Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 22:32:38 Player: SYPIAC Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (133) 665 Value Destroyed (4648) 4648 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2040) 2040 TOTAL SCORE: 11653 Bonus ------- High Alert Combat Kills 1283 Follower Combat Kills 991 Friendly Fire -234 Cogmind --------- Core Integrity 0/1000 Matter 253/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reflective Plating Focal Shield High-powered Tractor Beam Coil Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Energy Well Improved Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Plasma Rifle Cooled Plasma Cannon Coil Gun Cld. Laser Particle Construct/C > --- INVENTORY -------- Improved Deuterium Engine Large Matter Pod Improved Sensor Array Improved Signal Interpreter Energy Filter Particle Charger Improved Light Armor Plating Focal Shield Thermal Defense Suite High-powered Tractor Beam Katana [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Flight Unit VTOL Module Utility Improved Targeting Computer Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Slots Evolved 10 | . . . 4 . . 4 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 6 | . . . 2 . . 2 2 Weapon 2 | . . . 1 . . 1 . Parts Attached 120 | 3 10 7 26 20 4 34 16 Power 15 | . 1 . 3 1 1 5 4 Engine 14 | . 1 . 2 1 1 5 4 Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 27 | 2 1 2 9 4 . 5 4 Treads 18 | 2 1 2 4 4 . 5 . Leg 5 | . . . 2 . . . 3 Wheel 3 | . . . 3 . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 38 | 1 2 . 7 8 1 12 7 Device 18 | 1 . . 2 6 1 6 2 Storage 4 | . 1 . . 1 . 1 1 Processor 4 | . 1 . 1 . . 1 1 Hackware . | . . . . . . . . Protection 12 | . . . 4 1 . 4 3 Artifact . | . . . . . . . . Weapon 40 | . 6 5 7 7 2 12 1 Energy Gun 8 | . . . 1 4 1 2 . Energy Cannon 9 | . . 2 . 3 . 4 . Ballistic Gun 10 | . 4 . 5 . . 1 . Ballistic Cannon 8 | . 2 2 1 . . 3 . Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . . 3 4 . 4 . Corrupted Parts 1 | . . . . 1 . . . System Corruption 3 | . . . . 3 . . . Parts Lost 33 | . 1 1 8 . . 10 13 Power 3 | . . . 1 . . 2 . Propulsion 16 | . . 1 5 . . 3 7 Utility 7 | . . . 1 . . 2 4 Weapon 7 | . 1 . 1 . . 3 2 Highest Loss Streak 7 | . 1 1 5 . . 3 7 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 98 98 97 98 87 85 72 Engine 8 | . 14 14 4 8 9 2 3 Core 1 | . . . 4 . . 2 . Treads 22 | . 28 27 15 19 26 20 14 Leg 1 | . . . 4 7 . . . Device 6 | . . . 8 7 9 12 15 Storage 9 | . 14 14 9 8 9 6 4 Processor 10 | . 13 14 9 10 9 6 9 Protection 3 | . . . 8 7 . 5 4 Energy Gun 5 | . . . 3 9 15 9 3 Energy Cannon 6 | . . 4 3 16 7 9 7 Ballistic Gun 4 | . 16 . 15 . 1 . 3 Ballistic Cannon 7 | . 9 23 3 . . 3 . Naked Turns 2 | . . . . . . . 2 Heaviest Build 63 | 14 33 37 56 56 43 62 63 Greatest Support 98 | 40 40 40 42 60 62 98 98 Greatest Overweight (x) 4 | . . 1 4 1 1 . 2 Average Overweight (x) . | . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 14 15 15 13 Most Carried 15 | 6 11 15 15 15 15 15 12 Average Carried 12 | 5 8 14 13 14 14 12 9 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 4 11 15 15 15 14 13 4 Scrap Engine Consumption 68 | . . . . . 33 31 4 Constructs Created 4 | . . . . . 2 2 . Constructs Modified 22 | . . . . . 7 15 . Class Distribution -------------------- 36% | Mutant 25% | Gunner 18% | Commander-Gunner 10% | Scavenger-Gunner 4% | Commander-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Matter Collected 2866 | 250 333 417 454 627 69 677 39 Remotely . | . . . . . . . . Salvage Created 6512 | 110 615 498 612 530 707 3323 117 Parts 297 | 2 49 30 37 34 21 123 1 Haulers Intercepted 8 | . 2 . 1 5 . . . Recyclers Shooed 9 | . . . . . 2 7 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 18 | . . 18 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Combat Hostiles Destroyed 101 | . 15 18 15 4 2 45 2 Melee 2 | . . . 1 . . . 1 Guns 29 | . 15 . 4 1 2 6 1 Cannons 58 | . . 16 10 3 . 29 . AOE 7 | . . 2 . . . 5 . Classes Destroyed 19 | 2 5 3 3 . . 6 . Worker 1 | . . . . . . 1 . Builder 3 | . . . 1 . . 2 . Tunneler 1 | 1 . . . . . . . Hauler 8 | . 2 . 1 5 . . . Recycler 11 | 1 . . . . 5 5 . Mechanic 1 | . . . 1 . . . . Operator 2 | . 2 . . . . . . Watcher 8 | . 3 . . 1 . 4 . Swarmer 16 | . 5 4 4 . . 3 . Saboteur 1 | . . . . . . 1 . Grunt 48 | . 10 1 6 2 . 29 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Protector 1 | . . . . . . 1 . Sentry 14 | . . 1 3 2 2 5 1 Hunter 4 | . . . 2 . . 1 1 Programmer 4 | . . . . . . 4 . Cobbler 1 | . . 1 . . . . . Subdweller 12 | . . 12 . . . . . Best Kill Streak 8 | 2 3 4 7 2 4 8 1 Combat Bots Only 7 | . 3 4 5 1 1 7 1 Max Kills in Single Turn 2 | 1 1 2 2 1 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . . . 2 . Melee 1 | . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Hostile Shots Fired 839 | . 58 60 135 3 2 343 238 Missed 252 | . 19 22 18 . 1 116 76 Damage Taken 9720 | . 415 714 1741 232 33 3887 2698 Core 1593 | . 100 145 119 . 15 212 1002 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 2 | . . . 2 . . . . Ignored by Resistances 33 | . . . . . . . 33 Regen/Repaired (Parts) 371 | . 28 . . 114 . 229 . Core Remaining (%) 63 | 100 . 2 . . 75 75 . Volleys Fired 311 | 5 49 50 48 23 7 109 20 Largest 4 | 2 2 2 3 3 3 4 4 Hottest 321 | 40 78 119 144 198 203 257 321 Shots Fired 736 | 10 88 91 126 53 14 322 32 Gun 307 | 10 76 . 79 13 5 116 8 Cannon 426 | . 12 89 47 40 9 205 24 Launcher 3 | . . 2 . . . 1 . Special . | . . . . . . . . Kinetic 332 | 10 88 65 106 . 2 57 4 Thermal 324 | . . 24 20 40 7 205 28 Explosive 3 | . . 2 . . . 1 . Electromagnetic 77 | . . . . 13 5 59 . Robot Hit Streak 24 | 4 16 17 22 11 10 24 14 Robot Miss Streak 3 | 1 3 1 2 3 1 3 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 505 | 8 58 62 88 30 20 221 18 Core Hits 247 | 3 24 27 32 21 11 124 5 Critical Kills 5 | . . . . . . 5 . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 14 | . 1 1 . . . 12 . Burn 4 | . . . . . . 4 . Meltdown 5 | . . . . . . 5 . Destroy 2 | . 1 . . . . 1 . Blast 3 | . . 1 . . . 2 . Melee Attacks 11 | . . . . . 9 1 1 Impact . | . . . . . . . . Slashing 11 | . . . . . 9 1 1 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13571 | 87 936 1463 1864 882 792 6786 761 Guns 4073 | 87 770 . 933 255 90 1793 145 Cannons 7794 | . 165 1349 778 529 112 4286 575 Explosions 1062 | . . 114 151 94 . 703 . Melee 564 | . . . . . 564 . . Ramming 78 | . 1 . 2 4 26 4 41 Kinetic 4423 | 87 935 941 1343 . 21 1017 79 Thermal 7015 | . . 408 430 623 91 4822 641 Explosive 212 | . . 114 . . . 98 . Electromagnetic 1279 | . . . 89 255 90 845 . Impact . | . . . . . . . . Slashing 564 | . . . . . 564 . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 4 4 5 6 Average Corruption 4 | . . . . 3 4 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 103 | . . . . 24 35 44 . Message Errors 17 | . . . . 6 3 8 . Matter Fused 22 | . . . . 6 7 9 . Heat Flow Errors 14 | . . . . 3 5 6 . Energy Discharges 11 | . . . . 4 4 3 . Parts Rejected 2 | . . . . . 1 1 . Parts Fused 3 | . . . . 1 1 1 . Data Loss (minor) 14 | . . . . 2 8 4 . Data Loss (major) 8 | . . . . . 4 4 . Misfires 4 | . . . . 1 1 2 . Alerts 4 | . . . . . 1 3 . Weapon Failures 4 | . . . . 1 . 3 . Overload Shots 36 | . . . . . . 18 18 Effects 1 | . . . . . . . 1 Heat Surge 1 | . . . . . . . 1 Overflow Damage 370 | . 4 35 55 11 155 110 . Projectiles 120 | . 4 . 20 11 . 85 . Explosions 95 | . . 35 35 . . 25 . Melee 155 | . . . . . 155 . . Knockbacks 26 | . . 9 6 . . 10 1 Impact 2 | . . . . . . 1 1 Kinetic 22 | . . 9 5 . . 8 . Secondary 2 | . . . 1 . . 1 . Self-Inflicted Damage 279 | . . 29 56 73 . 121 . Shots 8 | . . 1 2 2 . 3 . Rammed 20 | . 1 . 2 3 5 2 7 Targets Rammed 23 | . 1 . 3 3 6 2 8 Kicked . | . . . . . . . . Crushed 3 | . . . 1 . 1 . 1 Highest Temperature 583 | . 36 447 583 189 224 427 361 Average Temperature 118 | . 8 113 189 71 71 118 123 Received Heat Transfer 3100 | . 177 654 378 75 18 1345 453 Effects 19 | . . 3 12 . . 4 . Shutdowns 4 | . . 1 3 . . . . Energy Bleed 3 | . . 1 1 . . 1 . Interference 9 | . . . 7 . . 2 . Damage (minor) 3 | . . 1 1 . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . 1 1 2 . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . . . 5 . Combat Hostiles 5 | . . . . . . 5 . Parts Melted 28 | . . 3 1 . 1 19 4 Heat Transferred 10284 | . . 555 581 1064 148 7189 747 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . . . 2 2 . 6 . Alert | -11 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Peak Influence 1477 | 10 185 . 246 588 195 1477 826 Initial 718 | . 6 . . 37 190 381 718 Average 368 | 6 62 . 137 375 86 830 669 Maximum Alert Level 4 | . . . 1 2 . 4 3 Low Security (%) 49 | 100 100 . 73 14 100 . . Level 1 10 | . . . 26 22 . 10 . Level 2 19 | . . . . 62 . 26 35 Level 3 14 | . . . . . . 38 64 Level 4 5 | . . . . . . 23 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 35 | . 3 . 2 5 . 20 5 Investigation 11 | . 2 . 2 . . 4 3 Extermination 4 | . . . . . . 3 1 Reinforcement 10 | . 1 . . 3 . 5 1 Assault 4 | . . . . . . 4 . Garrison 6 | . . . . 2 . 4 . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . 1 . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Distress Signals 15 | . 2 . 2 3 . 7 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 190 | . 22 22 18 19 3 79 27 Peak Tracking Total 14 | . 6 6 4 3 2 9 14 Tactical Retreats 7 | . . 2 . 1 . 1 3 Traps | -11 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Traps Triggered 3 | . . . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . 1 . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 1 1 . . . Machines | -11 -10 -10 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Machines Disabled 15 | . 1 . 3 5 . 5 1 Max in Single Turn 2 | . 1 . 2 1 . 2 1 Garrison Access 3 | . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Machines Accessed 44 | . 7 . 3 9 12 9 4 Terminals 25 | . 4 . 2 6 6 4 3 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . . 1 . 2 . Recycling Units 11 | . 2 . . 1 6 2 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 3 | . . . 1 1 . . 1 Total Hacks 119 | . 23 . 10 22 30 23 11 Successful 56 | . 11 . 6 13 13 8 5 Failed 63 | . 12 . 4 9 17 15 6 Catastrophic 19 | . 3 . 3 2 3 5 3 Database Lockouts . | . . . . . . . . Manual 32 | . 2 . 2 10 10 5 3 Terminals 79 | . 13 . 8 18 20 12 8 Fabricators . | . . . . . . . . Repair Stations 10 | . 3 . . 2 . 5 . Recycling Units 23 | . 7 . . 1 10 5 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 6 | . . . 2 1 . . 3 Terminal Hacks 25 | . 6 . 4 6 3 3 3 Part Schematic 1 | . . . . . . 1 . Robot Schematic 1 | . . . . 1 . . . Prototype ID Bank 3 | . 2 . . . 1 . . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 2 | . . . . 1 . . 1 Terminal Index 1 | . . . . 1 . . . Alert Level 2 | . . . . 1 1 . . Unreport Threat 3 | . 2 . . . . . 1 Locate Traps 1 | . 1 . . . . . . Transport Status 1 | . . . 1 . . . . Hauler Manifests 2 | . . . 1 . 1 . . Registered Components 1 | . . . 1 . . . . Zone Layout 5 | . . . 1 1 . 2 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 3 . . 2 . 1 . Scan Component 4 | . 2 . . 1 . 1 . Repair 2 | . 1 . . 1 . . . Recycling Unit Hacks 12 | . 1 . . 1 7 3 . Report Inventory 8 | . . . . 1 6 1 . Retrieve Components 4 | . 1 . . . 1 2 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . Seal Access 2 | . . . 1 1 . . . Unauthorized Hacks 11 | . 1 . 1 3 3 1 2 Terminals 11 | . 1 . 1 3 3 1 2 Assimilate 2 | . . . 1 . . . 1 Botnet 9 | . 1 . . 3 3 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 34 | . 7 . 3 5 8 8 3 Full Trace Events 19 | . 2 . 2 1 7 4 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . Time 58 | . 32 . . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 23 | . 10 . . . 2 11 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . Machine Destruction 2 | . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 6 | . . . . . 6 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Total Allies 20 | . . . 1 11 6 . 2 Largest Group 16 | . . . 1 11 16 16 2 Highest-Rated Group 273 | . . . 10 273 273 254 62 Highest-Rated Ally 100 | . . . 10 100 100 29 31 Total Orders 4 | . . . . 2 . 2 . EXPLORE 4 | . . . . 2 . 2 . Ally Attacks 156 | . . . . 44 16 87 9 Total Damage 3371 | . . . . 1955 220 1090 106 Kills 39 | . . . . 26 2 11 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches 6 | . . . . 4 . 2 . Drone Recoveries 2 | . . . . 2 . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Turns Passed 10831 | 33 1664 2164 1175 1421 1527 2223 624 Spaces Moved 5224 | 8 668 1201 539 551 808 1074 375 Core 66 | . . . . . . . 66 Treads 4841 | 8 668 1201 268 551 808 1074 263 Legs 3 | . . . 1 . . . 2 Wheels 270 | . . . 270 . . . . Hover . | . . . . . . . . Flight 44 | . . . . . . . 44 Fastest Speed 35 | 160 160 160 120 160 165 145 35 Average Speed 166 | 160 160 163 171 225 168 154 125 Slowest Speed 360 | 160 160 240 360 250 250 165 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 2 87 74 35 96 95 30 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . 4 . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched 6 | . . 6 . . . . . Spaces Dug 17 | . . 2 2 . . 4 9 Terrain Destroyed 169 | . . 13 14 15 . 114 13 Melee 2 | . . . . . . 1 1 Projectile 58 | . . 2 8 5 . 31 12 AOE 109 | . . 11 6 10 . 82 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Total 6740 | 19 1178 1318 698 686 948 1403 490 Wait 840 | . 422 37 53 49 72 146 61 Move 5204 | 7 667 1200 538 550 807 1073 362 Hop 6 | . . . . . . . 6 Pick Up 70 | 1 15 12 12 16 . 12 2 Fast Attach 52 | 1 4 2 13 10 2 13 7 Attach 34 | . 1 1 7 1 1 15 8 Detach 27 | . 1 1 3 4 2 10 6 Swap 35 | 2 5 4 6 9 1 7 1 Drop 89 | 3 13 11 15 20 4 15 8 Fire 311 | 5 49 50 48 23 7 109 20 Melee 11 | . . . . . 9 1 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 23 | . 1 . 3 3 6 2 8 Escape Stasis . | . . . . . . . . Rewire 37 | . . . . . 37 . . Trap 1 | . . . . 1 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 327 | -10/Materials | Identified exit to Materials 327 | -10/Materials | Discovered new exit (range 15) 748 | -10/Materials | Repaired Hvy. Assault Rifle 1676 | -10/Materials | Discovered new exit (range 6) 1698 | -10/Materials | Entered Subcaves 1970 | -10/Subcaves | Learned location of Storage (-8) 2355 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2358 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2560 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2564 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2839 | -10/Subcaves | Core integrity fell below 50% 3379 | -10/Subcaves | Learned location of Zion (-7) 3379 | -10/Subcaves | Met a Zionite searching for "candidates" 3507 | -10/Subcaves | Core integrity fell below 20% 3560 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3692 | -10/Subcaves | Discovered new exit (range 14) 3862 | -10/Subcaves | Entered Materials 3862 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3865 | -8/Materials | Discovered new exit (range 7) 4179 | -8/Materials | Discovered new exit (range 9) 4234 | -8/Materials | Lost 5 parts (1p2n1u1w) 4525 | -8/Materials | Discovered new exit (range 11) 4744 | -8/Materials | Build established: Scavenger-Gunner 4964 | -8/Materials | Identified exit to Factory 5035 | -8/Materials | Identified exit to Storage 5037 | -8/Materials | Entered Storage 5059 | -8/Storage | Met 01-MTF 5223 | -8/Storage | Garrison activated, responded to threat 5636 | -8/Storage | Build established: Gunner 5638 | -8/Storage | Discovered exit to Factory (range 60) 5695 | -8/Storage | Garrison activated, responded to threat 5972 | -8/Storage | Discovered new exit (range 5) 6018 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6018 | -8/Storage | Identified exit to Recycling 6305 | -8/Storage | Repaired Lrg. Storage Unit 6326 | -8/Storage | Build established: Commander-Gunner 6458 | -8/Storage | Entered Recycling 6458 | -8/Recycling | Accompanied by 11 allies (01-MTF) 6463 | -8/Recycling | 01-MTF left 6489 | -8/Recycling | Found Scrap Engine 6685 | -8/Recycling | Build established: Commander-Mutant 7009 | -8/Recycling | Discovered new exit (range 11) 7099 | -8/Recycling | Build established: Commander-Gunner 7985 | -8/Recycling | Entered Factory 7985 | -6/Factory | Accompanied by 16 allies 7985 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8335 | -6/Factory | Search patrols dispatched 8450 | -6/Factory | Lost 4 allies 8484 | -6/Factory | Lost 3 allies 8528 | -6/Factory | Lost 5 allies 8596 | -6/Factory | Discovered new exit (range 7) 8635 | -6/Factory | Lost 3 allies 8706 | -6/Factory | Discovered new exit (range 4) 8812 | -6/Factory | Build established: Gunner 9199 | -6/Factory | Garrison activated, responded to threat 9671 | -6/Factory | Garrison activated, responded to threat 9735 | -6/Factory | First assault squad dispatched 9758 | -6/Factory | Destroyed 7 combat bots 9764 | -6/Factory | Lost 3 parts (1p1u1w) 10208 | -6/Factory | Entered another Factory area 10208 | -5/Factory | Evolved 2 slots: Utility x2 10449 | -5/Factory | Spotted B-75 Beast 10512 | -5/Factory | Build established: Scavenger-Skirmisher 10627 | -5/Factory | Identified exit to Upper Caves 10627 | -5/Factory | Identified exit to Extension 10708 | -5/Factory | Allied Derelicts emerged from ambush trap array 10764 | -5/Factory | Released all parts (6) 10792 | -5/Factory | Lost 3 parts (1n1u1w) 10799 | -5/Factory | Core integrity fell below 50% 10814 | -5/Factory | Core integrity fell below 20% 10832 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- corruption cleaned. 10810_ Penetrated by Slug. 10810_ Reflective Plating destroyed. 10810_ P-70 Sage suffers critical hit (Destroy). 10812_ W-25 Informer sends out distress signal. 10812_ Imp. VSS Leg destroyed. 10813_ U-05 Engineer builds a Wall. 10813_ S-27 Virus destroyed. 10813_ Imp. VSS Leg destroyed. 10813_ Penetrated by Slug. 10814_ Acquired VTOL Module. 10816_ Slug penetrates Wall. 10816_ Reflective Plating destroyed. 10818_ Imp. VSS Leg destroyed. 10821_ Connecting with Terminal... 10821_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. 10831_ K-01 Serf destroyed. 10831_ VTOL Module destroyed. 10832_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????+ / ! #?????? | | ????????????????????????????# #### % ! ##?????? | | ????????????????????????????## ##??# #??????? | | ?????????????????????????????# #???########??????? | | ???????????????????????#+#?### ###? #????????? | | ??????????????????????## ### # ] #????????? | | ??????????????????????# "" # #????????? | | ??????????????????????+ "T + !#????????? | | ?????????????????????H# # #????????? | | ??????????????????????# ## # #????????? | | ??????????????????????# p########?######????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# pg#??????????????????????? | | ??????????????????????# s#??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????########??#* #??????????????????????? | | ????????????? ??#% #??????????????????????? | | ?????????????? ?#= ###########????????????? | | ?????????????""""""" ?# # ! #????????????? | | ?????????????? # # ?????????????? | | ????????????"""""""" # # ??????????????? | | ?????????+ + # """ ""???????????????? | | ?????????# "" # + """ ""???????????????? | | ?????????# "" # # """ ""???????????????? | | ?????????? T"?# # #????????????? | | ????????????? ""?# @# #????????????? | | ????????????? ! "??# ###########????????????? | | ?????????????? ??# #??????????????????????? | | ???????????????####???# #??????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????? Y ??????????????????????? | | ??????????????????? #?????????????????????? | | ??????????????????#### #?????????????????????? | | ?????????????????????# #####?????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 20 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Adv. Medium Treads | -6/Factory | Hacked Robot Schematics ------------------ A-02 Transporter | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherImpactPerforator Manual? 0 Play Time 02:16:00 Cumulative 53.9 hours Start 2024.04.10 @ 18:22:52 End 2024.04.10 @ 22:32:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7539660-5193-48a6-8b25-c6fb26b91772