Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.15 @ 09:22:48 Player: Jamuson Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1528) 1528 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 3606 Bonus ------- High Alert Combat Kills 98 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 80/100 System Corruption 7% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Reinforced Ion Engine Reinforced Ion Engine Armored Wheel Armored Wheel Cooling System Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Improved Light Armor Plating EM Pulse Gun EM Pulse Gun Faulty Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Propulsion Shielding Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Scythe Scythe Scythe > --- INVENTORY -------- Reinforced Ion Engine Reinforced Ion Engine Armored Wheel Armored Wheel Cooling System Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating EM Pulse Gun EM Pulse Gun Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Improved Grenade Launcher Scythe [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Scythe Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 51 | . 16 28 7 Power 8 | . 2 6 . Engine 8 | . 2 6 . Core . | . . . . Reactor . | . . . . Propulsion 9 | . 2 6 1 Treads . | . . . . Leg 2 | . . 2 . Wheel 7 | . 2 4 1 Hover . | . . . . Flight . | . . . . Utility 14 | . 3 6 5 Device 2 | . . 2 . Storage 2 | . 1 1 . Processor . | . . . . Hackware . | . . . . Protection 10 | . 2 3 5 Artifact . | . . . . Weapon 20 | . 9 10 1 Energy Gun 3 | . 3 . . Energy Cannon 2 | . 1 1 . Ballistic Gun 5 | . 3 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 9 | . 2 6 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 22 | . 1 8 13 Power 3 | . . 2 1 Propulsion 5 | . . 2 3 Utility 8 | . . 3 5 Weapon 6 | . 1 1 4 Highest Loss Streak 13 | . 1 2 13 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 88 94 84 Engine 11 | . 14 10 7 Leg 7 | . 13 5 . Wheel 15 | . 14 15 20 Device 2 | . . 3 . Storage 12 | . 14 11 9 Protection 11 | . 3 15 22 Energy Gun 6 | . 15 . . Ballistic Gun 3 | . 9 . . Slashing Weapon 19 | . 2 30 24 Naked Turns . | . . . . Heaviest Build 116 | 12 32 116 110 Greatest Support 32 | 20 32 32 30 Greatest Overweight (x) 11 | . . 11 10 Average Overweight (x) 1 | . . 2 3 Largest Inventory Capacity 25 | . 15 25 25 Average Capacity 16 | . 9 20 25 Most Carried 25 | . 15 25 24 Average Carried 14 | . 7 18 22 Final Capacity 25 | 8 15 25 25 Final Carried 25 | 6 15 25 19 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 858 | 199 292 338 29 Remotely . | . . . . Salvage Created 2193 | . 482 1529 182 Parts 154 | . 36 108 10 Haulers Intercepted 5 | . 1 4 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 48 | . 14 31 3 Melee 33 | . . 30 3 Guns 15 | . 14 1 . Classes Destroyed 8 | . 5 3 . Worker 3 | . 1 2 . Builder 2 | . . 1 1 Hauler 5 | . 1 4 . Watcher 6 | . 3 3 . Swarmer 17 | . 9 8 . Grunt 19 | . 5 12 2 Brawler 1 | . . 1 . Sentry 11 | . . 10 1 Best Kill Streak 8 | . 8 7 2 Combat Bots Only 6 | . 6 6 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3692 | . 546 1181 1965 Core 1082 | . 136 340 606 Absorbed by Shields . | . . . . Redirected to Shielding 61 | . 9 14 38 Regen/Repaired (Parts) 32 | . . 32 . Core Remaining (%) 53 | 100 45 15 . Volleys Fired 68 | . 63 5 . Largest 3 | . 2 3 . Hottest 130 | . 90 130 . Shots Fired 141 | . 126 15 . Gun 136 | . 126 10 . Cannon 5 | . . 5 . Launcher . | . . . . Special . | . . . . Kinetic 57 | . 52 5 . Thermal 70 | . 60 10 . Explosive . | . . . . Electromagnetic 14 | . 14 . . Robot Hit Streak 8 | . 8 4 . Robot Miss Streak 8 | . 8 2 . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 177 | . 71 84 22 Core Hits 69 | . 28 34 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 15 | . 5 8 2 Burn 5 | . 5 . . Sever 10 | . . 8 2 Melee Attacks 157 | . 20 111 26 Impact . | . . . . Slashing 157 | . 20 111 26 Piercing . | . . . . Sneak Attacks 9 | . . 8 1 Combat Hostiles . | . . . . Follow-up Attacks 22 | . . 20 2 Damage Inflicted 4441 | . 952 2856 633 Guns 993 | . 928 65 . Cannons 53 | . . 53 . Explosions . | . . . . Melee 3395 | . 24 2738 633 Ramming . | . . . . Kinetic 422 | . 382 40 . Thermal 527 | . 449 78 . Explosive . | . . . . Electromagnetic 97 | . 97 . . Impact . | . . . . Slashing 3395 | . 24 2738 633 Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 7 . . Message Errors 3 | . 3 . . Matter Fused 3 | . 3 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 254 | . . 254 . Projectiles . | . . . . Explosions . | . . . . Melee 254 | . . 254 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 252 | . 130 252 37 Average Temperature 40 | . 32 100 13 Received Heat Transfer 1080 | . 96 489 495 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 5 1 . Heat Transferred 1850 | . 1665 185 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 525 | . 273 525 259 Initial 135 | . . 69 135 Average 217 | . 140 269 193 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 49 | . 70 35 55 Level 1 41 | . 29 49 44 Level 2 8 | . . 14 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 2 4 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 2 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 92 | . 31 46 15 Peak Tracking Total 12 | . 5 7 12 Tactical Retreats 6 | . 2 3 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . 6 . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 20 | . 7 11 2 Terminals 19 | . 7 10 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 63 | . 18 39 6 Successful 38 | . 12 23 3 Failed 24 | . 6 15 3 Catastrophic . | . . . . Database Lockouts 1 | . . 1 . Manual 48 | . 16 27 5 Terminals 60 | . 18 36 6 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 20 | . 4 15 1 Robot Analysis 5 | . 2 3 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Terminal Index 3 | . 1 1 1 Alert Level 1 | . . 1 . Unreport Threat 2 | . . 2 . Locate Traps 4 | . 1 3 . Reprogram Traps 2 | . . 2 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 8 6 2 Terminals 16 | . 8 6 2 Assimilate 2 | . 2 . . Botnet 12 | . 5 5 2 Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 19 | . 7 10 2 Full Trace Events 3 | . 1 1 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 5 | . 2 3 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3427 | . 1295 1981 151 Spaces Moved 1978 | 1 812 1110 55 Core . | . . . . Treads . | . . . . Legs 583 | 1 378 204 . Wheels 1395 | . 434 906 55 Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 120 100 95 125 Average Speed 130 | 120 109 145 138 Slowest Speed 400 | 120 120 400 230 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 47 | 1 90 90 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 10 | . 8 2 . Terrain Destroyed 10 | . 8 2 . Melee 10 | . 8 2 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2498 | . 1051 1350 97 Wait 199 | . 117 70 12 Move 1975 | . 811 1109 55 Hop . | . . . . Pick Up 40 | . 14 26 . Fast Attach 27 | . 5 21 1 Attach 13 | . 2 5 6 Detach 6 | . . 6 . Swap 12 | . 9 3 . Drop 39 | . 10 28 1 Fire 68 | . 63 5 . Melee 119 | . 20 77 22 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 14) 1050 | -10/Materials | Core integrity fell below 50% 1125 | -10/Materials | Discovered new exit (range 13) 1190 | -10/Materials | Discovered new exit (range 13) 1296 | -10/Materials | Entered another Materials area 1296 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1589 | -9/Materials | Discovered new exit (range 5) 1916 | -9/Materials | Repaired Scythe? 2008 | -9/Materials | Discovered new exit (range 16) 2050 | -9/Materials | Central database locked down 2114 | -9/Materials | Discovered new exit (range 14) 2189 | -9/Materials | Core integrity fell below 50% 2546 | -9/Materials | Identified exit to Mines 2727 | -9/Materials | Discovered new exit (range 11) 2797 | -9/Materials | Core integrity fell below 20% 3277 | -9/Materials | Entered another Materials area 3277 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3411 | -8/Materials | Core integrity fell below 50% 3429 | -8/Materials | Crushed by falling debris 3429 | -8/Materials | Smashed by cave-in Last Messages --------------- 03405_ T-07 Excavator is excavating. 03406_ Critical hit (Burn: +37). 03408_ Penetrated by Slug. 03408_ Rnf. Ion Engine destroyed. 03408_ Wheel destroyed. 03409_ Scythe destroyed. 03410_ T-07 Excavator is excavating. 03413_ Scythe destroyed. 03413_ Knocked back. 03422_ G-47 Trooper destroyed. 03426_ Imp. Light Armor Plating destroyed. 03427_ The unstable cave ceiling collapses. 03427_ A-02 Transporter crushed by falling debris. 03427_ G-47 Trooper Aluminum Leg severed. 03429_ The unstable cave ceiling collapses. 03429_ Crushed by falling debris. 03429_ Imp. Light Armor Plating destroyed. 03429_ System corrupted by crushing effect (+4). 03429_ Scythe destroyed. 03429_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ???? ???"" ??????????????? ?????????? | | ???? """ ??????????????? ?????????? | | ???? """ ?????????????? ?????????? | | ????? ?????????????? ?????????? | | ?????? ????????????? ?????????? | | ???????""" ############? ?????????? | | ?? """ #?# #?????????? | | ?" """ #?# #?????????? | | ?# #?# #?????????? | | ? ########?#!#?????????? | | ? #????????#!#?????????? | | ? ##########!#########?? | | ? !*|=%%[ ! #?? | | ?# ###+##### ###########= #?? | | ??###??????????# #?????????#* T #?? | | ???????????????# #?????????# #?? | | ???????????????# #?????????# #?? | | ??????????????? #?????????# #?? | | ??????????????? +?????????# ##? | | ??????????????? #?????????# [[[ "#? | | ??????????????? ??????????# [[[ "#? | | ??????????????? ??????????# [[ "#? | | ??????????????? ??????????# T#? | | ??????????????? ??????????# ] "#? | | ???????????????! ???????#### g "#? | | ????????????# #######@;g/ "#? | | ??????????? x%gH g =! ! ##? | | ????????????# ######### =%!% #?? | | ?????????????????????????###;##%#####?? | | ?????????????????????????# % a!##????? | | ?????????????????????????#"" %#!##????? | | ?????????????????????????#""%=# #?????? | | ?????????????????????????#"T # #?????? | | ?????????????????????????#"" =# #?????? | | ?????????????????????????#"" # #?????? | | ?????????????????????????# # #?????? | | ?????????????????????????# ! # #?????? | | ?????????????????????????###### #?????? | | ?????????????????????????????? ?????? | | ?????????????????????????????? ?????? | | ?????????????????????????????? ?????? | | ?????????????????????????????? ?????? | | ??????????????????????????????# ?????? | | ??????????????????????????????? ?????? | | ??????????????????????????????? ?????? | | ??????????????????????????????? ?????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeGuidanceGreatsword Manual? 0 Play Time 00:48:46 Cumulative 240.9 hours Start 2022.06.14 @ 09:15:56 End 2022.06.15 @ 09:22:48 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 104 Adventurer 0 Explorer 7 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d711d4dd-cb17-4556-996b-890813d12a21