Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.12 @ 02:22:18 Player: Officer C4 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (667) 667 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5247 Bonus ------- None Cogmind --------- Core Integrity 942/1150 Matter 151/300 Energy 53/100 System Corruption 10% Temperature Cool (88) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System Improved Transmission Jammer > --- WEAPON (3) ------- Long-range Proton Cannon > --- INVENTORY (4) ---- Improved Cooling System Advanced Thermal Shield Improved System Restoration Module Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Improved Transmission Jammer Advanced Thermal Shield > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon > --- INVENTORY -------- Improved Cooling System Advanced Thermal Shield Improved System Restoration Module Long-range Proton Cannon [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 3 | . . . 1 1 . . 1 Propulsion 6 | . . 2 1 . 1 1 1 Utility 2 | . . . . 1 . 1 . Weapon 1 | . . . . . 1 . . Parts Attached 72 | 6 10 3 11 13 10 5 14 Power 15 | 1 1 . 5 2 3 . 3 Engine 9 | 1 1 . 4 . 3 . . Core 3 | . . . 1 2 . . . Reactor 3 | . . . . . . . 3 Propulsion 28 | 2 2 2 2 4 5 4 7 Treads . | . . . . . . . . Leg 6 | 2 2 2 . . . . . Wheel . | . . . . . . . . Hover 2 | . . . . . 2 . . Flight 20 | . . . 2 4 3 4 7 Utility 11 | 1 1 . 1 4 1 1 2 Device 7 | . . . 1 2 1 1 2 Storage 2 | 1 1 . . . . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 18 | 2 6 1 3 3 1 . 2 Energy Gun 5 | 1 1 1 2 . . . . Energy Cannon 3 | . 1 . . . . . 2 Ballistic Gun 9 | 1 4 . 1 2 1 . . Ballistic Cannon 1 | . . . . 1 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 39 | . 4 . 9 2 9 4 11 Power 6 | . . . 2 . 3 . 1 Propulsion 20 | . 2 . 4 . 4 3 7 Utility 5 | . . . . 1 2 . 2 Weapon 8 | . 2 . 3 1 . 1 1 Highest Loss Streak 5 | . 4 . 5 5 5 2 5 Average Slot Usage (%) 64 | . 96 90 63 36 63 23 37 Engine 7 | . 13 11 11 . 7 . . Leg 14 | . 27 34 19 . . . . Hover 1 | . . . . . 5 5 . Flight 6 | . . . 6 13 15 4 18 Device 4 | . . . . 3 13 11 12 Storage 11 | . 27 22 10 . . . . Energy Gun 4 | . 7 10 8 . . . . Energy Cannon 2 | . 2 11 3 . . . 1 Ballistic Gun 7 | . 16 . 1 6 12 1 . Naked Turns . | . . . . . . . . Heaviest Build 38 | 13 30 31 36 20 29 4 38 Greatest Support 40 | 20 20 40 40 20 37 28 30 Greatest Overweight (x) 7 | 1 1 1 1 1 1 1 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 4 4 4 4 Average Capacity 7 | 5 11 12 8 4 4 4 4 Most Carried 12 | 5 12 12 12 4 4 4 4 Average Carried 6 | 2 7 11 8 3 3 2 3 Final Capacity 12 | 6 12 12 4 4 4 4 4 Final Carried 12 | 5 11 12 4 4 3 3 4 Class Distribution -------------------- 55% | Mutant 31% | Scavenger-Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 847 | 284 192 30 32 59 . 183 67 Remotely . | . . . . . . . . Salvage Created 930 | 125 611 . 54 66 . . 74 Parts 63 | 5 42 . 3 9 . . 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 25 | . 16 . 4 4 . . 1 Guns 20 | . 16 . 4 . . . . Cannons 5 | . . . . 4 . . 1 Classes Destroyed 7 | 2 4 . 1 . . . . Worker 1 | . 1 . . . . . . Tunneler 2 | 2 . . . . . . . Recycler 3 | 1 2 . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 16 | . 9 . 3 4 . . . Grunt 7 | . 7 . . . . . . Hunter 2 | . . . 1 . . . 1 Best Kill Streak 5 | 2 5 . 3 4 . . 1 Combat Bots Only 5 | . 5 . 3 4 . . 1 Max Kills in Single Turn 2 | 1 2 . 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 4222 | . 869 . 847 557 745 433 771 Core 1176 | . 189 . 149 165 186 279 208 Absorbed by Shields 5 | . . . . . 5 . . Core Remaining (%) 74 | 100 24 100 72 76 78 72 . Volleys Fired 123 | 8 51 1 31 11 2 15 4 Largest 3 | 2 2 1 2 1 3 1 2 Hottest 162 | 60 80 63 63 39 69 23 162 Shots Fired 171 | 11 86 1 35 11 6 15 6 Gun 146 | 11 82 1 31 . 6 15 . Cannon 25 | . 4 . 4 11 . . 6 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 111 | 8 67 . 4 11 6 15 . Thermal 43 | . 11 1 31 . . . . Explosive . | . . . . . . . . Electromagnetic 17 | 3 8 . . . . . 6 Robot Hit Streak 13 | 2 13 . 5 7 11 6 4 Robot Miss Streak 12 | 1 4 1 8 12 1 3 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 107 | 6 55 . 20 7 5 10 4 Core Hits 50 | 4 29 . 6 4 1 3 3 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1637 | 76 616 . 371 146 96 184 148 Guns 1155 | 76 480 . 337 . 78 184 . Cannons 398 | . 70 . 34 146 . . 148 Explosions 66 | . 66 . . . . . . Melee . | . . . . . . . . Ramming 18 | . . . . . 18 . . Kinetic 817 | 35 360 . 14 146 78 184 . Thermal 536 | . 179 . 357 . . . . Explosive . | . . . . . . . . Electromagnetic 266 | 41 77 . . . . . 148 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 2 . 10 Average Corruption 1 | . . . . . 1 . 10 Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 45 | . 36 . . . 9 . . Shots 1 | . 1 . . . . . . Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 240 | . 48 16 240 2 36 . 165 Average Temperature 77 | . 15 12 135 1 17 . 101 Received Heat Transfer 813 | . 228 . 99 54 258 135 39 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 3 . . . . Heat Transferred 1126 | . 348 . 778 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 390 | 15 334 121 220 266 390 331 285 Initial 188 | . 9 106 50 91 130 188 161 Average 154 | 6 138 114 94 174 229 210 213 Maximum Alert Level 1 | . 1 . 1 1 1 1 1 Low Security (%) 62 | 100 61 100 89 46 43 34 40 Level 1 37 | . 38 . 10 53 56 65 59 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 4 3 3 . 3 1 2 Investigation 8 | . 3 1 1 . 2 . 1 Extermination . | . . . . . . . . Reinforcement 7 | . 1 2 2 . 1 . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 7 | . 1 . 2 1 2 1 . Communications Jammed 7 | . . . . . 7 . . Distress Signals 7 | . . . . . 7 . . Times Spotted 103 | . 25 2 19 12 21 14 10 Peak Tracking Total 15 | . 6 1 12 6 15 8 7 Tactical Retreats 13 | . 1 . . 2 4 3 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 4 | . 2 1 . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 2 | . 1 . . . 1 . . Max in Single Turn 1 | . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 12 | . 3 . 3 . 3 1 2 Terminals 7 | . 3 . 3 . . . 1 Fabricators 3 | . . . . . 1 1 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Total Hacks 31 | . 6 . 6 . 10 5 4 Successful 22 | . 6 . 5 . 4 4 3 Failed 9 | . . . 1 . 6 1 1 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 13 | . 6 . 6 . . . 1 Fabricators 11 | . . . . . 3 5 3 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 7 | . . . . . 7 . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 6 . 5 . . . . Record 5 | . 4 . 1 . . . . Alert Level 2 | . . . 2 . . . . Locate Traps 1 | . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 8 | . . . . . 1 4 3 Load Schematic 3 | . . . . . 1 1 1 Build 5 | . . . . . . 3 2 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . 3 . . Insert Component 2 | . . . . . 2 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 3 . 3 . 3 1 1 Full Trace Events 5 | . 1 . 1 . 2 . 1 Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 10 | . . . . . . 6 4 Matter 620 | . . . . . . 372 248 Time 248 | . . . . . . 186 62 Total Part Build Rating 20 | . . . . . . 12 8 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 2347 | 115 606 284 328 136 255 376 247 Spaces Moved 2508 | 64 269 191 368 205 523 563 325 Core 241 | 8 . . 21 70 15 127 . Treads . | . . . . . . . . Legs 618 | 56 269 191 102 . . . . Wheels . | . . . . . . . . Hover 341 | . . . . . 154 187 . Flight 1308 | . . . 245 135 354 249 325 Fastest Speed 25 | 50 120 120 37 31 31 37 25 Average Speed 67 | 115 147 142 61 42 42 47 45 Slowest Speed 600 | 120 150 150 150 100 117 100 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 11 | . . . 5 1 1 4 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 5 39 20 47 6 19 12 10 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 5 | . 5 . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 5 | . 5 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 2991 | 94 403 202 434 236 553 653 416 Wait 212 | 6 55 . 8 6 5 70 62 Move 2480 | 63 268 190 358 202 520 554 325 Hop 10 | . . . 4 1 1 4 . Pick Up 59 | 11 15 5 8 2 5 4 9 Fast Attach 23 | . . 1 3 11 2 . 6 Attach 46 | 6 8 2 7 2 8 5 8 Detach 7 | . . . 1 . 4 1 1 Swap 3 | . 2 . 1 . . . . Drop 27 | . 4 3 13 1 5 . 1 Fire 123 | 8 51 1 31 11 2 15 4 Melee . | . . . . . . . . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 455 | -10/Materials | Core integrity fell below 50% 486 | -10/Materials | Lost 4 parts (2n2w) 625 | -10/Materials | Discovered new exit (range 16) 722 | -10/Materials | Entered another Materials area 722 | -9/Materials | Evolved 2 slots: Propulsion x2 778 | -9/Materials | Build established: Scavenger-Mutant 927 | -9/Materials | Met 8R-AWN 982 | -9/Materials | Discovered new exit (range 14) 1006 | -9/Materials | Entered another Materials area 1006 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1205 | -8/Materials | Lost 5 parts (1p2n2w) 1326 | -8/Materials | Discovered new exit (range 16) 1334 | -8/Materials | Entered Factory 1334 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1384 | -7/Factory | Lost 5 parts (1p2n2w) 1455 | -7/Factory | Discovered new exit (range 12) 1470 | -7/Factory | Entered another Factory area 1470 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1650 | -6/Factory | Lost 5 parts (1p3n1u) 1659 | -6/Factory | Discovered new exit (range 14) 1725 | -6/Factory | Entered another Factory area 1725 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1742 | -5/Factory | Lost 4 parts (2p1n1u) 1821 | -5/Factory | Garrison activated, responded to threat 1928 | -5/Factory | Build established: Mutant 1946 | -5/Factory | Fabricated VTOL Module (x2) 2020 | -5/Factory | Fabricated VTOL Module (x2) 2082 | -5/Factory | Fabricated VTOL Module? 2085 | -5/Factory | Discovered new exit (range 15) 2101 | -5/Factory | Entered another Factory area 2101 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2137 | -4/Factory | Fabricated VTOL Module (x2) 2204 | -4/Factory | Fabricated VTOL Module (x2) 2334 | -4/Factory | Lost 5 parts (5n) 2347 | -4/Factory | System corruption reached 10% 2348 | -4/Factory | Self-destructed Last Messages --------------- 02284_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02291_ O-24 Administrator uses terminal to summon reinforcements. 02291_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 02291_ O-24 Administrator locks terminal. 02302_ Penetrated by Slug. 02302_ Slug penetrates Wall. 02303_ VTOL Module destroyed. 02307_ Dropped Imp. Transmission Jammer. 02307_ Slug penetrates Wall. 02317_ Acquired Lrn. Proton Cannon. 02331_ Penetrated by Slug. 02335_ Slug penetrates Wall. 02338_ Penetrated by Slug. 02338_ VTOL Module destroyed. 02339_ H-77 Assassin destroyed. 02346_ Adv. Thermal Shield destroyed. 02346_ Antimatter Reactor destroyed. 02346_ System corrupted by crushing effect (+5). 02347_ Lrn. Proton Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########??????????????????? | | ???????????????????????# ! #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????#! ! #??????????????????? | | ???????????????????????# !#??????????????????? | | ???????????????????????# @b #??????????????????? | | ???????????????????????# ggh #??????????????????? | | ???????????????????????####/###???????########???? | | ??????????????????????????#g########## #???? | | ??????????????????????????# """"" + #???? | | ??????????????????????????# ""T"" # #???? | | ??????????????????????????# #########???? | | ??????????????????????????# ! ^^^ #??????? | | ??????????????????????????# #???###? | | ?????????????????##???????# #??? ? | | ??????????????? ???????# """o #?? | | ??????????????? 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""" # """ # """ " | | ???????????????""""" # """ + """ " | | ???????????????""""" + # """ " | | ?????????????# # # | | ?????????????########## ######### #? | | ?????????????# ?# #???????# #? | | ###??????????# ?# #???????# ######## | | #??????????# # #???????# # ] | | ##"?????? ?# # #???????# # | | " ##""""??? # + #???????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 30 Evasion (%) 65 Targeting Accuracy 6 Item Schematics ----------------- VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -5/Factory VTOL Module | x2 | -5/Factory VTOL Module | x2 | -5/Factory VTOL Module | x2 | -4/Factory VTOL Module | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Production Line Challenges ------------ None Game ------ Seed AntigravIntegrationLog Manual? 0 Play Time 00:52:41 Cumulative 33.5 hours Start 2021.10.12 @ 01:30:14 End 2021.10.12 @ 02:22:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 29 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4247955-9a55-43e1-8ff0-04583c1b6ea8