Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 19:04:33 Player: Ammie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (141) 705 Value Destroyed (4227) 4227 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (912) 912 TOTAL SCORE: 9484 Bonus ------- High Alert Combat Kills 496 Follower Combat Kills 116 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 15/300 Energy 150/150 System Corruption 23% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Hacking Suite Hacking Suite > --- WEAPON (2) ------- Longsword +1 (fused) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved VTOL Module Improved Terrain Scan Processor Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Longsword +1 > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Treads Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Cooling System Improved Signal Interpreter Improved Terrain Scan Processor Improved Light Armor Plating Hacking Suite Precision Beam Rifle Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Power Shielding Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . . . 3 2 Weapon . | . . . . . . . Parts Attached 82 | 6 15 . 3 . 39 19 Power 12 | 1 1 . . . 8 2 Engine 8 | 1 . . . . 7 . Core 4 | . 1 . . . 1 2 Reactor . | . . . . . . . Propulsion 19 | 2 2 . . . 9 6 Treads 13 | 2 2 . . . 8 1 Leg 2 | . . . . . 1 1 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight 3 | . . . . . . 3 Utility 23 | 1 4 . . . 11 7 Device 5 | . 3 . . . 2 . Storage 2 | 1 1 . . . . . Processor 1 | . . . . . 1 . Hackware 7 | . . . . . 3 4 Protection 8 | . . . . . 5 3 Artifact . | . . . . . . . Weapon 28 | 2 8 . 3 . 11 4 Energy Gun 7 | 1 2 . . . 4 . Energy Cannon 3 | . 2 . . . 1 . Ballistic Gun 8 | 1 3 . 1 . 2 1 Ballistic Cannon 4 | . . . . . 3 1 Launcher 4 | . 1 . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 9 | . . . . . 7 2 Parts Lost 32 | . 1 . . . 11 20 Power 6 | . . . . . 4 2 Propulsion 10 | . . . . . 4 6 Utility 9 | . . . . . 1 8 Weapon 7 | . 1 . . . 2 4 Highest Loss Streak 5 | . 1 . . . 3 5 To Critical Strikes 1 | . . . . . . 1 Average Backups 12 | 1 9 13 14 14 14 7 Power 2 | . 2 3 3 3 2 1 Propulsion 2 | . . 2 2 2 3 1 Utility 2 | . 1 2 2 2 2 2 Weapon 4 | . 3 5 6 6 5 1 Tool/Special . | . . . . . . . Unused Backups 16 | . 3 . . . 8 5 Power 4 | . 1 . . . 3 . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . . 3 Weapon 6 | . 2 . . . 4 . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 97 100 93 100 91 55 Engine 3 | . 3 . . . 4 1 Core 6 | . 10 14 14 14 4 3 Treads 22 | . 27 28 28 28 25 5 Device 8 | . 12 14 14 14 7 . Storage 9 | . 14 14 14 14 9 4 Hackware 8 | . . . . . 11 15 Protection 5 | . . . . . 9 4 Energy Cannon 2 | . 8 . . . 2 . Ballistic Gun 7 | . 14 21 7 27 2 1 Ballistic Cannon 1 | . . . . . 2 2 Slashing Weapon 5 | . . . 3 . 8 7 Special Melee Weapon 1 | . . . 11 . . . Peak Build Rating 44 | 6 14 14 20 20 44 40 Average Rating 25 | 4 11 13 14 15 32 28 On Entrance 14 | . 6 14 13 20 15 35 Avg Prop Armor Cover (%) 15 | . . . . . 26 14 Naked Turns . | . . . . . . . Heaviest Build 44 | 13 32 32 32 32 44 38 Greatest Support 62 | 40 40 40 40 40 62 40 Greatest Overweight (x) 12 | . 10 . . . 12 12 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 11 Most Carried 15 | 2 13 13 15 14 15 12 Average Carried 12 | 1 10 13 14 14 14 7 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 14 | 2 13 13 14 14 12 4 Class Distribution -------------------- 49% | Mutant 28% | Scavenger-Mutant 21% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1847 | 211 359 . . 143 761 373 Remotely . | . . . . . . . Salvage Created 5354 | 92 889 44 . 47 3081 1201 Parts 320 | . 63 2 . 1 167 87 Haulers Intercepted 8 | . 2 . . . 6 . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 94 | . 19 1 . 1 53 20 Melee 60 | . . . . . 48 12 Guns 13 | . 8 1 . 1 2 1 Cannons 15 | . 10 . . . 2 3 AOE 5 | . 1 . . . . 4 Classes Destroyed 16 | 1 7 . . . 7 1 Worker 7 | . 1 . . . 1 5 Builder 11 | . 1 . . . 1 9 Hauler 8 | . 2 . . . 6 . Recycler 6 | 1 . . . . 2 3 Mechanic 1 | . . . . . 1 . Operator 5 | . 3 . . . 2 . Watcher 9 | . 3 . . . 5 1 Swarmer 14 | . 6 . . . 8 . Grunt 56 | . 13 1 . 1 28 13 Brawler 1 | . . . . . 1 . Duelist 3 | . . . . . 3 . Protector 1 | . . . . . 1 . Sentry 10 | . . . . . 9 1 Specialist 2 | . . . . . 2 . Hunter 3 | . . . . . 1 2 Programmer 4 | . . . . . . 4 Best Kill Streak 13 | 1 6 1 . 1 6 13 Combat Bots Only 6 | . 2 1 . 1 6 3 Max Kills in Single Turn 11 | 1 2 1 . 1 2 11 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . 1 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 528 | . 84 1 . 7 201 235 Missed 145 | . 29 . . 3 45 68 Hits 383 | . 55 1 . 4 156 167 Melee 16 | . . . . . 16 . Projectile 367 | . 55 1 . 4 140 167 Critical Strikes 14 | . . . . . 10 4 Damage Taken 6208 | . 605 12 . 49 2637 2905 Core 1109 | . 122 . . . 281 706 Absorbed by Shields . | . . . . . . . Redirected to Shielding 9 | . . . . . 9 . Regen/Repaired (Parts) 584 | . . . . . 584 . Core Remaining (%) 66 | 100 . . . 51 48 . Volleys Fired 182 | 6 82 2 . 7 43 42 Largest 2 | 2 2 1 . 2 1 1 Hottest 120 | 70 120 23 . 46 63 45 Shots Fired 271 | 8 159 2 . 14 43 45 Gun 131 | 8 84 2 . 14 4 19 Cannon 134 | . 74 . . . 39 21 Launcher 6 | . 1 . . . . 5 Special . | . . . . . . . Kinetic 112 | 2 23 2 . 14 31 40 Thermal 119 | 6 113 . . . . . Explosive 6 | . 1 . . . . 5 Electromagnetic 34 | . 22 . . . 12 . Robot Hit Streak 8 | 3 8 3 . 4 5 8 Robot Miss Streak 18 | 3 3 . . 2 18 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 350 | 4 89 2 7 7 179 62 Core Hits 174 | 2 35 1 . 2 78 56 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . Critical Strikes 29 | . 3 . . 1 20 5 Destroy 2 | . 1 . . 1 . . Blast 1 | . . . . . 1 . Corrupt 2 | . 2 . . . . . Sever 24 | . . . . . 19 5 Melee Attacks 253 | . . . 7 . 184 62 Impact . | . . . . . . . Slashing 236 | . . . . . 174 62 Piercing . | . . . . . . . Sneak Attacks 37 | . . . 7 . 26 4 Combat Hostiles 3 | . . . . . 2 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 12445 | 47 1539 27 . 99 7577 3156 Guns 1184 | 47 692 27 . 97 66 255 Cannons 1750 | . 789 . . . 545 416 Explosions 1117 | . 58 . . . 127 932 Melee 8392 | . . . . . 6839 1553 Ramming 2 | . . . . 2 . . Kinetic 1404 | 10 213 27 . 97 386 671 Thermal 1159 | 37 1122 . . . . . Explosive 1059 | . . . . . 127 932 Electromagnetic 429 | . 204 . . . 225 . Impact . | . . . . . . . Slashing 8392 | . . . . . 6839 1553 Piercing . | . . . . . . . Highest Corruption 23 | . 2 2 2 2 1 23 Average Corruption 7 | . 1 2 2 2 1 18 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 113 | . 8 2 7 12 10 74 Message Errors 19 | . 1 . 3 2 . 13 Matter Fused 29 | . 1 . 1 3 2 22 Heat Flow Errors 21 | . 3 1 1 1 3 12 Energy Discharges 16 | . 1 . . 4 2 9 Parts Fused 5 | . 1 1 . . 2 1 Data Loss (minor) 8 | . . . 1 1 1 5 Data Loss (major) 6 | . 1 . . 1 . 4 Misfires 3 | . . . . . . 3 Alerts 3 | . . . 1 . . 2 Misdirections 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 890 | . . . . . 611 279 Projectiles 32 | . . . . . 32 . Explosions 44 | . . . . . 43 1 Melee 814 | . . . . . 536 278 Knockbacks 21 | . . . . . 11 10 Impact . | . . . . . . . Kinetic 19 | . . . . . 11 8 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 85 | . . . . . . 85 Shots 3 | . . . . . . 3 Rammed 2 | . 1 . . 1 . . Targets Rammed 2 | . 1 . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 278 | 40 215 151 215 125 278 271 Average Temperature 72 | 14 63 89 121 63 78 96 Received Heat Transfer 1692 | . 300 6 . 27 909 450 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 2690 | 111 2579 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 3 | . . . . . 3 2 Low Security (%) 53 | 100 100 100 . 100 44 5 Level 1 29 | . . . . . 24 89 Level 2 10 | . . . . . 16 5 Level 3 7 | . . . . . 14 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Peak Influence 913 | 5 193 58 . 81 913 451 Initial 385 | . . 36 . . 16 385 Average 232 | . 106 13 . 13 305 278 Influence Increases 3273 | 5 620 58 . 189 1565 836 Destroy 0b10 Robot/C 1980 | . 380 40 . 120 1040 400 Destroy 0b10 Robot/NC 240 | 5 50 . . . 95 90 Destroy Leader 464 | . 90 10 . 20 232 112 Allied During Kill 27 | . . 8 . 19 . . Successful Hack 147 | . 25 . . . 68 54 Disable Machine 45 | . 15 . . . 30 . Destroy Structure 160 | . 15 . . . 40 105 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 195 | . 45 . . 30 45 75 Influence Decreases 2874 | 5 525 145 8 147 760 1284 Entered New Map 555 | . . 59 8 . 26 462 Time Decay 1882 | 5 515 86 . 147 507 622 Lost Part 287 | . 10 . . . 77 200 Purge Threat 150 | . . . . . 150 . Squads Dispatched 26 | . 5 . . . 9 12 Investigation 10 | . 2 . . . 4 4 Extermination 5 | . . . . . . 5 Reinforcement 8 | . 3 . . . 2 3 Assault 3 | . . . . . 3 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . 2 . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 157 | . 30 2 . 8 79 38 Peak Tracking Total 7 | . 4 2 . 3 7 5 Tactical Retreats 9 | . 2 . . 1 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 11 | . 8 . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 3 | . 1 . . . 2 . Max in Single Turn 1 | . 1 . . . 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 26 | . 5 . 2 . 13 6 Terminals 17 | . 5 . . . 9 3 Fabricators 3 | . . . . . . 3 Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 66 | . 7 . 4 . 40 15 Successful 44 | . 4 . 4 . 25 11 Failed 22 | . 3 . . . 15 4 Catastrophic 4 | . . . . . 3 1 Database Lockouts . | . . . . . . . Manual 45 | . 7 . 1 . 30 7 Terminals 42 | . 7 . . . 27 8 Fabricators 7 | . . . . . . 7 Repair Stations 8 | . . . . . 8 . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . . . . 2 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 19 | . 2 . 4 . 10 3 Record 4 | . . . 3 . . 1 Part Schematic 5 | . . . . . 4 1 Robot Analysis 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Fabricator Index 1 | . . . . . . 1 Scanalyzer Index 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Hauler Manifests 3 | . 1 . . . 2 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 6 | . . . . . . 6 Load Schematic 3 | . . . . . . 3 Build 3 | . . . . . . 3 Repair Station Hacks 8 | . . . . . 8 . Scan Component 4 | . . . . . 4 . Repair 4 | . . . . . 4 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 10 | . 2 . . . 6 2 Terminals 9 | . 2 . . . 5 2 Assimilate 5 | . 2 . . . 3 . Botnet 2 | . . . . . . 2 Operators 2 | . . . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Monitor 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 19 | . 4 . . . 9 6 Full Trace Events 9 | . . . . . 5 4 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 4 1 Parts Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 130 | . . . . . . 130 Total Part Build Rating 9 | . . . . . . 9 Part Studies Acquired . | . . . . . . . Parts Repaired 4 | . . . . . 4 . Time 164 | . . . . . 164 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 9 | . . . 5 . 4 . Non-combat 7 | . . . 3 . 4 . Combat 2 | . . . 2 . . . Robot Hacks Applied 15 | . . . 5 . 10 . parse_system 7 | . . . 5 . 2 . no_distress 8 | . . . . . 8 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 . . Highest-Rated Group 40 | . . 40 40 40 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders . | . . . . . . . Ally Attacks 33 | . . 3 . 30 . . Total Damage 282 | . . 31 . 251 . . Kills 6 | . . 1 . 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 9 | . . . . . 9 . Sensors 9 | . . . . . 9 . Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 12195 | 128 2094 379 696 749 6049 2100 Spaces Moved 5077 | 67 1100 233 425 440 2129 683 Core 67 | 2 5 . . . 5 55 Treads 4827 | 65 1095 233 425 440 2123 446 Legs 42 | . . . . . 1 41 Wheels 38 | . . . . . . 38 Hover . | . . . . . . . Flight 103 | . . . . . . 103 Fastest Speed 50 | 50 160 160 160 160 157 120 Average Speed 168 | 156 161 160 160 160 163 206 Slowest Speed 650 | 160 550 160 160 160 650 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 59 | 5 84 59 65 91 89 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . Spaces Dug 58 | . . . . . 27 31 Terrain Destroyed 182 | . 11 . . . 44 127 Melee 57 | . . . . . 26 31 Projectile 3 | . . . . . 2 1 AOE 122 | . 11 . . . 16 95 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 8203 | 80 1248 237 437 470 4471 1260 Wait 2490 | . 21 2 . 21 2002 444 Move 5071 | 66 1099 232 424 439 2128 683 Hop . | . . . . . . . Pick Up 40 | 2 14 . 1 . 21 2 Fast Attach 50 | 6 11 . . . 21 12 Attach 17 | . 1 . 1 . 8 7 Detach 3 | . . . 1 . 1 1 Swap 52 | . 11 1 3 2 32 3 Drop 43 | . 8 . . . 31 4 Fire 182 | 6 82 2 . 7 43 42 Melee 253 | . . . 7 . 184 62 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 1 . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 14) 129 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 3) 552 | -10/Materials | Identified exit to Mines 1459 | -10/Materials | Discovered new exit (range 16) 1766 | -10/Materials | Discovered new exit (range 16) 2223 | -10/Materials | Entered Mines 2316 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2439 | -10/Mines | Assembled infested the area 2532 | -10/Mines | Discovered new exit (range 10) 2594 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2596 | -10/Mines | Discovered new exit (range 5) 2602 | -10/Mines | Entered Exiles 2602 | -10/Exiles | Accompanied by 3 allies 2647 | -10/Exiles | Met 8R-AWN 2670 | -10/Exiles | Met EX-HEX 2721 | -10/Exiles | Met EX-BIN 2752 | -10/Exiles | Aligned with FarCom system 2754 | -10/Exiles | Given EX-Vault access code 2808 | -10/Exiles | Opened EX-Vault 2821 | -10/Exiles | Found Longsword +1 2857 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3046 | -10/Exiles | Met EX-DEC 3142 | -10/Exiles | Discovered new exit (range 14) 3232 | -10/Exiles | Learned location of Zion (-7) 3298 | -10/Exiles | Left Exiles lab with Longsword +1 3298 | -10/Exiles | Entered Mines 3298 | -9/Mines | Accompanied by 3 allies 3736 | -9/Mines | Discovered new exit (range 9) 4002 | -9/Mines | Lost 3 allies 4010 | -9/Mines | Discovered new exit (range 7) 4047 | -9/Mines | Entered Materials 4047 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4799 | -8/Materials | Lost 3 parts (2n1w) 5068 | -8/Materials | Build established: Scavenger-Mutant 5171 | -8/Materials | Discovered new exit (range 13) 8610 | -8/Materials | Build established: Mutant 8718 | -8/Materials | Discovered new exit (range 8) 8847 | -8/Materials | First assault squad dispatched 8994 | -8/Materials | Build established: Hacker-Mutant 9545 | -8/Materials | Repaired Adv. Treads 9584 | -8/Materials | Repaired Arm. Treads 9624 | -8/Materials | Repaired Arm. Treads 9682 | -8/Materials | Repaired Lgt. Angular Momentum Engine 9849 | -8/Materials | Lost 3 parts (1n1u1w) 9849 | -8/Materials | Core integrity fell below 50% 9921 | -8/Materials | Sterilization system engaged 9921 | -8/Materials | Non-combat units ordered to evacuate 10021 | -8/Materials | Combat units ordered to evacuate 10096 | -8/Materials | Entered Factory 10096 | -7/Factory | Evolved 2 slots: Utility x2 10494 | -7/Factory | Crushed by falling debris 10508 | -7/Factory | Crushed by falling debris 10508 | -7/Factory | System corruption reached 10% 10517 | -7/Factory | Fabricated Imp. VTOL Module (x1) 10539 | -7/Factory | Lost 5 parts (1n4u) 10644 | -7/Factory | Lost 3 parts (1p1n1w) 10813 | -7/Factory | Fabricated Hacking Suite (x1) 10994 | -7/Factory | Core integrity fell below 50% 11021 | -7/Factory | Lost 3 parts (1p1u1w) 11295 | -7/Factory | Build established: Mutant 11432 | -7/Factory | Found Prototype Launcher 11432 | -7/Factory | Identified Rocket Array 11592 | -7/Factory | Fabricated Hacking Suite (x1) 11907 | -7/Factory | Build established: Hacker-Mutant 12102 | -7/Factory | Core integrity fell below 20% 12196 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12145_ Penetrated by Slug. 12148_ System corrupted: FCS attempts to trigger Imp. Grenade Launcher. 12148_ Slug penetrates Wall. 12151_ Slug penetrates Subcomponent Replicator. 12151_ Subcomponent Replicator disabled. 12163_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9X. 12166_ Penetrated by Slug. 12169_ Slug penetrates Door. 12176_ System corrupted: Heat flow error (+231). 12176_ Critical hit (Burn: +37). 12178_ Slug penetrates Wall. 12180_ Imp. Grenade Launcher destroyed. 12181_ Slug penetrates Wall. 12183_ Imp. Medium Armor Plating destroyed. 12184_ Critical hit (Burn: +37). 12185_ Imp. Medium Armor Plating destroyed. 12190_ Slug penetrates Wall. 12191_ &DS|W0ZYAC1SZVCDZ 1#XNRDHYL Map ----- +----------------------------------------------------+ | ?# ! %= # #?????????????? ???????????????? | | ?# ####### ###########???# ??????????????? | | ## # # # #### ?????????????? | | | ### # # # ??????????????? | | ! 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Datajack | -8/Materials | Hacked Imp. Propulsion Shielding | -8/Materials | Hacked Imp. VTOL Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Repaired ---------- Adv. Treads | 8% | -8/Materials Arm. Treads | 28% | -8/Materials Arm. Treads | 37% | -8/Materials Lgt. Angular Momentum Engine | 58% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Part-time Excavator root@ Challenges ------------ None Game ------ Seed CobblerTowerMallet Manual? 0 Play Time 01:22:51 Cumulative 56.5 hours Start 2026.04.12 @ 17:38:09 End 2026.04.12 @ 19:04:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 297b39fa-6878-4187-afbd-32164f36c2da