Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.07 @ 16:48:20 Player: Adam Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (1988) 1988 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (238) 238 TOTAL SCORE: 4551 Bonus ------- High Alert Combat Kills 238 Cogmind --------- Core Integrity 0/550 Matter 195/300 Energy 271/275 System Corruption 0% Temperature Cool (11) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Utility Shielding > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Mini Grenade Launcher > --- INVENTORY (26) --- Light Ion Engine Light Ion Engine Light Deuterium Engine Light Treads Light Treads Improved Carbon-fiber Leg Wheel Compact Wheel Compact Wheel Heat Sink Improved Heat Sink Small Storage Unit Medium Storage Unit Large Storage Unit Large Battery (300) Medium Matter Pod (100) Medium Matter Pod (100) Advanced Signal Interpreter Transport Network Coupler ECM Suite Hardened Medium Armor Plating Advanced Beam Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Utility Shielding > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Deuterium Engine Light Treads Light Treads Improved Carbon-fiber Leg Wheel Compact Wheel Compact Wheel Heat Sink Improved Heat Sink Small Storage Unit Medium Storage Unit Large Storage Unit Large Battery Medium Matter Pod Medium Matter Pod Advanced Signal Interpreter Transport Network Coupler ECM Suite Hardened Medium Armor Plating EM Pulse Gun Advanced Beam Rifle Advanced Beam Rifle Improved Assault Rifle Mini Grenade Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 89 | 7 16 11 12 43 Power 7 | 1 2 . 1 3 Engine 7 | 1 2 . 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 . 2 5 9 Treads . | . . . . . Leg 17 | 2 . 2 5 8 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 2 4 1 7 Device . | . . . . . Storage 11 | 2 2 2 . 5 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 48 | 2 12 5 5 24 Energy Gun 20 | 1 5 2 1 11 Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 1 2 1 2 2 Ballistic Cannon . | . . . . . Launcher 16 | . 4 2 2 8 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 15 | . . . 5 10 Power 1 | . . . 1 . Propulsion 4 | . . . 2 2 Utility 2 | . . . 1 1 Weapon 8 | . . . 1 7 Highest Loss Streak 4 | . . . 4 3 Average Slot Usage (%) 95 | . 100 97 92 93 Engine 10 | . 14 11 9 9 Leg 27 | . 28 30 31 25 Storage 26 | . 28 22 22 27 Processor 1 | . . 7 . . Protection 4 | . . 3 6 6 Energy Gun 11 | . 12 15 4 11 Ballistic Gun 7 | . 10 5 15 4 Launcher 3 | . 1 . 1 5 Naked Turns . | . . . . . Heaviest Build 100 | 14 26 42 50 100 Greatest Support 54 | 20 20 30 30 54 Greatest Overweight (x) 3 | . 1 1 3 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 26 | 8 12 16 16 26 Average Capacity 16 | 6 9 13 16 22 Most Carried 26 | 8 12 14 16 26 Average Carried 14 | 5 9 11 14 18 Final Capacity 26 | 8 12 16 16 26 Final Carried 23 | 8 12 14 15 23 Class Distribution -------------------- 50% | Mutant 31% | Hauler-Mutant 15% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1886 | 285 257 190 197 957 Remotely . | . . . . . Salvage Created 2837 | 98 268 291 330 1850 Parts 193 | 3 24 20 19 127 Haulers Intercepted 5 | . 1 . . 4 Recyclers Shooed 8 | . . . 1 7 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 48 | . 5 6 10 27 Guns 17 | . 1 3 4 9 AOE 31 | . 4 3 6 18 Classes Destroyed 14 | 2 4 1 1 6 Worker 14 | 1 2 1 . 10 Builder 6 | . . . . 6 Tunneler 1 | . . . . 1 Hauler 5 | . 1 . . 4 Recycler 14 | 1 1 1 1 10 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 7 | . 2 . . 5 Swarmer 15 | . 3 . 4 8 Grunt 23 | . 2 5 5 11 Brawler 1 | . . . . 1 Duelist 2 | . . . 1 1 Sentry 5 | . . 1 . 4 Hunter 2 | . . . . 2 Best Kill Streak 11 | 1 3 6 4 11 Combat Bots Only 6 | . 3 4 4 6 Max Kills in Single Turn 5 | 1 3 2 2 5 Gunslinging . | . . . . . Exploded 5 | . 3 2 2 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3212 | . 155 272 457 2328 Core 709 | . 31 76 52 550 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 87 . 68 . Volleys Fired 212 | 8 26 15 25 138 Largest 3 | 2 2 2 2 3 Hottest 162 | 60 80 80 63 162 Shots Fired 342 | 16 35 27 36 228 Gun 277 | 16 31 24 30 176 Cannon 16 | . . . . 16 Launcher 49 | . 4 3 6 36 Special . | . . . . . Kinetic 112 | 8 20 2 24 58 Thermal 74 | . . 8 . 66 Explosive 49 | . 4 3 6 36 Electromagnetic 107 | 8 11 14 6 68 Robot Hit Streak 12 | 5 7 6 12 11 Robot Miss Streak 5 | 2 2 2 1 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 213 | 10 23 18 29 133 Core Hits 154 | 3 13 10 17 111 Critical Hits 2 | . . . 1 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7558 | 101 664 444 934 5415 Guns 2564 | 101 321 229 385 1528 Cannons 261 | . . . . 261 Explosions 4730 | . 343 212 549 3626 Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 1165 | 49 240 30 313 533 Thermal 880 | . 44 118 . 718 Explosive 4494 | . 299 171 549 3475 Electromagnetic 1016 | 52 81 122 72 689 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 290 | . 16 1 32 241 Projectiles 57 | . . . . 57 Explosions 233 | . 16 1 32 184 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 342 | . . 40 . 302 Shots 15 | . . 2 . 13 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 586 | 40 46 84 43 586 Average Temperature 69 | 18 13 33 20 101 Received Heat Transfer 1008 | . 42 126 156 684 Effects 13 | . . . . 13 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 3 | . . . . 3 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1601 | . 50 225 . 1326 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 1 . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 924 | 10 132 189 220 924 Initial 85 | . 6 14 . 85 Average 270 | 3 42 84 74 531 Maximum Alert Level 3 | . . . 1 3 Low Security (%) 59 | 100 100 100 96 10 Level 1 3 | . . . 3 7 Level 2 26 | . . . . 57 Level 3 10 | . . . . 24 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 2 1 7 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . . 1 1 3 Assault 2 | . . . . 2 Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 8 | . . 1 . 7 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 10 8 10 66 Peak Tracking Total 9 | . 3 4 4 9 Tactical Retreats 9 | . 2 1 . 6 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 6 | . 1 . 1 4 Max in Single Turn 2 | . 1 . 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 3781 | 207 1029 506 321 1718 Spaces Moved 1938 | 146 590 272 162 768 Core 16 | 16 . . . . Treads . | . . . . . Legs 1922 | 130 590 272 162 768 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 150 120 Average Speed 141 | 112 134 136 151 151 Slowest Speed 210 | 120 150 150 210 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 6 49 17 25 49 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 295 | . 21 26 72 176 Melee . | . . . . . Projectile . | . . . . . AOE 295 | . 21 26 72 176 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2652 | 174 793 378 203 1104 Wait 315 | . 140 66 . 109 Move 1934 | 145 589 271 161 768 Hop . | . . . . . Pick Up 61 | 14 11 7 4 25 Fast Attach 8 | 1 . 1 2 4 Attach 25 | 6 . 2 3 14 Detach 4 | . . . . 4 Swap 56 | . 16 8 7 25 Drop 36 | . 11 7 1 17 Fire 212 | 8 26 15 25 138 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 208 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 15) 1237 | -10/Materials | Entered another Materials area 1237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1523 | -9/Materials | Discovered new exit (range 12) 1743 | -9/Materials | Entered Mines 1871 | -9/Mines | Lost 4 parts (1p2n1w) 2029 | -9/Mines | Discovered new exit (range 16) 2064 | -9/Mines | Entered Materials 2064 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2395 | -8/Materials | Build established: Hauler-Mutant 2577 | -8/Materials | Lost 3 parts (3w) 3270 | -8/Materials | Garrison activated, responded to threat 3537 | -8/Materials | Build established: Hauler-Tank 3664 | -8/Materials | First assault squad dispatched 3699 | -8/Materials | Core integrity fell below 50% 3742 | -8/Materials | Garrison activated, responded to threat 3750 | -8/Materials | Core integrity fell below 20% 3773 | -8/Materials | Lost 3 parts (3w) 3782 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03773_ L-31 Rogue unfolds itself. 03773_ B-36 Bruiser unfolds itself. 03773_ G-47 Trooper unfolds itself. 03773_ I-25 Savior unfolds itself. 03774_ K-01 Serf collects debris. 03774_ U-05 Engineer lays Concrete. 03776_ K-01 Serf collects debris. 03776_ R-06 Scavenger collects Sml. Storage Unit. 03777_ U-05 Engineer lays Concrete. 03777_ K-01 Serf collects debris. 03777_ U-05 Engineer lays Concrete. 03778_ S-10 Pest destroyed. 03778_ Destroyed Melee Analysis Suite. 03778_ S-10 Pest destroyed. 03778_ R-06 Scavenger destroyed. 03779_ U-05 Engineer lays Concrete. 03779_ K-01 Serf collects debris. 03780_ U-05 Engineer lays Concrete. 03780_ K-01 Serf collects debris. 03781_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | "" # # # # # #??######### | | "Y # ## # # ##### | | "" %% / =## # # #####+######## | | #%!%# # """ # = = / | | ##### !*=## # """ # = ! ! | | ??? # # """ # = = !=! | | ??? ############################ * | | ??# ##### #???### #!! | | ??# ## #????## ####+### | | ??# ## #????### # | | ??# # % ! ## #????##### | | ???? # [% ## #????????# | | | ?????? = = #? #????????# | | ??????? = #? ########## | | ######### =#############?? # # | | ! ! ! ! # ####### #####+### "" # | | + ! ! ! # ""S # ! | | ?" 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""" + #??????????????? | | ?????????????# """ # #??????????????? | | ?????????????? # ###??????????????? | | ?????????????# ?# #????????????????? | | ?????????????#! ?# ##########???????? | | ?????????????#######??# ! * ! # #???????? | | ??????????????????????# ! # #???????? | | ??????????????????????# # #???????? | | ??????????????????????# #???????? | | ??????????????????????##+######### # #???????? | | ?????????????????????? ????????# # #???????? | | ???????????????????? ?????????# ## ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Quick And Dirty Remodeling Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed MyomerActuatorTrap Manual? 0 Play Time 01:29:31 Cumulative 9.8 hours Start 2021.02.09 @ 20:38:58 End 2021.03.07 @ 16:48:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 3 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4970bc20-4173-490a-9a5e-dd4b26f57a6f