Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.22 @ 23:53:45 // Winter2019/RPGLIKE Player: Luminiferous Result: Destroyed self with Fusion Bomb Launcher Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (70) 350 Value Destroyed (2647) 2647 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (984) 984 TOTAL SCORE: 11501 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 194 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 206/300 Energy 200/200 System Corruption 5% Temperature Cool (0) Movement Flying (22) Location -3/Armory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (7) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Array Impulse Thruster Q-thruster > --- UTILITY (3) ------ Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Fusion Bomb Launcher Falx > --- INVENTORY (3) ---- Q-thruster Improved Medium Armor Plating Falx Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Array Impulse Thruster Q-thruster > --- UTILITY ---------- Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Fusion Bomb Launcher Falx > --- INVENTORY -------- Micro Nuclear Core Improved Medium Armor Plating Falx [Rating: 73] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Signal Interpreter Device Weight Redist. System Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Arm Slots Evolved 10 | 3 . 1 1 2 . . 1 . 1 . . . . 1 . . . Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 6 | 1 . . 1 1 . . 1 . 1 . . . . 1 . . . Utility 2 | 1 . 1 . . . . . . . . . . . . . . . Weapon 1 | 1 . . . . . . . . . . . . . . . . . Parts Attached 78 | 5 7 6 2 10 . . 11 9 1 4 1 3 1 6 5 4 3 Power 8 | 1 . . . 2 . . 2 . . . . . 1 . . 2 . Engine 3 | 1 . . . 2 . . . . . . . . . . . . . Core 5 | . . . . . . . 2 . . . . . 1 . . 2 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 24 | 2 3 . 2 3 . . 2 4 1 1 1 . . 2 1 2 . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 22 | . 3 . 2 3 . . 2 4 1 1 1 . . 2 1 2 . Utility 19 | . 3 3 . 3 . . 2 1 . . . 3 . 2 2 . . Device 8 | . 1 1 . 1 . . 1 . . . . 3 . . 1 . . Storage . | . . . . . . . . . . . . . . . . . . Processor 2 | . . 1 . . . . 1 . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . 1 . . . Protection 8 | . 2 1 . 2 . . . 1 . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 27 | 2 1 3 . 2 . . 5 4 . 3 . . . 2 2 . 3 Energy Gun 6 | 2 1 2 . 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . . . 3 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . Launcher 6 | . . 1 . 1 . . . 1 . 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 1 3 . 2 . . . 2 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 1 . . . 2 . . . 2 . . 1 . . Parts Lost 3 | . 1 . . . . . . . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . 1 . . . . . . . . . 1 . . . . . . Utility 1 | . . . . . . . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 . . . . . . . . . 2 . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 86 97 100 95 90 90 97 97 100 100 97 90 92 88 92 87 92 Engine 3 | . 14 12 11 12 9 9 1 . . . . . . . . . . Core 10 | . . . . . . . 13 16 15 15 15 15 15 14 14 11 14 Flight 39 | . 25 25 31 34 36 36 40 40 46 46 46 46 46 41 42 40 42 Device 5 | . 2 12 11 9 9 9 8 8 7 7 7 5 7 2 . . . Processor 6 | . . 10 11 7 . . 7 8 7 7 7 7 7 7 7 7 7 Hackware 1 | . . . . . . . . . . . . . . 5 7 7 7 Protection 7 | . 13 11 11 11 18 18 8 7 7 7 4 . . 4 7 7 7 Energy Gun 7 | . 27 25 22 19 18 18 7 . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . 15 15 14 15 15 15 12 14 14 13 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 28 | 9 15 13 13 21 16 16 27 23 23 27 23 19 18 26 28 28 28 Greatest Support 56 | 26 26 24 29 33 33 33 37 43 47 47 47 47 47 50 53 56 56 Greatest Overweight (x) 1 | 1 1 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Carried 2 | 1 1 3 2 2 3 3 2 2 2 2 2 2 2 2 3 3 2 Final Capacity 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 3 3 3 3 3 3 3 3 2 3 2 2 2 3 3 3 3 Class Distribution -------------------- 24% | Hacker-Sprinter 24% | Scavenger-Sprinter 18% | Sprinter 15% | Mutant 13% | Wizard-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Arm Matter Collected 1218 | 250 137 80 . 140 . . 185 74 28 66 1 19 30 60 50 . 98 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2647 | . 547 95 . 77 . . 227 234 96 292 39 . 124 264 114 . 538 Parts 145 | . 29 2 . 3 . . 18 17 9 13 5 . 3 13 9 . 24 Haulers Intercepted 5 | . 2 . . . . . 1 2 . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 9 5 . 4 . . . . Prevented 4 | . . . . . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Arm Combat Hostiles Destroyed 49 | . 11 2 . 5 . . 2 1 2 7 1 . 3 1 4 . 10 Melee 18 | . . . . . . . . 1 2 3 1 . 3 1 4 . 3 Guns 16 | . 10 1 . 3 . . 2 . . . . . . . . . . AOE 14 | . . 1 . 2 . . . . . 4 . . . . . . 7 Classes Destroyed 12 | . 5 . . . . . 3 1 . . 1 . 1 1 . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . Hauler 5 | . 2 . . . . . 1 2 . . . . . . . . . Recycler 2 | . . . . . . . . 1 . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . Operator 4 | . 1 . . . . . 1 . 1 . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . 1 . . . . Watcher 8 | . 2 . . . . . . 2 . . . . . 2 . . 2 Swarmer 18 | . 5 . . 2 . . . . . 4 . . . . 3 . 4 Grunt 14 | . 6 2 . 3 . . . 1 . . 1 . 1 . . . . Sentry 4 | . . . . . . . 1 . 1 . . . 1 . 1 . . Hunter 4 | . . . . . . . 1 . 1 . . . . . . . 2 Programmer 5 | . . . . . . . . . . . . . . 1 . . 4 Thug 3 | . . . . . . . . . . 3 . . . . . . . Best Kill Streak 5 | . 5 1 . 3 . . 2 4 1 4 2 . 1 2 3 . 5 Combat Bots Only 5 | . 5 1 . 3 . . 1 1 1 4 1 . 1 1 3 . 5 Max Kills in Single Turn 4 | . 2 1 . 1 . . 1 1 1 4 1 . 1 1 1 . 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 1 . . . . . 4 . . . . . . 4 Melee 1 | . . . . . . . . 1 1 1 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Arm Damage Taken 3095 | . 618 73 . 177 . 12 101 . 334 146 447 . 187 114 137 . 749 Core 2248 | . 471 47 . 119 . 12 72 . 224 93 335 . 149 93 94 . 539 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Core 1541 | . 324 34 . 110 . . 72 . 162 60 199 . 129 74 65 . 312 Regen/Repaired (Parts) 147 | . . . . . . . 17 58 . . . . . 36 . 36 . Core Remaining (%) 62 | 100 . 49 . . . 62 66 80 . . . . 49 39 53 . . Volleys Fired 95 | . 52 10 1 8 . . 17 . . 1 . . . . . . 6 Largest 2 | . 2 2 2 2 . . 2 . . 1 . . . . . . 1 Hottest 115 | . 100 100 115 115 . . 115 . . 45 . . . . . . 52 Shots Fired 167 | . 91 17 2 16 . . 34 . . 1 . . . . . . 6 Gun 149 | . 91 15 2 14 . . 27 . . . . . . . . . . Cannon 7 | . . . . . . . 7 . . . . . . . . . . Launcher 11 | . . 2 . 2 . . . . . 1 . . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . 14 . . . . . . . . . . Thermal 125 | . 74 15 2 14 . . 20 . . . . . . . . . . Explosive 11 | . . 2 . 2 . . . . . 1 . . . . . . 6 Electromagnetic 17 | . 17 . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 12 10 . 4 . . 10 . . . . . . . . . 3 Robot Miss Streak 8 | . 4 2 2 3 . . 6 . . 6 . . . . . . 8 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 187 | . 54 13 . 9 . . 18 10 12 9 5 . 8 11 11 . 27 Core Hits 113 | . 24 4 . 8 . . 15 6 4 10 2 . 3 5 6 . 26 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . 5 . . . . . . 1 2 . . . 1 . 1 . 6 Burn 5 | . 5 . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . 1 2 . . . 1 . 1 . 6 Melee Attacks 193 | . . . . . . . 1 21 25 11 12 . 22 31 18 . 52 Impact . | . . . . . . . . . . . . . . . . . . Slashing 193 | . . . . . . . 1 21 25 11 12 . 22 31 18 . 52 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 2 2 . 1 . 1 1 2 . . Combat Hostiles 4 | . . . . . . . . . 1 . . . 1 . 2 . . Follow-up Attacks 20 | . . . . . . . . 2 2 1 1 . 4 2 3 . 5 Damage Inflicted 7224 | . 702 248 . 243 . . 290 483 522 677 232 . 387 450 579 . 2411 Guns 1159 | . 702 151 . 97 . . 209 . . . . . . . . . . Cannons 81 | . . . . . . . 81 . . . . . . . . . . Explosions 1838 | . . 97 . 146 . . . . . 294 . . . . . . 1301 Melee 4146 | . . . . . . . . 483 522 383 232 . 387 450 579 . 1110 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 166 | . . . . . . . 166 . . . . . . . . . . Thermal 943 | . 571 151 . 97 . . 124 . . . . . . . . . . Explosive 1838 | . . 97 . 146 . . . . . 294 . . . . . . 1301 Electromagnetic 131 | . 131 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 4146 | . . . . . . . . 483 522 383 232 . 387 450 579 . 1110 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 1 1 1 1 . . . . 5 Average Corruption 1 | . . . . . . . . . 1 1 1 1 . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . 2 1 1 . . . . . 3 Message Errors 3 | . . . . . . . . . 1 . . . . . . . 2 Matter Fused 2 | . . . . . . . . . 1 . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 315 | . . . . . . . . 16 84 37 . . 32 59 12 . 75 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 83 | . . . . . . . . . . 8 . . . . . . 75 Melee 232 | . . . . . . . . 16 84 29 . . 32 59 12 . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 155 | . . . . 53 . . . . . . . . . . . . 102 Shots 6 | . . . . 2 . . . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 537 | . 537 353 78 341 2 7 316 . . 292 210 . . 4 8 2 7 Average Temperature 129 | . 163 191 55 149 2 2 139 . . 142 71 . . 4 4 1 1 Received Heat Transfer 594 | . 207 45 . 63 . 9 27 . 57 72 66 . 21 . 18 . 9 Effects 22 | . 13 . . 7 . . 1 . . 1 . . . . . . . Shutdowns 3 | . 2 . . 1 . . . . . . . . . . . . . Energy Bleed 5 | . 2 . . 1 . . 1 . . 1 . . . . . . . Interference 4 | . 2 . . 2 . . . . . . . . . . . . . Matter Decay 2 | . 2 . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . . . . . . . Damage (minor) 3 | . 2 . . 1 . . . . . . . . . . . . . Damage (major) 3 | . 3 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Parts Melted 7 | . 6 . . . . . . . . . 1 . . . . . . Heat Transferred 3108 | . 2072 444 . 259 . . 333 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Arm Peak Influence 822 | . 214 65 70 156 . 45 197 173 822 . . . . 475 681 384 657 Initial 357 | . . . 25 27 . . 17 69 84 . . . . 215 174 357 201 Average 232 | . 112 18 34 138 . 24 71 109 542 . . . . 352 392 379 420 Maximum Alert Level 3 | . 1 . . . . . . . 3 . . . . 2 2 1 2 Low Security (%) 57 | 100 88 100 100 100 . 100 100 100 3 . . . . 1 27 . . Level 1 22 | . 11 . . . . . . . 37 . . . . 55 26 100 41 Level 2 17 | . . . . . . . . . 22 . . . . 43 45 . 58 Level 3 3 | . . . . . . . . . 36 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . 1 . . . 2 2 7 . 1 . . 3 2 . 5 Investigation 14 | . . . . . . . 1 1 6 . . . . 2 2 . 2 Extermination 2 | . . . . . . . . . . . . . . . . . 2 Reinforcement 4 | . 2 . 1 . . . . 1 . . . . . . . . . Assault 4 | . . . . . . . . . 1 . 1 . . 1 . . 1 Garrison 1 | . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Arm Distress Signals 8 | . 2 . . . . . 2 . 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 150 | . 18 2 2 5 . 3 15 3 19 7 29 . 6 9 18 . 14 Peak Tracking Total 17 | . 5 2 2 3 . 3 7 2 11 4 17 . 3 8 9 1 6 Tactical Retreats 27 | . . . . . . 2 4 . 5 . 5 . 3 3 3 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Arm Traps Triggered 3 | . . . . . . . 2 . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . 2 . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Arm Machines Disabled 8 | . . . 1 . . . 1 . 1 . . . . 1 . . 4 Max in Single Turn 1 | . . . 1 . . . 1 . 1 . . . . 1 . . 1 Garrison Access 5 | . . . . . . . 1 . 3 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Arm Machines Accessed 33 | . . 1 . 1 1 . 4 2 7 2 . . . 7 3 3 2 Terminals 17 | . . . . . . . 2 1 4 . . . . 4 2 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 1 1 . . . . . 2 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 3 . . . . 1 . . . Total Hacks 96 | . . 1 . 1 1 . 12 6 16 3 . . . 20 19 10 7 Successful 56 | . . 1 . 1 1 . 8 5 8 3 . . . 9 10 9 1 Failed 40 | . . . . . . . 4 1 8 . . . . 11 9 1 6 Catastrophic 10 | . . . . . . . . 1 3 . . . . 2 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 51 | . . . . . 1 . 6 2 10 . . . . 7 14 3 8 Terminals 57 | . . . . . . . 6 2 12 . . . . 10 16 4 7 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 25 | . . . . . . . 5 4 . . . . . 7 3 6 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 4 . . . . 3 . . . Terminal Hacks 24 | . . 1 . 1 1 . 1 . 4 3 . . . 4 7 2 . Record 4 | . . . . . . . . . . 2 . . . . 2 . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . Open Door 4 | . . 1 . 1 . . . . . 1 . . . 1 . . . Open DSF 2 | . . . . . . . . . . . . . . 1 . 1 . Level Access Points 3 | . . . . . . . . . 1 . . . . 1 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 1 . Alert Level 2 | . . . . . . . . . 1 . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 19 | . . . . . . . 4 4 . . . . . 4 1 6 . Scan Component 10 | . . . . . . . 2 2 . . . . . 2 1 3 . Repair 9 | . . . . . . . 2 2 . . . . . 2 . 3 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . . . . . Unauthorized Hacks 11 | . . . . . . . 2 1 3 . . . . 1 2 1 1 Terminals 10 | . . . . . . . 2 1 2 . . . . 1 2 1 1 Botnet 10 | . . . . . . . 2 1 2 . . . . 1 2 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . 1 . . . . . 1 . . Used 2 | . . . . . . . . . 1 . . . . . 1 . . Hacking Detections 22 | . . . . . . . 2 2 5 . . . . 5 3 2 3 Full Trace Events 11 | . . . . . . . . 1 4 . . . . 2 2 . 2 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . . . . . 2 2 . . . . . 2 . 3 . Time 317 | . . . . . . . 52 58 . . . . . 57 . 150 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 1 . . . . 1 . . . Machine Destruction 2 | . . . . . . . . . 1 . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Arm Total Allies 14 | . . . . . . . . . . . . . . . 12 . 2 Largest Group 8 | . . . . . . . . . . . . . . . 8 . 2 Highest-Rated Group 263 | . . . . . . . . . . . . . . . 263 . 192 Highest-Rated Ally 96 | . . . . . . . . . . . . . . . 46 . 96 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . . . . . . 11 . 13 Total Damage 561 | . . . . . . . . . . . . . . . 144 . 417 Kills 6 | . . . . . . . . . . . . . . . 4 . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . 1 1 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Arm Turns Passed 5816 | 46 821 121 46 357 102 76 875 306 390 333 146 316 264 499 348 215 555 Spaces Moved 11740 | 48 734 169 84 619 222 138 952 642 1047 1138 500 1390 807 1169 816 266 999 Core 22 | 22 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 62 | 26 36 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 11656 | . 698 169 84 619 222 138 952 642 1047 1138 500 1390 807 1169 816 266 999 Fastest Speed 21 | 50 37 37 34 31 31 31 28 25 22 21 21 22 22 22 22 22 22 Average Speed 27 | 77 82 37 34 31 31 31 28 26 22 21 21 22 22 22 22 22 22 Slowest Speed 117 | 100 117 37 37 34 31 31 31 28 25 22 22 22 22 26 22 22 22 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . 1 3 1 6 . 3 10 . 2 . 2 . . 2 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 92 46 13 96 60 43 58 16 26 97 57 86 84 31 16 5 50 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . Known Exits Taken 13 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . . . . Scrap Searched 15 | . . 1 . 3 . 1 . . . 3 1 3 3 . . . . Spaces Dug 58 | . . . . . . . 1 7 7 . 3 . . 17 6 . 17 Terrain Destroyed 226 | . . 19 . 13 . . 4 7 7 35 3 . . 17 6 . 115 Melee 58 | . . . . . . . 1 7 7 . 3 . . 17 6 . 17 Projectile 3 | . . . . . . . 3 . . . . . . . . . . AOE 165 | . . 19 . 13 . . . . . 35 . . . . . . 98 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Arm Total 13812 | 55 860 205 98 756 254 167 1515 751 1173 1209 522 1401 865 1367 954 420 1240 Wait 1635 | . 37 21 10 107 33 33 533 68 101 51 7 1 34 156 107 150 186 Move 11655 | 47 731 162 81 607 221 131 931 641 1042 1137 495 1389 806 1164 806 265 999 Hop 33 | . 1 3 1 5 . 3 10 . 2 . 2 . . 2 4 . . Pick Up 44 | 3 14 . 2 3 . . 3 1 . 3 . 4 1 7 1 . 2 Fast Attach 30 | 2 . 3 . 3 . . 6 7 . 2 . . . 2 2 3 . Attach 26 | 3 6 . 2 2 . . 2 . 1 1 1 3 1 4 . . . Detach 1 | . . . . . . . . 1 . . . . . . . . . Swap 22 | . 1 3 . 5 . . 3 2 . 1 . . . . 3 1 3 Drop 57 | . 8 3 1 7 . . 9 7 . 4 . 4 . 5 6 1 2 Fire 95 | . 52 10 1 8 . . 17 . . 1 . . . . . . 6 Melee 156 | . . . . . . . 1 18 19 9 9 . 17 27 14 . 42 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 58 | . 10 . . 9 . . . 6 8 . 8 . 6 . 11 . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x4 / *Upp / *Ext x2) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Arm / Tes / DSF) -3/Armory History --------- Turn | Location | Event 4 | -11/Junkyard | Upgraded with Propulsion slot (x1) 4 | -11/Junkyard | Upgraded with Utility slot (x1) 4 | -11/Junkyard | Upgraded with Weapon slot (x1) 9 | -11/Junkyard | Discovered new exit (range 16) 47 | -11/Junkyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 16) 540 | -10/Materials | Discovered new exit (range 16) 548 | -10/Materials | Core integrity fell below 50% 794 | -10/Materials | Discovered new exit (range 14) 868 | -10/Materials | Entered Mines 870 | -10/Mines | Reached level 2 870 | -10/Mines | Upgraded with Utility slot (x1) 910 | -10/Mines | Learned 2 Materials zone layouts 926 | -10/Mines | Found the Drone Emporium 928 | -10/Mines | Found Prototype Device 928 | -10/Mines | Identified Sensor Drone Bay 936 | -10/Mines | Discovered new exit (range 15) 988 | -10/Mines | Identified exit to Materials 989 | -10/Mines | Entered Materials 990 | -9/Materials | Identified exit to Materials 990 | -9/Materials | Core integrity fell below 50% 991 | -9/Materials | Reached level 3 991 | -9/Materials | Upgraded with Propulsion slot (x1) 1033 | -9/Materials | Discovered new exit (range 6) 1035 | -9/Materials | Identified exit to Mines 1035 | -9/Materials | Entered Mines 1044 | -9/Mines | Reached level 4 1103 | -9/Mines | Met a Derelict bent on vengeance 1106 | -9/Mines | Learned Materials stockpile data 1111 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1112 | -9/Mines | Found Prototype Device 1112 | -9/Mines | Identified Exp. Sensor Array 1149 | -9/Mines | Discovered exit to Materials (range 5) 1165 | -9/Mines | Upgraded with Power slot (x1) 1184 | -9/Mines | Upgraded with Propulsion slot (x1) 1205 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1300 | -9/Mines | Discovered exit to Materials (range 15) 1390 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1391 | -9/Mines | Discovered new exit (range 5) 1392 | -9/Mines | Entered Exiles 1401 | -9/Exiles | Met 8R-AWN 1406 | -9/Exiles | Met EX-HEX 1418 | -9/Exiles | Met EX-BIN 1421 | -9/Exiles | Aligned with FarCom system 1421 | -9/Exiles | Given EX-Vault access code 1429 | -9/Exiles | Opened EX-Vault 1437 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1462 | -9/Exiles | Build established: Scavenger-Sprinter 1479 | -9/Exiles | Met EX-DEC 1491 | -9/Exiles | Discovered new exit (range 11) 1494 | -9/Exiles | Entered Mines 1535 | -8/Mines | Discovered exit to Materials (range 7) 1570 | -8/Mines | Entered Materials 1572 | -8/Materials | Reached level 5 1573 | -8/Materials | Upgraded with Propulsion slot (x1) 1766 | -8/Materials | Garrison activated, responded to threat 2146 | -8/Materials | Repaired Flight Unit 2173 | -8/Materials | Repaired Flight Unit 2217 | -8/Materials | Discovered new exit (range 16) 2260 | -8/Materials | Reached level 6 2445 | -8/Materials | Identified exit to Factory 2445 | -8/Materials | Entered Factory 2447 | -7/Factory | Reached level 7 2562 | -7/Factory | Repaired Flight Unit 2629 | -7/Factory | Repaired Hrd. Light Armor Plating 2691 | -7/Factory | Discovered new exit (range 15) 2694 | -7/Factory | Identified exit to Factory 2731 | -7/Factory | Found Prototype Launcher 2731 | -7/Factory | Identified Rocket Array 2751 | -7/Factory | Entered another Factory area 2753 | -6/Factory | Reached level 8 2753 | -6/Factory | Upgraded with Propulsion slot (x1) 2763 | -6/Factory | Reached level 9 2869 | -6/Factory | Build established: Sprinter 3043 | -6/Factory | Identified exit to Factory 3054 | -6/Factory | Identified exit to Lower Caves 3141 | -6/Factory | Entered Lower Caves 3143 | -6/Lower Caves | Reached level 10 3185 | -6/Lower Caves | Learned Factory terminal intel 3210 | -6/Lower Caves | Discovered new exit (range 9) 3211 | -6/Lower Caves | Identified exit to Lower Caves 3359 | -6/Lower Caves | Learned location of 1 exit from Research 3371 | -6/Lower Caves | Ambushed by wild Derelicts 3474 | -6/Lower Caves | Entered another Lower Caves area 3544 | -6/Lower Caves | Spotted B-75 Beast 3565 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3602 | -6/Lower Caves | Identified exit to Zion 3619 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3619 | -6/Lower Caves | Core integrity fell below 50% 3620 | -6/Lower Caves | Entered Zion 3622 | -6/Zion | Reached level 11 3632 | -6/Zion | Learned 4 Factory zone layouts 3634 | -6/Zion | System corruption cleaned by Quarantine Array 3642 | -6/Zion | Learned 4 Factory zone layouts 3698 | -6/Zion | Rebuked by Imprinter 3757 | -6/Zion | Given A8's code to call for help 3796 | -6/Zion | Found Prototype Device 3797 | -6/Zion | Identified Bomb Factory No. 2 3921 | -6/Zion | Build established: Hacker-Sprinter 3931 | -6/Zion | Given the Hacking Drone Bay 3931 | -6/Zion | Found Prototype Device 3932 | -6/Zion | Identified Hacking Drone Bay 3933 | -6/Zion | Discovered new exit (range 11) 3936 | -6/Zion | Identified exit to Proximity Caves 3936 | -6/Zion | Entered Proximity Caves 3940 | -5/Proximity Caves | Spotter reported a threat 4056 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4064 | -5/Proximity Caves | Reached level 12 4112 | -5/Proximity Caves | Spotted B-75 Beast 4126 | -5/Proximity Caves | Learned Factory interactive machine intel 4173 | -5/Proximity Caves | Learned Factory trap positions 4198 | -5/Proximity Caves | Discovered exit to Factory (range 4) 4200 | -5/Proximity Caves | Entered Factory 4201 | -5/Factory | Identified exit to Extension 4201 | -5/Factory | Core integrity fell below 50% 4202 | -5/Factory | Loaded intel: 103 trap records 4202 | -5/Factory | Reached level 13 4203 | -5/Factory | Loaded intel: 54 interactive machine locations 4204 | -5/Factory | Loaded intel: 28 terminal locations 4243 | -5/Factory | Repaired Imp. Cesium-ion Thruster 4248 | -5/Factory | Upgraded with Propulsion slot (x1) 4274 | -5/Factory | Repaired Chainsword 4361 | -5/Factory | Identified exit to DSF 4411 | -5/Factory | Discovered new exit (range 5) 4415 | -5/Factory | Identified exit to Upper Caves 4460 | -5/Factory | Identified exit to Factory 4500 | -5/Factory | Search patrols dispatched 4661 | -5/Factory | Discovered exit to Extension (range 9) 4699 | -5/Factory | Entered another Factory area 4700 | -4/Factory | Core integrity fell below 50% 4701 | -4/Factory | Reached level 14 4812 | -4/Factory | Reached level 15 4859 | -4/Factory | Identified exit to Research 4895 | -4/Factory | Found Prototype Device 4895 | -4/Factory | Identified Adv. EM Disruption Field 4900 | -4/Factory | Discovered new exit (range 16) 4942 | -4/Factory | Identified exit to Upper Caves 5047 | -4/Factory | Entered Research 5048 | -3/Research | Identified exit to Testing 5049 | -3/Research | Reached level 16 5049 | -3/Research | Reached level 17 5049 | -3/Research | Identified exit to DSF 5055 | -3/Research | Discovered new exit (range 4) 5055 | -3/Research | Identified exit to Armory 5136 | -3/Research | Repaired Mic. Nuclear Core 5182 | -3/Research | Repaired Mic. Nuclear Core 5246 | -3/Research | Repaired Impulse Thruster 5262 | -3/Research | Entered Armory 5343 | -3/Armory | Build established: Wizard-Sprinter 5349 | -3/Armory | Found Fusion Bomb Launcher 5367 | -3/Armory | Reached level 18 5492 | -3/Armory | Core integrity fell below 50% 5594 | -3/Armory | Enhanced Grunt warped into view, answering call for help 5603 | -3/Armory | Enhanced Grunt warped into view, answering call for help 5681 | -3/Armory | Reached level 19 5802 | -3/Armory | First assault squad dispatched 5807 | -3/Armory | Core integrity fell below 20% 5817 | -3/Armory | Destroyed self with Fusion Bomb Launcher Last Messages --------------- Investigation squad. 05634_ M-28 Smith repairs Imp. Antigrav System. 05635_ Connecting with Terminal... 05635_ ALERT: Suspicious activity at Terminal A005. Dispatching Investigation squad. 05656_ P-80 Master Imp. Antigrav System severed. 05662_ P-80 Master destroyed. 05667_ Reinforced Shell breached. 05681_ Reached level 19. 05681_ W-44 Eye destroyed. 05744_ System corrupted: Matter fused (-8). 05762_ ALERT: Rogue bot located, Programmers report to Armory Zone 6T. 05776_ 9T5 SCD HAM4XLB ZFKASIPA2FLZ 05795_ P7 05816_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????????????###### | | ????????????????????????????????#######?????# | | ????????????????????????????????# ####### [ | | ????????????????????????????????# + + [ | | ????????????????????????######### ####### [ | | ????????????????????????? # #?????# | | ?????????????????????l??#?# # #?????##+### | | ????????????????????l??? ?# # #??????# #?# | | ??????????????????#l"""" ?# # ########+### | | ??????????????????#i ?# ##+##### ! # | | ??????????????????# ## + # | | ???????????????????????" + ##### # | | ??????????????????# # #??#""" "" # | | ??????????????????####### #???#"R " %# | | ???????????????????????# ##??#""" " [+ | | ??????????????????????## #??# "" %# | | ??????????????????????# p #??# * # | | ??????????????????????# % #####"######## | | ??????????????????????# ! # = #????# | | ??????????????????????# @ # #????# | | ?????????????????????#;; #????# | | ?????????????????????### #"""" ###### | | ???????????????????????##### ###"""" ] + | | ????????????????????????????######?#"""" # | | ???????????????????????????????????#"""" ###### | | ???????????????????????????????????# #????# | | ??????????????????????????????????## / [ #????# | | ??????????????????????????????????#"####+#######?# | | ??????????????????????????????????## ! !!! #?# | | ???????????????????????????????????# !! #?# | | ???????????????????????????????????# !! #?# | | ???????????????????????????????????# """ ### | | ???????????????????????????????????# """ ## | | ???????????????????????????????????# """ ## | | ??????????????????????????????????## ## | | ??????????????????????????????????#" =## | | ??????????????????????????????????######+######### | | ??????????????????????????????????????# + # | | ??????????????????????????????????????# # ==] + | | ??????????????????????????????????????# # ==] # | | ??????????????????????????????????????# #? =]] + | | ??????????????????????????????????????# #? # | | ??????????????????????????????????????# #?? # | | ??????????????????????????????????????# #?? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Evasion (%) 65 Offensive Hacking 40 Defensive Hacking 25 Item Schematics ----------------- Gyrokinetic Inverter | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Arm Levels Raised 18 | . . 1 1 1 . . 2 1 2 1 . 1 1 1 2 2 2 XP Earned 30249 | 3000 1440 750 1575 1100 350 500 1980 1810 3682 950 600 650 1200 2730 2883 2060 2989 XP Spent 28480 | 3000 . 1500 1250 1650 60 . 2920 . 4450 1650 . 1300 . 2600 3100 2300 2700 Upgrades 58 | 6 . 3 4 3 2 . 13 . 8 4 . 4 . 2 4 2 3 Power Slot 1 | . . . . 1 . . . . . . . . . . . . . Propulsion Slot 6 | 1 . . 1 1 . . 1 . 1 . . . . 1 . . . Utility Slot 2 | 1 . 1 . . . . . . . . . . . . . . . Weapon Slot 1 | 1 . . . . . . . . . . . . . . . . . Core Integrity 8 | . . . . . 2 . 6 . . . . . . . . . . Heat Dissipation 6 | . . . . 1 . . 4 . 1 . . . . . . . . Mass Support 2 | . . 2 . . . . . . . . . . . . . . . Inventory Capacity 3 | 3 . . . . . . . . . . . . . . . . . Melee Accuracy 6 | . . . . . . . . . . 3 . . . . 1 . 2 Hack Attack % 6 | . . . . . . . . . . . . 2 . 1 2 1 . Hack Defense % 5 | . . . . . . . . . . . . 2 . . 1 1 1 KI Resistance % 4 | . . . 1 . . . 1 . 1 1 . . . . . . . TH Resistance % 4 | . . . 1 . . . 1 . 2 . . . . . . . . EX Resistance % 4 | . . . 1 . . . . . 3 . . . . . . . . Protomatter Created 405 | . 71 . . 55 . . . 46 58 5 57 . 48 . 65 . . Integrity Restored 1242 | . 213 . . 174 . . . 138 174 . 171 . 144 . 228 . . Core 1242 | . 213 . . 174 . . . 138 174 . 171 . 144 . 228 . . Protomatter Decayed 145 | . . . . . . . . . . 23 . . 43 . . . 79 Game ------ Seed GhostHypercooledStorm Manual? 0 Play Time 01:24:46 Cumulative 24.4 hours Start 2024.01.22 @ 22:32:27 End 2024.01.22 @ 23:53:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SHIFT_HUE(270)|BRIGHTNESS(75) Filters SHIFT_HUE(90)|BRIGHTNESS(125) Steam 1 RUN: 7ef03981-2fbd-4512-afa0-c1c228ecd69e