Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.16 @ 18:55:12 Player: Plonker Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (29) 145 Value Destroyed (1163) 1163 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 5241 Bonus ------- Follower Combat Kills 93 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Makeshift Power Source Neutrino Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Recoil Stabilizer ECM Suite Improved Medium Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Minigun Tearclaws > --- INVENTORY -------- Deuterium Engine Nuclear Core Makeshift Power Source Carbon-fiber Leg Improved Targeting Computer Target Analyzer ECM Suite Hardened Light Armor Plating Makeshift Light Armor Plating Assault Rifle Heavy Assault Rifle Gauss Rifle [Rating: 48] Favorites ----------- Power Nuclear Core Engine Makeshift Power Source Power Core Nuclear Core Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Minigun Energy Cannon Particle Cannon Ballistic Gun Minigun Impact Weapon Hammer Slashing Weapon Tearclaws Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . . . . 1 . . 1 Utility 4 | . . . 1 . 1 1 . . 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 59 | 6 3 . 2 . 16 3 10 1 18 Power 11 | 1 . . 1 . 3 . 2 1 3 Engine 6 | 1 . . 1 . 1 . 1 . 2 Core 5 | . . . . . 2 . 1 1 1 Reactor . | . . . . . . . . . . Propulsion 13 | 2 1 . . . 4 . 2 . 4 Treads . | . . . . . . . . . . Leg 4 | . . . . . . . . . 4 Wheel 8 | 2 . . . . 4 . 2 . . Hover 1 | . 1 . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 2 . 1 . 3 2 3 . 7 Device 5 | . . . . . 1 1 2 . 1 Storage 4 | 1 2 . . . . . 1 . . Processor 3 | . . . . . 1 . . . 2 Hackware . | . . . . . . . . . . Protection 7 | . . . 1 . 1 1 . . 4 Artifact . | . . . . . . . . . . Weapon 16 | 2 . . . . 6 1 3 . 4 Energy Gun . | . . . . . . . . . . Energy Cannon 2 | . . . . . 2 . . . . Ballistic Gun 10 | 2 . . . . 2 . 2 . 4 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . Slashing Weapon 2 | . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 42 | . . . 1 . 12 1 3 3 22 Power 10 | . . . 1 . 2 . 1 1 5 Propulsion 9 | . . . . . 4 . . 1 4 Utility 14 | . . . . . 2 1 1 . 10 Weapon 9 | . . . . . 4 . 1 1 3 Highest Loss Streak 8 | . . . 1 . 5 1 2 2 8 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 2 3 9 10 10 6 6 9 11 8 Power 1 | . 1 1 1 1 . . 1 2 1 Propulsion 2 | . 2 4 4 4 2 2 1 1 1 Utility 3 | . . 1 2 2 1 2 4 5 3 Weapon 1 | . . 1 2 3 1 1 2 3 1 Tool/Special . | . . . . . . . . . . Unused Backups 3 | . . 2 . . . . 1 . . Power 1 | . . 1 . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 82 | . 85 100 87 88 89 86 84 84 62 Engine 6 | . 14 14 12 11 8 . 3 7 4 Core 7 | . . . . . 5 15 10 7 5 Wheel 14 | . 28 28 22 22 16 15 12 15 3 Device 12 | . . . . . 4 10 19 23 13 Storage 13 | . 14 28 22 22 18 15 10 7 6 Processor 2 | . . . . . 9 3 . . 4 Protection 5 | . . . 9 11 3 2 7 7 6 Energy Cannon 2 | . . . . . 5 15 2 . . Ballistic Gun 12 | . 28 28 22 22 16 . 7 7 13 Slashing Weapon 2 | . . . . . . 1 6 7 . Peak Build Rating 48 | 6 7 8 12 11 16 25 48 48 48 Average Rating 28 | 3 6 7 10 11 13 19 41 46 34 On Entrance 16 | . 6 7 8 11 11 16 25 48 33 Naked Turns . | . . . . . . . . . . Heaviest Build 107 | 14 21 21 35 30 38 44 93 93 107 Greatest Support 71 | 26 26 26 26 26 32 20 40 38 71 Greatest Overweight (x) 30 | 1 1 . 1 1 1 2 4 2 30 Average Overweight (x) 1 | . . . . 1 . 1 1 2 2 Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 20 20 20 Average Capacity 13 | 6 9 10 10 10 10 10 13 20 20 Most Carried 17 | 5 8 10 10 10 10 7 12 12 17 Average Carried 8 | 2 3 9 9 10 6 6 9 11 8 Final Capacity 20 | 8 10 10 10 10 10 10 20 20 20 Final Carried 12 | 1 7 10 10 10 5 7 12 11 . Class Distribution -------------------- 47% | Mutant 27% | Derelict-Mutant 8% | Scavenger-Mutant 7% | Gunner 5% | Derelict-Gunner 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 1268 | 239 . 106 164 . 225 61 197 . 276 Remotely . | . . . . . . . . . . Salvage Created 1368 | . . 106 209 . 349 65 276 . 363 Parts 83 | . . 8 18 . 24 1 17 . 15 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 15 3 . Prevented 2 | . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 26 | . . 2 4 . 6 1 5 . 8 Melee 1 | . . . . . . . 1 . . Guns 23 | . . 2 4 . 5 . 4 . 8 Cannons 2 | . . . . . 1 1 . . . Classes Destroyed 8 | . . 1 1 . 2 . 2 . 2 Worker 1 | . . . . . . . . . 1 Builder 1 | . . . . . 1 . . . . Tunneler 1 | . . . . . 1 . . . . Swarmer 3 | . . . . . . . . . 3 Grunt 14 | . . . 1 . 5 . 4 . 4 Sentry 7 | . . 2 3 . 1 1 . . . Programmer 1 | . . . . . . . . . 1 Decomposer 1 | . . . . . . . 1 . . Thief 1 | . . . . . . . 1 . . Best Kill Streak 4 | . . 2 2 . 2 1 3 . 4 Combat Bots Only 3 | . . 2 2 . 2 1 3 . 3 Max Kills in Single Turn 2 | . . 1 1 . 1 1 1 . 2 Gunslinging 1 | . . . . . . . . . 1 Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Hostile Shots Fired 640 | . 1 19 31 . 120 42 59 30 338 Missed 162 | . . 7 11 . 21 18 21 9 75 Hits 478 | . 1 12 20 . 99 24 38 21 263 Melee 31 | . . . . . . . 5 . 26 Projectile 447 | . 1 12 20 . 99 24 33 21 237 Critical Strikes 19 | . . . . . 1 . 1 1 16 Damage Taken 6525 | . 9 136 234 . 1099 121 438 297 4191 Core 1272 | . . 24 46 . 217 20 71 36 858 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1815 | . 3 38 62 . 309 44 129 82 1148 Core Remaining (%) 83 | 100 . 90 . 88 60 . . 81 . Volleys Fired 105 | . . 7 9 . 33 5 18 1 32 Largest 3 | . . 2 2 . 3 2 2 1 3 Hottest 128 | . . 40 40 . 128 128 50 25 73 Shots Fired 201 | . . 14 18 . 76 10 21 1 61 Gun 182 | . . 14 18 . 67 . 21 1 61 Cannon 19 | . . . . . 9 10 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 182 | . . 14 18 . 67 . 21 1 61 Thermal 19 | . . . . . 9 10 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 26 | . . 11 18 . 26 11 25 3 14 Robot Miss Streak 2 | . . . 2 . 1 . 1 . 1 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . . . 1 . . . . . 2 Max Gunslinging Chain 1 | . . . 1 . . . . . 1 Shots Hit Robots 187 | . . 11 16 . 67 10 30 2 51 Core Hits 72 | . . 4 8 . 23 3 14 . 20 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . . 1 Destroy 1 | . . . . . . . . . 1 Melee Attacks 15 | . . . . . 1 . 13 1 . Impact 1 | . . . . . 1 . . . . Slashing 14 | . . . . . . . 13 1 . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3055 | . . 137 208 . 919 190 553 25 1023 Guns 2343 | . . 137 200 . 694 . 288 15 1009 Cannons 315 | . . . . . 125 190 . . . Explosions . | . . . . . . . . . . Melee 345 | . . . . . 70 . 265 10 . Ramming 52 | . . . 8 . 30 . . . 14 Kinetic 2343 | . . 137 200 . 694 . 288 15 1009 Thermal 315 | . . . . . 125 190 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 70 | . . . . . 70 . . . . Slashing 275 | . . . . . . . 265 10 . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 10 Average Corruption 4 | . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . . . . . 6 Message Errors 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 18 | . . . 4 . 14 . . . . Shots . | . . . . . . . . . . Rammed 11 | . . . 1 . 5 . . . 5 Targets Rammed 18 | . . . 1 . 5 . . . 12 Kicked 7 | . . . . . . . . . 7 Crushed . | . . . . . . . . . . Highest Temperature 498 | . . 2 32 . 271 366 137 54 498 Average Temperature 119 | . . 2 16 . 129 195 54 20 134 Received Heat Transfer 2829 | . 6 54 99 . 792 36 87 117 1638 Effects 11 | . . . . . 2 1 . . 8 Shutdowns 5 | . . . . . . 1 . . 4 Interference 6 | . . . . . 2 . . . 4 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . 3 . . . Heat Transferred 629 | . . . . . 259 370 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 72 | . 5 72 71 23 55 44 . . 66 Initial 23 | . . . 7 23 . . . . . Average 13 | . . 32 16 6 15 6 . . 13 Influence Increases 807 | . 5 122 141 . 190 74 90 . 185 Destroy 0b10 Robot/C 560 | . . 80 100 . 120 20 80 . 160 Destroy 0b10 Robot/NC 15 | . . . . . 10 . . . 5 Destroy Leader 110 | . . 10 40 . 30 10 10 . 10 Allied During Kill 2 | . . 1 1 . . . . . . Successful Hack 49 | . 5 . . . . 44 . . . Disable Machine 9 | . . . . . . . . . 9 Destroy Structure 2 | . . 1 . . . . . . 1 Lose Combat Pursuer 60 | . . 30 . . 30 . . . . Influence Decreases 807 | . 5 100 92 71 190 74 90 . 185 Entered New Map 63 | . . . 15 48 . . . . . Time Decay 550 | . 5 100 47 23 105 70 90 . 110 Lost Part 174 | . . . 10 . 85 4 . . 75 Lost Ally 20 | . . . 20 . . . . . . Squads Dispatched 3 | . . . . . 2 . . 1 . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . . Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 2 | . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | . 1 5 8 . 14 1 9 11 19 Peak Tracking Total 9 | . 1 2 4 . 5 1 3 9 8 Tactical Retreats 11 | . . 1 . . 4 . 3 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered 3 | . . . . . . . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 1 | . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 3 | . 2 . . . . 1 . . . Terminals 3 | . 2 . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 14 | . 10 . . . . 4 . . . Successful 12 | . 9 . . . . 3 . . . Failed 2 | . 1 . . . . 1 . . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 14 | . 10 . . . . 4 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 9 . . . . 3 . . . Record 6 | . 6 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Security Status 1 | . . . . . . 1 . . . Recall Investigation 1 | . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 1 . . . . . . Highest-Rated Group 41 | . . 41 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . 8 3 . . . . . . Total Damage 192 | . . 149 43 . . . . . . Kills 3 | . . 2 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Active Infowar (turns) 2416 | . . . . . 199 349 1255 198 415 ECM 2416 | . . . . . 199 349 1255 198 415 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 3528 | 43 152 201 174 113 393 349 1255 198 650 Spaces Moved 2634 | 40 151 194 139 108 246 323 977 148 308 Core 19 | 17 . . . . . . . . 2 Treads . | . . . . . . . . . . Legs 45 | . . . . . . . . . 45 Wheels 2570 | 23 151 194 139 108 246 323 977 148 261 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 105 95 95 105 120 120 Average Speed 113 | 79 92 90 102 105 107 101 117 120 150 Slowest Speed 1550 | 100 95 90 105 105 115 110 145 130 1550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 4 26 34 14 26 32 8 79 23 13 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . . 7 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total 2926 | 50 165 207 151 107 312 336 1048 165 385 Wait 31 | . . . . . . . 9 15 7 Move 2625 | 39 150 193 138 107 245 322 976 147 308 Hop . | . . . . . . . . . . Pick Up 54 | 5 8 5 1 . 11 5 12 . 7 Fast Attach 5 | 2 . . 1 . . . 2 . . Attach 54 | 4 4 . 1 . 16 3 7 1 18 Detach 2 | . 2 . . . . . . . . Swap 2 | . . . . . . . 2 . . Drop 14 | . 1 2 . . 1 1 9 . . Fire 105 | . . 7 9 . 33 5 18 1 32 Melee 15 | . . . . . 1 . 13 1 . Ram 12 | . . . 1 . 5 . . . 6 Kick 7 | . . . . . . . . . 7 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 12) 44 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 14) 196 | -10/Materials | Entered Mines 308 | -10/Mines | Learned Materials stockpile data 311 | -10/Mines | Build established: Mutant 329 | -10/Mines | Discovered new exit (range 12) 397 | -10/Mines | Entered Materials 397 | -9/Materials | Accompanied by 1 ally 397 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 402 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 530 | -9/Materials | Discovered new exit (range 10) 571 | -9/Materials | Entered Mines 675 | -9/Mines | Discovered new exit (range 5) 684 | -9/Mines | Entered Materials 684 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 899 | -8/Materials | Lost 5 parts (1p1n1u2w) 984 | -8/Materials | Discovered new exit (range 6) 1046 | -8/Materials | Lost 4 parts (1p1n2w) 1058 | -8/Materials | Discovered new exit (range 16) 1077 | -8/Materials | Entered Factory 1077 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1388 | -7/Factory | Discovered new exit (range 16) 1426 | -7/Factory | Entered Lower Caves 1447 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1582 | -7/Lower Caves | Learned Factory emergency access door positions 1623 | -7/Lower Caves | Encountered a Warlord checkpoint 1815 | -7/Lower Caves | Found DCF Scrap (14 items) 2340 | -7/Lower Caves | Build established: Derelict-Mutant 2662 | -7/Lower Caves | Discovered new exit (range 9) 2681 | -7/Lower Caves | Entered another Lower Caves area 2692 | -7/Lower Caves | Discovered new exit (range 13) 2780 | -7/Lower Caves | Encountered a Warlord checkpoint 2855 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2879 | -7/Lower Caves | Entered Factory 2879 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3211 | -6/Factory | Found Hvy. Reactive Plating 3213 | -6/Factory | Found Hvy. Reactive Plating 3321 | -6/Factory | Lost 8 parts (2p2n3u1w) 3410 | -6/Factory | Lost 5 parts (2p1n2u) 3490 | -6/Factory | Core integrity fell below 50% 3493 | -6/Factory | System corruption reached 10% 3519 | -6/Factory | Core integrity fell below 20% 3523 | -6/Factory | Lost 8 parts (1p1n4u2w) 3529 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03473_ G-50 Soldier unfolds itself. <x3> 03474_ Gauss Rifle destroyed. 03475_ K-01 Serf collects debris. 03477_ Slammed into K-01 Serf. 03478_ K-01 Serf collects debris. 03484_ Mak. Light Armor Plating destroyed. 03486_ Slammed into G-67 Veteran. 03488_ K-01 Serf cleans the Construction Platform. 03489_ ECM Suite destroyed. 03489_ Imp. Targeting Computer destroyed. 03489_ System corrupted by crushing effect (+1). <x2> 03491_ K-01 Serf cleans the Construction Platform. 03492_ Fission Core destroyed. 03492_ System corrupted by crushing effect (+4). 03495_ System corrupted: Component data lost. 03509_ Slammed into G-67 Veteran. 03516_ Slammed into G-50 Soldier. <x2> Map ----- +----------------------------------------------------+ | #?????# # """ """ ###########+###### | | #?????# # | | #?????#########! | | #?????????? 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""""""" %%############?# #???? | | ???????? #????????????# #???? | | ???????? wk #????????????# #???? | | ?????????########## #????????????# #???? | | ??????????????????# ############## #???? | | ??????????????????# % #???? | | ???????????" + = #???? | | ???????????" # + ""? | | ???????????Y ?????# # "" | | ??????????????????# #???" | | ??????????????????#########+############ #???? | | ???????????????????????????????????????? #???? | | ???????????????????????????????????????? #???? | | ???????????????????????????????????????? #???? | | ???????????????????????????????????????? #???? | | ???????????????????????????????????????? #???? | | ????????????????????????????????????????? #???? | | ?????????????????????????????????????????#/###???? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 700 Resistance: KI 60 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberTacticalMace Manual? 0 Play Time 00:45:08 Cumulative 41.4 hours Start 2025.05.16 @ 18:10:36 End 2025.05.16 @ 18:55:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 0 Adventurer 37 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 607f4833-9d4b-4e91-a897-46598070ba24