Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 08:42:48 Player: Ordine Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (88) 440 Value Destroyed (2591) 2591 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1007) 1007 TOTAL SCORE: 7898 Bonus ------- High Alert Combat Kills 207 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Seismic Detector Advanced ECM Suite System Shield System Restoration Module Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Cloak of Protection Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Heavy Mace > --- INVENTORY -------- Cooled Ion Engine Improved Treads Improved Treads Structural Scanner Improved Sensor Array Improved Sensor Array Seismic Detector Improved Light Armor Plating System Shield Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Advanced Treads Treads Advanced Treads Hover Unit Backup Propulsion I Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Backup Laser I Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 4 | . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . Parts Attached 64 | 6 13 . 18 3 1 . 16 5 2 Power 5 | 1 1 . 2 . . . . 1 . Engine 5 | 1 1 . 2 . . . . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 2 . 6 1 . . 9 . . Treads 20 | 2 2 . 6 1 . . 9 . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 1 4 . 5 1 1 . 1 4 1 Device 8 | . 1 . 1 1 1 . . 3 1 Storage 4 | 1 3 . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 6 | . . . 4 . . . 1 1 . Artifact . | . . . . . . . . . . Weapon 21 | 2 6 . 5 1 . . 6 . 1 Energy Gun 3 | . . . 1 . . . 2 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . 3 . 2 1 . . 3 . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . 2 . . . 1 . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 32 | . . . 4 3 . . 13 . 12 Power 3 | . . . 1 . . . 1 . 1 Propulsion 11 | . . . 1 1 . . 6 . 3 Utility 11 | . . . 1 2 . . 2 . 6 Weapon 7 | . . . 1 . . . 4 . 2 Highest Loss Streak 11 | . . . 1 3 . . 7 . 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 95 100 91 86 94 100 91 88 66 Engine 9 | . 14 14 8 11 11 11 8 7 5 Treads 24 | . 28 28 21 21 22 22 31 23 11 Device 14 | . 10 14 11 10 17 22 16 27 23 Storage 10 | . 14 14 11 11 11 11 9 7 7 Protection 11 | . . . 21 11 11 11 7 6 4 Energy Gun 1 | . . . . . . . 3 7 5 Ballistic Gun 4 | . 18 14 2 . . . . . . Launcher 7 | . 9 14 6 11 11 11 5 . . Impact Weapon 7 | . . . 8 11 11 11 8 7 . Peak Build Rating 35 | 6 8 8 22 19 25 26 35 28 31 Average Rating 18 | 4 6 8 16 16 21 25 28 25 22 On Entrance 15 | . 6 8 8 18 17 25 26 14 28 Naked Turns 1 | . . . . . . . . . 1 Heaviest Build 48 | 10 31 31 43 40 48 48 48 40 42 Greatest Support 90 | 40 40 40 46 45 45 45 90 68 68 Greatest Overweight (x) 9 | . . . 1 1 1 1 8 . 9 Average Overweight (x) . | . . . . . . 1 . . 1 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 14 Most Carried 15 | 2 14 14 15 11 9 12 13 6 7 Average Carried 10 | 1 6 14 13 9 9 11 11 3 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 14 | 2 14 14 12 9 9 12 7 4 5 Class Distribution -------------------- 94% | Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Assassin | -7/Factory Infiltrator-Assassin | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Matter Collected 1278 | 239 182 57 382 100 . 50 254 . 14 Remotely . | . . . . . . . . . . Salvage Created 2675 | . 302 . 790 73 . . 1510 . . Parts 133 | . 21 . 50 3 . . 59 . . Haulers Intercepted 5 | . 1 . 4 . . . . . . Recyclers Shooed 4 | . . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 70 | . 10 . 24 4 . . 32 . . Melee 8 | . . . 6 . . . 2 . . Guns 17 | . 3 . . . . . 14 . . AOE 33 | . 7 . 11 4 . . 11 . . Classes Destroyed 11 | . 5 . 3 . . . 3 . . Worker 3 | . 1 . 2 . . . . . . Builder 3 | . . . 2 . . . 1 . . Hauler 5 | . 1 . 4 . . . . . . Recycler 2 | . . . . . . . 2 . . Mechanic 2 | . . . 1 . . . 1 . . Watcher 3 | . 1 . 1 . . . 1 . . Swarmer 23 | . 3 . 13 . . . 7 . . Grunt 37 | . 7 . 6 4 . . 20 . . Brawler 1 | . . . . . . . 1 . . Sentry 8 | . . . 5 . . . 3 . . Hunter 1 | . . . . . . . 1 . . Best Kill Streak 13 | . 3 . 9 2 . . 13 . . Combat Bots Only 9 | . 3 . 6 2 . . 9 . . Max Kills in Single Turn 5 | . 3 . 5 1 . . 3 . . Gunslinging . | . . . . . . . . . . Exploded 4 | . 3 . 4 1 . . 3 . . Melee 1 | . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 499 | . 36 . 165 21 . . 191 . 86 Missed 134 | . 11 . 51 6 . . 44 . 22 Damage Taken 5927 | . 337 . 1260 206 . . 2409 . 1715 Core 1523 | . 71 . 173 52 . . 484 . 743 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 53 | . . . 48 5 . . . . . Regen/Repaired (Parts) 121 | . . . 65 . . . 56 . . Core Remaining (%) 56 | 100 . 71 . . . 43 12 . . Volleys Fired 125 | . 20 . 15 12 . . 78 . . Largest 2 | . 2 . 1 1 . . 2 . . Hottest 75 | . 50 . 30 30 . . 75 . . Shots Fired 142 | . 32 . 15 12 . . 83 . . Gun 90 | . 20 . . . . . 70 . . Cannon . | . . . . . . . . . . Launcher 52 | . 12 . 15 12 . . 13 . . Special . | . . . . . . . . . . Kinetic 20 | . 20 . . . . . . . . Thermal 17 | . . . . . . . 17 . . Explosive 52 | . 12 . 15 12 . . 13 . . Electromagnetic 53 | . . . . . . . 53 . . Robot Hit Streak 10 | . 6 . 9 10 . . 10 . . Robot Miss Streak 4 | . 2 . 1 . . . 4 . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 166 | . 20 . 46 8 . . 89 . 3 Core Hits 121 | . 18 . 31 5 . . 67 . . Critical Kills 3 | . . . 3 . . . . . . Critical Parts Destroyed 13 | . . . 9 . . . 4 . . Critical Strikes 16 | . . . 12 . . . 4 . . Smash 16 | . . . 12 . . . 4 . . Melee Attacks 90 | . . . 52 . . . 31 . 7 Impact 83 | . . . 52 . . . 31 . . Slashing 7 | . . . . . . . . . 7 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . 3 . . . 2 . . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7406 | . 1017 . 2480 547 . . 3265 . 97 Guns 1041 | . 89 . . . . . 952 . . Cannons . | . . . . . . . . . . Explosions 3978 | . 928 . 954 547 . . 1549 . . Melee 2387 | . . . 1526 . . . 764 . 97 Ramming . | . . . . . . . . . . Kinetic 89 | . 89 . . . . . . . . Thermal 798 | . 220 . 39 . . . 539 . . Explosive 3203 | . 708 . 811 547 . . 1137 . . Electromagnetic 929 | . . . 104 . . . 825 . . Impact 2290 | . . . 1526 . . . 764 . . Slashing 97 | . . . . . . . . . 97 Piercing . | . . . . . . . . . . Highest Corruption 4 | . 4 4 1 1 1 1 . . . Average Corruption 1 | . 1 4 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . 3 . 2 3 4 . . . . Message Errors 3 | . 1 . 1 1 . . . . . Matter Fused 2 | . 1 . . 1 . . . . . Energy Discharges 2 | . . . 1 . 1 . . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 4 | . 1 . . 1 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1105 | . 73 . 531 14 . . 487 . . Projectiles . | . . . . . . . . . . Explosions 252 | . 73 . 20 14 . . 145 . . Melee 853 | . . . 511 . . . 342 . . Knockbacks 8 | . . . 5 . . . 3 . . Impact 8 | . . . 5 . . . 3 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 372 | . 44 . . . . . 328 . . Shots 11 | . 2 . . . . . 9 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 404 | . 27 . 1 51 . . 404 . . Average Temperature 84 | . 10 . 1 15 . . 107 . . Received Heat Transfer 1830 | . 153 . 375 141 . . 1161 . . Effects 1 | . . . . . . . 1 . . Shutdowns 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 16 | . . . 10 . . . 6 . . Combat Hostiles 12 | . . . 7 . . . 5 . . Parts Fried 18 | . . . 12 . . . 6 . . Impact Corruptions 29 | . . . 17 . . . 12 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 1 . . . 1 . . Heat Transferred 1018 | . 150 . 50 . . . 818 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Peak Influence 753 | . 217 17 523 265 . . 753 342 247 Initial 342 | . . 17 6 154 . . . 342 242 Average 207 | . 76 17 313 205 . . 201 342 221 Maximum Alert Level 3 | . 1 . 2 1 . . 3 1 1 Low Security (%) 55 | 100 89 100 23 81 . 100 65 . 26 Level 1 28 | . 10 . 41 18 . . 20 100 73 Level 2 13 | . . . 35 . . . 3 . . Level 3 2 | . . . . . . . 11 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . 2 . . . 7 . . Investigation 4 | . . . 2 . . . 2 . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . . . . . 3 . . Assault 1 | . . . . . . . 1 . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Distress Signals 7 | . 2 . 1 . . . 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . 17 . 38 4 . . 41 . 5 Peak Tracking Total 6 | . 4 . 6 2 . . 6 . 5 Tactical Retreats 6 | . 4 . . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Traps Triggered 7 | . 2 . 2 . . . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Machines Disabled 8 | . 1 . 5 . . . 2 . . Max in Single Turn 3 | . 1 . 3 . . . 2 . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Machines Accessed 20 | . 7 . 8 . 1 . 3 1 . Terminals 12 | . 5 . 4 . . . 2 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . Recycling Units 3 | . 2 . 1 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 60 | . 24 . 19 . 1 . 15 1 . Successful 32 | . 10 . 14 . 1 . 6 1 . Failed 28 | . 14 . 5 . . . 9 . . Catastrophic 4 | . 3 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 9 | . 2 . 5 . 1 . 1 . . Terminals 39 | . 19 . 8 . . . 11 1 . Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . 4 . . . 4 . . Recycling Units 6 | . 5 . 1 . . . . . . Scanalyzers 6 | . . . 6 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 8 . 5 . 1 . 3 1 . Robot Analysis 2 | . 1 . . . . . 1 . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 3 | . 1 . 1 . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . Hauler Manifests 3 | . . . 2 . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . . 3 . . Scan Component 2 | . . . 1 . . . 1 . . Repair 2 | . . . 1 . . . 1 . . Refit 1 | . . . . . . . 1 . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . Report Inventory 3 | . 2 . 1 . . . . . . Scanalyzer 6 | . . . 6 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 4 | . . . 4 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 4 . 5 . . . 3 1 . Full Trace Events 7 | . 2 . 4 . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . Time 70 | . . . 32 . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 1 . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Robot Analysis Total 2 | . 1 . . . . . 1 . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Turns Passed 5003 | 58 856 84 1701 296 390 259 1062 134 163 Spaces Moved 2508 | 31 463 53 908 147 207 111 450 74 64 Core 15 | 1 . . . . . . 4 . 10 Treads 2493 | 30 463 53 908 147 207 111 446 74 54 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 152 152 232 145 155 152 Average Speed 162 | 156 160 160 153 152 188 232 156 155 193 Slowest Speed 500 | 160 160 160 225 240 232 232 450 155 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 3 79 16 69 41 59 32 48 1 56 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . . 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . Scrap Searched 3 | . . 1 . . . 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 285 | . 63 . 78 76 . . 68 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 285 | . 63 . 78 76 . . 68 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Total 3129 | 38 547 52 1112 207 207 113 666 93 94 Wait 297 | . 36 . 97 46 . . 87 14 17 Move 2499 | 30 462 52 907 146 206 110 449 73 64 Hop . | . . . . . . . . . . Pick Up 34 | 2 12 . 9 . . 3 4 1 3 Fast Attach 12 | 6 . . 4 . 1 . . 1 . Attach 24 | . 2 . 5 3 . . 10 4 . Detach . | . . . . . . . . . . Swap 28 | . 11 . 9 . . . 6 . 2 Drop 20 | . 4 . 14 . . . 1 . 1 Fire 125 | . 20 . 15 12 . . 78 . . Melee 90 | . . . 52 . . . 31 . 7 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 59 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 8) 471 | -10/Materials | Identified exit to Mines 593 | -10/Materials | Discovered new exit (range 7) 810 | -10/Materials | Discovered new exit (range 3) 915 | -10/Materials | Entered Mines 991 | -10/Mines | Discovered new exit (range 5) 999 | -10/Mines | Entered Materials 999 | -9/Materials | Evolved 2 slots: Utility x2 1372 | -9/Materials | Discovered new exit (range 15) 1464 | -9/Materials | Identified exit to Mines 1521 | -9/Materials | Repaired Med. Armor Plating 2099 | -9/Materials | Discovered new exit (range 4) 2700 | -9/Materials | Entered Mines 2709 | -9/Mines | Core integrity fell below 50% 2715 | -9/Mines | Met a Derelict bent on vengeance 2739 | -9/Mines | Lost 3 parts (1n2u) 2744 | -9/Mines | Learned Materials interactive machine intel 2763 | -9/Mines | Learned Materials stockpile data 2965 | -9/Mines | Escorted by a lone wolf Derelict 2989 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2989 | -9/Mines | Discovered new exit (range 6) 2996 | -9/Mines | Entered Exiles 2996 | -9/Exiles | Accompanied by 1 ally 3033 | -9/Exiles | Met 8R-AWN 3056 | -9/Exiles | Met EX-HEX 3106 | -9/Exiles | Met EX-BIN 3123 | -9/Exiles | Aligned with FarCom system 3124 | -9/Exiles | Given EX-Vault access code 3159 | -9/Exiles | Opened EX-Vault 3168 | -9/Exiles | Found Cloak of Protection 3216 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3279 | -9/Exiles | Met EX-DEC 3358 | -9/Exiles | Discovered new exit (range 14) 3386 | -9/Exiles | Left Exiles lab with Cloak of Protection 3386 | -9/Exiles | Entered Mines 3624 | -8/Mines | Discovered new exit (range 9) 3645 | -8/Mines | Entered Materials 3645 | -8/Materials | Evolved 2 slots: Propulsion x2 3647 | -8/Materials | Loaded intel: 19 interactive machine locations 3996 | -8/Materials | Discovered new exit (range 10) 4458 | -8/Materials | Garrison activated, responded to threat 4561 | -8/Materials | Discovered new exit (range 10) 4599 | -8/Materials | Destroyed 9 combat bots 4606 | -8/Materials | Lost 7 parts (3n1u3w) 4642 | -8/Materials | Core integrity fell below 50% 4663 | -8/Materials | Repaired Adv. Treads 4667 | -8/Materials | Core integrity fell below 20% 4691 | -8/Materials | Lost 4 parts (1p2n1w) 4707 | -8/Materials | Entered Factory 4707 | -7/Factory | Evolved 2 slots: Utility x2 4841 | -7/Factory | Identified exit to DSF 4841 | -7/Factory | Entered DSF 4888 | -7/DSF | Additional patrols routed to DSF 4980 | -7/DSF | Core integrity fell below 50% 4999 | -7/DSF | Core integrity fell below 20% 5004 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Microactuators destroyed. Cld. Ion Engine destroyed. Backup Laser I destroyed. Adv. Treads destroyed. Penetrated by Slug. Adv. ECM Suite destroyed. Critical hit (Blast). Knocked back. Acquired 7 matter. Imp. Sensor Array destroyed. Penetrated by Slug. Axe destroyed. Knocked back. Structural Scanner destroyed. Knocked back. Acquired 7 matter. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. A-02 Transporter destroyed. Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????#???????????????????????????? | | ???????????????????[???????????????????????????? | | ????????????????????[??????????????????????????? | | ????????????????????[??????????????????????????? | | ??????????????????### ?????????????????????????? | | ??????????????????#!! ?????????????????????????? | | ??????????????????#!! ????????????????????????? | | ???????????????????!! ?? ################?????? | | ??????????????????### ?##################????? | | ????????????? # ? ### ###!!!#!!!## ###????? | | ??????????#!!!#!!!##a^ =%##!!!;!!!## ;##????? | | ?????????? % s ^ !! % % ###????? | | ?????????? ^ H%@ % % ####???? | | ?????????? ss %% x ; ##???? | | ??????????# #***##a a##!!!;!!!#;% ####???? | | ????????????? # ? ### ###!!!#!!!## ####???? | | ?????????????????#### ?#########;# ####?????? | | ?????????????????##!! ? ######## !###?????? | | ??????????????????#!! ????????## !##??????? | | ?????????????????##!! ??????## !##??????? | | ?????????????????#### ##??????#### ###??????? | | ?????????????????##|| ??????##!! !##??????? | | ?????????????????##|| ########!! !##??????? | | ?????????????????##|| ########## ####?????? | | ?????????????????#### ### # ### ######???? | | ?????????????????#### ### # ## ""####???? | | ?????????????????## """""#???? | | ?????????????????## % / ""##"????? | | ?????????????????## // # # ##"""""###????? | | ?????????????????## ///% #########"""""##?????? | | ?????????????????#####""############"#####?????? | | ?????????????????###########?????###"#####?????? | | ????????????????????######????????##""#????????? | | ??????????????????????????????????#####????????? | | ???????????????????????????????????####????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Remodeling Challenges ------------ None Game ------ Seed LongswordSniperArticulator Manual? 0 Play Time 00:49:51 Cumulative 5.5 hours Start 2025.04.12 @ 07:54:15 End 2025.04.12 @ 08:42:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b91822e8-cdcf-4103-8bc2-0ddba20e805a