Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 00:59:45 Player: Artackni Result: Destroyed by T6-QDW(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (434) 434 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2349 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 236/250 System Corruption 0% Temperature Cool (12) Movement Walking (170) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Overtuned Titanium Leg Wheel > --- UTILITY (2) ------ Large Storage Unit Makeshift Hacking Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (15) --- Light Nuclear Core Overtuned Titanium Leg Arachnoskeleton Compact Wheel Scrap Suit Cloaking Device Makeshift Hacking Suite Improved EM Pulse Cannon Improved Grenade Launcher CPS Tube (2) Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Large Storage Unit Makeshift Hacking Suite > --- WEAPON ----------- Improved Datajack Power Sword > --- INVENTORY -------- Light Nuclear Core Arachnoskeleton Compact Wheel Scrap Suit Cloaking Device EM Pulse Cannon Improved EM Pulse Cannon Overtuned Barrage Gun Improved Grenade Launcher CPS Tube Vortex Trap DRS Beacon [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Hover Unit Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Backup Plating I Weapon Hammer Energy Gun Subdweller Laser Ballistic Cannon Light Cannon Impact Weapon Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | . 15 3 8 Power 3 | . 2 1 . Engine 2 | . 1 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 10 | . 5 1 4 Treads 1 | . 1 . . Leg 6 | . 2 . 4 Wheel 2 | . 1 1 . Hover 1 | . 1 . . Flight . | . . . . Utility 5 | . 4 . 1 Device 2 | . 2 . . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 8 | . 4 1 3 Energy Gun 3 | . 2 1 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 7 | . 2 4 1 Power 1 | . . 1 . Propulsion 3 | . 1 2 . Utility . | . . . . Weapon 3 | . 1 1 1 Highest Loss Streak 4 | . 1 4 1 To Critical Strikes . | . . . . Average Backups 10 | . 4 9 12 Power 1 | . 1 1 1 Propulsion 2 | . 1 4 2 Utility 2 | . 1 3 3 Weapon 3 | . . 1 4 Tool/Special . | . . . . Unused Backups 16 | . . . 16 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 6 | . . . 6 Weapon 4 | . . . 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 96 | . 86 97 99 Engine 11 | . 6 6 14 Core 2 | . 5 7 . Treads 1 | . 4 7 . Leg 13 | . 13 6 14 Wheel 12 | . 5 14 14 Device 13 | . 13 14 12 Storage 11 | . 1 14 14 Processor 1 | . 5 . . Energy Gun 4 | . 6 5 4 Ballistic Cannon 3 | . 11 6 . Impact Weapon 10 | . 6 14 11 Slashing Weapon 1 | . . . 2 Special Melee Weapon 6 | . . . 9 Peak Build Rating 26 | . 10 11 26 Average Rating 14 | . 7 9 17 On Entrance 5 | . . 10 11 Avg Prop Armor Cover (%) 9 | . 11 11 9 Naked Turns 8 | . 8 . . Heaviest Build 32 | . 31 32 32 Greatest Support 20 | 3 20 10 19 Greatest Overweight (x) 3 | . 3 3 3 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 12 | 5 5 15 15 Most Carried 15 | . 11 11 15 Average Carried 11 | . 4 10 14 Final Capacity 15 | 5 15 15 15 Final Carried 15 | . 11 11 15 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 616 | 200 296 . 120 Remotely . | . . . . Salvage Created 710 | . 645 34 31 Parts 44 | . 37 3 4 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 13 | . 11 1 1 Melee 4 | . 3 . 1 Guns 4 | . 4 . . Cannons 3 | . 3 . . Classes Destroyed 8 | . 6 1 1 Worker 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Recycler 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 8 | . 8 . . Subdweller 1 | . . 1 . Federalist 1 | . . . 1 Best Kill Streak 4 | . 4 1 1 Combat Bots Only 3 | . 3 1 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 95 | . 56 24 15 Missed 21 | . 16 5 . Hits 74 | . 40 19 15 Projectile 74 | . 40 19 15 Damage Taken 944 | . 422 382 140 Core 250 | . 117 81 52 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 42 | . 42 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 42 | . 42 . . Largest 2 | . 2 . . Hottest 80 | . 80 . . Shots Fired 60 | . 60 . . Gun 31 | . 31 . . Cannon 29 | . 29 . . Launcher . | . . . . Special . | . . . . Kinetic 29 | . 29 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 31 | . 31 . . Robot Hit Streak 19 | . 19 . . Robot Miss Streak 4 | . 4 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 65 | . 49 12 4 Core Hits 19 | . 18 . 1 Critical Kills 4 | . 4 . . Critical Parts Destroyed 4 | . 2 2 . Critical Strikes 9 | . 7 2 . Corrupt 1 | . 1 . . Smash 8 | . 6 2 . Melee Attacks 48 | . 20 22 6 Impact 42 | . 20 22 . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks 10 | . 7 . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1393 | . 1129 233 31 Guns 290 | . 290 . . Cannons 212 | . 212 . . Explosions . | . . . . Melee 891 | . 627 233 31 Ramming . | . . . . Kinetic 212 | . 212 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 290 | . 290 . . Impact 860 | . 627 233 . Slashing 31 | . . . 31 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 231 | . 176 55 . Projectiles . | . . . . Explosions . | . . . . Melee 231 | . 176 55 . Knockbacks 7 | . 4 3 . Impact 4 | . 1 3 . Kinetic 3 | . 3 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 115 | . 115 . . Average Temperature 45 | . 45 . . Received Heat Transfer 240 | . 180 . 60 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . 3 1 . Combat Hostiles 2 | . 1 1 . Parts Fried 5 | . 4 1 . Impact Corruptions 12 | . 10 2 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | . 60 . . Initial . | . . . . Average 19 | . 19 . . Influence Increases 328 | . 328 . . Destroy 0b10 Robot/C 220 | . 220 . . Destroy 0b10 Robot/NC 30 | . 30 . . Destroy Leader 44 | . 44 . . Successful Hack 17 | . 17 . . Disable Machine 15 | . 15 . . Destroy Structure 2 | . 2 . . Influence Decreases 328 | . 314 14 . Entered New Map 7 | . . 7 . Time Decay 301 | . 294 7 . Lost Part 20 | . 20 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 21 2 8 Peak Tracking Total 5 | . 5 2 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 15 | . 5 1 9 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 71 | . 15 1 55 Successful 66 | . 10 1 55 Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 61 | . 5 1 55 Record 54 | . . . 54 Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Transport Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Proto ID Catalog 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked 3 | . . . 3 Non-combat . | . . . . Combat 3 | . . . 3 Robot Hacks Applied 3 | . . . 3 parse_system 3 | . . . 3 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 4054 | . 924 485 2645 Sensors 4051 | . 921 485 2645 ECM 3 | . 3 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 4353 | 15 979 485 2874 Spaces Moved 2721 | 29 665 315 1712 Core 102 | 29 73 . . Treads . | . . . . Legs 1235 | . 223 . 1012 Wheels 1313 | . 298 315 700 Hover 71 | . 71 . . Flight . | . . . . Fastest Speed 50 | 50 50 110 110 Average Speed 143 | 50 100 123 165 Slowest Speed 200 | 50 200 125 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 3 73 24 81 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 8 | . . . 8 Spaces Dug 1 | . 1 . . Terrain Destroyed 1 | . 1 . . Melee 1 | . 1 . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 3026 | 28 872 370 1756 Wait 140 | . 111 29 . Move 2718 | 28 664 314 1712 Hop . | . . . . Pick Up 23 | . 9 1 13 Fast Attach 17 | . 14 1 2 Attach 3 | . . 3 . Detach 4 | . 4 . . Swap 12 | . 5 . 7 Drop 19 | . 3 . 16 Fire 42 | . 42 . . Melee 48 | . 20 22 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 320 | -10/Materials | Repaired EM Pulse Gun 428 | -10/Materials | Discovered new exit (range 13) 587 | -10/Materials | Discovered new exit (range 16) 693 | -10/Materials | Discovered new exit (range 16) 995 | -10/Materials | Entered Subcaves 996 | -10/Subcaves | Approached by a straggling Scientist 1169 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1169 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1197 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1199 | -10/Subcaves | Core integrity fell below 50% 1274 | -10/Subcaves | Lost 4 parts (1p2n1w) 1314 | -10/Subcaves | Discovered new exit (range 14) 1343 | -10/Subcaves | Visited 4L-MR0's lab 1357 | -10/Subcaves | Found Arachnoskeleton 1480 | -10/Subcaves | Entered Scraptown 1513 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1618 | -8/Scraptown | Visited Comm Corps 1693 | -8/Scraptown | Visited Symbiants 1733 | -8/Scraptown | Visited UFD Registry 1742 | -8/Scraptown | Visited Bundlers 1853 | -8/Scraptown | Visited Fellowship of the Rings 1893 | -8/Scraptown | Visited Cave Peace 1987 | -8/Scraptown | Visited Spacefarers 2089 | -8/Scraptown | Visited Awakened 3021 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3027 | -8/Scraptown | Learned location of Warlord (-4) 3057 | -8/Scraptown | Discovered new exit (range 5) 3691 | -8/Scraptown | Registered with UFD as "Hellskull" 3759 | -8/Scraptown | Visited Science Guys 3872 | -8/Scraptown | Visited Derelict Rescue Squad 3879 | -8/Scraptown | Found DRS Beacon 3913 | -8/Scraptown | Visited Scrap Suit Storage 3954 | -8/Scraptown | Received an X-ray algorithm 3997 | -8/Scraptown | Met Optimus 3997 | -8/Scraptown | Accepted into 0bPrime 4054 | -8/Scraptown | Visited Research Penetration Think Tank 4087 | -8/Scraptown | Visited Abandonware Association 4101 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 4101 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 4104 | -8/Scraptown | Civil war broke out across Scraptown 4184 | -8/Scraptown | Lost 6 allies 4207 | -8/Scraptown | Found Scrap Suit 4226 | -8/Scraptown | Core integrity fell below 20% 4278 | -8/Scraptown | Identified exit to Factory 4354 | -8/Scraptown | Destroyed by T6-QDW(j) with Overtuned Pulse Rifle Last Messages --------------- 04223_ Penetrated by Bolt. 04237_ OZ-4UR(j): "Don't throw away your lives for a pipe dream!" 04246_ Acquired 20 matter. 04248_ Dropped Titanium Leg. 04255_ Acquired 10 matter. 04260_ Acquired Ovr. Titanium Leg. 04262_ Acquired Wheel. 04263_ Dropped EM Pulse Cannon. 04267_ Acquired Mak. Hacking Suite. 04270_ Acquired 20 matter. Optimus: You really should get out of here Hellskull. Scraptown is unimportant, the mission is important. Take the northeast exit, it's probably the safer route. Loading 1 Scraptown exit... 04305_ Imp. Datajack destroyed. 04308_ HZ-QKB(g) destroyed. 04330_ 9O-QI1(j) destroyed. 04351_ Dropped Ovr. Barrage Gun. 04353_ Acquired 10 matter. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ????????????????#??????##=*##???#??