Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 19:23:42 Player: kite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2661) 2661 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (929) 929 TOTAL SCORE: 7145 Bonus ------- High Alert Combat Kills 324 Follower Combat Kills 105 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 277/550 Matter 295/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg VSS Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Katana Katana > --- INVENTORY (15) --- Light Nuclear Core VSS Leg VSS Leg VSS Leg 0b10 Alert Chip Improved Light Armor Plating Improved Light Armor Plating Heavy Missile Launcher Heavy Missile Launcher Hammer Hammer Katana Katana Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Titanium Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Heavy Missile Launcher Katana Katana > --- INVENTORY -------- Nuclear Core VSS Leg VSS Leg VSS Leg VSS Leg Large Matter Pod 0b10 Alert Chip Light Armor Plating Heavy Missile Launcher Hammer Hammer Hammer Katana Katana Katana [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 59 | 8 7 . 1 . 25 11 7 Power 6 | 1 1 . . . 1 1 2 Engine 3 | 1 1 . . . . . 1 Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 20 | 2 . . . . 11 4 3 Treads 3 | 2 . . . . 1 . . Leg 17 | . . . . . 10 4 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 3 2 . . . 6 5 2 Device 4 | 2 . . . . 2 . . Storage 2 | 1 1 . . . . . . Processor 3 | . . . . . 1 1 1 Hackware 1 | . 1 . . . . . . Protection 8 | . . . . . 3 4 1 Artifact . | . . . . . . . . Weapon 15 | 2 4 . 1 . 7 1 . Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 3 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . 1 . . . 3 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 3 | . . . . . 3 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 18 | . 2 . . . 5 4 7 Power 3 | . 1 . . . . 1 1 Propulsion 9 | . . . . . 4 1 4 Utility 4 | . . . . . 1 2 1 Weapon 2 | . 1 . . . . . 1 Highest Loss Streak 6 | . 2 . . . 2 1 6 To Critical Strikes . | . . . . . . . . Average Backups 11 | 2 7 8 9 10 14 14 14 Power . | . . . . . . . . Propulsion 2 | . 2 2 2 2 1 5 4 Utility 2 | . 1 1 1 2 3 1 2 Weapon 5 | . 3 4 5 5 7 7 7 Tool/Special . | . . . . . . . . Unused Backups 23 | . 2 . . . 10 2 9 Power . | . . . . . . . . Propulsion 4 | . . . . . 2 1 1 Utility 5 | . . . . . . 1 4 Weapon 12 | . 2 . . . 6 . 4 Tool/Special 2 | . . . . . 2 . . Average Slot Usage (%) 98 | . 99 100 100 100 96 99 98 Engine 7 | . 13 14 14 14 2 . 1 Core 3 | . . . . . 6 9 7 Treads 15 | . 28 28 28 28 6 . . Leg 15 | . . . . . 28 35 35 Storage 11 | . 14 14 14 14 9 9 9 Processor 3 | . . . . . 3 8 12 Hackware 7 | . 13 14 14 14 2 . . Protection 3 | . . . . . 6 8 5 Energy Gun 1 | . 6 . . . . . . Ballistic Gun 11 | . 21 28 18 28 . . . Impact Weapon 3 | . . . . . 4 8 8 Slashing Weapon 9 | . . . . . 20 18 18 Peak Build Rating 35 | 9 10 9 10 11 35 34 31 Average Rating 18 | 5 9 9 9 10 24 30 28 On Entrance 13 | . 7 9 9 10 11 31 31 Avg Prop Armor Cover (%) 9 | . . . . . 9 . . Naked Turns . | . . . . . . . . Heaviest Build 51 | 12 27 27 27 27 51 41 37 Greatest Support 58 | 40 40 40 40 40 58 56 51 Greatest Overweight (x) 1 | . . . . . 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 15 Most Carried 15 | 5 8 9 10 11 15 15 15 Average Carried 11 | 2 7 8 9 10 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 5 8 9 10 11 15 15 14 Class Distribution -------------------- 66% | Mutant 33% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -8/Garrison Gladiator | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1344 | 171 448 19 . 18 351 287 50 Remotely . | . . . . . . . . Salvage Created 2242 | 12 240 116 . 18 996 664 196 Parts 144 | 6 21 11 . 6 60 34 6 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 3 | . 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 60 | . 11 3 . . 28 15 3 Melee 22 | . . . . . 12 8 2 Guns 11 | . 8 3 . . . . . AOE 20 | . 3 . . . 13 4 . Classes Destroyed 13 | 1 3 1 . . 6 2 . Worker 3 | . . . . . 2 . 1 Builder 3 | . . . . . 2 . 1 Tunneler 3 | 1 . . . 1 1 . . Hauler 1 | . . . . . 1 . . Recycler 3 | . . 1 . . 2 . . Operator 2 | . 2 . . . . . . Swarmer 28 | . 9 3 . . 12 4 . Grunt 14 | . 2 . . . 6 4 2 Brawler 3 | . . . . . 3 . . Duelist 1 | . . . . . . 1 . Protector 1 | . . . . . 1 . . Sentry 12 | . . . . . 6 5 1 Hunter 1 | . . . . . . 1 . Best Kill Streak 7 | 1 3 4 . 1 7 4 2 Combat Bots Only 6 | . 3 3 . . 6 4 2 Max Kills in Single Turn 4 | 1 3 1 . 1 4 4 1 Gunslinging . | . . . . . . . . Exploded 4 | . 3 . . . 3 4 . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 268 | . 69 8 . . 110 52 29 Missed 69 | . 19 1 . . 35 10 4 Hits 199 | . 50 7 . . 75 42 25 Melee 17 | . . . . . 2 3 12 Projectile 182 | . 50 7 . . 73 39 13 Critical Strikes 12 | . 2 . . . 2 3 5 Damage Taken 2823 | . 428 100 . . 902 701 692 Core 374 | . 74 27 . . 96 85 92 Absorbed by Shields 152 | . . . . . 128 24 . Redirected to Shielding 2 | . . . . . . 2 . Ignored by Resistances 6 | . . . . . 6 . . Core Remaining (%) 79 | 100 . . . 59 . . . Volleys Fired 59 | 1 37 5 . 2 11 3 . Largest 2 | 2 2 2 . 2 2 1 . Hottest 60 | 60 60 40 . 40 40 39 . Shots Fired 103 | 2 72 10 . 4 12 3 . Gun 89 | 2 71 10 . 4 2 . . Cannon . | . . . . . . . . Launcher 14 | . 1 . . . 10 3 . Special . | . . . . . . . . Kinetic 68 | 1 51 10 . 4 2 . . Thermal . | . . . . . . . . Explosive 14 | . 1 . . . 10 3 . Electromagnetic 21 | 1 20 . . . . . . Robot Hit Streak 10 | 1 10 5 . 5 2 . . Robot Miss Streak 6 | . 6 2 . . 1 . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 178 | 1 36 4 4 3 78 39 13 Core Hits 75 | 1 15 4 . 1 38 13 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 8 | . . . . . 3 3 2 Critical Strikes 19 | . . . . . 11 4 4 Smash 8 | . . . . . 3 3 2 Sever 11 | . . . . . 8 1 2 Melee Attacks 200 | . . . 4 . 100 76 20 Impact 81 | . . . . . 29 39 13 Slashing 115 | . . . . . 71 37 7 Piercing . | . . . . . . . . Sneak Attacks 23 | . . . 4 . 14 2 3 Combat Hostiles 3 | . . . . . . 2 1 Follow-up Attacks 26 | . . . . . 16 7 3 Damage Inflicted 6835 | 15 525 80 . 39 4156 1546 474 Guns 541 | 15 393 80 . 39 14 . . Cannons . | . . . . . . . . Explosions 1897 | . 132 . . . 1504 261 . Melee 4393 | . . . . . 2638 1285 470 Ramming 4 | . . . . . . . 4 Kinetic 415 | . 282 80 . 39 14 . . Thermal . | . . . . . . . . Explosive 1897 | . 132 . . . 1504 261 . Electromagnetic 126 | 15 111 . . . . . . Impact 1607 | . . . . . 630 633 344 Slashing 2786 | . . . . . 2008 652 126 Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . . 9 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Message Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 707 | . 30 . . . 352 209 116 Projectiles . | . . . . . . . . Explosions 164 | . 30 . . . 64 70 . Melee 543 | . . . . . 288 139 116 Knockbacks 11 | . . . . . 4 4 3 Impact 10 | . . . . . 4 4 2 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 34 | . . . . . . 34 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 40 | 20 40 . . . 18 . . Average Temperature 14 | 15 17 . . . 8 . . Received Heat Transfer 685 | . 36 . . . 330 220 99 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 10 | . . . . . 4 4 2 Combat Hostiles 8 | . . . . . 3 4 1 Parts Fried 15 | . . . . . 6 3 6 Impact Corruptions 20 | . . . . . 10 6 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 4 | . . . . . 2 4 2 Low Security (%) 66 | 100 100 100 . 100 68 . 29 Level 1 4 | . . . . . 11 5 7 Level 2 18 | . . . . . 20 45 63 Level 3 8 | . . . . . . 43 . Level 4 1 | . . . . . . 5 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1131 | . 125 70 . 5 591 1131 551 Initial 551 | . . . . . . 384 551 Average 221 | . 37 7 . . 156 696 394 Influence Increases 2296 | 5 319 75 . 5 970 787 135 Destroy 0b10 Robot/C 1260 | . 220 60 . . 540 360 80 Destroy 0b10 Robot/NC 95 | 5 10 5 . 5 45 10 15 Destroy Leader 224 | . 40 10 . . 122 20 32 Allied During Kill 17 | . . . . . . 17 . Successful Hack 45 | . . . . . 4 35 6 Select Force Hacks 30 | . 30 . . . . . . Disable Machine 120 | . 15 . . . 60 45 . Anti-Garrison Action 200 | . . . . . . 200 . Destroy Structure 140 | . 4 . . . 79 55 2 Lose Combat Pursuer 165 | . . . . . 120 45 . Influence Decreases 2150 | 5 319 75 . 5 379 247 1120 Entered New Map 787 | . . . . . . 207 580 Time Decay 883 | 5 309 75 . 5 339 . 150 Lost Part 160 | . 10 . . . 40 40 70 Lost Ally 20 | . . . . . . . 20 Purge Threat 300 | . . . . . . . 300 Squads Dispatched 11 | . 2 . . . 6 . 3 Investigation 3 | . 1 . . . 1 . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 1 . 1 Assault 1 | . . . . . 1 . . Garrison 4 | . . . . . 3 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 9 | . 2 . . . 4 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 14 3 . . 39 20 7 Peak Tracking Total 6 | . 4 3 . . 6 5 3 Tactical Retreats 8 | . . . . . 5 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 4 | . . . . . 1 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 13 | . 1 . . . 4 8 . Max in Single Turn 2 | . 1 . . . 2 2 . Garrison Relay 4 | . . . . . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 16 | . 2 1 1 1 3 3 5 Terminals 10 | . 1 . . . 2 3 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 32 | . 4 1 1 1 6 5 14 Successful 16 | . 2 1 1 1 3 3 5 Failed 16 | . 2 . . . 3 2 9 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 17 | . 4 . 1 . 5 . 7 Terminals 23 | . 3 . . . 5 5 10 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . . 1 . 4 Terminal Hacks 9 | . . 1 1 1 . 3 3 Open Door 3 | . . 1 . 1 . 1 . Emergency Access Points 1 | . . . . . . 1 . Alert Level 1 | . . . . . . . 1 Unreport Threat 2 | . . . . . . . 2 Garrison Registry 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 6 | . 2 . . . 2 . 2 Terminals 5 | . 1 . . . 2 . 2 Assimilate 2 | . . . . . 1 . 1 Botnet 3 | . 1 . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 . . . 3 2 5 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . 4 . . . . Non-combat 3 | . . . 3 . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 4 | . . . 4 . . . . parse_system 4 | . . . 4 . . . . Relay Couplers Released 17 | . . . . . . 17 . Machine Destruction 17 | . . . . . . 17 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . . . . . 3 . Largest Group 2 | . . . . . . 2 1 Highest-Rated Group 45 | . . . . . . 45 20 Highest-Rated Ally 34 | . . . . . . 34 20 Initial Warlord ECA Mod 6 | . . . . . . . 6 Total Orders 1 | . . . . . . 1 . ROAM 1 | . . . . . . 1 . Ally Attacks 18 | . . . . . . 8 10 Total Damage 499 | . . . . . . 305 194 Kills 6 | . . . . . . 4 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 204 | 33 39 . . . . . 132 Terrain 7 | 7 . . . . . . . Seismic 65 | 26 39 . . . . . . Machine Analysis 132 | . . . . . . . 132 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 5419 | 118 1253 646 519 215 1352 997 319 Spaces Moved 2985 | 64 695 385 312 131 611 564 223 Core 3 | 3 . . . . . . . Treads 1639 | 61 695 385 312 131 55 . . Legs 1343 | . . . . . 556 564 223 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 90 97 Average Speed 143 | 154 160 160 160 160 150 106 106 Slowest Speed 240 | 160 160 160 160 160 240 107 112 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 3 93 70 64 34 47 72 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 16 | . . . . . 11 3 2 Terrain Destroyed 108 | . 3 . . . 88 15 2 Melee 10 | . . . . . 5 3 2 Projectile . | . . . . . . . . AOE 98 | . 3 . . . 83 12 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 3772 | 77 773 405 329 133 915 858 282 Wait 376 | . 18 15 11 . 130 181 21 Move 2979 | 63 694 384 311 130 611 563 223 Hop . | . . . . . . . . Pick Up 57 | 5 9 1 1 1 27 7 6 Fast Attach 25 | 7 . . . . 11 4 3 Attach 13 | . 2 . . . 5 4 2 Detach 2 | . . . . . 1 1 . Swap 34 | 1 6 . 2 . 15 7 3 Drop 56 | . 7 . . . 31 9 9 Fire 59 | 1 37 5 . 2 11 3 . Melee 151 | . . . 4 . 73 60 14 Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis 6 | . . . . . . 6 . Rewire 13 | . . . . . . 13 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Discovered new exit (range 11) 893 | -10/Materials | Discovered new exit (range 16) 1055 | -10/Materials | Discovered new exit (range 7) 1119 | -10/Materials | Discovered new exit (range 15) 1372 | -10/Materials | Entered Mines 1448 | -10/Mines | Discovered new exit (range 14) 1553 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1593 | -10/Mines | Learned Materials emergency access door positions 1627 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1839 | -10/Mines | Discovered new exit (range 12) 1878 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1938 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1938 | -10/Mines | Discovered new exit (range 5) 1973 | -10/Mines | Learned Materials stockpile data 2018 | -10/Mines | Entered Exiles 2057 | -10/Exiles | Met 8R-AWN 2084 | -10/Exiles | Met EX-HEX 2129 | -10/Exiles | Met EX-BIN 2150 | -10/Exiles | Aligned with FarCom system 2151 | -10/Exiles | Given EX-Vault access code 2199 | -10/Exiles | Opened EX-Vault 2210 | -10/Exiles | Found 0b10 Alert Chip 2243 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2403 | -10/Exiles | Met EX-DEC 2505 | -10/Exiles | Discovered new exit (range 14) 2537 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2537 | -10/Exiles | Entered Mines 2546 | -9/Mines | Met a Derelict bent on vengeance 2686 | -9/Mines | Learned location of 1 exit from Proximity Caves 2715 | -9/Mines | Discovered new exit (range 10) 2732 | -9/Mines | Found the Drone Emporium 2739 | -9/Mines | Found Prototype Device 2752 | -9/Mines | Entered Materials 2752 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2759 | -8/Materials | Identified Thief Drone Bay 3212 | -8/Materials | Build established: Gladiator 3534 | -8/Materials | Discovered new exit (range 16) 3812 | -8/Materials | Build established: Mutant 3885 | -8/Materials | Discovered new exit (range 9) 3952 | -8/Materials | First assault squad dispatched 4104 | -8/Materials | Identified exit to Garrison 4104 | -8/Materials | Entered Garrison 4188 | -8/Garrison | Triggered checkpoint 4312 | -8/Garrison | Garrison Relay disabled 4376 | -8/Garrison | Triggered checkpoint 4460 | -8/Garrison | Build established: Gladiator 4538 | -8/Garrison | Triggered checkpoint 4578 | -8/Garrison | Triggered checkpoint 4647 | -8/Garrison | Discovered new exit (range 70) 4647 | -8/Garrison | Discovered new exit (range 64) 4647 | -8/Garrison | Discovered new exit (range 21) 4647 | -8/Garrison | Discovered new exit (range 86) 4664 | -8/Garrison | Garrison Relay disabled 4862 | -8/Garrison | Garrison Relay disabled 4877 | -8/Garrison | Rescued a captive Derelict 4878 | -8/Garrison | Rescued a captive Derelict 4993 | -8/Garrison | Garrison Relay disabled 5030 | -8/Garrison | Triggered checkpoint 5101 | -8/Garrison | Entered Materials 5101 | -8/Materials | Accompanied by 1 ally 5308 | -8/Materials | Discovered new exit (range 4) 5403 | -8/Materials | Garrison activated, responded to threat 5420 | -8/Materials | Self-destructed Last Messages --------------- effect. 05400_ G-47 Trooper knocked back. 05403_ Katana follow-up attack on G-47 Trooper. 05403_ G-47 Trooper Aluminum Leg severed. 05403_ G-47 Trooper calls for garrison reinforcements. 05403_ ALERT: Activating Garrison Access M001. 05404_ B-36 Bruiser emerges from the garrison. 05404_ L-31 Rogue emerges from the garrison. 05405_ Carbon-fiber Leg destroyed. 05409_ Kicked G-47 Trooper. 05410_ Imp. Light Armor Plating severed. 05411_ Katana follow-up attack on G-47 Trooper. 05412_ Melee Analysis Suite destroyed. 05412_ System corrupted by crushing effect (+5). 05412_ Aluminum Leg destroyed. 05418_ 9JN|FLHEVIHB:I&QRWR9P#YL/EZAGLNTIWDETB 05418_ Hammer destroyed. 05418_ System corrupted by crushing effect (+4). 05420_ Cld. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????#?????????# #??# | | ???????????????????????? ??????T??# #??# ##### | | ???????????????????????# #????????# #??###+###???? | | ???????????????????????# #????????# #??? =????? | | ???????????????????????# #????????# #? ??? | | ???????????????????????# ########## ## """ """ #?? | | ???????????????????????# # ## ## """ """ #?? | | ???????????????????????# # """"" ## ## """ """ #?? | | ???????????????????? ??# # ""T"" ## ## #?? | | ???????????????????? ??# + ## ## ! ]] #?? | | ???????????????????? ??# # ## #?? ] ???? | | ???????????????????# ### #######+## #????###?????? | | ???????????????????# # #???# #????????????? | | ???????????????????# # #???# #????????????? | | ???????????????????# # < #???# #????????????? | | ???????????Y???????# # #???# #????????????? | | ???????????????????# # #???# ????????????? | | ???????????????????# ###### ???????????? | | ???????????????????# # + ??????????? | | ???????????????????# # "" #### ?????????? | | ???????????????????# + T" #??# ????????? | | ???????????????????# # "" #??#! !#???????? | | ???????????????????# = # #???#!!!!##???????? | | ???????????????????# %= ######????#####????????? | | ??????????????????##+###g######????????????"Y"???? | | ?????????????????##! =%@ * #????????????"""???? | | ?????????????????#%! bl #??????????????????? | | ?????????????????##[ #??????????????????? | | ??????????????????# " " #??????????????????? | | ??????????????????#[!] "G" #??????????????????? | | ??????????????????# !] """ #??????????????????? | | ??????????????????#!]] #??????????????????? | | ??????????????????#############??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultThrusterCloak Manual? 0 Play Time 00:26:33 Cumulative 423.8 hours Start 2026.07.06 @ 18:44:43 End 2026.07.06 @ 19:23:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 387 Rogue 387 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/2/1/0/0/0/0/0/1 Lore% 61 Gallery% 68 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccd9b1c0-3ffb-463d-9c58-dee1cf0bd626