Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.09 @ 00:15:25 Player: Anden Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (136) 680 Value Destroyed (4184) 4184 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (542) 542 TOTAL SCORE: 10066 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 453 Friendly Fire -20 Cogmind --------- Core Integrity 0/1150 Matter 171/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Medium Storage Unit Medium Storage Unit Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Triangulator Advanced Visual Processing Unit Advanced Targeting Computer Target Analyzer Weapon Cycler System Backup Module > --- WEAPON ----------- Proton Cannon Coil Gun KE Penetrator > --- INVENTORY -------- Improved Ion Engine Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Antigrav System Antigrav System Antigrav System Antigrav System [Rating: 98] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility High-capacity Storage Unit Device Drone Bay Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 . 2 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 4 | . . 1 . . 1 1 . 1 Utility 6 | . . 1 2 . 1 1 . 1 Weapon 1 | . . . . . . . 1 . Parts Attached 176 | 7 22 29 5 17 19 33 13 31 Power 22 | 1 3 4 . 3 1 3 3 4 Engine 16 | 1 3 4 . 2 1 2 2 1 Core 3 | . . . . 1 . 1 1 . Reactor 3 | . . . . . . . . 3 Propulsion 66 | 2 9 15 . 5 6 9 4 16 Treads 29 | . . 9 . 5 6 6 . 3 Leg 10 | 2 5 2 . . . 1 . . Wheel 5 | . . . . . . . 4 1 Hover 14 | . . . . . . 2 . 12 Flight 8 | . 4 4 . . . . . . Utility 50 | 2 4 5 3 4 9 14 2 7 Device 20 | . 2 1 1 2 3 7 . 4 Storage 8 | 2 . 1 1 . 2 . . 2 Processor 8 | . 2 2 . . 1 2 1 . Hackware . | . . . . . . . . . Protection 14 | . . 1 1 2 3 5 1 1 Artifact . | . . . . . . . . . Weapon 38 | 2 6 5 2 5 3 7 4 4 Energy Gun 16 | 1 4 4 1 2 . 3 . 1 Energy Cannon 3 | . . . . . . 1 1 1 Ballistic Gun 14 | 1 2 1 1 3 2 . 2 2 Ballistic Cannon 3 | . . . . . 1 2 . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 91 | . 7 12 2 12 3 20 5 30 Power 11 | . . 1 . 3 . 2 1 4 Propulsion 35 | . 4 4 . 3 2 8 2 12 Utility 20 | . 1 2 . 3 . 5 2 7 Weapon 25 | . 2 5 2 3 1 5 . 7 Highest Loss Streak 25 | . 3 3 1 8 1 9 3 25 Average Slot Usage (%) 93 | . 96 96 100 96 99 85 77 77 Engine 6 | . 14 10 9 8 7 1 . . Core 1 | . . . . . . 3 2 . Treads 22 | . . 26 27 25 29 22 4 . Leg 1 | . 19 2 . . . . 5 . Hover 1 | . . . . . . 1 4 21 Device 12 | . 6 14 3 14 15 12 15 11 Storage 11 | . 14 5 18 18 15 9 . 5 Processor 9 | . 6 5 18 10 7 12 17 14 Protection 5 | . . 6 5 1 6 6 3 . Energy Gun 4 | . 14 15 9 2 . 1 . . Ballistic Gun 9 | . 13 6 9 14 13 3 5 6 Ballistic Cannon 1 | . . . . . 1 5 . . Naked Turns . | . . . . . . . . . Heaviest Build 94 | 16 17 52 69 70 93 94 35 71 Greatest Support 102 | 20 20 60 60 60 82 102 40 96 Greatest Overweight (x) 14 | 2 1 2 1 2 2 14 2 4 Average Overweight (x) . | . . . 1 1 . . . . Largest Inventory Capacity 20 | 8 8 12 18 18 20 20 4 12 Average Capacity 14 | 5 6 8 18 18 19 15 4 8 Most Carried 20 | 8 8 12 18 18 20 20 4 11 Average Carried 13 | 4 5 7 16 17 19 14 2 6 Final Capacity 20 | 8 4 12 18 18 20 4 4 4 Final Carried 20 | 8 4 12 18 18 20 4 4 3 Class Distribution -------------------- 37% | Scavenger-Mutant 28% | Hauler-Mutant 15% | Mutant 7% | Machinist-Mutant 4% | Commander-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Matter Collected 3887 | 273 325 354 335 425 668 590 290 627 Remotely . | . . . . . . . . . Salvage Created 4900 | 98 518 885 385 846 967 370 208 623 Parts 287 | 4 38 61 21 49 39 23 28 24 Haulers Intercepted 4 | . . 1 1 1 1 . . . Recyclers Shooed 2 | . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 106 | . 15 21 8 24 19 12 4 3 Melee 2 | . . . . . . 2 . . Guns 81 | . 15 20 8 21 14 2 1 . Cannons 15 | . . . . . 5 8 . 2 AOE 8 | . . 1 . 3 . . 3 1 Classes Destroyed 14 | 1 3 4 1 2 2 . . 1 Worker 3 | . . . . . 1 . 1 1 Builder 10 | . . 1 . . . . 9 . Hauler 4 | . . 1 1 1 1 . . . Recycler 5 | 1 . . . . 1 . . 3 Mechanic 1 | . . . . 1 . . . . Watcher 7 | . 2 2 1 1 . 1 . . Swarmer 35 | . 6 7 2 14 2 4 . . Grunt 40 | . 9 9 2 6 13 1 . . Brawler 3 | . . 2 . 1 . . . . Duelist 2 | . . . 1 . . 1 . . Protector 1 | . . . . 1 . . . . Sentry 14 | . . 3 3 2 1 2 2 1 Hunter 2 | . . . . . . . . 2 Programmer 9 | . . . . . 3 4 2 . Best Kill Streak 8 | 1 5 6 3 7 4 2 8 3 Combat Bots Only 7 | . 5 5 3 7 4 2 2 2 Max Kills in Single Turn 4 | 1 1 2 1 4 2 1 4 1 Gunslinging 1 | . . 1 . 1 . . . . Exploded 3 | . . 1 . 3 . . 1 1 Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Damage Taken 13126 | . 663 1298 842 1610 1387 3093 561 3672 Core 2439 | . 130 169 121 249 15 534 71 1150 Absorbed by Shields 40 | . . . . . . 40 . . Core Remaining (%) 66 | 100 48 57 . 32 97 37 92 . Volleys Fired 345 | 1 47 67 32 54 51 60 9 24 Largest 3 | 2 2 2 2 2 2 2 3 3 Hottest 165 | 60 80 121 90 88 67 165 118 151 Shots Fired 659 | 2 90 110 63 100 101 117 24 52 Gun 536 | 2 90 110 63 100 83 39 14 35 Cannon 111 | . . . . . 18 78 1 14 Launcher 12 | . . . . . . . 9 3 Special . | . . . . . . . . . Kinetic 443 | 1 32 55 32 83 101 92 14 33 Thermal 148 | 1 58 42 17 6 . 22 . 2 Explosive 12 | . . . . . . . 9 3 Electromagnetic 56 | . . 13 14 11 . 3 1 14 Robot Hit Streak 20 | 2 13 15 18 12 19 20 5 15 Robot Miss Streak 8 | . 3 3 3 8 5 5 1 3 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 9 | . 2 3 . 3 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . Shots Hit Robots 510 | 2 65 83 54 78 87 95 13 33 Core Hits 314 | 1 27 43 20 45 92 40 26 20 Critical Hits 13 | . . . . . 1 1 6 5 Critical Kills 2 | . . . . . . . 1 1 Critical Parts Destroyed 10 | . . . . . 1 1 4 4 Melee Attacks 8 | . . . . . . 8 . . Impact . | . . . . . . . . . Slashing 8 | . . . . . . 8 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10866 | 25 698 953 850 1437 1949 2134 1481 1339 Guns 6491 | 25 698 892 850 1139 1294 673 428 492 Cannons 1985 | . . . . . 322 1294 25 344 Explosions 2192 | . . 61 . 298 333 . 1028 472 Melee 165 | . . . . . . 165 . . Ramming 33 | . . . . . . 2 . 31 Kinetic 6066 | 15 278 339 407 896 1616 1612 428 475 Thermal 2270 | 10 420 446 222 358 333 320 . 161 Explosive 1288 | . . . . . . . 1028 260 Electromagnetic 1044 | . . 168 221 183 . 35 25 412 Impact . | . . . . . . . . . Slashing 165 | . . . . . . 165 . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . 3 . 1 6 12 1 9 Average Corruption 3 | . . 2 . 1 4 3 1 5 Corruption Purged . | . . . . . . . . . Effects 136 | . . 28 . 5 56 35 . 12 Message Errors 35 | . . 7 . 2 15 7 . 4 Matter Fused 27 | . . 5 . . 13 7 . 2 Heat Flow Errors 20 | . . 6 . . 9 5 . . Energy Discharges 22 | . . 3 . 2 7 7 . 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 10 | . . 4 . 1 4 1 . . Data Loss (major) 4 | . . . . . 3 1 . . Misfires 1 | . . . . . . 1 . . Misdirections 3 | . . . . . . 3 . . Targeting Errors 12 | . . 3 . . 4 3 . 2 Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 444 | . . . . 24 251 35 105 29 Projectiles 56 | . . . . . 14 35 . 7 Explosions 388 | . . . . 24 237 . 105 22 Melee . | . . . . . . . . . Knockbacks 18 | . . . . . 5 13 . . Impact . | . . . . . . . . . Kinetic 16 | . . . . . 4 12 . . Secondary 2 | . . . . . 1 1 . . Self-Inflicted Damage 669 | . . . . 55 345 1 244 24 Shots 11 | . . . . 1 4 . 5 1 Rammed 5 | . . . . . . 1 . 4 Targets Rammed 5 | . . . . . . 1 . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 767 | . 273 392 263 241 229 761 101 767 Average Temperature 139 | . 93 86 71 89 71 159 33 259 Received Heat Transfer 2453 | . 300 357 297 549 234 509 63 144 Effects 47 | . . 1 . . . 18 . 28 Shutdowns 11 | . . 1 . . . 2 . 8 Energy Bleed 2 | . . . . . . 1 . 1 Interference 10 | . . . . . . 8 . 2 Matter Decay 6 | . . . . . . . . 6 Damage (minor) 7 | . . . . . . 4 . 3 Damage (major) 9 | . . . . . . 2 . 7 Damage (core) 2 | . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . 1 1 . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . Heat Transferred 3902 | 25 1010 1041 555 398 150 536 . 187 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . 1 . 1 . . . 2 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Peak Influence 543 | 5 240 272 222 360 543 276 354 247 Initial 266 | . 3 37 87 70 127 266 53 74 Average 175 | 2 115 118 169 199 277 115 147 96 Maximum Alert Level 2 | . 1 1 1 1 2 1 1 1 Low Security (%) 63 | 100 66 79 60 59 36 81 80 74 Level 1 26 | . 33 20 39 40 30 18 19 25 Level 2 9 | . . . . . 32 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 34 | . 3 3 1 6 9 6 2 4 Investigation 7 | . 1 2 . 1 1 1 . 1 Extermination 11 | . . . . . 5 5 1 . Reinforcement 8 | . 2 1 . 1 2 . 1 1 Assault 2 | . . . . 2 . . . . Garrison 6 | . . . 1 2 1 . . 2 Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Distress Signals 10 | . 1 5 . 1 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 203 | . 21 35 13 40 26 38 4 26 Peak Tracking Total 10 | . 7 7 3 9 3 5 2 10 Tactical Retreats 20 | . 2 4 2 . . 9 . 3 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Traps Triggered 11 | . 1 2 . . 4 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Machines Disabled 12 | . . . . 1 6 . 2 3 Max in Single Turn 6 | . . . . 1 6 . 1 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Machines Accessed 29 | . 3 5 . 3 9 6 . 3 Terminals 15 | . 3 2 . 3 3 3 . 1 Fabricators 3 | . . . . . 3 . . . Repair Stations 5 | . . 2 . . 1 1 . 1 Recycling Units 3 | . . . . . 2 1 . . Scanalyzers 3 | . . 1 . . . 1 . 1 Garrison Access . | . . . . . . . . . Total Hacks 77 | . 9 15 . 9 24 11 . 9 Successful 39 | . 4 11 . 5 13 1 . 5 Failed 38 | . 5 4 . 4 11 10 . 4 Catastrophic 9 | . . 2 . 1 3 2 . 1 Database Lockouts . | . . . . . . . . . Manual 26 | . 5 7 . 2 4 6 . 2 Terminals 43 | . 9 7 . 9 10 6 . 2 Fabricators 8 | . . . . . 8 . . . Repair Stations 17 | . . 6 . . 3 2 . 6 Recycling Units 5 | . . . . . 3 2 . . Scanalyzers 4 | . . 2 . . . 1 . 1 Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 4 2 . 5 2 . . . Record 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . Scanalyzer Index 1 | . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 2 | . 1 . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks 7 | . . . . . 7 . . . Network Status 1 | . . . . . 1 . . . Load Schematic 2 | . . . . . 2 . . . Build 4 | . . . . . 4 . . . Repair Station Hacks 13 | . . 6 . . 2 . . 5 Scan Component 7 | . . 3 . . 1 . . 3 Repair 6 | . . 3 . . 1 . . 2 Recycling Unit Hacks 3 | . . . . . 2 1 . . Retrieve Matter 1 | . . . . . 1 . . . Retrieve Components 2 | . . . . . 1 1 . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . Terminals 1 | . . 1 . . . . . . Botnet 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 3 5 . 3 7 6 . 3 Full Trace Events 3 | . . 1 . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built 8 | . . . . . 8 . . . Matter 408 | . . . . . 408 . . . Time 204 | . . . . . 204 . . . Total Part Build Rating 8 | . . . . . 8 . . . Parts Repaired 6 | . . 3 . . 1 . . 2 Time 216 | . . 78 . . 38 . . 100 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Total Allies 12 | . . . . 12 . . . . Largest Group 10 | . . . . 10 7 . . . Highest-Rated Group 173 | . . . . 173 125 . . . Highest-Rated Ally 31 | . . . . 31 29 . . . Total Orders 46 | . . . . 4 41 1 . . STAY 7 | . . . . . 7 . . . FOLLOW 10 | . . . . . 10 . . . GUARD 1 | . . . . . 1 . . . EXPLORE 24 | . . . . 4 19 1 . . RETURN 4 | . . . . . 4 . . . Ally Attacks 106 | . . . . 62 44 . . . Total Damage 1556 | . . . . 872 684 . . . Kills 13 | . . . . 8 5 . . . Allies Corrupted 1 | . . . . . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 26 | . . . . 11 14 1 . . Drone Recoveries 12 | . . . . 1 11 . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Turns Passed 9967 | 86 638 1502 511 989 3009 2214 424 594 Spaces Moved 4673 | 55 415 819 179 369 1180 816 245 595 Core 234 | 19 10 5 . . . 133 . 67 Treads 2907 | . . 605 179 369 1180 569 . 5 Legs 511 | 36 239 28 . . . 11 197 . Wheels 72 | . . . . . . . 48 24 Hover 602 | . . . . . . 103 . 499 Flight 347 | . 166 181 . . . . . . Fastest Speed 34 | 50 37 34 180 160 156 50 80 40 Average Speed 136 | 114 86 133 180 180 170 154 136 48 Slowest Speed 750 | 150 150 180 180 200 192 750 150 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 5 45 44 14 81 39 20 5 16 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 271 | . . 2 . 7 66 8 153 35 Melee . | . . . . . . . . . Projectile 14 | . . . . . . 8 3 3 AOE 257 | . . 2 . 7 66 . 150 32 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Total 7662 | 74 612 1132 312 600 2090 1666 312 864 Wait 2149 | . 83 167 65 117 786 715 41 175 Move 4665 | 54 414 818 178 368 1179 815 244 595 Hop . | . . . . . . . . . Pick Up 154 | 10 18 26 20 23 25 15 2 15 Fast Attach 79 | 7 9 16 . 4 3 12 9 19 Attach 68 | . 7 9 3 12 4 19 3 11 Detach 17 | . 2 4 . . 1 5 2 3 Swap 29 | . 6 4 2 1 12 2 1 1 Drop 137 | 2 26 21 12 15 29 14 1 17 Fire 345 | 1 47 67 32 54 51 60 9 24 Melee 8 | . . . . . . 8 . . Ram 4 | . . . . . . 1 . 3 Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . 1 . . . . Trap . | . . . . . . . . . Miscellaneous 5 | . . . . 5 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 499 | -10/Materials | Discovered new exit (range 14) 582 | -10/Materials | Core integrity fell below 50% 606 | -10/Materials | Lost 3 parts (2n1u) 703 | -10/Materials | Identified exit to Materials 725 | -10/Materials | Entered another Materials area 725 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 948 | -9/Materials | Repaired Flight Unit 1030 | -9/Materials | Lost 3 parts (1n2w) 1221 | -9/Materials | Build established: Scavenger-Mutant 1814 | -9/Materials | Lost 3 parts (1p1u1w) 2041 | -9/Materials | Discovered new exit (range 18) 2186 | -9/Materials | Repaired Lgt. Treads 2213 | -9/Materials | Repaired Lgt. Treads 2227 | -9/Materials | Entered another Materials area 2227 | -8/Materials | Evolved 2 slots: Utility x2 2661 | -8/Materials | Garrison activated, responded to threat 2692 | -8/Materials | Discovered new exit (range 17) 2738 | -8/Materials | Entered Storage 2751 | -8/Storage | Met a pair of Derelict thieves 2939 | -8/Storage | Lost 8 parts (1p3n2u2w) 2958 | -8/Storage | Core integrity fell below 50% 2979 | -8/Storage | Destroyed 7 combat bots 3554 | -8/Storage | Discovered new exit (range 10) 3554 | -8/Storage | Identified exit to Recycling 3564 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3617 | -8/Storage | Garrison activated, responded to threat 3727 | -8/Storage | Entered Factory 3727 | -7/Factory | Accompanied by 11 allies 3727 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4383 | -7/Factory | Fabricated Lgt. Treads (x2) 4442 | -7/Factory | Fabricated Lgt. Treads (x2) 4596 | -7/Factory | Fabricated Lgt. Treads (x2) 4767 | -7/Factory | Fabricated Lgt. Treads (x2) 4817 | -7/Factory | Local fabrication network quarantined 4946 | -7/Factory | Build established: Hauler-Mutant 5253 | -7/Factory | Repaired Imp. Light Armor Plating 6552 | -7/Factory | Discovered new exit (range 14) 6651 | -7/Factory | Garrison activated, responded to threat 6736 | -7/Factory | Entered another Factory area 6736 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7656 | -6/Factory | Build established: Machinist-Mutant 8363 | -6/Factory | Lost 9 parts (1p4n2u2w) 8593 | -6/Factory | Build established: Mutant 8645 | -6/Factory | System corruption reached 10% 8685 | -6/Factory | Core integrity fell below 50% 8724 | -6/Factory | Discovered new exit (range 6) 8950 | -6/Factory | Entered another Factory area 8950 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8957 | -5/Factory | Lost 3 parts (1p1u1w) 9239 | -5/Factory | Discovered new exit (range 19) 9336 | -5/Factory | Lost 3 parts (1p2n) 9374 | -5/Factory | Entered another Factory area 9374 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9463 | -4/Factory | Lost 3 parts (1p1u1w) 9678 | -4/Factory | Repaired Weapon Cycler 9735 | -4/Factory | Repaired Antigrav System 9843 | -4/Factory | Garrison activated, responded to threat 9916 | -4/Factory | Core integrity fell below 50% 9940 | -4/Factory | Core integrity fell below 20% 9968 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09931_ U-05 Engineer lays Concrete. 09931_ Acquired Triangulator. 09933_ K-01 Serf collects debris. 09933_ Penetrated by Slug. 09934_ Slug penetrates Wall. 09938_ Slammed into S-27 Virus. 09939_ Destabilizing: Core damaged (-11). 09939_ U-05 Engineer lays Concrete. 09940_ Slug penetrates Door. 09940_ K-01 Serf collects debris. 09941_ U-05 Engineer lays Concrete. 09941_ Penetrated by Slug. 09942_ S>TV7P# FQTM&VDZGW 09945_ Dropped Arm. Huge Wheel. 09950_ Adv. Visual Processing Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????+ ???????? | | ????????????????????????????????????????# ???????? | | ???????????????????????????############## ###????? | | ??????????????????????????? #????? | | ??????????????????????????? #????? | | ???????????????????????????? #????? | | ????????????????????????????? #????? | | ?????????????????????????????? """"""" #????? | | ??????????????################## """"""" #????? | | ??????????????# # """"""" ###### | | ??????????????# "" """ """ # """"""" | | ??????????????# """ """ """ ; | | ??????????????# "T """ """ # | | ??????????????# """ s # | | ??????????????# "" """s""" # | | ??????????????# """ """ #########"######### | | ??????????????# s"""s""" #?????? ??# """ | | ??????????????# s @ #????? # ""R | | ??????????????##################????# # "" | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????#? ? # "" | | ????????????????????????????????????? # """ | | ?????????????????????????????????????#######?# """ | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????#! | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 900 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 5 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -7/Factory Lgt. Treads | x2 | -7/Factory Lgt. Treads | x2 | -7/Factory Lgt. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed ReinforcedDroneDrive Manual? 0 Play Time 02:47:34 Cumulative 38.4 hours Start 2021.05.07 @ 19:32:39 End 2021.05.09 @ 00:15:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32437ad7-7c6b-445f-bfdd-bddcc6c9567c