Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 15:49:42 Player: Triffids Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1001) 1001 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2831 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 211/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Aluminum Leg Seismic Detector Autogun Minigun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Deuterium Engine Aluminum Leg Seismic Detector Autogun Minigun [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Heat Sink Processor Signal Interpreter Protection Propulsion Shielding Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 30 | 6 3 13 8 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads . | . . . . Leg 8 | 2 . 3 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 5 1 Device 6 | 1 1 3 1 Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 9 | 2 1 2 4 Energy Gun 1 | 1 . . . Energy Cannon 2 | . . 1 1 Ballistic Gun 5 | 1 . 1 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . . 2 11 Power 2 | . . 1 1 Propulsion 3 | . . . 3 Utility 4 | . . 1 3 Weapon 4 | . . . 4 Highest Loss Streak 10 | . . 1 10 To Critical Strikes . | . . . . Average Backups 4 | 2 4 4 4 Power . | 1 1 . 1 Propulsion . | . . . . Utility . | . 1 . 1 Weapon 2 | 1 2 2 1 Tool/Special . | . . . . Unused Backups 9 | . 4 3 2 Power 4 | . 1 2 1 Propulsion 1 | . 1 . . Utility 1 | . 1 . . Weapon 3 | . 1 1 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 99 95 72 Engine 10 | . 14 11 6 Leg 24 | . 28 22 26 Device 15 | . 14 18 14 Processor 7 | . . 10 9 Protection 9 | . 13 11 2 Energy Gun 5 | . 13 2 . Energy Cannon 6 | . . 7 11 Ballistic Gun 10 | . 14 11 3 Peak Build Rating 25 | 6 7 18 25 Average Rating 11 | 4 6 13 18 On Entrance 7 | . 6 7 18 Naked Turns . | . . . . Heaviest Build 22 | 10 11 21 22 Greatest Support 60 | 20 20 30 60 Greatest Overweight (x) 4 | . . 4 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 759 | 275 121 308 55 Remotely . | . . . . Salvage Created 1321 | 51 256 655 359 Parts 75 | 8 20 31 16 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 4 12 8 Guns 17 | . 4 8 5 Cannons 7 | . . 4 3 Classes Destroyed 8 | 1 4 2 1 Tunneler 3 | 2 1 . . Hauler 1 | . 1 . . Recycler 2 | . . 2 . Watcher 4 | . 2 2 . Swarmer 7 | . 2 3 2 Grunt 11 | . 2 6 3 Duelist 3 | . . . 3 Sentry 3 | . . 3 . Best Kill Streak 6 | 1 3 6 5 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 203 | . 14 46 143 Missed 70 | . 6 18 46 Hits 133 | . 8 28 97 Melee 9 | . . . 9 Projectile 124 | . 8 28 88 Critical Strikes 6 | . . 1 5 Damage Taken 2040 | . 81 387 1572 Core 659 | . 6 101 552 Absorbed by Shields . | . . . . Redirected to Shielding 31 | . 12 19 . Core Remaining (%) 90 | 100 97 74 . Volleys Fired 93 | 5 28 39 21 Largest 2 | 2 2 2 2 Hottest 112 | 60 100 100 112 Shots Fired 180 | 10 55 77 38 Gun 139 | 10 54 54 21 Cannon 38 | . . 21 17 Launcher . | . . . . Special 3 | . 1 2 . Kinetic 90 | 5 27 37 21 Thermal 3 | . 1 2 . Explosive . | . . . . Electromagnetic 87 | 5 27 38 17 Robot Hit Streak 12 | 5 6 12 12 Robot Miss Streak 5 | 1 4 5 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 115 | 7 30 51 27 Core Hits 46 | 3 10 19 14 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . 2 1 Destroy 1 | . . . 1 Corrupt 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2089 | 86 491 907 605 Guns 1283 | 86 390 450 357 Cannons 592 | . . 389 203 Explosions 211 | . 101 65 45 Melee . | . . . . Ramming 3 | . . 3 . Kinetic 893 | 47 165 324 357 Thermal 211 | . 101 65 45 Explosive . | . . . . Electromagnetic 982 | 39 225 515 203 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 1 4 Average Corruption 1 | . . 1 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Message Errors 1 | . . 1 . Matter Fused 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 25 | . . 25 . Projectiles 10 | . . 10 . Explosions 15 | . . 15 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 53 | . . 25 28 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 70 | 20 30 40 70 Average Temperature 21 | 17 16 13 29 Received Heat Transfer 717 | . 42 117 558 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 1 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | . 100 100 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 88 | 100 100 100 43 Level 1 11 | . . . 56 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 243 | 5 55 195 243 Initial 67 | . . 13 67 Average 93 | 1 24 118 162 Influence Increases 988 | 10 190 412 376 Destroy 0b10 Robot/C 480 | . 80 240 160 Destroy 0b10 Robot/NC 50 | 10 20 20 . Destroy Leader 120 | . 26 64 30 Successful Hack 17 | . 12 5 . Disable Machine 60 | . 30 30 . Anti-Garrison Action 150 | . . . 150 Destroy Structure 21 | . 7 8 6 Lose Combat Pursuer 90 | . 15 45 30 Influence Decreases 775 | 10 157 285 323 Entered New Map 113 | . . 20 93 Time Decay 542 | 10 157 255 120 Lost Part 120 | . . 10 110 Squads Dispatched 6 | . 1 2 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 9 19 22 Peak Tracking Total 13 | . 2 4 13 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 2 2 1 Max in Single Turn 1 | . 1 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 3 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 11 2 . Successful 9 | . 7 2 . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 5 1 . Terminals 12 | . 10 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 1 . Terminals 3 | . 2 1 . Botnet 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 966 | 10 364 374 218 Sensors 591 | . 164 263 164 Seismic 375 | 10 200 111 54 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1274 | 72 373 572 257 Spaces Moved 787 | 45 216 337 189 Core 84 | 16 . 1 67 Treads . | . . . . Legs 703 | 29 216 336 122 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 113 | 95 120 121 95 Slowest Speed 250 | 120 120 250 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 40 37 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 19 | . 7 6 6 Melee . | . . . . Projectile 1 | . . 1 . AOE 18 | . 7 5 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 985 | 62 274 426 223 Wait 36 | . 18 15 3 Move 784 | 44 215 336 189 Hop . | . . . . Pick Up 21 | 7 5 8 1 Fast Attach 8 | 3 1 2 2 Attach 8 | 3 . 3 2 Detach . | . . . . Swap 20 | . 3 12 5 Drop 14 | . 4 10 . Fire 93 | 5 28 39 21 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 11) 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Utility x2 828 | -9/Materials | Discovered new exit (range 6) 996 | -9/Materials | Discovered new exit (range 9) 1011 | -9/Materials | Identified exit to Materials 1018 | -9/Materials | Entered another Materials area 1018 | -8/Materials | Evolved 2 slots: Propulsion x2 1242 | -8/Materials | Core integrity fell below 50% 1259 | -8/Materials | Core integrity fell below 20% 1259 | -8/Materials | Discovered new exit (range 15) 1266 | -8/Materials | Identified exit to Factory 1275 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01234_ G-47 Trooper suffers critical hit (Destroy). 01234_ Destroyed Aluminum Leg. 01234_ G-47 Trooper destroyed. 01235_ Slug penetrates Wall. 01238_ Imp. Sensor Array destroyed. 01240_ Critical hit (Burn: +37). 01241_ Slug penetrates Wall. 01242_ Critical hit (Burn: +37). 01243_ G-47 Trooper destroyed. 01247_ Slug penetrates Wall. 01249_ Prc. Assault Rifle destroyed. 01249_ System corrupted by crushing effect (+4). 01250_ Slug penetrates Wall. 01251_ Prc. Assault Rifle destroyed. 01254_ K-01 Serf collects debris. 01259_ EXIT=FOUND 01266_ EXIT=IDENTIFIED: FACTORY 01268_ U-05 Engineer builds a Door. 01269_ Slug penetrates W-25 Informer. 01275_ Slug penetrates G-47 Trooper. 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