Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.18 @ 22:33:43 Player: Minty Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (307) 1535 Value Destroyed (12977) 12977 Prototype IDs (78) 1560 Alien Tech Used (2) 400 Bonus (8838) 8838 TOTAL SCORE: 35410 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1051 Follower Combat Kills 970 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2040 Met Warlord at Research 2000 Friendly Fire -1123 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 41/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Improved Targeting Computer Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Experimental ECM Suite Improved Utility Shielding Advanced Corruption Screen > --- WEAPON ----------- Compact HERF Cannon Spear CR-A16's Behemoth Slayer > --- INVENTORY -------- Impulse Thruster Array Impulse Thruster Array Advanced Launcher Guidance Computer Hacking Suite System Restoration Module Subatomic Replicator Terrabomb Terrabomb Enhanced Nova Cannon Enhanced Gamma Bomb Array Rocket Array Fusion Bomb Launcher [Rating: 182] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Advanced Myomer Leg Wheel Wheel Flight Unit Cooled Field Propulsion Drive Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Powered Armor Weapon Bore Cannon Energy Gun Vortex Shotgun Energy Cannon Vortex Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Hammer Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 7 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 1 . 2 Utility 8 | . . . . . . . 1 2 . . . . . 1 . . . . 2 . . . . 1 . 1 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 233 | . 8 11 13 6 . . 22 11 4 7 . . 2 11 4 6 6 1 5 . 1 19 5 15 26 28 1 21 Power 28 | . . 2 2 1 . . 2 . . 2 . . . 1 2 . . . . . . 1 . 1 4 5 . 5 Engine 7 | . . 1 1 . . . 1 . . 2 . . . 1 1 . . . . . . . . . . . . . Core 7 | . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . Reactor 14 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 4 3 . 5 Propulsion 55 | . . 2 2 2 . . 4 3 . . . . 1 3 1 3 . . 1 . . 3 . 6 7 11 . 6 Treads 27 | . . 2 2 2 . . 4 3 . . . . 1 3 1 2 . . . . . 2 . 2 2 1 . . Leg 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 1 . . Wheel 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 . 6 Utility 83 | . 4 5 1 2 . . 10 4 . 3 . . . 6 . . 5 . 4 . . 7 4 3 10 8 . 7 Device 35 | . 1 3 . 1 . . 5 . . . . . . 2 . . . . 1 . . 6 3 2 5 2 . 4 Storage 6 | . 2 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . Processor 21 | . 1 1 . . . . 4 1 . . . . . 1 . . 5 . 3 . . . . 1 2 2 . . Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 Protection 17 | . . . 1 1 . . . 3 . 2 . . . 3 . . . . . . . 1 . . 2 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | . 4 2 8 1 . . 6 4 4 2 . . 1 1 1 3 1 1 . . 1 8 1 5 5 4 1 3 Energy Gun 12 | . 3 . . . . . 5 . . . . . . . . . . . . . . 2 . . 1 1 . . Energy Cannon 9 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . 4 1 . . 1 Ballistic Gun 7 | . . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . 3 . . . Ballistic Cannon 11 | . . . 4 . . . . 2 2 . . . 1 . . . . 1 . . 1 . . . . . . . Launcher 9 | . . 1 . . . . 1 . 2 1 . . . . . 1 . . . . . . . . . 1 . 2 Special Weapon 7 | . . . 1 . . . . . . . . . . . . . . . . . . 4 1 1 . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . . . . . . . . 1 2 . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 2 . . Special Melee Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 38 | . . 1 . . . . 4 . . 3 . . . . 1 . 5 . 1 . . 10 . 3 2 2 . 6 Corrupted Parts 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . System Corruption 12 | . . 1 . . . . 11 . . . . . . . . . . . . . . . . . . . . . Parts Lost 97 | . 2 2 6 1 . . 5 3 . 1 . . . 3 . 3 . . . . 3 . 2 17 14 10 . 25 Power 14 | . . 1 1 . . . 1 . . . . . . 1 . . . . . . . . . 3 2 1 . 4 Propulsion 30 | . . . 1 . . . 1 . . . . . . 1 . 3 . . . . 1 . . 4 4 4 . 11 Utility 26 | . 1 . 1 1 . . 1 1 . 1 . . . . . . . . . . . . 2 4 3 4 . 7 Weapon 27 | . 1 1 3 . . . 2 2 . . . . . 1 . . . . . . 2 . . 6 5 1 . 3 Highest Loss Streak 19 | . 2 2 6 1 . . 2 3 . 1 . . . 1 . 2 . . . . 2 . 2 17 7 10 . 19 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Average Backups 12 | 6 7 9 9 8 7 8 12 13 14 14 14 14 14 13 14 12 13 14 13 14 13 13 12 11 11 5 11 11 Power 2 | 1 1 . 1 2 2 2 1 2 3 3 3 3 3 3 3 3 2 2 2 2 2 1 2 . . . 2 . Propulsion 1 | 4 3 2 1 . . . . 1 3 3 3 3 3 2 2 . . . . . . . . . 2 . 2 1 Utility 2 | . 1 3 4 3 3 3 5 3 2 1 . . . . . . 3 6 4 5 5 3 2 3 2 . 1 2 Weapon 6 | 1 1 3 1 2 2 3 4 5 6 6 8 8 7 7 9 8 6 6 6 7 6 9 7 7 5 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 2 2 1 . . . 4 4 . 1 . . . . . . 2 . . . 1 4 . 1 . . . 8 Power 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Utility 19 | . 2 . 1 . . . 2 3 . . . . . . . . 2 . . . 1 3 . . . . . 5 Weapon 5 | . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . 1 Tool/Special 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 93 86 96 100 100 98 98 100 99 100 76 100 93 74 81 91 92 93 100 93 93 95 88 74 57 86 87 Engine 5 | . 14 12 3 . . . 5 7 7 7 7 7 7 6 6 6 6 6 4 5 5 4 5 8 . . . . Core 1 | . . 1 6 11 11 11 3 . . . . . . . . . . . . . . . . . 3 2 4 1 Treads 17 | . . 21 22 22 22 22 26 23 23 23 23 23 23 24 21 21 13 13 11 11 11 12 23 17 2 . . . Leg 1 | . 28 6 . . . . . . . . . . . . . . . . . . . . . 1 15 . . . Wheel 1 | . . . . . . . . . . . . . . . . 1 6 6 5 11 6 4 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 15 30 33 Device 5 | . 8 2 2 4 11 11 6 8 7 7 7 7 7 6 6 6 4 . . . . 3 6 12 9 2 4 10 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 3 1 4 3 Processor 13 | . 2 6 . . . . 11 13 15 11 7 7 7 9 6 6 10 20 28 29 29 24 23 20 17 22 26 18 Protection 9 | . . . 7 3 . . . 6 7 10 15 15 15 16 20 20 17 13 10 11 11 11 6 3 2 1 4 3 Energy Gun 4 | . 25 16 1 . . . 9 16 . . . 2 . . . . . . . . . 7 11 8 1 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 6 4 8 3 . . . Ballistic Gun 1 | . . 10 13 . . . . 6 . . . . . . . . . . . . . . . . 5 . . . Ballistic Cannon 15 | . . . 12 43 44 44 23 4 20 30 30 5 30 19 . . 16 23 22 22 21 3 . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . 3 12 7 . . . . . . . . . . . Peak Build Rating 182 | 6 7 17 23 23 25 25 41 61 51 55 53 53 54 80 58 76 80 78 92 92 92 128 122 131 153 132 138 182 Average Rating 67 | 6 6 9 15 22 24 25 34 49 50 52 53 38 52 63 55 60 67 77 89 91 89 104 113 115 121 91 132 157 On Entrance 59 | 6 6 6 12 23 23 25 25 41 49 51 53 53 53 54 55 58 55 77 77 92 92 86 118 112 84 83 127 138 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . . 1 7 6 6 6 6 6 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 20 21 44 44 42 42 54 52 62 68 68 68 71 91 67 76 89 90 90 90 90 105 97 103 106 47 48 63 Greatest Support 120 | 20 20 40 43 46 46 46 66 76 68 68 68 68 68 106 114 114 10 10 20 20 20 112 112 120 120 67 67 78 Greatest Overweight (x) 10 | . . . 1 1 . . 1 . . . . . 1 . . 6 8 8 8 4 8 10 . 6 . 2 . 1 Average Overweight (x) 1 | . . . . . . . . . . . . . . . . 1 7 8 7 4 7 8 . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 9 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 9 15 13 Most Carried 15 | 6 9 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 8 15 15 Average Carried 13 | 6 7 9 9 9 9 10 13 14 14 14 15 15 15 14 15 13 14 14 14 15 14 14 13 12 10 5 12 12 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 5 Final Carried 15 | 6 9 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 13 10 5 8 15 1 Class Distribution -------------------- 30% | Gunner 20% | Mutant 17% | Derelict-Gunner 9% | Tank 8% | Skirmisher 4% | Derelict-Tank 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Derelict-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Mutant | -3/Research Mutant | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Matter Collected 8673 | 200 10 402 172 328 38 62 991 562 440 464 146 . 324 593 302 124 133 194 286 442 285 354 206 116 431 664 . 404 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11420 | . 318 211 194 147 . 83 1138 991 1199 455 106 . 38 868 125 400 . 121 479 479 402 285 191 610 922 739 21 898 Parts 508 | . 18 16 12 7 . 9 69 52 3 35 6 . . 50 8 16 . 10 9 17 12 9 7 21 50 16 5 51 Haulers Intercepted 12 | . 1 . . . . . 1 . . 1 . . . . . . . . 2 . . . . 2 1 1 . 3 Recyclers Shooed 11 | . . . . 1 . . 2 . . 1 . . . 3 . . . . 2 . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . . 8 . 6 . 1 11 . 8 . 6 8 . 6 . . . . . Prevented 9 | . . . . . . . . . . . . . . . 2 . . 1 . . 6 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Combat Hostiles Destroyed 227 | . 5 7 4 4 . 4 26 21 6 8 2 . . 19 . 10 . 6 7 15 9 18 11 12 12 10 . 11 Melee 8 | . . . . . . . . 1 . . . . . 1 . 2 . . . . . . . . . 1 . 3 Guns 33 | . 4 5 3 . . . 11 4 . . . . . . . . . . . . . 2 . . 4 . . . Cannons 81 | . . . 1 4 . 4 13 7 . 8 2 . . 13 . 2 . 2 2 3 5 3 4 7 1 . . . AOE 97 | . 1 2 . . . . 1 9 6 . . . . 5 . 5 . 4 5 12 4 13 7 4 5 8 . 6 Classes Destroyed 28 | . 5 2 1 3 . . 4 2 1 . . . . 1 1 1 . . . . 1 4 . 1 . . . 1 Worker 27 | . . . . 2 . . 4 4 . 4 . . . 6 . . . . 2 . . . . 3 1 . . 1 Builder 14 | . . 1 1 1 . . 1 . . . . . . 5 . . . . 1 . . . . 1 1 . . 2 Tunneler 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . . . . 1 . . 1 . . . . . . . . 2 . . . . 2 1 1 . 3 Recycler 8 | . 1 . . 1 . 1 1 1 . 1 . . . . . . . . 1 . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Operator 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 6 | . 1 . . . . . 1 1 . 1 . . . . . . . . . . . . . . 2 . . . Swarmer 40 | . 3 3 . . . 4 6 3 . 1 . . . . . . . 4 . 4 . 2 4 . . . . 6 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Grunt 89 | . 2 4 3 1 . . 11 11 . 2 1 . . 7 . 8 . . 6 7 7 8 . . 3 8 . . Brawler 3 | . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 23 | . . . 1 . . . 4 3 . 1 . . . 2 . . . . 1 2 . . 1 4 2 1 . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Hunter 25 | . . . . . . . 3 1 . 1 . . . 5 . . . . . 1 . 2 4 4 4 . . . Programmer 21 | . . . . . . . . 3 . 2 1 . . 2 . . . 2 . . 2 . 2 3 3 . . 1 Heavy 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Compactor 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Thief 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Best Kill Streak 15 | . 5 7 4 3 . 4 11 6 5 3 1 . . 15 . 4 . 4 7 9 4 14 5 11 4 5 1 7 Combat Bots Only 14 | . 3 7 3 2 . 4 9 5 5 2 1 . . 5 . 4 . 4 3 9 4 14 5 7 3 5 . 7 Max Kills in Single Turn 7 | . 1 1 1 2 . 2 2 3 2 2 2 . 1 4 1 3 . 4 5 7 2 3 4 3 2 4 1 4 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 1 1 . . . . 1 3 2 . . . . 2 . 1 . 4 2 7 2 3 3 2 2 4 . 4 Melee 1 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Hostile Shots Fired 1702 | . 36 42 42 8 . 8 141 104 . 40 4 . 16 122 . 33 . 20 41 30 27 79 39 138 282 162 8 280 Missed 609 | . 9 15 7 . . 1 45 46 . 17 2 . 5 43 . 8 . 8 13 6 7 40 11 41 100 43 5 137 Hits 1093 | . 27 27 35 8 . 7 96 58 . 23 2 . 11 79 . 25 . 12 28 24 20 39 28 97 182 119 3 143 Melee 6 | . . . . . . . . . . . . . . . . 4 . . . 2 . . . . . . . . Projectile 1087 | . 27 27 35 8 . 7 96 58 . 23 2 . 11 79 . 21 . 12 28 22 20 39 28 97 182 119 3 143 AOE 7 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 46 | . . . 2 . . . 2 3 . 1 . . 1 4 . 2 . . . 4 1 1 . 3 7 4 1 10 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Damage Taken 22649 | . 323 330 512 230 . 58 1487 783 241 496 48 . 279 1525 24 614 59 245 442 593 406 762 465 2736 3339 2866 71 3715 Core 4540 | . 40 14 54 . . 8 209 130 35 5 . . . 163 . 45 . 12 70 . 16 20 49 671 552 841 . 1606 Absorbed by Shields 324 | . . . . . . . . . . . . . . . . . . . . . . . . . 324 . . . Reduced by Siege Mode 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . Redirected to Shielding 426 | . . . . . . . . 107 . . . . . 10 . 12 . . . . . . . . 18 93 14 172 Regen/Repaired (Parts) 2053 | . 44 . . . . . 182 . 40 220 40 . 127 140 . . 782 . 35 . . 202 . 241 . . . . Core Remaining (%) 69 | 100 . 78 . . . 84 62 . . . . . 75 . . . . 74 . . . . 84 41 57 . 42 . Volleys Fired 407 | . 19 20 10 9 . 3 48 32 12 14 4 . 10 40 2 5 . 5 22 15 21 17 12 26 53 4 . 4 Largest 4 | . 2 2 3 4 . 4 4 4 4 4 4 . 4 4 1 1 . 3 4 4 4 4 3 4 4 1 . 1 Hottest 295 | . 90 90 173 148 . 148 211 189 155 173 173 . 173 180 45 100 . 140 180 180 180 215 170 295 235 52 . 94 Shots Fired 986 | . 38 40 20 36 . 12 174 103 24 58 16 . 39 112 2 5 . 13 34 28 33 30 22 41 98 4 . 4 Gun 338 | . 38 35 16 . . . 87 68 2 . . . . . . . . . . . . 10 10 10 62 . . . Cannon 569 | . . . . 36 . 12 87 33 10 58 16 . 39 106 . 3 . 12 32 23 31 9 5 25 31 . . 1 Launcher 54 | . . 5 1 . . . . 2 12 . . . . 6 2 2 . 1 2 5 2 5 . 2 . 4 . 3 Special 25 | . . . 3 . . . . . . . . . . . . . . . . . . 6 7 4 5 . . . Kinetic 598 | . . 13 13 36 . 12 87 62 11 58 16 . 39 97 . . . 12 32 23 31 . . . 56 . . . Thermal 80 | . 1 20 6 . . . 4 10 . . . . . 9 . 3 . . . . . . . 12 15 . . . Explosive 76 | . . 5 1 . . . . 2 12 . . . . 6 2 2 . 1 2 5 2 11 7 6 5 4 . 3 Electromagnetic 175 | . 37 2 . . . . 83 29 1 . . . . . . . . . . . . . . . 22 . . 1 Entropic 57 | . . . . . . . . . . . . . . . . . . . . . . 19 15 23 . . . . Robot Hit Streak 23 | . 4 12 12 5 . 3 16 10 23 12 4 . 4 10 . 4 . 4 4 13 8 16 6 11 6 14 . 1 Robot Miss Streak 24 | . 2 3 1 7 . 22 24 4 2 8 1 . 8 5 . 4 . 2 5 4 5 3 3 4 5 4 . 3 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . Secondary Targets 9 | . 1 . . . . . 5 . . . . . . . . . . . . . . . . . 3 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 646 | . 21 26 18 24 . 5 135 63 9 23 6 . 14 62 5 11 . 6 16 17 16 22 20 33 59 9 3 23 Core Hits 743 | . 11 16 11 24 . 8 115 82 20 17 4 . 6 51 2 24 . 9 32 50 28 56 16 46 36 45 1 33 Critical Kills 23 | . . . . . . . . . . 2 1 . . 5 . . . 2 3 1 5 . . . 4 . . . Critical Parts Destroyed 32 | . . . . . . . . . . 1 2 . 3 6 . . . . 4 4 6 2 . 2 2 . . . Critical Strikes 94 | . 1 1 . . . . . . . 6 3 . 7 17 . 1 . 3 7 5 12 5 5 10 8 . . 3 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 55 | . . . . . . . . . . 4 3 . 5 12 . . . 2 7 5 11 . . . 6 . . . Blast 11 | . . . . . . . . . . 2 . . 2 5 . . . 1 . . 1 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . 1 . . . . . 1 3 . 2 . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . Sunder 12 | . . . . . . . . . . . . . . . . . . . . . . 2 2 8 . . . . Melee Attacks 136 | . . . 2 1 . . 9 . . . . . . 6 25 11 1 . . . . . . 9 . 5 10 57 Impact 10 | . . . . 1 . . 9 . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . 2 . . . . . . . . . . . 9 11 1 . . . . . . . . . . . Piercing 103 | . . . . . . . . . . . . . . 6 16 . . . . . . . . 9 . 5 10 57 Sneak Attacks 25 | . . . . 1 . . 3 . . . . . . . 5 . . . . . . . . . . 1 1 14 Combat Hostiles 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39868 | . 433 572 370 521 . 122 3025 2613 2766 866 234 . 588 3921 382 1430 . 466 1972 1624 1016 3858 2375 3800 3107 1894 200 1713 Guns 5214 | . 296 372 219 . . . 1276 942 . . . . . . . . . . . . . 471 416 376 846 . . . Cannons 9951 | . . . . 405 . 95 1192 471 . 805 228 . 569 1852 . 383 . 233 385 282 459 435 285 1126 746 . . . Explosions 20480 | . 137 200 89 . . . 183 1163 2766 . . . . 1971 . 798 . 233 1587 1342 557 2720 1346 1901 1279 1718 . 490 Melee 2865 | . . . 24 104 . . 289 . . . . . . 31 382 249 . . . . . . . 187 . 176 200 1223 Ramming 424 | . . . . 12 . 27 85 37 . 61 6 . 19 67 . . . . . . . . . 72 38 . . . Kinetic 7759 | . . 159 183 405 . 95 1192 731 . 805 228 . 569 1231 . . . 233 385 282 459 . . . 802 . . . Thermal 5727 | . 149 201 74 . . . 243 525 . . . . . 1780 . 940 . . . . . 325 . 918 500 . . 72 Explosive 16798 | . . 200 89 . . . . 654 2766 . . . . 812 . 241 . 233 1587 1342 557 2395 1346 1332 1108 1718 . 418 Electromagnetic 2677 | . 284 12 . . . . 1216 666 . . . . . . . . . . . . . . . 38 461 . . . Impact 393 | . . . . 104 . . 289 . . . . . . . . . . . . . . . . . . . . . Slashing 1551 | . . . 24 . . . . . . . . . . . 382 249 . . . . . 232 328 138 198 . . . Piercing 1817 | . . . . . . . . . . . . . . 31 . . . . . . . . . 187 . 176 200 1223 Entropic 2722 | . . . . . . . . . . . . . . . . . . . . . . 906 701 1115 . . . . Highest Corruption 17 | . . 1 . . . . 11 3 3 6 6 6 6 1 1 1 1 1 . . . . . . 17 . . . Average Corruption 3 | . . 1 . . . . 8 2 3 4 6 6 6 1 1 1 1 1 . . . . . . 14 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 12 Effects 101 | . . 2 . . . . . 7 9 30 9 3 16 . 6 4 2 4 . . . . . . 9 . . . Message Errors 20 | . . . . . . . . . 3 5 3 1 4 . 2 . . . . . . . . . 2 . . . Matter Fused 21 | . . 1 . . . . . 2 1 7 2 1 3 . 1 . . 2 . . . . . . 1 . . . Heat Flow Errors 8 | . . . . . . . . . 2 4 . 1 . . . . . 1 . . . . . . . . . . Energy Discharges 16 | . . 1 . . . . . 2 2 3 1 . 2 . 1 3 . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . . . 1 1 6 2 . 4 . 2 1 1 1 . . . . . . 1 . . . Data Loss (major) 3 | . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . Misfires 5 | . . . . . . . . . . 3 . . 1 . . . . . . . . . . . 1 . . . Alerts 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1310 | . . . 11 64 . . 40 27 . 12 5 . . 263 168 59 . 7 118 . 12 40 41 268 31 15 36 93 Projectiles 308 | . . . . . . . 4 . . 12 5 . . 151 . 8 . . 4 . 12 14 . 98 . . . . Explosions 636 | . . . 11 . . . . 27 . . . . . 112 . 30 . 7 114 . . 26 41 170 31 15 . 52 Melee 366 | . . . . 64 . . 36 . . . . . . . 168 21 . . . . . . . . . . 36 41 Knockbacks 72 | . . . . 7 . 2 35 3 . 2 2 . 3 11 . . . 4 . 1 1 . . . 1 . . . Impact 4 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . Kinetic 63 | . . . . 7 . 2 30 3 . 1 2 . 3 9 . . . 4 . 1 1 . . . . . . . Secondary 5 | . . . . . . . 3 . . 1 . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 1603 | . 20 19 31 . . . 74 44 247 . . . . 104 24 143 . 25 . 111 27 26 . 198 53 246 . 211 Shots 63 | . 1 1 1 . . . 2 2 11 . . . . 3 1 4 . 1 . 6 1 1 . 8 1 12 . 7 Rammed 46 | . . . . 2 . 3 18 4 . 3 1 . 1 9 . . . . . . . . . 5 . . . . Targets Rammed 56 | . . . . 2 . 4 19 5 . 6 1 . 1 9 . . . . . . . . . 6 3 . . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Crushed 7 | . . . . . . 1 1 1 . 3 . . . . . . . . . . . . . 1 . . . . Highest Temperature 465 | . 222 60 195 261 . 131 465 99 166 186 84 182 111 84 . 1 . 227 269 164 164 33 3 156 183 68 107 374 Average Temperature 74 | . 72 15 99 90 . 62 127 31 64 43 35 99 49 31 . 1 . 100 121 79 74 12 2 47 60 31 78 72 Received Heat Transfer 2989 | . 120 105 243 12 . . 603 225 . 30 18 . 63 129 . 225 . . 18 69 144 57 9 183 229 432 9 66 Effects 7 | . 2 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Longest Duration 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Parts Fried 15 | . 1 . . 2 . . 7 1 . . . . . . . . . . . . . . . . 4 . . . Impact Corruptions 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 8 | . . 4 . . . . . . . . . . . 1 . 2 . . . . . . . . 1 . . . Heat Transferred 6388 | . 187 666 351 . . . 361 575 . . . . . 1880 . 960 . . . . . 300 . 625 433 . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 2 . . . . . 2 3 . . . . . . . . . . . . . . . . 2 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Maximum Alert Level 5 | . . . . . . . 1 2 1 4 . . . 2 . . . . 2 . . . . 2 1 2 5 4 Low Security (%) 61 | 100 100 100 100 100 . 100 89 62 46 30 . . . 44 . . . . 45 . . . . 85 25 . . . Level 1 17 | . . . . . . . 10 20 53 3 . . . 29 . . . . 1 . . . . 1 75 67 1 . Level 2 8 | . . . . . . . . 17 . 5 . . . 25 . . . . 53 . . . . 12 . 32 . . Level 3 1 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . 8 Level 4 11 | . . . . . . . . . . 52 . . . . . . . . . . . . . . . . . 91 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . Peak Influence 1656 | . 79 178 101 50 . 90 332 628 258 1439 . . . 553 . . . . 587 . . . . 494 367 445 1656 1529 Initial 1100 | . . 9 66 . . . . 147 215 72 . . . . . . . . . . . . . 19 245 202 203 1100 Average 299 | . 25 12 53 7 . 24 91 208 192 821 . . . 251 . . . . 284 . . . . 119 223 351 1615 1348 Influence Increases 11136 | . 197 204 125 125 . 95 822 906 103 2110 199 . 167 988 . 200 . 140 657 337 250 345 270 919 618 430 56 873 Destroy 0b10 Robot/C 5020 | . 100 140 80 80 . 80 520 420 . 560 100 . 80 480 . 180 . 120 140 300 180 340 220 260 240 200 . 200 Destroy 0b10 Robot/NC 420 | . 15 10 5 25 . 5 55 35 . 45 . . . 60 . . . . 30 . 5 5 . 55 25 5 5 35 Destroy Leader 1118 | . 24 30 20 20 . 10 154 122 . 144 20 . 20 140 . 20 . 20 24 20 20 . 50 96 66 42 . 56 Allied During Kill 930 | . . . . . . . . . . 634 79 . 52 78 . . . . . 17 . . . 70 . . . . Successful Hack 152 | . 2 . . . . . 24 24 . 38 . . . . . . . . . . . . . . 28 24 . 12 Disable Machine 960 | . 15 . 15 . . . . 180 . 210 . . . 75 . . . . 315 . . . . 60 15 . 45 30 Anti-Garrison Action 550 | . . . . . . . . . . 400 . . . . . . . . . . . . . 150 . . . . Destroy Structure 1296 | . 11 24 5 . . . 9 110 103 79 . . . 125 . . . . 148 . . . . 228 154 129 6 165 Partial Spotted 135 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 Lose Combat Pursuer 555 | . 30 . . . . . 60 15 . . . . 15 30 . . . . . . 45 . . . 90 30 . 240 Influence Decreases 11219 | . 172 59 294 126 . 95 498 614 615 1016 624 773 167 462 526 200 . 140 90 465 420 317 535 483 725 429 159 1215 Entered New Map 4221 | . . 16 104 1 . . . 177 401 32 444 773 . . 195 . . . . 211 84 269 297 13 223 159 159 663 Time Decay 5390 | . 152 43 130 125 . 95 448 407 214 434 180 . 147 342 331 190 . 140 90 254 286 48 220 280 362 170 . 302 Lost Part 918 | . 20 . 60 . . . 50 30 . 10 . . . 30 . 10 . . . . 30 . 18 170 140 100 . 250 Lost Ally 240 | . . . . . . . . . . 90 . . 20 90 . . . . . . 20 . . 20 . . . . Purge Threat 450 | . . . . . . . . . . 450 . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . . . 1 . . . 5 11 . 10 . . . 10 . . . . 3 . . . . 8 6 3 . 12 Investigation 17 | . . . . . . . 1 1 . 4 . . . 3 . . . . . . . . . 1 . 2 . 5 Extermination 14 | . . . . . . . . 2 . 2 . . . 2 . . . . 1 . . . . 1 2 . . 4 Reinforcement 25 | . . . 1 . . . 4 3 . 1 . . . 5 . . . . 2 . . . . 2 4 1 . 2 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Garrison 10 | . . . . . . . . 5 . 3 . . . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 2 Construction Impeded 6 | . . . . . . . . 1 . 1 . . . 2 . . . . 1 . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Distress Signals 21 | . . . 1 . . . 4 4 . 1 . . . 1 . . . . 1 . . . . 2 1 2 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 400 | . 9 9 9 4 . 3 55 21 6 24 4 . 3 27 . 12 1 6 8 14 11 15 10 14 29 16 6 84 Peak Tracking Total 21 | . 3 3 6 2 . 3 11 7 4 4 3 . 3 6 . 4 1 4 3 9 4 6 4 4 9 7 5 21 Tactical Retreats 27 | . 1 . . . . . 2 1 . . . . 1 2 . 1 . . . . 1 . . . 2 1 . 15 ECM-based Alert Blocks 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Traps Triggered 11 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . 2 1 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 16 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 1 . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Machines Disabled 68 | . 1 1 1 . . . . 12 . 14 . . . 5 . . . . 21 . . 2 . 5 1 . 3 2 Max in Single Turn 5 | . 1 1 1 . . . . 5 . 1 . . . 3 . . . . 5 . . 1 . 2 1 . 1 1 Garrison Access 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Machines Accessed 45 | . 4 . . . 2 . 6 2 . 9 . 4 . 4 . . . . 1 . . 2 . 2 1 2 . 6 Terminals 20 | . 2 . . . . . 4 2 . 5 . . . 1 . . . . . . . . . 1 1 1 . 3 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 2 Recycling Units 4 | . 1 . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Total Hacks 139 | . 13 . . . 2 . 20 4 . 30 . 27 . 13 . . . . 2 . . 6 . 3 3 3 . 13 Successful 94 | . 8 . . . 2 . 14 2 . 18 . 27 . 5 . . . . 2 . . 6 . 2 3 2 . 3 Failed 45 | . 5 . . . . . 6 2 . 12 . . . 8 . . . . . . . . . 1 . 1 . 10 Catastrophic 17 | . 2 . . . . . 2 1 . 2 . . . 4 . . . . . . . . . 1 . 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 6 . . . 1 . 5 2 . 9 . . . 1 . . . . . . . . . 4 1 2 . 5 Terminals 63 | . 6 . . . . . 14 4 . 23 . . . 2 . . . . . . . . . 2 3 2 . 7 Fabricators 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Repair Stations 14 | . 4 . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . 5 Recycling Units 11 | . 3 . . . . . . . . 5 . . . 3 . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . 1 Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Terminal Hacks 60 | . 1 . . . 2 . 7 . . 11 . 27 . . . . . . . . . 6 . 1 3 . . 2 Record 17 | . . . . . 1 . . . . . . 11 . . . . . . . . . 5 . . . . . . Part Schematic 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 1 . . 2 . 3 . . . . . . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Alert Level 5 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . 1 1 . . . Unreport Threat 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 8 | . 4 . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . Scan Component 4 | . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Repair 4 | . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 10 | . 3 . . . . . . . . 4 . . . 3 . . . . . . . . . . . . . . Process 4 | . 1 . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 4 | . 1 . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . 1 Retrieve Study 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . . 2 2 . 3 . . . . . . . . . . . . . 1 . 1 . . Terminals 6 | . . . . . . . 2 2 . 1 . . . . . . . . . . . . . . . 1 . . Assimilate 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . . . . . 6 1 . 7 . . . 3 . . . . . . . . . 2 1 2 . 6 Full Trace Events 14 | . 3 . . . . . 2 1 . 2 . . . 3 . . . . . . . . . . . . . 3 Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . . 9 . . . . 15 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . 1 Parts Repaired 4 | . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Time 140 | . 52 . . . . . 38 . . . . . . . . . . . 50 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 645 | . 136 . . . . . . . . 267 . . . 242 . . . . . . . . . . . . . . Retrieved Matter 774 | . 136 . . . . . . . . 267 . . . 371 . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Total Allies 23 | . . . . . . . . . 19 . . . . . . . . . . 2 . . . 2 . . . . Largest Group 19 | . . . . . . . . . 19 19 8 8 8 5 . . . . . 2 2 . . 2 . . . . Highest-Rated Group 465 | . . . . . . . . . 465 465 247 247 246 149 . . . . . 59 55 . . 192 . . . . Highest-Rated Ally 96 | . . . . . . . . . 35 35 35 35 35 31 . . . . . 30 29 . . 96 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 263 | . . . . . . . . . . 131 18 . 31 46 . . . . . . 2 . . 35 . . . . Total Damage 5570 | . . . . . . . . . . 2614 319 . 684 693 . . . . . . 18 . . 1242 . . . . Kills 44 | . . . . . . . . . . 25 3 . 5 5 . . . . . . 1 . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Active Infowar (turns) 8226 | . 276 29 . . . . 728 . . . . . . . . . 499 575 289 551 624 1250 799 699 824 321 84 678 Optics 7148 | . . . . . . . . . . . . . . . . . 499 575 289 551 624 1250 799 699 824 276 84 678 Sensors 29 | . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain 728 | . . . . . . . 728 . . . . . . . . . . . . . . . . . . . . . Traps 575 | . . . . . . . . . . . . . . . . . . . . . . . 14 561 . . . . Seismic 276 | . 276 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 1745 | . . . . . . . . . . . . . . . . . . . 288 551 624 282 . . . . . . T.N.C. 235 | . . . . . . . . . . . . . . . . . . . . . . . . . . 146 84 5 Triangulation 237 | . . . . . . . . . . . . . . . . . . . . . . . . . 117 120 . . Jamming 74 | . . . . . . . . . . . . . . . . . . . . . . . . . 74 . . . ECM 316 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 316 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . 2 . . . . . . 1 . 3 . . 1 1 2 . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Items 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Reinforcements 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Turns Passed 19075 | 2 455 598 277 888 407 352 1424 1004 440 1079 371 163 721 1030 875 575 1698 575 289 551 624 1250 799 699 824 343 84 678 Spaces Moved 12220 | 2 253 340 118 487 252 188 651 428 221 594 211 92 405 504 493 316 851 274 89 353 304 528 453 338 692 721 205 1857 Core 123 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . 106 . 11 Treads 5946 | . . 241 118 487 252 188 651 428 221 594 211 92 405 504 493 261 . . . . . 47 453 297 3 . . . Legs 775 | 2 253 99 . . . . . . . . . . . . . . . . . . . . . 35 386 . . . Wheels 2407 | . . . . . . . . . . . . . . . . 55 851 274 89 353 304 481 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2969 | . . . . . . . . . . . . . . . . . . . . . . . . . 303 615 205 1846 Fastest Speed 5 | 120 120 120 160 160 160 160 160 163 166 166 166 166 166 160 160 160 170 200 140 140 140 165 165 120 27 5 5 5 Average Speed 130 | 120 120 148 181 170 160 160 165 165 166 166 166 166 166 161 160 161 194 200 191 140 186 213 165 164 81 28 19 13 Slowest Speed 350 | 120 120 160 240 240 160 160 245 166 166 166 166 166 219 165 160 240 200 200 200 140 200 243 165 350 152 200 20 89 Overloaded Moves 206 | . . . . . . . . . . . . . . . . . . . . . . . . . 52 12 12 130 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 1 7 Potential Cave-ins 14 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 9 Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 47 | 2 49 68 12 89 61 49 60 16 89 23 40 68 58 18 59 52 82 54 6 61 57 78 89 9 32 20 24 51 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 7 | . . . . . 1 . . . . . . 1 . . . . 4 . . . . . 1 . . . . . Known Exits Taken 6 | . . . . . . . 1 . . . . . . 1 . . . 1 . . . . 1 1 1 . . . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 . . . 1 1 1 1 . 1 1 1 . 1 1 1 1 . . . 1 1 . Scrap Searched 28 | . . 1 . 2 . 1 . . . . 2 . 4 . 1 1 3 4 . 2 3 . 4 . . . . . Spaces Dug 92 | . . . . . . . 2 1 . . 1 . . 12 16 1 . . . . . . . 9 . . 2 48 Terrain Destroyed 1685 | . 10 37 4 . . . 7 143 233 8 5 . 9 159 89 103 . 14 85 103 61 154 135 92 79 61 2 92 Melee 52 | . . . . . . . 2 . . . . . . 4 16 1 . . . . . . . . . . 2 27 Projectile 139 | . . . . . . . . 8 5 8 5 . 8 32 . . . 4 6 6 10 9 7 23 8 . . . AOE 1491 | . 10 37 4 . . . 5 135 228 . . . . 123 73 102 . 10 79 97 51 145 128 69 69 61 . 65 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Total 14246 | 1 365 396 158 519 257 230 848 650 259 650 221 104 428 604 527 351 891 290 173 380 335 615 483 414 852 828 232 2185 Wait 740 | . 54 10 . 1 . 33 57 145 19 13 6 1 7 15 1 9 13 6 51 3 3 13 4 4 46 58 11 157 Move 12156 | 1 252 339 117 486 251 187 650 428 220 593 210 91 404 503 492 315 850 273 88 352 303 527 452 337 675 714 202 1844 Hop 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 1 6 Pick Up 120 | . 8 6 8 4 2 1 19 9 2 5 . . 1 4 . . 8 1 2 . 3 5 1 4 9 2 7 9 Fast Attach 109 | . 3 4 5 . . . 3 4 . . . 4 . 1 2 3 2 1 2 1 . 12 2 8 18 24 . 10 Attach 85 | . 2 3 3 2 . . 5 5 . 1 . . . 7 . 5 3 . 2 . 1 1 4 7 11 4 1 18 Detach 49 | . 1 2 . 1 . . 1 3 . . . . . 6 . 4 3 . . . . 5 2 2 3 6 . 10 Swap 164 | . 5 5 6 7 . . 24 8 4 11 . . 2 9 4 . 5 2 6 4 2 17 6 8 7 5 . 17 Drop 148 | . 5 7 7 5 3 1 13 11 2 7 . 8 3 4 1 . 5 2 . . 2 14 . 3 17 4 . 24 Fire 407 | . 19 20 10 9 . 3 48 32 12 14 4 . 10 40 2 5 . 5 22 15 21 17 12 26 53 4 . 4 Melee 134 | . . . 2 1 . . 9 . . . . . . 6 25 10 1 . . . . . . 9 . 5 10 56 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Crush 53 | . . . . 2 . 4 19 5 . 6 1 . 1 9 . . . . . . . . . 6 . . . . Escape Stasis 32 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 30 Rewire 10 | . . . . . . . . . . . . . . . . . 1 . . 5 . 4 . . . . . . Trap 19 | . 16 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 12) 282 | -10/Materials | Repaired EM Pulse Gun 303 | -10/Materials | Build established: Mutant 310 | -10/Materials | Repaired EM Pulse Gun 445 | -10/Materials | Discovered new exit (range 12) 458 | -10/Materials | Entered Mines 500 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 559 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 840 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 845 | -10/Mines | Found Prototype Device 845 | -10/Mines | Identified Exp. Sensor Array 1047 | -10/Mines | Discovered new exit (range 5) 1053 | -10/Mines | Destroyed 7 combat bots 1056 | -10/Mines | Entered Materials 1056 | -9/Materials | Evolved 2 slots: Weapon x2 1066 | -9/Materials | Discovered new exit (range 15) 1143 | -9/Materials | Lost 6 parts (1p1n1u3w) 1333 | -9/Materials | Entered Mines 1335 | -9/Mines | Met a Derelict bent on vengeance 1473 | -9/Mines | Assembled infested the area 1478 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1679 | -9/Mines | Discovered new exit (range 10) 1763 | -9/Mines | Learned Materials stockpile data 1800 | -9/Mines | Learned 2 Materials zone layouts 1805 | -9/Mines | Found a hidden stash of uninstalled traps 1848 | -9/Mines | Build established: Gunner 1950 | -9/Mines | Discovered new exit (range 3) 2215 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2215 | -9/Mines | Discovered new exit (range 5) 2221 | -9/Mines | Entered Exiles 2258 | -9/Exiles | Met 8R-AWN 2289 | -9/Exiles | Met EX-HEX 2330 | -9/Exiles | Met EX-BIN 2353 | -9/Exiles | Aligned with FarCom system 2354 | -9/Exiles | Given EX-Vault access code 2393 | -9/Exiles | Opened EX-Vault 2403 | -9/Exiles | Found YOLO Cannon 2406 | -9/Exiles | Warned about trapping Exiles lab 2440 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2485 | -9/Exiles | Met EX-DEC 2528 | -9/Exiles | Learned location of Zion (-6) 2608 | -9/Exiles | Discovered new exit (range 14) 2628 | -9/Exiles | Left Exiles lab with YOLO Cannon 2628 | -9/Exiles | Entered Mines 2919 | -8/Mines | Build established: Skirmisher 2934 | -8/Mines | Discovered new exit (range 4) 2980 | -8/Mines | Entered Materials 2980 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2981 | -8/Materials | Identified exit to Factory 3269 | -8/Materials | Destroyed 9 combat bots 3635 | -8/Materials | Found Prototype Launcher 3635 | -8/Materials | Identified Rocket Array 3643 | -8/Materials | Found Rocket Array 3645 | -8/Materials | Found Rocket Array 4129 | -8/Materials | Build established: Gunner 4194 | -8/Materials | Repaired Arm. Treads+ 4403 | -8/Materials | System corruption reached 10% 4404 | -8/Materials | Entered Factory 4404 | -7/Factory | Evolved 2 slots: Utility x2 4542 | -7/Factory | Build established: Skirmisher 4577 | -7/Factory | Garrison activated, responded to threat 4864 | -7/Factory | Build established: Gunner 4881 | -7/Factory | Garrison activated, responded to threat 5046 | -7/Factory | Garrison activated, responded to threat 5076 | -7/Factory | Lost 3 parts (1u2w) 5126 | -7/Factory | Discovered new exit (range 16) 5408 | -7/Factory | Sucked down chute 5408 | -7/Factory | Entered Waste 5437 | -7/Waste | Spotted C-40 Crusher 5449 | -7/Waste | Spotted C-40 Crusher 5453 | -7/Waste | Spotted C-40 Crusher 5458 | -7/Waste | Spotted C-40 Crusher 5458 | -7/Waste | Destroyed C-40 Crusher 5463 | -7/Waste | Destroyed C-40 Crusher 5463 | -7/Waste | Destroyed C-40 Crusher 5478 | -7/Waste | Spotted C-40 Crusher 5478 | -7/Waste | Destroyed C-40 Crusher 5478 | -7/Waste | Destroyed C-40 Crusher 5568 | -7/Waste | Spotted C-40 Crusher 5581 | -7/Waste | Destroyed C-40 Crusher 5603 | -7/Waste | Warlord forces began an assault 5767 | -7/Waste | Discovered new exit (range 13) 5848 | -7/Waste | Entered Factory 5848 | -7/Factory | Accompanied by 19 allies 6226 | -7/Factory | Lost 4 allies 6274 | -7/Factory | Garrison activated, responded to threat 6407 | -7/Factory | Crushed by falling debris 6465 | -7/Factory | Found Rocket Array 6775 | -7/Factory | Build established: Tank 6895 | -7/Factory | Discovered new exit (range 14) 6927 | -7/Factory | Entered Lower Caves 6927 | -7/Lower Caves | Accompanied by 9 allies 7150 | -7/Lower Caves | Learned Factory trap positions 7216 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7227 | -7/Lower Caves | Entered a destroyed Warlord outpost 7298 | -7/Lower Caves | Entered Data Miner 7298 | -7/Data Miner | Accompanied by 8 allies 7301 | -7/Data Miner | Discovered new exit (range 6) 7332 | -7/Data Miner | Met Data Miner 7372 | -7/Data Miner | Learned location of Section 7 (-2) 7372 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7392 | -7/Data Miner | Received God Mode back door access code from Data Miner 7461 | -7/Data Miner | Entered Proximity Caves 7461 | -6/Proximity Caves | Accompanied by 8 allies 7574 | -6/Proximity Caves | Learned 4 Factory zone layouts 7695 | -6/Proximity Caves | Spotted B-75 Beast 7713 | -6/Proximity Caves | Allies destroyed B-75 Beast 8123 | -6/Proximity Caves | Discovered new exit (range 15) 8165 | -6/Proximity Caves | Learned Factory emergency access door positions 8182 | -6/Proximity Caves | Entered Factory 8182 | -6/Factory | Accompanied by 5 allies 8182 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8183 | -6/Factory | Identified exit to Lower Caves 8184 | -6/Factory | Identified exit to Factory 8184 | -6/Factory | Identified exit to Extension 8185 | -6/Factory | Loaded intel: 98 trap records 8231 | -6/Factory | Incoming investigation squad redirected 8480 | -6/Factory | Build established: Derelict-Gunner 8688 | -6/Factory | Lost 3 allies 8838 | -6/Factory | Found Imp. Powered Armor 8841 | -6/Factory | Found Imp. Powered Armor 9189 | -6/Factory | Build established: Mutant 9212 | -6/Factory | Entered Lower Caves 9786 | -6/Lower Caves | Encountered a Warlord checkpoint 10082 | -6/Lower Caves | Discovered new exit (range 3) 10087 | -6/Lower Caves | Entered another Lower Caves area 10304 | -6/Lower Caves | Learned Factory emergency access door positions 10626 | -6/Lower Caves | Discovered new exit (range 11) 10662 | -6/Lower Caves | Entered Zion 10705 | -6/Zion | Given A8's code to call for help 10798 | -6/Zion | Given the Hacking Drone Bay 10815 | -6/Zion | Discovered new exit (range 9) 10906 | -6/Zion | System corruption cleaned by Quarantine Array 11038 | -6/Zion | Learned location of Warlord (-5) 11072 | -6/Zion | Learned Factory emergency access door positions 11329 | -6/Zion | Visited the Megawrench Repair Shop 11329 | -6/Zion | Megawrench repaired 13 parts 11431 | -6/Zion | Build established: Derelict-Tank 11457 | -6/Zion | Learned Factory terminal intel 11576 | -6/Zion | Rebuked by Imprinter 11831 | -6/Zion | Found Prototype Processor 11831 | -6/Zion | Identified Exp. Terrain Scan Processor 11838 | -6/Zion | Found Prototype Processor 11838 | -6/Zion | Identified Exp. Armor Integrity Analyzer 11857 | -6/Zion | Found Prototype Processor 11857 | -6/Zion | Identified Exp. Signal Interpreter 11861 | -6/Zion | Found Prototype Processor 11861 | -6/Zion | Identified Spectral Analyzer 11865 | -6/Zion | Found Prototype Processor 11865 | -6/Zion | Identified Exp. Target Analyzer 11875 | -6/Zion | Found Exp. Target Analyzer 12040 | -6/Zion | Learned location of Armory (-4) 12142 | -6/Zion | Build established: Derelict-Gunner 12142 | -6/Zion | Found CR-A16's Pointy Stick 12360 | -6/Zion | Entered Proximity Caves 12579 | -5/Proximity Caves | Learned location of 1 exit from Factory 12657 | -5/Proximity Caves | Learned location of 1 exit from Factory 12887 | -5/Proximity Caves | Discovered exit to Factory (range 21) 12935 | -5/Proximity Caves | Entered Factory 12935 | -5/Factory | Evolved 2 slots: Utility x2 12936 | -5/Factory | Identified exit to Factory 12938 | -5/Factory | Loaded intel: 26 terminal locations 13012 | -5/Factory | Repaired Angular Momentum Engine 13163 | -5/Factory | Discovered new exit (range 24) 13224 | -5/Factory | Entered Upper Caves 13350 | -5/Upper Caves | Learned Factory terminal intel 13452 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13486 | -5/Upper Caves | Destroyed 9 combat bots 13709 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13750 | -5/Upper Caves | Discovered new exit (range 15) 13775 | -5/Upper Caves | Entered another Upper Caves area 13775 | -5/Upper Caves | Accompanied by 2 allies 13831 | -5/Upper Caves | Discovered exit to Factory (range 4) 13832 | -5/Upper Caves | Encountered a Warlord checkpoint 14381 | -5/Upper Caves | Discovered new exit (range 7) 14399 | -5/Upper Caves | Entered Warlord 14607 | -5/Warlord | Met Warlord 14616 | -5/Warlord | Warlord's base attacked by MAIN.C 14659 | -5/Warlord | Found Prototype Special Weapon 14659 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 14669 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14672 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14676 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14682 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14685 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14765 | -5/Warlord | Found Prototype Energy Gun 14765 | -5/Warlord | Identified Vortex Shotgun 14769 | -5/Warlord | Found Vortex Shotgun 14778 | -5/Warlord | Found Prototype Energy Cannon 14781 | -5/Warlord | Found Prototype Energy Cannon 14782 | -5/Warlord | Identified Vortex Cannon (x2) 14956 | -5/Warlord | Build established: Gunner 14966 | -5/Warlord | Warlord forces counterattacked 15291 | -5/Warlord | Warlord base infiltrated, sounded retreat 15293 | -5/Warlord | Found Prototype Device 15293 | -5/Warlord | Identified Exp. Phase Shifter 15337 | -5/Warlord | Lost 3 allies 15466 | -5/Warlord | Found Prototype Device 15466 | -5/Warlord | Identified Adv. Kinecellerator 15567 | -5/Warlord | Spotted Executioner 15571 | -5/Warlord | Spotted Striker 15585 | -5/Warlord | Destroyed Executioner 15589 | -5/Warlord | Destroyed Striker 15610 | -5/Warlord | Discovered new exit (range 22) 15620 | -5/Warlord | Spotted Striker 15623 | -5/Warlord | Destroyed 14 combat bots 15642 | -5/Warlord | Spotted Striker 15649 | -5/Warlord | Entered Proximity Caves 15859 | -4/Proximity Caves | Learned location of Quarantine (-2) 16082 | -4/Proximity Caves | Learned 8 Research zone layouts 16123 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16407 | -4/Proximity Caves | Discovered exit to Factory (range 9) 16448 | -4/Proximity Caves | Entered Factory 16448 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16450 | -4/Factory | Loaded intel: 26 terminal locations 16504 | -4/Factory | Enhanced Grunt warped into view, answering call for help 16506 | -4/Factory | Enhanced Grunt warped into view, answering call for help 16643 | -4/Factory | Discovered new exit (range 17) 16944 | -4/Factory | Garrison activated, responded to threat 16955 | -4/Factory | Spotted B-86 Titan 17024 | -4/Factory | Crushed by falling debris 17030 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 17033 | -4/Factory | Destroyed B-86 Titan 17049 | -4/Factory | Core integrity fell below 50% 17073 | -4/Factory | Incoming assault squad redirected 17083 | -4/Factory | Incoming assault squad redirected 17085 | -4/Factory | Destroyed 7 combat bots 17091 | -4/Factory | Lost 17 parts (3p4n4u6w) 17146 | -4/Factory | Identified exit to Research 17147 | -4/Factory | Entered Research 17147 | -3/Research | Evolved 2 slots: Propulsion x2 17148 | -3/Research | Identified exit to Research 17799 | -3/Research | System corruption reached 10% 17800 | -3/Research | Lost 3 parts (1u2w) 17866 | -3/Research | Lost 7 parts (2p1n2u2w) 17896 | -3/Research | Spotted B-86 Titan 17948 | -3/Research | Found Fusion Bomb Launcher 17962 | -3/Research | Lost 3 parts (3n) 17971 | -3/Research | Entered another Research area 17971 | -2/Research | Warlord forces began assault on 0b10 17971 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18038 | -2/Research | Spotted B-90 Cyclops 18039 | -2/Research | Destroyed B-90 Cyclops 18081 | -2/Research | Research machine network offline 18097 | -2/Research | Core integrity fell below 50% 18124 | -2/Research | Lost 10 parts (1p4n4u1w) 18240 | -2/Research | Met up with Warlord 18251 | -2/Research | Spotted Executioner 18270 | -2/Research | Discovered new exit (range 5) 18314 | -2/Research | Entered Quarantine 18315 | -2/Quarantine | Maximum security lockdown engaged 18328 | -2/Quarantine | Found Alien Artifact 18336 | -2/Quarantine | Found Alien Artifact 18341 | -2/Quarantine | Found Alien Artifact 18373 | -2/Quarantine | Discovered new exit (range 8) 18385 | -2/Quarantine | Found Alien Artifact 18398 | -2/Quarantine | Entered Access 18398 | -1/Access | Evolved 2 slots: Propulsion x2 18503 | -1/Access | Energy Cycler disabled 18529 | -1/Access | Lost 3 allies 18535 | -1/Access | Found Prototype Launcher 18535 | -1/Access | Identified Enh. Gamma Bomb Array 18538 | -1/Access | Found Enh. Gamma Bomb Array 18556 | -1/Access | Found Prototype Device 18556 | -1/Access | Identified Exp. ECM Suite 18648 | -1/Access | First assault squad dispatched 18655 | -1/Access | Spotted B-99 Colossus 18658 | -1/Access | Destroyed B-99 Colossus 18687 | -1/Access | Build established: Scavenger-Sprinter 18747 | -1/Access | Incoming investigation squad redirected 18760 | -1/Access | Incoming investigation squad redirected 19004 | -1/Access | Lost 4 parts (3n1u) 19004 | -1/Access | Identified Terrabomb (x2) 19004 | -1/Access | Used Terrabomb 19022 | -1/Access | Used Terrabomb 19033 | -1/Access | Identified Subatomic Replicator 19033 | -1/Access | Used Subatomic Replicator to replicate Cld. Field Propulsion Drive 19041 | -1/Access | Spotted B-99 Colossus 19045 | -1/Access | Destroyed B-99 Colossus 19050 | -1/Access | Found Hvy. Insulated Plating 19061 | -1/Access | Spotted B-99 Colossus 19062 | -1/Access | Spotted B-99 Colossus 19066 | -1/Access | Destroyed 7 combat bots 19070 | -1/Access | Core integrity fell below 50% 19074 | -1/Access | Core integrity fell below 20% 19076 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 19070_ Slug penetrates Wall. 19070_ Slug penetrates Sealed Heavy Doors. 19070_ Acquired 12 matter. 19071_ Chain reaction triggered in Lgt. Quantum Reactor. 19071_ Sealed Heavy Doors breached. 19072_ B-99 Colossus activates siege mode. 19072_ The unstable cave ceiling collapses. 19072_ Penetrated by Slug. 19072_ Slug penetrates Wall. 19072_ Penetrated by Slug. 19072_ Slug penetrates Wall. 19073_ Penetrated by Slug. 19074_ H-88 Terminator system terminally corrupted. 19076_ Slug penetrates Reinforced Barrier. 19076_ Penetrated by Slug. 19076_ Slug penetrates Wall. 19076_ Adv. Corruption Screen intercepted 1% system corruption. 19076_ Penetrated by Slug. 19076_ Slug penetrates Wall. 19076_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | """"#????????????????????????????????????????????? | | """"#????????????????????????????????????????????? | | ""#????????????????????????????????????????????? | | """"#????????????????????????????????????????????? | | """"#????????????????????????????????????????????? | | #####????????????????????????????????????????? | | ## !#######??????????????????????????????????? | | ######!!# #??????????????????????????????????? | | ]!!= #??????????????????????????????????? | | != ###????????????????????????????????? | | ""#????????????????????????????????? | | ##" !! ""#????######??????????????????????? | | ?## !! ""#????# #??????????????????????? | | ??# ! T#????# #??????????????????????? | | ??# "#????# BB ???????????????????????? | | ??# ""#???## BB#???????????????????????? | | ??# ] ! ""#####; #???????????????????????? | | ??# ### # ## #???????????????????????? | | ??# " " ## # ; #???????????????????????? | | ??# " " p#### % ##??????????????????????? | | ?# ""G"" p h "??????????????????????? | | ?+ p "??????????????????????? | | ?# p @"??????????????????????? | | ?# ### [%[;#??????????????????????? | | ?# ######+###?## # = ;#??????????????????????? | | ?# ???????????# ;#??????????????????????? | | ?# ??????????# ### ;#??????????????????????? | | ? ??????????##??### ;#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# BB#??????????????????????? | | ?????????????????????# BB#??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????Y???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 120 Energy Generation 62 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 3 Jamming Range 16 Power Amplification 30 Corruption Block 19 Armor Coverage 800 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 20 Evasion (%) 67 Targeting Accuracy 14 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Imp. Weapon Cycler | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 46% | -10/Materials EM Pulse Gun | 55% | -10/Materials Arm. Treads | 39% | -8/Materials Angular Momentum Engine | 61% | -5/Factory Studied --------- Flak Cannon | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Fusion Bomb Launcher | -2/Research | Hacked Xenon Bombardment Thruster | -1/Access | Hacked Alien Tech Used ----------------- Terrabomb Subatomic Replicator Achievements -------------- All Kinds Of Bad News Be The Sidekick For Science! Freedom! Hornet's Nest Protector Challenges ------------ None Game ------ Seed VisualMassObliterator Manual? 0 Play Time 01:57:55 Cumulative 1191.5 hours Start 2025.09.17 @ 19:34:19 End 2025.09.18 @ 22:33:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1463 Rogue 1179 Adventurer 124 Explorer 160 Win Type - Total 53 Types 39/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09df2533-ee04-440d-90b8-37d4fd18aa47