Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 11:26:59 Player: AussieBBQ Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (261) 1305 Value Destroyed (9669) 9669 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2833) 2833 TOTAL SCORE: 20887 Bonus ------- High Alert Combat Kills 1532 Follower Combat Kills 1465 Friendly Fire -164 Cogmind --------- Core Integrity 0/1600 Matter 130/300 Energy 12/100 System Corruption 10% Temperature Cool (0) Movement Rolling (90) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Experimental Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Terrain Scan Processor System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Field Propulsion Array Heavy Machine Gun Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Advanced Target Analyzer Core Analyzer Advanced Remote Shield Hacking Suite > --- WEAPON ----------- Plasma Rifle Quantum Rifle Coil Gun Improved KE Penetrator > --- INVENTORY -------- Antimatter Reactor Micro Antimatter Reactor Improved Treads Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Heavy Disruptor Cannon Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun Heavy Machine Gun Bore Cannon Bore Cannon Bore Cannon Bore Cannon Phasing Sabre Phasing Sabre [Rating: 138] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Field Propulsion Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Coil Gun Energy Gun Wave Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Impact Weapon Flail Slashing Weapon Phasing Sabre Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . 2 2 2 Power 2 | . . . . . . . 1 . . . 1 Propulsion 7 | . . 1 1 1 . 1 . . 1 1 1 Utility 7 | . . 1 1 1 2 . 1 . . 1 . Weapon 2 | . . . . . . 1 . . 1 . . Parts Attached 293 | 10 6 13 10 36 37 11 8 78 48 19 17 Power 46 | 1 1 1 . 6 2 3 2 14 10 4 2 Engine 11 | 1 . 1 . 5 2 . . 1 1 . . Core 12 | . 1 . . 1 . 3 1 6 . . . Reactor 23 | . . . . . . . 1 7 9 4 2 Propulsion 102 | 3 . 5 4 6 12 1 2 35 15 8 11 Treads 19 | . . 3 4 4 . . . 5 3 . . Leg 47 | . . . . 2 12 1 2 27 3 . . Wheel 12 | 3 . 2 . . . . . 3 . . 4 Hover 12 | . . . . . . . . . 6 . 6 Flight 12 | . . . . . . . . . 3 8 1 Utility 73 | 3 2 2 3 11 13 2 3 13 11 6 4 Device 39 | 2 1 . 1 5 6 2 1 7 8 4 2 Storage 7 | 1 1 . . 1 1 . . 1 1 1 . Processor 13 | . . . 1 1 5 . 1 3 1 1 . Hackware 4 | . . . . 1 . . 1 . . . 2 Protection 10 | . . 2 1 3 1 . . 2 1 . . Artifact . | . . . . . . . . . . . . Weapon 72 | 3 3 5 3 13 10 5 1 16 12 1 . Energy Gun 23 | 3 1 2 2 4 1 1 . 5 4 . . Energy Cannon 2 | . . . . . . . . 1 1 . . Ballistic Gun 32 | . . 2 1 7 5 4 1 8 4 . . Ballistic Cannon 6 | . 2 . . 1 1 . . . 2 . . Launcher 4 | . . 1 . . 1 . . 2 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . Unidentified Prototypes 16 | . . 1 1 4 2 1 1 . 4 1 1 Parts Lost 193 | . . 1 2 23 3 8 4 69 48 20 15 Power 32 | . . . . 3 1 1 . 15 5 3 4 Propulsion 84 | . . . 1 10 1 4 3 29 20 10 6 Utility 43 | . . 1 1 7 1 2 . 12 10 4 5 Weapon 34 | . . . . 3 . 1 1 13 13 3 . Highest Loss Streak 18 | . . 1 2 9 1 4 2 16 18 17 10 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 12 | 3 10 13 14 9 13 16 14 13 15 3 3 Power 1 | . 1 1 1 . 1 1 1 1 1 . . Propulsion 2 | 2 5 1 2 . 2 3 1 2 1 . . Utility 2 | . 1 2 2 1 2 4 2 1 1 . . Weapon 7 | . 3 8 8 7 5 5 9 7 10 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 29 | 2 . 4 3 3 2 3 . 6 5 . 1 Power 4 | . . 1 . . . 3 . . . . . Propulsion 8 | 2 . 1 1 . . . . 3 . . 1 Utility 5 | . . 1 1 . . . . 1 2 . . Weapon 12 | . . 1 1 3 2 . . 2 3 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 99 99 74 88 96 99 90 85 39 20 Engine 2 | . 3 . 9 6 5 3 . . . . . Core 2 | . 8 10 . . . 1 5 5 . . . Reactor 2 | . . . . . . . 4 3 7 4 1 Treads 5 | . . 23 36 13 . . . . 1 . . Leg 18 | . . . . 3 29 34 31 24 23 . . Wheel 1 | . 28 9 . . . . . . . . . Device 10 | . 14 11 9 12 5 5 10 15 15 11 1 Storage 6 | . 14 11 9 6 6 5 5 5 4 . . Processor 9 | . . . 8 3 13 17 16 11 6 5 7 Hackware 4 | . . . . 5 6 5 7 5 3 . 2 Protection 3 | . . 10 8 5 5 2 . 1 . . . Energy Gun 3 | . 17 1 4 5 2 . . 5 4 . . Ballistic Gun 9 | . . 14 10 8 9 15 14 9 9 . . Peak Build Rating 138 | 8 13 16 23 35 65 82 98 114 138 87 63 Average Rating 63 | 5 10 14 18 28 56 71 92 94 112 60 29 On Entrance 42 | . 8 13 14 22 33 65 80 91 111 63 13 Naked Turns . | . . . . . . . . . . . . Heaviest Build 157 | 13 34 37 39 43 109 114 134 140 157 30 34 Greatest Support 163 | 26 20 60 80 100 100 116 121 140 163 43 65 Greatest Overweight (x) 12 | . 1 1 . 12 2 1 1 7 11 1 1 Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 5 5 Average Capacity 18 | 7 14 15 15 12 16 25 25 25 22 5 5 Most Carried 25 | 8 15 15 15 15 17 20 18 25 22 4 5 Average Carried 13 | 4 10 13 14 10 13 16 15 15 16 3 3 Final Capacity 25 | 8 15 15 15 8 25 25 25 25 5 5 5 Final Carried 20 | 8 15 14 15 8 17 15 17 20 3 4 4 Class Distribution -------------------- 40% | Scavenger-Gunner 33% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Acc Matter Collected 8234 | 300 43 599 259 987 1162 812 247 2263 1368 106 88 Remotely 338 | 90 . . . 207 . . . . 41 . . Salvage Created 12873 | 108 151 594 354 1987 2109 1450 382 3353 2121 264 . Parts 610 | 8 6 51 24 82 97 62 23 138 100 19 . Haulers Intercepted 5 | . . 2 1 1 1 . . . . . . Recyclers Shooed 21 | . . 1 2 5 5 4 1 3 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Acc Combat Hostiles Destroyed 167 | . 3 14 7 25 21 18 5 44 23 7 . Melee 7 | . . . . . . . . 1 . 6 . Guns 122 | . 2 7 1 22 16 13 5 34 22 . . Cannons 10 | . 1 1 2 3 . . . 2 . 1 . AOE 23 | . . 6 4 . 3 3 . 7 . . . Classes Destroyed 18 | 2 1 6 2 3 1 . . 3 . . . Worker 24 | . . 4 1 6 4 1 . 4 4 . . Builder 18 | . . 2 2 2 4 1 1 3 3 . . Tunneler 6 | 1 . . . . . . . 5 . . . Hauler 5 | . . 2 1 1 1 . . . . . . Recycler 28 | 1 1 1 2 10 4 4 . 4 1 . . Mechanic 4 | . . . . . 1 1 . 1 1 . . Operator 3 | . . . 1 . . 1 1 . . . . Watcher 6 | . . 2 . . 1 1 . 1 1 . . Swarmer 44 | . . 10 4 6 3 10 . 2 3 6 . Saboteur 1 | . . . . . . . . 1 . . . Grunt 56 | . 3 1 . 10 11 4 . 22 5 . . Brawler 4 | . . . . 1 . . . 1 2 . . Duelist 3 | . . . . 1 . . . 1 1 . . Protector 3 | . . . . . . . . 3 . . . Sentry 20 | . . 3 2 2 2 2 2 5 2 . . Specialist 1 | . . . . . . . . 1 . . . Hunter 17 | . . . 1 1 3 1 2 7 2 . . Programmer 17 | . . . . 4 2 1 1 . 8 1 . Butcher 1 | . . . . . . . . 1 . . . Best Kill Streak 16 | 2 3 8 9 16 5 7 3 11 9 5 . Combat Bots Only 6 | . 2 4 6 4 3 6 2 6 6 5 . Max Kills in Single Turn 7 | 1 1 3 3 7 3 2 1 4 2 1 . Gunslinging 1 | . . . . . . 1 . 1 . . . Exploded 3 | . . 3 2 . 3 2 . 3 . . . Melee 1 | . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Acc Hostile Shots Fired 2243 | . 14 52 39 269 188 103 82 643 494 171 188 Missed 769 | . 3 11 4 72 57 38 25 245 168 69 77 Hits 1474 | . 11 41 35 197 131 65 57 398 326 102 111 Melee 25 | . . . . 10 . . . 9 6 . . Projectile 1449 | . 11 41 35 187 131 65 57 389 320 102 111 AOE 10 | . . . . . . . . 8 . . 2 Critical Strikes 84 | . 1 . . 15 8 3 4 18 21 3 11 Part Disruptions 8 | . . . . 1 1 . 1 . 4 . 1 Damage Taken 27731 | . 146 442 667 2783 2160 1393 1145 7251 6612 2334 2798 Core 5396 | . 51 11 64 382 234 102 79 728 1200 931 1614 Absorbed by Shields 994 | . . . . . . . 237 542 215 . . Ignored by Resistances 209 | . . . . 39 . . . 170 . . . Regen/Repaired (Parts) 27 | . 27 . . . . . . . . . . Core Remaining (%) 64 | 100 79 97 88 45 72 89 . 29 7 35 . Volleys Fired 638 | 3 16 60 19 140 100 47 22 147 82 2 . Largest 4 | 2 2 2 2 2 2 3 3 3 4 1 . Hottest 280 | 100 100 79 110 110 115 145 95 237 280 48 . Shots Fired 1467 | 6 28 111 36 247 194 130 64 397 252 2 . Gun 1372 | 6 20 94 24 236 189 125 64 376 238 . . Cannon 68 | . 8 12 10 11 . . . 11 14 2 . Launcher 27 | . . 5 2 . 5 5 . 10 . . . Special . | . . . . . . . . . . . . Kinetic 989 | . 8 94 26 118 158 117 64 237 165 2 . Thermal 394 | 6 20 12 8 122 31 8 . 139 48 . . Explosive 17 | . . 5 2 . . . . 10 . . . Electromagnetic 67 | . . . . 7 5 5 . 11 39 . . Robot Hit Streak 35 | 3 11 12 5 23 35 34 18 13 11 4 . Robot Miss Streak 7 | 2 2 7 1 6 4 2 3 6 5 . . Penetration Max 2 | . . . . 1 1 1 1 2 2 . . Secondary Targets 26 | . 1 . . 4 1 4 . 8 8 . . Max Gunslinging Chain 2 | . 1 . . 1 1 2 . 1 1 . . Shots Hit Robots 943 | 3 18 49 22 177 144 92 47 232 145 14 . Core Hits 514 | 3 8 26 17 65 72 46 23 171 75 8 . Critical Kills 18 | . . . . . 7 2 . 3 5 1 . Critical Parts Destroyed 21 | . . . . . 6 4 1 5 4 1 . Critical Strikes 71 | . 1 2 . 6 21 6 1 16 14 4 . Burn 25 | . 1 2 . 4 8 . . 7 3 . . Destroy 41 | . . . . 1 13 6 1 9 9 2 . Blast 1 | . . . . 1 . . . . . . . Corrupt 2 | . . . . . . . . . 2 . . Sever 2 | . . . . . . . . . . 2 . Melee Attacks 40 | . . . . 6 7 . . . . 27 . Impact 8 | . . . . 6 2 . . . . . . Slashing 26 | . . . . . . . . . . 26 . Piercing 5 | . . . . . 5 . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 29432 | 50 266 1408 880 4244 3671 2797 1413 10128 4065 497 13 Guns 21339 | 50 177 734 266 3388 3175 2178 1316 6142 3913 . . Cannons 1129 | . 89 81 117 466 . . . 249 80 47 . Explosions 6032 | . . 593 491 390 457 561 45 3495 . . . Melee 450 | . . . . . . . . . . 450 . Ramming 482 | . . . 6 . 39 58 52 242 72 . 13 Kinetic 16128 | . 89 718 285 2022 2735 1991 1316 4261 2664 47 . Thermal 5979 | 50 177 169 274 2095 440 187 . 1881 706 . . Explosive 4399 | . . 521 315 . . 68 . 3495 . . . Electromagnetic 1994 | . . . . 127 457 493 45 249 623 . . Impact . | . . . . . . . . . . . . Slashing 450 | . . . . . . . . . . 450 . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . . 3 9 9 1 2 8 19 6 9 Average Corruption 6 | . . . 2 5 4 1 1 5 11 2 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 188 | . . . 1 39 20 1 2 65 50 6 4 Message Errors 48 | . . . 1 7 5 1 1 20 11 1 1 Matter Fused 37 | . . . . 11 4 . 1 8 11 2 . Heat Flow Errors 22 | . . . . 5 2 . . 9 4 1 1 Energy Discharges 17 | . . . . 3 2 . . 10 1 . 1 Parts Rejected 2 | . . . . 2 . . . . . . . Parts Fused 2 | . . . . 1 . . . . . 1 . Data Loss (minor) 20 | . . . . 4 5 . . 6 4 . 1 Data Loss (major) 8 | . . . . 2 . . . 4 1 1 . Misfires 7 | . . . . 1 1 . . 5 . . . Alerts 6 | . . . . 1 . . . 1 4 . . Misdirections 2 | . . . . . . . . . 2 . . Weapon Failures 17 | . . . . 2 1 . . 2 12 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 372 | . . 132 32 143 15 . . 43 6 1 . Projectiles 66 | . . . . 60 . . . . 6 . . Explosions 274 | . . 132 32 83 15 . . 12 . . . Melee 32 | . . . . . . . . 31 . 1 . Knockbacks 13 | . 1 1 . 5 2 . . 4 . . . Impact 6 | . . . . . 2 . . 4 . . . Kinetic 7 | . 1 1 . 5 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 315 | . . 30 195 . . 84 . . . . 6 Shots 6 | . . 1 4 . . 1 . . . . . Rammed 5 | . . . 2 . . . . . . . 3 Targets Rammed 27 | . . . 2 . 5 2 3 10 2 . 3 Kicked 22 | . . . . . 5 2 3 10 2 . . Crushed . | . . . . . . . . . . . . Highest Temperature 895 | 78 358 117 15 219 262 92 . 247 895 184 63 Average Temperature 141 | 48 148 38 7 93 69 44 . 74 403 109 19 Received Heat Transfer 3311 | . 96 54 72 717 490 153 123 717 763 90 36 Effects 19 | . 2 . . . . . . . 17 . . Shutdowns 2 | . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 4 | . 2 . . . . . . . 2 . . Matter Decay 2 | . . . . . . . . . 2 . . Short Circuit 2 | . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . 1 . . Damage (major) 6 | . . . . . . . . . 6 . . Damage (core) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Robots Corrupted 7 | . . . . . 2 2 . 2 1 . . Combat Hostiles 5 | . . . . . 2 2 . . 1 . . Parts Fried 18 | . . . . 1 3 3 . 8 3 . . Impact Corruptions 4 | . . . . . . . . 4 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 35 | . 1 . 1 11 14 . . 5 3 . . Heat Transferred 12486 | 148 592 420 335 3852 2000 309 . 3577 1253 . . Parts Sabotaged 5 | . . . . . . . . 5 . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Acc Maximum Alert Level 3 | . . 1 1 1 1 2 1 3 2 . . Low Security (%) 47 | 100 100 90 78 22 93 28 67 17 . 100 100 Level 1 25 | . . 9 21 77 6 67 32 2 24 . . Level 2 14 | . . . . . . 3 . 20 75 . . Level 3 12 | . . . . . . . . 60 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 919 | 10 51 281 244 339 260 438 241 919 542 186 141 Initial 480 | . . 5 111 . 137 125 211 37 480 186 41 Average 280 | 1 15 132 120 222 72 246 169 624 435 112 66 Influence Increases 7754 | 10 129 545 300 939 699 771 255 2802 850 244 210 Destroy 0b10 Robot/C 3980 | . 60 280 140 500 420 360 100 1520 460 140 . Destroy 0b10 Robot/NC 500 | 10 5 55 35 95 75 45 10 120 50 . . Destroy Leader 774 | . 20 78 42 122 94 62 40 184 112 20 . Allied During Kill 580 | . . . . . . . . 580 . . . Successful Hack 138 | . 13 7 . 10 10 35 3 44 16 . . Select Force Hacks 90 | . 30 30 . . . 30 . . . . . Disable Machine 390 | . . 30 45 135 60 30 60 30 . . . Destroy Structure 552 | . 1 65 38 17 10 104 42 234 32 9 . Partial Spotted 30 | . . . . . . 15 . . . 15 . Lose Combat Pursuer 720 | . . . . 60 30 90 . 90 180 60 210 Influence Decreases 7754 | 10 115 294 565 659 722 596 611 1961 1435 506 280 Entered New Map 1310 | . . 9 154 . 143 132 221 39 437 146 29 Time Decay 3780 | 10 115 275 241 439 526 374 350 642 518 160 130 Lost Part 1891 | . . 10 20 220 30 80 40 690 480 200 121 Lost Ally 450 | . . . . . . 10 . 440 . . . Purge Threat 323 | . . . 150 . 23 . . 150 . . . Squads Dispatched 49 | . 1 1 . 6 7 5 3 14 8 3 1 Investigation 8 | . 1 1 . 1 . 2 . 2 1 . . Extermination 15 | . . . . 5 3 1 1 . 3 1 1 Reinforcement 16 | . . . . . 4 2 2 5 2 1 . Assault 9 | . . . . . . . . 7 2 . . Garrison 1 | . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 9 | . . . . . 3 1 . 4 1 . . Haulers Reinforced 2 | . . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Acc Distress Signals 21 | . . 1 . 1 2 2 . 8 2 4 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 346 | . 3 17 8 33 32 31 12 90 48 52 20 Peak Tracking Total 13 | . 2 4 6 5 8 8 5 10 9 13 9 Tactical Retreats 35 | . . . . 3 2 3 . 3 8 10 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Acc Traps Triggered 15 | . . . 2 . 2 . 1 1 7 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Acc Machines Disabled 26 | . . 2 3 9 4 2 4 2 . . . Max in Single Turn 8 | . . 2 3 8 1 2 4 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Acc Machines Accessed 36 | . 5 5 2 3 5 4 1 9 2 . . Terminals 25 | . 2 4 1 2 3 1 1 9 2 . . Fabricators 2 | . . . . . 1 1 . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . Recycling Units 5 | . 2 1 . . . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 103 | . 12 20 11 7 13 7 1 24 8 . . Successful 56 | . 7 8 6 3 9 4 1 13 5 . . Failed 47 | . 5 12 5 4 4 3 . 11 3 . . Catastrophic 7 | . 1 . 2 . 2 . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 50 | . 8 13 3 2 10 5 . 9 . . . Terminals 80 | . 6 16 9 4 11 1 1 24 8 . . Fabricators 3 | . . . . . 1 2 . . . . . Repair Stations 5 | . 2 . . 3 . . . . . . . Recycling Units 12 | . 4 4 . . . 4 . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 30 | . 2 4 3 1 5 . 1 9 5 . . Record 10 | . . . . . 3 . . 2 5 . . Robot Analysis 2 | . . 2 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 4 | . . . . . . . 1 3 . . . Open DSF 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . Alert Level 3 | . . . 2 . . . . 1 . . . Unreport Threat 4 | . . . 1 . 2 . . 1 . . . Locate Traps 2 | . . 1 . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 1 . . . . . Network Status 1 | . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 3 | . 2 . . 1 . . . . . . . Scan Component 2 | . 1 . . 1 . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 16 | . 3 2 1 1 2 3 . 4 . . . Terminals 11 | . 1 1 1 1 2 1 . 4 . . . Botnet 11 | . 1 1 1 1 2 1 . 4 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 2 1 . . . 2 . . . . . Mask 2 | . 1 . . . . 1 . . . . . Tunnel 3 | . 1 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 3 4 1 2 3 2 . 5 2 . . Full Trace Events 5 | . . . . 1 . 1 . 2 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 76 | . . . . . . 76 . . . . . Total Robot Build Rating 5 | . . . . . . 5 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 38 | . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . 19 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Acc Total Allies 25 | . . . . . . 1 . 24 . . . Largest Group 13 | . . . . . . 1 . 13 . . . Highest-Rated Group 558 | . . . . . . 23 . 558 . . . Highest-Rated Ally 159 | . . . . . . 23 . 159 . . . Total Orders 1 | . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . 1 . . . Ally Attacks 210 | . . . . . . . . 210 . . . Total Damage 6195 | . . . . . . . . 6195 . . . Kills 39 | . . . . . . . . 39 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Acc Active Infowar (turns) 4645 | 22 305 661 348 78 583 862 795 286 417 237 51 Optics 2856 | . . . . . 488 862 795 275 417 . 19 Terrain 190 | . . . . 78 101 . . 11 . . . Seismic 1352 | 22 305 661 348 . 1 . . . . . 15 ECM 273 | . . . . . . . . . . 237 36 Robot Analysis Total 2 | . . 2 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Acc Turns Passed 11228 | 83 348 661 550 1790 1802 862 795 2309 1421 324 283 Spaces Moved 6000 | 55 242 313 252 670 961 415 349 909 766 576 492 Core 65 | 1 . . . 9 . . . . 6 . 49 Treads 793 | . . 178 252 341 . . . 9 13 . . Legs 3458 | . . . . 320 961 415 349 874 539 . . Wheels 463 | 54 242 135 . . . . . 26 . . 6 Hover 200 | . . . . . . . . . 20 . 180 Flight 1021 | . . . . . . . . . 188 576 257 Fastest Speed 31 | 50 80 93 160 125 122 121 190 120 37 31 40 Average Speed 128 | 86 92 131 160 184 129 134 190 159 129 37 50 Slowest Speed 740 | 90 95 160 160 650 270 192 190 540 740 117 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 3 . 1 Potential Cave-ins 2 | . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 4 33 39 28 21 22 16 7 87 28 24 18 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 3 | . 1 1 . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 34 | . . 11 8 4 4 . . . 5 2 . Terrain Destroyed 388 | . . 67 43 11 15 55 25 159 11 2 . Melee 10 | . . . . 4 4 . . . . 2 . Projectile 154 | . . 2 . 2 10 29 25 76 10 . . AOE 222 | . . 65 43 5 . 26 . 83 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Acc Total 8191 | 80 336 449 363 989 1307 620 430 1459 999 640 519 Wait 543 | . 58 30 54 74 132 110 32 26 22 4 1 Move 5982 | 54 241 312 251 669 960 414 348 908 760 575 490 Hop 3 | . . . . . . . . . 2 . 1 Pick Up 143 | 10 9 11 10 18 12 10 2 47 12 1 1 Fast Attach 185 | 8 1 2 1 25 21 7 5 33 48 17 17 Attach 151 | . . 5 4 18 8 11 4 60 31 6 4 Detach 56 | . . 3 1 11 11 2 3 10 7 6 2 Swap 121 | 2 6 15 11 5 30 6 2 35 9 . . Drop 129 | 3 5 11 10 23 21 11 4 20 19 2 . Fire 638 | 3 16 60 19 140 100 47 22 147 82 2 . Melee 40 | . . . . 6 7 . . . . 27 . Ram 3 | . . . . . . . . . . . 3 Kick 22 | . . . . . 5 2 3 10 2 . . Crush 2 | . . . 2 . . . . . . . . Escape Stasis 18 | . . . . . . . 5 8 5 . . Rewire 155 | . . . . . . . . 155 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 4) 422 | -10/Materials | Repaired Lgt. Nuclear Core 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 854 | -9/Materials | Build established: Scavenger-Mutant 998 | -9/Materials | Discovered new exit (range 16) 1093 | -9/Materials | Entered another Materials area 1093 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1629 | -8/Materials | Discovered new exit (range 8) 1643 | -8/Materials | Entered Factory 1643 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2250 | -7/Factory | Lost 4 parts (3n1u) 2506 | -7/Factory | Build established: Mutant 2689 | -7/Factory | Core integrity fell below 50% 2701 | -7/Factory | Lost 9 parts (1p2n4u2w) 3411 | -7/Factory | Discovered new exit (range 9) 3433 | -7/Factory | Entered another Factory area 3433 | -6/Factory | Evolved 2 slots: Utility x2 3714 | -6/Factory | Spotted B-75 Beast 3879 | -6/Factory | Build established: Scavenger-Mutant 4873 | -6/Factory | Allied Derelicts emerged from ambush trap array 5218 | -6/Factory | Discovered new exit (range 5) 5235 | -6/Factory | Entered another Factory area 5235 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5396 | -5/Factory | Fabricated A-15 Conveyor (x1) 5523 | -5/Factory | Build established: Scavenger-Gunner 5649 | -5/Factory | Spotted B-75 Beast 5991 | -5/Factory | Lost 4 parts (1p2n1u) 6041 | -5/Factory | Discovered new exit (range 12) 6097 | -5/Factory | Entered another Factory area 6097 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6885 | -4/Factory | Discovered new exit (range 6) 6892 | -4/Factory | Entered Extension 7198 | -4/Extension | Rescued a captive Derelict 7200 | -4/Extension | Rescued a captive Derelict 7245 | -4/Extension | Identified exit to Cetus 7371 | -4/Extension | Lost 6 allies 7375 | -4/Extension | Rescued A7 7392 | -4/Extension | First assault squad dispatched 7446 | -4/Extension | Build established: Commander-Gunner 7451 | -4/Extension | Spotted B-86 Titan 7742 | -4/Extension | Disrupted transfer network 7766 | -4/Extension | Allies destroyed B-86 Titan 7767 | -4/Extension | Spotted B-86 Titan 7811 | -4/Extension | Allies destroyed B-86 Titan 7820 | -4/Extension | Build established: Scavenger-Gunner 7835 | -4/Extension | Lost 16 parts (1p9n4u2w) 8143 | -4/Extension | Lost 12 parts (4p4n2u2w) 8273 | -4/Extension | Lost 14 parts (2p5n3u4w) 8516 | -4/Extension | Core integrity fell below 50% 8555 | -4/Extension | Lost 3 parts (2n1w) 8666 | -4/Extension | Lost 3 allies 8781 | -4/Extension | Lost 14 parts (4p7n1u2w) 8886 | -4/Extension | Rescued a captive Derelict 8887 | -4/Extension | Rescued a captive Derelict 8966 | -4/Extension | Lost 3 allies 9128 | -4/Extension | Discovered new exit (range 10) 9132 | -4/Extension | Disrupted transfer network 9201 | -4/Extension | Entered Research 9201 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9477 | -3/Research | Spotted B-86 Titan 9701 | -3/Research | First assault squad dispatched 9850 | -3/Research | System corruption reached 10% 9913 | -3/Research | Lost 6 parts (1n2u3w) 10006 | -3/Research | Lost 3 parts (1p1n1w) 10380 | -3/Research | Lost 9 parts (2p3n2u2w) 10442 | -3/Research | Core integrity fell below 50% 10480 | -3/Research | Core integrity fell below 20% 10484 | -3/Research | Lost 18 parts (2p7n4u5w) 10621 | -3/Research | Discovered new exit (range 4) 10622 | -3/Research | Entered another Research area 10622 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10695 | -2/Research | Spotted B-90 Cyclops 10711 | -2/Research | Spotted B-90 Cyclops 10770 | -2/Research | Lost 3 parts (1n1u1w) 10772 | -2/Research | Garrison activated, responded to threat 10900 | -2/Research | Core integrity fell below 50% 10934 | -2/Research | Lost 17 parts (3p9n3u2w) 10945 | -2/Research | Discovered new exit (range 5) 10946 | -2/Research | Entered Access 10946 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 10968 | -1/Access | Allied Derelicts emerged from ambush trap array 11102 | -1/Access | Spotted B-99 Colossus 11155 | -1/Access | Core integrity fell below 50% 11165 | -1/Access | Lost 4 parts (1p1n2u) 11166 | -1/Access | Build established: Mutant 11213 | -1/Access | Core integrity fell below 20% 11229 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11202_ Antigrav System destroyed. 11202_ P-80 Master destroyed. 11202_ Imp. Antigrav System destroyed. 11203_ P-80 Master resets P-80 Master, system corruption cleaned. 11205_ System corrupted: Component data lost. 11205_ Acquired Imp. Antigrav System. 11207_ Acquired Adv. Heat Sink. 11208_ Adv. Visual Processing Unit destroyed. 11208_ ECM Suite destroyed. 11208_ P-80 Master resets P-80 Master, system corruption cleaned. 11208_ Imp. Antigrav System destroyed. 11211_ Wave Collapse Detector explodes. 11211_ Adv. Heat Sink destroyed. 11214_ Wave Collapse Detector explodes. 11218_ Acquired Centrium Wheel. 11229_ DL,3WDY8JFJB9JG2DII0TUX5/OSYI6KC&U [Achievement: 20k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ?????#+???????# #???????????????????????????????? | | ????? ???????# #???????????????????????????????? | | ?????# ???###?# ########????????????????????????? | | ?????# ### ## # #????????????????????????? | | ?????# " + #????????????????????????? | | #?????# ### ## # #????????????????????????? | | #?????# #??# #?# # #????????????????????????? | | #???### #### #?# # #????????????????????????? | | #?### # ## #?# # #????????????????????????? | | ### #?# ########????????????????????????? | | # #?# #???????????????????????????????? | | # ### ##??????????????????????????????? | | # + ###????????????????????????????? | | # ##############???????????????? | | # # #???????????????? | | / ! t #???????????????? | | # % #???????????????? | | # [ p p #???????????????? | | ##### p #???????????????? | | #### ### p + #????????????? | | #p #???????????????? | | # =@ +???????????????? | | # = #???????????????? | | # = #???????????????? | | # #???????????????? | | ####+## # *#???????????????? | | #### ##############???????????????? | | ??# #????????????????????????????? | | # ## #????????????????????????????? | | # ## ! #????????????????????????????? | | # ""## #????????????????????????????? | | # ""###########????????????????????????????? | | # ""#??????????????????????????????????????? | | # T#??????????????????????????????????????? | | # ""#??????????????????????????????????????? | | # ""#??????????????????????????????????????? | | #### ! ""#??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 226 Energy Generation 43 Energy Capacity 890 Matter Stores 300 Matter Capacity 700 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 13 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -5/Factory | Preloaded Repaired ---------- Lgt. Nuclear Core | 46% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- 20k Club Achiever Brute Force My Command Is Your Wish Prison Break Quantum Hacking Safety First Tank The More The Merrier True Hacker Universal Adapter root@ Challenges ------------ None Game ------ Seed GuidanceThrusterFlightbrick Manual? 0 Play Time 02:43:02 Cumulative 16.8 hours Start 2025.10.10 @ 07:44:27 End 2025.10.10 @ 11:26:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05c251cd-769b-4f10-bead-e71636c4081e