Cogmind - Beta 11 X8 *** ADVENTURER MODE // 2021.11.21 @ 16:16:12 Player: RogirekTheMad Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (173) 865 Value Destroyed (8183) 8183 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2824) 2824 TOTAL SCORE: 19652 Bonus ------- High Alert Combat Kills 1064 Follower Combat Kills 846 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -86 Cogmind --------- Core Integrity 1268/1450 Matter 290/300 Energy 15/100 System Corruption 1% Temperature Cool (0) Movement Treading (180) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Heavy Siege Treads Improved Heavy Siege Treads Armored Huge Wheel > --- UTILITY (11) ----- High-capacity Storage Unit Spectral Analyzer Advanced Phase Shifter > --- WEAPON (4) ------- Disruptor Cannon > --- INVENTORY (20) --- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Centrium Wheel Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Improved Cooling System Improved Cooling System High-capacity Storage Unit Large Battery Spectral Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle > --- INVENTORY -------- Neutrino Core Advanced Medium Treads Advanced Medium Treads Improved Heavy Treads Improved Heavy Treads Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Advanced Heat Sink Advanced Heat Sink Beam Splitter Quantum Rifle Quantum Rifle Quantum Rifle [Rating: 138] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Heavy Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Quantum Rifle Energy Cannon Heavy Ion Cannon Launcher Fusion Bomb Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Was Fac DSF Res Res Slots Evolved 16 | . . . . . 4 . 2 2 2 . 2 . . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 1 . . 1 1 . . . . . 1 . Utility 9 | . . . . . 3 . . 1 1 . 1 . . . 1 2 Weapon 2 | . . . . . . . 1 . . . 1 . . . . . Parts Attached 254 | 6 2 6 3 2 16 15 13 51 2 51 24 14 . 13 29 7 Power 31 | 1 1 2 . . 1 1 4 9 . 4 1 1 . 3 3 . Engine 14 | 1 1 2 . . 1 . 4 5 . . . . . . . . Core 13 | . . . . . . 1 . 4 . 4 1 . . 2 1 . Reactor 4 | . . . . . . . . . . . . 1 . 1 2 . Propulsion 70 | 2 . 1 . . 5 4 1 14 1 16 7 . . 4 12 3 Treads 12 | . . . . . . . . . . 1 . . . 1 8 2 Leg 45 | 2 . 1 . . 5 4 1 14 1 15 2 . . . . . Wheel 13 | . . . . . . . . . . . 5 . . 3 4 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 66 | 1 1 1 1 . 6 2 3 11 1 12 8 10 . . 7 2 Device 49 | . 1 1 . . 5 2 3 8 1 11 5 6 . . 4 2 Storage 6 | 1 . . 1 . . . . 1 . 1 1 1 . . . . Processor 6 | . . . . . 1 . . 2 . . 2 . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . Protection 5 | . . . . . . . . . . . . 3 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 87 | 2 . 2 2 2 4 8 5 17 . 19 8 3 . 6 7 2 Energy Gun 57 | 2 . 1 1 2 3 7 3 5 . 12 7 2 . 5 6 1 Energy Cannon 26 | . . . 1 . 1 1 2 12 . 6 1 1 . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 . 1 . . 1 1 . . 1 . Corrupted Parts 6 | . . . . . . . . 5 . 1 . . . . . . System Corruption 39 | . . . . . . . . 34 . 5 . . . . . . Parts Lost 70 | . . . . . . 2 1 9 . 17 8 . . 2 29 2 Power 8 | . . . . . . . . 2 . 1 . . . 1 4 . Propulsion 19 | . . . . . . . 1 2 . 8 . . . 1 7 . Utility 24 | . . . . . . 1 . 3 . 4 5 . . . 10 1 Weapon 19 | . . . . . . 1 . 2 . 4 3 . . . 8 1 Highest Loss Streak 23 | . . . . . . 2 1 4 . 6 6 . . 1 23 2 Average Slot Usage (%) 92 | . 99 100 100 100 95 99 99 97 98 88 99 96 100 99 77 26 Engine 6 | . 14 14 14 14 9 8 11 9 5 . . . . . . . Core 3 | . . . . . . . 2 2 5 9 10 5 5 8 . . Reactor 1 | . . . . . . . . . . . . 4 5 1 7 . Treads 1 | . . . . . . . . . . 1 . . . . 12 8 Leg 18 | . 28 28 28 28 26 27 23 24 29 21 10 . . . . . Wheel 3 | . . . . . . . . . . . 15 26 26 25 1 3 Device 21 | . 13 14 14 14 23 27 23 22 27 27 26 17 26 26 20 3 Storage 8 | . 14 14 14 14 9 9 7 6 5 6 8 5 10 10 8 4 Processor 4 | . . . . . 9 9 7 9 5 1 4 9 . . . 4 Protection 1 | . . . . . . . . . . . . 4 5 5 7 . Energy Gun 15 | . 28 26 28 28 17 17 12 5 5 12 20 20 15 16 16 1 Energy Cannon 3 | . . . . . . . 9 13 11 3 . . 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 126 | 11 12 14 27 29 44 45 63 66 63 66 98 108 108 120 126 49 Greatest Support 225 | 20 20 20 20 20 43 47 47 79 94 94 85 80 80 80 225 150 Greatest Overweight (x) 4 | 3 . . 1 1 1 . 1 1 . 4 4 1 1 2 3 1 Average Overweight (x) . | . . . . 1 . . . . . . . 1 1 1 . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 15 | 7 8 8 12 15 15 15 15 15 15 15 17 20 20 20 20 20 Most Carried 20 | 4 8 8 9 13 15 15 15 15 14 15 17 18 16 20 20 5 Average Carried 12 | 2 7 7 8 11 13 14 14 14 13 11 14 14 16 17 17 3 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Final Carried 19 | 4 8 8 9 13 15 14 15 15 14 15 13 16 16 19 2 5 Class Distribution -------------------- 25% | Scavenger-Skirmisher 24% | Mutant 18% | Scavenger-Gunner 14% | Scavenger-Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Scavenger-Tank | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Was Fac DSF Res Res Matter Collected 2972 | 244 36 90 60 20 155 155 118 584 . 575 143 206 . 192 352 42 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8334 | . 183 158 . 38 694 509 193 2275 . 1090 801 . . 546 1752 95 Parts 318 | . 19 11 . 3 36 14 11 89 . 26 17 . . 21 68 3 Haulers Intercepted 7 | . 1 . . . . 1 1 2 . . 1 . . . 1 . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Was Fac DSF Res Res Combat Hostiles Destroyed 138 | . 5 8 . 1 15 8 3 36 . 17 8 . . 15 21 1 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 68 | . 3 8 . 1 12 5 1 2 . 11 5 . . 6 14 . Cannons 20 | . . . . . . . 2 16 . 2 . . . . . . AOE 30 | . 2 . . . 2 . . 11 . 1 1 . . 8 5 . Classes Destroyed 18 | . 4 2 . . 5 . 1 5 . . . . . . 1 . Worker 10 | . . . . . . . . 5 . . 1 . . . 4 . Builder 5 | . . . . . . . . . . . . . . . 5 . Hauler 7 | . 1 . . . . 1 1 2 . . 1 . . . 1 . Recycler 6 | . . . . . 1 1 . . . . 1 . . . 3 . Operator 1 | . . . . . . . . 1 . . . . . . . . Watcher 8 | . 2 . . . . 1 . 1 . 2 1 . . . 1 . Swarmer 33 | . 3 3 . . 2 . . 8 . 2 . . . 8 7 . Grunt 52 | . 2 2 . 1 7 4 1 16 . 7 2 . . 3 7 . Brawler 6 | . . . . . 1 . . 3 . . 2 . . . . . Duelist 4 | . . . . . 1 . . . . 3 . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . Sentry 14 | . . . . . 2 3 . 2 . 5 1 . . . 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . 1 . . . . . 1 1 . Hunter 7 | . . . . . 2 1 . 1 . . . . . . 2 1 Programmer 10 | . . . . . . . 2 1 . . 2 . . 2 3 . Heavy 5 | . . . . . . . . 3 . . 1 . . 1 . . Assembled 2 | . . 2 . . . . . . . . . . . . . . Best Kill Streak 15 | . 3 3 . 1 3 2 2 9 . 4 6 . . 5 15 1 Combat Bots Only 7 | . 3 3 . 1 3 2 1 7 . 4 4 . . 5 7 1 Max Kills in Single Turn 6 | . 2 1 . 1 2 1 1 6 . 1 3 . . 3 5 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . Exploded 4 | . 2 . . . 2 . . 4 . 1 1 . . 3 2 . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Was Fac DSF Res Res Damage Taken 14900 | . 20 124 . 13 496 354 61 1934 . 1995 1032 . 9 1104 6301 1457 Core 2375 | . . 41 . 13 143 57 12 294 . 224 91 . . 189 1129 182 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 142 | . . . . . . . . . . . . . . . 142 . Core Remaining (%) 71 | 100 . . . 78 . 63 98 65 . 77 . . . 75 13 . Volleys Fired 330 | . 9 18 . 3 41 28 6 60 . 61 23 . . 33 43 5 Largest 4 | . 2 2 . 2 2 2 3 3 . 3 4 . . 4 4 1 Hottest 626 | . 90 90 . 105 128 128 199 224 . 264 626 . . 352 376 65 Shots Fired 857 | . 16 36 . 6 80 54 18 158 . 165 80 . . 95 144 5 Gun 678 | . 16 33 . 6 78 52 12 40 . 133 77 . . 86 140 5 Cannon 166 | . . . . . 2 2 6 118 . 32 3 . . 3 . . Launcher 13 | . . 3 . . . . . . . . . . . 6 4 . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 823 | . 16 33 . 6 78 52 18 153 . 164 77 . . 86 140 . Explosive 13 | . . 3 . . . . . . . . . . . 6 4 . Electromagnetic 21 | . . . . . 2 2 . 5 . 1 3 . . 3 . 5 Robot Hit Streak 37 | . 4 24 . 3 26 17 15 28 . 37 16 . . 25 24 2 Robot Miss Streak 3 | . 1 2 . 1 1 2 1 2 . 3 1 . . 2 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . . . 1 . . . . 1 2 . . 4 1 . Max Gunslinging Chain 1 | . . . . . 1 . . . . 1 1 . . 1 1 . Shots Hit Robots 658 | . 9 25 . 5 70 41 15 120 . 114 61 . . 84 111 3 Core Hits 346 | . 10 13 . 3 31 14 6 83 . 42 32 . 1 35 73 3 Critical Kills 6 | . . . . . . . . 2 . . 3 . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . . . . . Critical Strikes 34 | . . 2 . 1 3 2 1 10 . 5 7 . . 3 . . Burn 24 | . . 2 . 1 3 2 1 8 . 5 . . . 2 . . Meltdown 2 | . . . . . . . . 2 . . . . . . . . Destroy 8 | . . . . . . . . . . . 7 . . 1 . . Melee Attacks 4 | . . . . . . . . . . 4 . . . . . . Impact 4 | . . . . . . . . . . 4 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 25129 | . 364 316 . 61 1296 1050 412 6510 . 3177 2339 . 19 4129 5246 210 Guns 12473 | . 109 294 . 61 1102 663 212 646 . 2017 1622 . . 2274 3429 44 Cannons 3269 | . . . . . 7 13 188 2477 . 572 2 . . 10 . . Explosions 8934 | . 255 13 . . 177 313 . 3370 . 498 664 . . 1845 1687 112 Melee 90 | . . . . . . . . . . 90 . . . . . . Ramming 363 | . . 9 . . 10 61 12 17 . . 51 . 19 . 130 54 Kinetic . | . . . . . . . . . . . . . . . . . Thermal 16859 | . 310 294 . 61 1102 663 400 3690 . 2693 1831 . . 2274 3429 112 Explosive 3500 | . 54 13 . . . . . 108 . . . . . 1638 1687 . Electromagnetic 4317 | . . . . . 184 326 . 2695 . 394 457 . . 217 . 44 Impact 90 | . . . . . . . . . . 90 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 49 | . . . . . 5 10 1 49 . 8 15 15 15 19 4 1 Average Corruption 10 | . . . . . 4 5 1 18 . 7 4 15 15 18 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 193 | . . . . . 12 10 1 61 . 56 11 10 6 23 3 . Message Errors 45 | . . . . . 5 3 . 8 . 16 7 2 1 3 . . Matter Fused 33 | . . . . . . 1 . 15 . 9 2 1 1 2 2 . Heat Flow Errors 28 | . . . . . . 1 . 9 . 7 1 4 1 5 . . Energy Discharges 22 | . . . . . 4 1 . 7 . 5 . . 1 4 . . Parts Rejected 2 | . . . . . . 1 . . . 1 . . . . . . Data Loss (minor) 29 | . . . . . 3 3 1 9 . 5 . 1 2 4 1 . Data Loss (major) 4 | . . . . . . . . 1 . 1 . 1 . 1 . . Misfires 3 | . . . . . . . . . . 3 . . . . . . Alerts 3 | . . . . . . . . 2 . . . 1 . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . Weapon Failures 23 | . . . . . . . . 9 . 9 1 . . 4 . . Overload Shots 10 | . . . . . . . . . . . 10 . . . . . Overflow Damage 1068 | . 16 . . . . 73 . 240 . 132 32 . . 330 245 . Projectiles 113 | . . . . . . . . 102 . 11 . . . . . . Explosions 930 | . 16 . . . . 73 . 138 . 96 32 . . 330 245 . Melee 25 | . . . . . . . . . . 25 . . . . . . Knockbacks 3 | . . 1 . . . . . 1 . . . . . . 1 . Impact 3 | . . 1 . . . . . 1 . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 602 | . . . . . . 24 . 169 . 242 20 . 9 63 10 65 Shots 10 | . . . . . . . . 5 . 3 . . . 1 . 1 Rammed 34 | . . . . . . . . . . . 2 . 1 . 20 11 Targets Rammed 53 | . . 6 . . 3 3 3 1 . . 4 . 1 . 20 12 Kicked 18 | . . 6 . . 3 3 3 1 . . 2 . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 Highest Temperature 396 | . . 39 . 3 . 215 63 366 . 396 336 191 164 148 153 . Average Temperature 78 | . . 23 . 2 . 31 31 93 . 75 128 88 103 92 50 . Received Heat Transfer 1751 | . . 48 . 9 63 . 18 526 . 225 99 . . 118 546 99 Siege Activations 2 | . . . . . . . . . . . . . . . 2 . Total Turns 128 | . . . . . . . . . . . . . . . 128 . Longest Duration 102 | . . . . . . . . . . . . . . . 102 . Robots Corrupted 6 | . . . . . . 1 . 2 . 2 1 . . . . . Combat Hostiles 6 | . . . . . . 1 . 2 . 2 1 . . . . . Parts Fried 29 | . . . . . . 3 . 18 . 1 6 . . 1 . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . Robots Melted 15 | . . . . . 1 2 . 6 . 1 1 . . 2 2 . Combat Hostiles 13 | . . . . . 1 2 . 5 . 1 1 . . 1 2 . Parts Melted 67 | . 1 . . . 7 3 3 19 . 14 5 . . 3 12 . Heat Transferred 26587 | . 397 928 . 223 2775 1591 629 5358 . 4913 2474 . . 3108 4141 50 Parts Sabotaged 3 | . . . . . . . . 3 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Latent Energy Used 2275 | . . . . . 294 304 . 1000 . 185 393 . . 99 . . LE Corruption 38 | . . . . . 5 5 . 15 . 3 7 . . 3 . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Was Fac DSF Res Res Peak Influence 1407 | . 229 164 . 30 296 521 104 827 349 1407 810 241 158 615 544 290 Initial 639 | . . 9 . . . 96 65 . 349 214 639 241 148 99 301 214 Average 300 | . 92 53 . 10 144 212 37 314 349 785 671 241 157 290 294 225 Maximum Alert Level 4 | . 1 . . . 1 2 . 3 1 4 3 1 . 2 2 1 Low Security (%) 49 | 100 81 100 . 100 73 61 100 44 . . . . 100 59 25 2 Level 1 18 | . 18 . . . 26 26 . 4 100 11 . 100 . 13 53 97 Level 2 19 | . . . . . . 12 . 44 . 31 54 . . 27 20 . Level 3 8 | . . . . . . . . 6 . 31 45 . . . . . Level 4 3 | . . . . . . . . . . 25 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . Squads Dispatched 31 | . . . . . 4 5 1 13 . . 2 . . 1 5 . Investigation 3 | . . . . . . 1 . 1 . . . . . . 1 . Extermination 5 | . . . . . . . 1 2 . . 1 . . . 1 . Reinforcement 13 | . . . . . 1 1 . 6 . . 1 . . 1 3 . Assault 4 | . . . . . . . . 4 . . . . . . . . Garrison 6 | . . . . . 3 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Was Fac DSF Res Res Distress Signals 14 | . . . . . 3 2 . 1 . 1 . . . . 7 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 240 | . 7 9 . 1 26 16 3 53 . 32 10 . . 18 56 9 Peak Tracking Total 15 | . 4 3 . 1 6 4 2 7 . 6 3 . . 6 15 7 Tactical Retreats 19 | . . . . . 2 2 . 3 . 5 . . . 1 5 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Was Fac DSF Res Res Traps Triggered 15 | . . . . . . 2 . 1 . 5 2 . 1 . 2 2 Indirectly 1 | . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Was Fac DSF Res Res Machines Disabled 45 | . 3 . . . 1 1 . 25 . 7 7 . . 1 . . Max in Single Turn 6 | . 3 . . . 1 1 . 6 . 2 4 . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Was Fac DSF Res Res Machines Accessed 28 | . 5 1 1 . 3 5 2 2 1 . 1 . 4 . 2 1 Terminals 17 | . 4 1 . . 1 5 . 1 . . . . 3 . 1 1 Fabricators 4 | . . . . . . . 1 1 . . 1 . 1 . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . 1 . Recycling Units 3 | . 1 . . . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Total Hacks 75 | . 20 3 1 . 8 11 2 8 1 . 3 . 7 . 9 2 Successful 50 | . 15 2 1 . 6 8 2 2 1 . . . 6 . 7 . Failed 25 | . 5 1 . . 2 3 . 6 . . 3 . 1 . 2 2 Catastrophic 6 | . 2 . . . 1 3 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 25 | . 11 3 1 . 2 6 . 2 . . . . . . . . Terminals 50 | . 18 3 . . 2 11 . 3 . . . . 6 . 5 2 Fabricators 10 | . . . . . . . 1 5 . . 3 . 1 . . . Repair Stations 8 | . . . . . 4 . . . . . . . . . 4 . Recycling Units 5 | . 2 . . . 2 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Terminal Hacks 27 | . 9 2 1 . . 7 . . . . . . 5 . 3 . Record 11 | . 4 . . . . . . . . . . . 4 . 3 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . 3 . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 2 . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . Build 3 | . . . . . . . 1 2 . . . . . . . . Repair Station Hacks 8 | . . . . . 4 . . . . . . . . . 4 . Scan Component 4 | . . . . . 2 . . . . . . . . . 2 . Repair 4 | . . . . . 2 . . . . . . . . . 2 . Recycling Unit Hacks 5 | . 2 . . . 2 . 1 . . . . . . . . . Report Inventory 3 | . 1 . . . 1 . 1 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 5 | . 4 . . . . 1 . . . . . . . . . . Terminals 5 | . 4 . . . . 1 . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . Detonate 2 | . 1 . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 1 . . 3 4 1 2 1 . 1 . 2 . 2 1 Full Trace Events 2 | . . . . . . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . 4 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 304 | . . . . . . . . 304 . . . . . . . . Total Robot Build Rating 20 | . . . . . . . . 20 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . 47 . . . . . . . . . Total Part Build Rating 5 | . . . . . . . 5 . . . . . . . . . Parts Repaired 4 | . . . . . 2 . . . . . . . . . 2 . Time 164 | . . . . . 82 . . . . . . . . . 82 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Was Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 1 . 10 . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Was Fac DSF Res Res Total Allies 28 | . . 3 . . . 10 . 5 . 10 . . . . . . Largest Group 10 | . . 3 3 3 . 10 . 4 . 9 . . . . . . Highest-Rated Group 311 | . . 40 40 40 . 173 . 164 . 311 . . . . . . Highest-Rated Ally 49 | . . 16 16 16 . 29 . 41 . 49 . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . Ally Attacks 212 | . . . . 16 . 109 . 27 . 60 . . . . . . Total Damage 4799 | . . . . 168 . 1458 . 1248 . 1925 . . . . . . Kills 34 | . . . . 1 . 16 . 6 . 11 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Was Fac DSF Res Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Was Fac DSF Res Res Turns Passed 11416 | 62 419 841 757 524 575 510 1215 1875 35 1590 571 300 192 408 1132 410 Spaces Moved 5777 | 38 320 619 479 253 181 288 412 666 30 748 397 246 167 207 486 240 Core 17 | 13 . . . . . . . . . 4 . . . . . . Treads 411 | . . . . . . . . . . . . . . 2 392 17 Legs 4141 | 25 320 619 479 253 181 288 412 666 30 744 124 . . . . . Wheels 1208 | . . . . . . . . . . . 273 246 167 205 94 223 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 123 105 108 108 90 110 110 110 90 115 Average Speed 136 | 131 120 120 156 190 162 121 149 163 108 130 108 110 110 111 145 121 Slowest Speed 270 | 200 120 120 190 190 190 123 193 190 108 250 170 110 110 270 160 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 49 99 83 57 12 61 12 19 1 71 15 94 6 82 20 15 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 1 1 . . . . . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . Spaces Dug 7 | . . 7 . . . . . . . . . . . . . . Terrain Destroyed 884 | . 48 9 . . 27 20 1 196 . 285 84 . . 125 65 24 Melee . | . . . . . . . . . . . . . . . . . Projectile 17 | . . . . . . . 1 10 . 2 2 . . . 2 . AOE 867 | . 48 9 . . 27 20 . 186 . 283 82 . . 125 63 24 Terrain Rammed 1 | . . . . . . 1 . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . 1 . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Was Fac DSF Res Res Total 8614 | 47 340 683 487 290 377 391 1003 1319 32 1235 488 269 175 327 802 349 Wait 1903 | . 1 25 2 30 130 47 541 516 . 267 12 6 . 31 216 79 Move 5757 | 37 319 618 478 252 180 287 411 665 29 742 397 245 166 206 485 240 Hop . | . . . . . . . . . . . . . . . . . Pick Up 91 | 4 6 3 2 3 2 . 12 7 1 13 13 2 . 19 2 2 Fast Attach 60 | 6 1 . . . 3 5 4 6 . 13 6 4 . 3 3 6 Attach 72 | . . . . . 3 3 3 14 2 11 9 . . 4 22 1 Detach 10 | . . . . . . . . . . . 1 . . 1 6 2 Swap 122 | . 1 6 3 2 10 7 6 31 . 27 9 10 . 6 4 . Drop 124 | . 3 7 2 . 5 7 17 16 . 24 14 2 . 24 1 2 Fire 330 | . 9 18 . 3 41 28 6 60 . 61 23 . . 33 43 5 Melee 4 | . . . . . . . . . . 4 . . . . . . Ram 17 | . . . . . . 1 . . . . 2 . 1 . 3 10 Kick 18 | . . 6 . . 3 3 3 1 . . 2 . . . . . Crush 19 | . . . . . . . . . . . . . . . 17 2 Escape Stasis 13 | . . . . . . . . . . 5 . . 8 . . . Rewire 74 | . . . . . . 3 . 3 . 68 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 13) 482 | -10/Materials | Entered Mines 560 | -10/Mines | Assembled infested the area 714 | -10/Mines | Learned Materials trap positions 745 | -10/Mines | Learned Materials stockpile data 1004 | -10/Mines | Learned location of Storage (-8) 1044 | -10/Mines | Discovered new exit (range 7) 1223 | -10/Mines | Discovered new exit (range 14) 1240 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1314 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1314 | -10/Mines | Discovered new exit (range 5) 1323 | -10/Mines | Entered Exiles 1323 | -10/Exiles | Accompanied by 3 allies 1358 | -10/Exiles | Met 8R-AWN 1379 | -10/Exiles | Met EX-HEX 1413 | -10/Exiles | Met EX-BIN 1430 | -10/Exiles | Aligned with FarCom system 1431 | -10/Exiles | Given EX-Vault access code 1460 | -10/Exiles | Opened EX-Vault 1470 | -10/Exiles | Found Latent Energy Streamer 1501 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1637 | -10/Exiles | Met EX-DEC 1676 | -10/Exiles | Visited The Gauntlet 2059 | -10/Exiles | Discovered new exit (range 11) 2080 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2080 | -10/Exiles | Entered Mines 2080 | -9/Mines | Accompanied by 3 allies 2517 | -9/Mines | Discovered new exit (range 16) 2526 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2604 | -9/Mines | Entered Materials 2604 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2605 | -8/Materials | Identified exit to Storage 2606 | -8/Materials | Loaded intel: 10 trap records 2641 | -8/Materials | Build established: Scavenger-Mutant 2953 | -8/Materials | Garrison activated, responded to threat 3038 | -8/Materials | Discovered exit to Storage (range 13) 3083 | -8/Materials | Repaired Imp. Heat Shielding 3152 | -8/Materials | Repaired Carbon-fiber Leg 3179 | -8/Materials | Entered Storage 3394 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3469 | -8/Storage | Garrison activated, responded to threat 3600 | -8/Storage | System corruption reached 10% 3633 | -8/Storage | Discovered new exit (range 14) 3689 | -8/Storage | Entered Factory 3689 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3879 | -7/Factory | Fabricated Hvy. Reflective Plating (x1) 3897 | -7/Factory | Discovered new exit (range 14) 4004 | -7/Factory | Build established: Scavenger-Gunner 4904 | -7/Factory | Entered another Factory area 4904 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5605 | -6/Factory | Cargo convoy interrupted 5840 | -6/Factory | System corruption reached 10% 5868 | -6/Factory | Lost 4 parts (1n2u1w) 6143 | -6/Factory | Build established: Scavenger-Skirmisher 6254 | -6/Factory | Fabricated H-66 Slayer (x2) 6304 | -6/Factory | First assault squad dispatched 6406 | -6/Factory | Fabricated H-66 Slayer (x2) 6457 | -6/Factory | System corruption reached 30% 6734 | -6/Factory | Destroyed 7 combat bots 6738 | -6/Factory | Discovered new exit (range 16) 6779 | -6/Factory | Entered another Factory area 6779 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6807 | -5/Factory | Identified exit to Garrison 6814 | -5/Factory | Entered Garrison 6975 | -5/Garrison | Phase Generator disabled 7015 | -5/Garrison | Lost 6 parts (4n2w) 7163 | -5/Garrison | Found Quantum Capacitor 7179 | -5/Garrison | Triggered checkpoint 7238 | -5/Garrison | Triggered checkpoint 7265 | -5/Garrison | Triggered checkpoint 7287 | -5/Garrison | Discovered new exit (range 14) 7292 | -5/Garrison | Lost 3 parts (1n2u) 7306 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7494 | -5/Garrison | Lost 6 parts (1p3n1u1w) 7758 | -5/Garrison | Triggered checkpoint 7765 | -5/Garrison | Triggered checkpoint 7958 | -5/Garrison | Triggered checkpoint 8030 | -5/Garrison | Triggered checkpoint 8166 | -5/Garrison | Discovered new exit (range 13) 8404 | -5/Garrison | Entered Factory 8404 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8961 | -4/Factory | System corruption reached 10% 8975 | -4/Factory | Sucked down chute 8975 | -4/Factory | Entered Waste 8975 | -4/Waste | The area was eerily silent 8996 | -4/Waste | Lost 6 parts (3u3w) 9143 | -4/Waste | Found Prototype Device 9144 | -4/Waste | Identified Beam Splitter 9194 | -4/Waste | Discovered new exit (range 20) 9275 | -4/Waste | Entered Factory 9358 | -4/Factory | Build established: Scavenger-Tank 9467 | -4/Factory | Identified exit to DSF 9467 | -4/Factory | Entered DSF 9506 | -4/DSF | Additional patrols routed to DSF 9598 | -4/DSF | Found Fusion Bomb Launcher 9656 | -4/DSF | Discovered new exit (range 14) 9766 | -4/DSF | Sterilization system engaged 9786 | -4/DSF | Ambient heat levels rising (+10) 9801 | -4/DSF | Ambient heat levels rising (+10) 9816 | -4/DSF | Ambient heat levels rising (+10) 9831 | -4/DSF | Ambient heat levels rising (+10) 9846 | -4/DSF | Ambient heat levels rising (+10) 9861 | -4/DSF | Ambient heat levels rising (+10) 9875 | -4/DSF | Entered Research 9875 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9953 | -3/Research | Repaired Hrd. Medium Armor Plating 9998 | -3/Research | Repaired Imp. Cooling System 10712 | -3/Research | Destroyed 7 combat bots 10790 | -3/Research | Found Prototype Processor 10804 | -3/Research | Cargo convoy interrupted 10830 | -3/Research | Identified Spectral Analyzer 10906 | -3/Research | Spotted B-86 Titan 10912 | -3/Research | Core integrity fell below 50% 10930 | -3/Research | Lost 23 parts (3p3n10u7w) 10990 | -3/Research | Lost 3 parts (3n) 10992 | -3/Research | Core integrity fell below 20% 10996 | -3/Research | Discovered new exit (range 6) 11007 | -3/Research | Entered another Research area 11007 | -2/Research | Evolved 2 slots: Utility x2 11186 | -2/Research | Build established: Mutant 11417 | -2/Research | Self-destructed Last Messages --------------- 11394_ Acquired Imp. Heavy Siege Treads. 11397_ Acquired Disruptor Cannon. 11399_ Penetrated by Slug. 11399_ Slug penetrates Wall. 11405_ Slug penetrates Door. 11405_ Slug penetrates Wall. 11408_ Slammed into H-88 Terminator. 11408_ Slug penetrates H-88 Terminator. 11408_ Penetrated by Slug. 11408_ U-05 Engineer builds a Door. 11409_ Penetrated by Slug. 11410_ Crushed H-88 Terminator. 11410_ H-88 Terminator destroyed. 11411_ Acquired 42 matter. 11411_ Triggered Shock Trap. 11411_ The floor emits a surge of raw power. 11411_ System corrupted (+1). 11412_ Penetrated by Slug. 11413_ Acquired Adv. Phase Shifter. 11413_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # # ## #????????????????????? | | # #? ?# #????????????????????? | | # #? ?# #????????????????????? | | # #?? ??# #????????????????????? | | # #?? ??# #????????????????????? | | #####+######/####+#### #????????????????????? | | # #????????????????????? | | # #??##????????????????? | | / ### ########?????????? | | # # ?????????? | | ###+################## # ?????????? | | #????????????????????# # """"""" ! #???????? | | #????????????????????###+#### """"""" #???????? | | #??????????????????????# # """"""" #???????? | | #??????????????????????# # #???????? | | #??????????????######### + ! #???????? | | ###########????# # # #???????? | | ## #????# ] # # ""T"" #???????? | | ## #???## # # """"" #???????? | | ## #???? #u # #???????? | | ## #????# # # ! #???????? | | ## "" #????# # ##############???????? | | ## S"" #????# # #????????????????????? | | ## "" #????# # #????????????????????? | | #? #????# = # #????????????????????? | | #??? ??????# ! #^@^ #????????????????????? | | ######+######### #h%[ #????????????????????? | | ## = Y# Y #????????????????????? | | ## ] ; #????????????????????? | | ## ]= # #????????????????????? | | ## = # #????????????????????? | | ######+### ## g # #???###########??????? | | ???? # ## # #???# #??????? | | ??? # #####+#### #???# #??????? | | ?? *# g g b #???# #??????? | | ? "" "" # #???# #??????? | | ""R"" # #???# #??????? | | """" # p #???# """ #??????? | | ####+#####"T### #???# """ #??????? | | ?* #?? ???#""#?# #???# """ #??????? | | ## #######?? ???####?# #############+####???? | | ?##???????? ???????# #???? | | ??????????? ???????# #???? | | ?????????? ??##### #???? | | ?????????? ?+ #???? | | ?????????#= """ #######+###############+#####??? | | ?????????# """ ??????? ??????????# #??? | | ?????????# """ #?????? ??????????# #??? | | ?????????##########?????? ??????????# #??? | | ?????????????????????????"??????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Energy Generation 39 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Additional Mass Support 9 Heat Shielding 100 Armor Coverage 750 Resistance: KI 20 Resistance: TH 95 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Core Analysis 8 Recoil Reduction 6 Energy Filtering 50 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Reflective Plating | x1 | -7/Factory | Preloaded H-66 Slayer | x2 | -6/Factory | Preloaded H-66 Slayer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeHardenedCarapace Manual? 0 Play Time 01:58:32 Cumulative 80.4 hours Start 2021.11.21 @ 13:53:49 End 2021.11.21 @ 16:16:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 48 Rogue 9 Adventurer 39 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7af632da-8865-43db-b8c2-e2ecccb10c74