSF 1 | . . . . 1 . . Level Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 4 | . 3 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . . 3 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Retrieve Study 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 4 | . 4 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . . 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Active Infowar (turns) 392 | 6 20 266 68 7 25 . Terrain 292 | 6 20 266 . . . . Structural 100 | . . . 68 7 25 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 783 | 68 173 380 87 7 40 28 Spaces Moved 714 | 35 113 245 168 17 59 77 Core 14 | 13 1 . . . . . Treads 2 | . 2 . . . . . Legs 307 | 22 33 245 7 . . . Wheels . | . . . . . . . Hover 77 | . 77 . . . . . Flight 314 | . . . 161 17 59 77 Fastest Speed 24 | 50 56 120 30 24 24 26 Average Speed 74 | 142 77 120 33 24 28 28 Slowest Speed 250 | 250 160 120 120 24 30 29 Overloaded Moves 29 | . . . . 17 12 . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . 3 . 1 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 2 30 26 28 1 64 4 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . 8 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 8 | . . 8 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 873 | 46 153 295 195 19 82 83 Wait 15 | . 2 13 . . . . Move 700 | 34 112 244 161 16 56 77 Hop 4 | . . . 3 . 1 . Pick Up 22 | 3 1 5 6 . 5 2 Fast Attach 25 | 6 7 5 6 . 1 . Attach 9 | 1 1 2 . 3 1 1 Detach 8 | . 3 2 . . 2 1 Swap 10 | . 4 1 3 . 1 1 Drop 28 | . 2 5 15 . 5 1 Fire 42 | 2 21 18 1 . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . 10 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 9) 200 | -10/Materials | Lost 3 parts (1p2n) 226 | -10/Materials | Discovered new exit (range 5) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 594 | -9/Materials | Discovered new exit (range 15) 622 | -9/Materials | Entered another Materials area 622 | -8/Materials | Evolved 2 slots: Propulsion x2 658 | -8/Materials | Identified exit to Factory 709 | -8/Materials | Entered Factory 709 | -7/Factory | Evolved 2 slots: Utility x2 716 | -7/Factory | Identified exit to DSF 716 | -7/Factory | Entered DSF 736 | -7/DSF | Additional patrols routed to DSF 742 | -7/DSF | Discovered new exit (range 11) 756 | -7/DSF | Entered Factory 756 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 782 | -6/Factory | Lost 5 parts (2n2u1w) 784 | -6/Factory | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 00762_ Acquired Nuclear Pulse Thruster. 00765_ Connecting with Scanalyzer... 00765_ Current location identified: Factory 00765_ Connecting with Scanalyzer... >>Insert(Cld. VTOL Module) Scanning Cld. VTOL Module... Ready to analyze. >>Scanalyze Scanning: Cld. VTOL Module... Schematic downloaded. 00765_ Connecting with Scanalyzer... >>Study(Nuclear Pulse Thruster) Identified Nuclear Pulse Thruster... Downloading performance data... Effective improvements: +1 support 00771_ Dropped Flight Unit. 00772_ Acquired Adv. Terrain Scanner. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ????? "???????????????????????????????????????? | | ????? ""??????????????????????????????????????? | | ????? ""?????????????######???????????????????? | | ????? ? ??????????? #???????????????????? | | ????? """ ???????????" #???????????????????? | | ????# """ ?????????"" ! #???????????????????? | | ????# """ ????????""" #???????????????????? | | ????# ??????#"""" #???????????????????? | | ????# """ #?????#"""" ! #???????????????????? | | ????# """ #?????#"""" #???????????????????? | | ??### """ #??????"""" #???????????????????? | | ??# #??####?? ?????????????????????? | | ??# """ ####T #####@######+########????????? | | ### """ ???????? | | # """ ???????? | | " # ???????? | | ""# ???????? | | S"# s s ???????? | | ""# """ ###########+##############????????? | | ""# ""F #????# #???????????????? | | # "" #????# #???????????????? | | ] # """ #????# #???????????????? | | + """ #????# #???????????????? | | # #????# #???????????????? | | # #????# #???????????????? | | ##### ########## ! #???????????????? | | #???# #? ! ?# #???????????????? | | #???# #? ""??# #???????????????? | | #???# # """""?# #???????????????? | | ##### # """"" # #???????????????? | | + / # #???????????????? | | #####+#### """ ##############???????????????? | | #### # """"" ?????????????????????????????? | | ???# = #? """"" ?????????????????????????????? | | ???# #? ???????????????????????????????? | | ???# #??#####??????????????????????????????? | | ???#########?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 250 Matter Stores 245 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 40 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Window Shopping Challenges ------------ None Game ------ Seed HypercooledGatlingTether Manual? 0 Play Time 00:25:36 Cumulative 51.0 hours Start 2026.02.10 @ 21:47:41 End 2026.02.10 @ 22:10:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c8246d8-2cf7-46ac-9f77-b24f63070cdb