Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.01 @ 23:38:56 Player: Photonicus Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (81) 405 Value Destroyed (2495) 2495 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6571 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Energy Well (500) Gatling Laser Proton Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Coolant Injector Large Storage Unit Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Phase Cannon Heavy Plasma Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Armored Treads Energy Well Electrolaser Electrolaser Electrolaser Gatling Laser Proton Cannon Heavy Ion Cannon Flak Gun Bore Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Slots Evolved 8 | . . 2 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 3 | . . 1 1 . . . 1 . Utility 3 | . . 1 1 . . . 1 . Weapon 2 | . . . . 2 . . . . Parts Attached 62 | 7 6 11 11 3 . . 24 . Power 9 | 1 1 3 2 1 . . 1 . Engine 9 | 1 1 3 2 1 . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 1 4 4 . . . 9 . Treads 11 | . . 3 4 . . . 4 . Leg 9 | 2 1 1 . . . . 5 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 2 2 2 2 . . . 6 . Device 6 | . . 2 1 . . . 3 . Storage 7 | 2 2 . . . . . 3 . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 19 | 2 2 2 3 2 . . 8 . Energy Gun 9 | 2 2 . 3 . . . 2 . Energy Cannon 3 | . . . . . . . 3 . Ballistic Gun 2 | . . 2 . . . . . . Ballistic Cannon 4 | . . . . 2 . . 2 . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 15 | . 3 2 1 . . . 2 7 Power . | . . . . . . . . . Propulsion 4 | . 1 . . . . . 1 2 Utility 3 | . . . . . . . 1 2 Weapon 8 | . 2 2 1 . . . . 3 Highest Loss Streak 7 | . 2 1 1 . . . 1 7 Average Slot Usage (%) 98 | . 94 98 98 100 100 100 99 70 Engine 8 | . 14 11 9 7 7 7 6 4 Treads 24 | . . 17 36 30 30 30 29 . Leg 7 | . 27 15 . . . . 3 23 Device 7 | . . 11 9 7 7 7 9 10 Storage 18 | . 28 22 18 15 15 15 16 9 Processor 4 | . . . 9 7 7 7 6 4 Energy Gun 11 | . 22 4 13 15 15 15 5 . Energy Cannon 1 | . . . . . . . 7 7 Ballistic Gun 3 | . . 16 3 . . . . . Ballistic Cannon 7 | . . . . 15 15 15 12 7 Naked Turns 27 | . . . . . . . . 27 Heaviest Build 72 | 17 41 42 47 57 57 57 72 67 Greatest Support 100 | 20 20 60 80 80 80 80 100 95 Greatest Overweight (x) 4 | 4 2 1 . . . . . . Average Overweight (x) . | . 1 . . . . . . . Largest Inventory Capacity 16 | 8 16 16 16 16 16 16 16 16 Average Capacity 15 | 6 15 16 16 16 16 16 16 12 Most Carried 16 | 4 5 16 16 16 16 16 16 13 Average Carried 12 | 1 3 10 13 14 15 16 15 10 Final Capacity 16 | 8 16 16 16 16 16 16 16 4 Final Carried 16 | 2 4 16 16 15 16 16 13 4 Class Distribution -------------------- 36% | Gunner 33% | Mutant 16% | Scavenger-Gunner 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Matter Collected 1420 | 270 55 240 167 . 46 . 642 . Remotely . | . . . . . . . . . Salvage Created 3444 | 108 517 757 1161 . 35 . 866 . Parts 171 | 4 20 56 59 . 1 . 31 . Haulers Intercepted 5 | . 1 3 . . . . 1 . Recyclers Shooed 7 | . 3 2 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Combat Hostiles Destroyed 55 | . 8 15 17 . 1 . 14 . Guns 38 | . 7 15 16 . . . . . Cannons 14 | . . . . . 1 . 13 . AOE 1 | . . . . . . . 1 . Classes Destroyed 15 | 2 4 2 4 . 1 . 2 . Worker 4 | . . 1 1 . . . 2 . Builder 3 | . . . 2 . . . 1 . Tunneler 1 | 1 . . . . . . . . Hauler 5 | . 1 3 . . . . 1 . Recycler 8 | 1 3 . 3 . . . 1 . Operator 1 | . . . 1 . . . . . Watcher 4 | . 1 1 1 . . . 1 . Swarmer 9 | . 3 6 . . . . . . Grunt 20 | . 5 5 8 . . . 2 . Brawler 3 | . . . 2 . . . 1 . Duelist 1 | . . . 1 . . . . . Sentry 15 | . . 4 6 . . . 5 . Hunter 5 | . . . . . 1 . 4 . Programmer 1 | . . . . . . . 1 . Behemoth 1 | . . . . . . . 1 . Best Kill Streak 6 | 2 2 5 6 . 1 . 3 . Combat Bots Only 5 | . 2 5 4 . 1 . 2 . Max Kills in Single Turn 2 | 1 1 1 1 . 1 . 2 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Damage Taken 3958 | . 368 534 910 . 52 . 1214 880 Core 1070 | . 22 86 96 . . . 81 785 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 90 | 100 91 78 82 . . 100 . . Volleys Fired 230 | 2 48 58 72 . 2 . 48 . Largest 4 | 2 2 2 2 . 4 . 4 . Hottest 258 | 100 100 100 119 . 197 . 258 . Shots Fired 488 | 4 81 99 131 . 8 . 165 . Gun 331 | 4 81 99 131 . 4 . 12 . Cannon 146 | . . . . . 4 . 142 . Launcher 11 | . . . . . . . 11 . Special . | . . . . . . . . . Kinetic 180 | . . 74 26 . 4 . 76 . Thermal 297 | 4 81 25 105 . 4 . 78 . Explosive 11 | . . . . . . . 11 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 47 | 2 16 16 47 . 5 . 35 . Robot Miss Streak 4 | 1 3 2 1 . 1 . 4 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 387 | 3 63 76 117 . 7 . 121 . Core Hits 167 | 3 24 34 49 . 3 . 43 11 Critical Hits 2 | . . . . . . . 2 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6848 | 49 764 818 1707 . 127 . 3316 67 Guns 3559 | 49 763 810 1692 . 63 . 182 . Cannons 2697 | . . . . . 64 . 2633 . Explosions 494 | . . . . . . . 494 . Melee . | . . . . . . . . . Ramming 98 | . 1 8 15 . . . 7 67 Kinetic 1876 | . . 621 288 . 64 . 903 . Thermal 4522 | 49 763 189 1404 . 63 . 2054 . Explosive 352 | . . . . . . . 352 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . 4 . . . . . 4 Average Corruption 4 | . . 4 . . . . . 4 Corruption Purged . | . . . . . . . . . Effects 3 | . . 2 . . . . . 1 Message Errors 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . 1 . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 36 | . . . . . . . 36 . Projectiles 36 | . . . . . . . 36 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 8 | . . . . . 2 . 6 . Impact . | . . . . . . . . . Kinetic 8 | . . . . . 2 . 6 . Secondary . | . . . . . . . . . Self-Inflicted Damage 31 | . . 3 . . . . . 28 Shots . | . . . . . . . . . Rammed 34 | . . 1 4 . . . 1 28 Targets Rammed 37 | . 1 2 4 . . . 1 29 Kicked 3 | . 1 1 . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 255 | 39 255 196 54 . 144 . 246 . Average Temperature 82 | 20 85 60 17 . 77 . 111 . Received Heat Transfer 1044 | . 207 204 387 . . . 246 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . Parts Melted 21 | 1 6 1 7 . . . 6 . Heat Transferred 9219 | 148 2257 555 3441 . 148 . 2670 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Peak Influence 423 | 10 190 251 423 179 . . 290 84 Average Influence 139 | 3 80 152 286 167 . . 83 61 Maximum Alert Level 2 | . . 1 2 . . . 1 . Low Security (%) 75 | 100 100 64 22 100 . . 93 100 Level 1 23 | . . 35 70 . . . 6 . Level 2 1 | . . . 6 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . 1 . . . . 3 . Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 3 | . . 1 . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Distress Signals 2 | . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 15 19 23 1 1 . 18 4 Peak Tracking Total 7 | . 3 7 5 1 1 . 3 4 Tactical Retreats 4 | . 1 2 . . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Traps Triggered 2 | . . . 1 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Machines Disabled 1 | . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Machines Accessed 17 | . 3 3 3 . 3 . 5 . Terminals 10 | . 2 2 3 . . . 3 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 2 | . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 48 | . 5 11 9 . 10 . 13 . Successful 25 | . 2 5 4 . 10 . 4 . Failed 23 | . 3 6 5 . . . 9 . Catastrophic 5 | . 1 1 2 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 22 | . 2 5 8 . . . 7 . Terminals 26 | . 3 7 9 . . . 7 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . Recycling Units 6 | . 2 4 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 14 | . . 3 1 . 10 . . . Record 8 | . . . . . 8 . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 2 | . . . . . 2 . . . Level Access Points 2 | . . 1 1 . . . . . Surveillance Status 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . Scan Component 1 | . . . . . . . 1 . Recycling Unit Hacks 3 | . 2 1 . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 6 | . . 1 3 . . . 2 . Terminals 6 | . . 1 3 . . . 2 . Botnet 6 | . . 1 3 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 3 3 . . . 5 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 8 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Turns Passed 4798 | 83 644 785 745 214 988 46 1189 104 Spaces Moved 2365 | 51 269 374 289 123 577 28 595 59 Core 17 | 17 . . . . . . . . Treads 1741 | . . 196 289 123 577 28 528 . Legs 607 | 34 269 178 . . . . 67 59 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 170 170 170 170 120 120 Average Speed 162 | 120 160 155 170 170 170 170 161 120 Slowest Speed 250 | 250 180 160 170 170 170 170 168 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 5 48 33 34 4 75 6 12 40 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . . . . 2 . . . Known Exits Taken 2 | . . 1 1 . . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . Scrap Searched 3 | . . . . . 2 1 . . Spaces Dug 22 | . . . . . . . 22 . Terrain Destroyed 28 | . . . . . . . 28 . Melee . | . . . . . . . . . Projectile 4 | . . . . . . . 4 . AOE 24 | . . . . . . . 24 . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Total 2912 | 68 402 489 415 128 579 27 716 88 Wait 105 | . 66 5 17 . . . 17 . Move 2358 | 50 268 373 288 122 576 27 595 59 Hop . | . . . . . . . . . Pick Up 75 | 9 9 28 13 2 1 . 13 . Fast Attach 6 | . . . . . . . 6 . Attach 27 | 7 3 5 8 2 . . 2 . Detach . | . . . . . . . . . Swap 29 | . 3 6 3 1 . . 16 . Drop 45 | . 4 12 10 1 . . 18 . Fire 230 | 2 48 58 72 . 2 . 48 . Melee . | . . . . . . . . . Ram 27 | . . . . . . . . 27 Kick 5 | . 1 2 . . . . . 2 Crush 5 | . . . 4 . . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 13) 681 | -10/Materials | Discovered new exit (range 16) 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 769 | -9/Materials | Identified exit to Materials 832 | -9/Materials | Discovered new exit (range 15) 1216 | -9/Materials | Build established: Scavenger-Mutant 1513 | -9/Materials | Entered another Materials area 1513 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1909 | -8/Materials | Build established: Mutant 2090 | -8/Materials | Identified exit to Factory 2258 | -8/Materials | Entered Factory 2258 | -7/Factory | Evolved 2 slots: Weapon x2 2351 | -7/Factory | Discovered new exit (range 10) 2356 | -7/Factory | Discovered new exit (range 11) 2472 | -7/Factory | Entered Lower Caves 2541 | -7/Lower Caves | Build established: Gunner 2608 | -7/Lower Caves | Learned location of Extension (-5) 2608 | -7/Lower Caves | Learned location of Armory (-4) 2608 | -7/Lower Caves | Learned Research stockpile data 2608 | -7/Lower Caves | Learned Factory terminal intel 2608 | -7/Lower Caves | Learned Armory terminal intel 2654 | -7/Lower Caves | Learned location of 1 exit from Factory 3444 | -7/Lower Caves | Discovered new exit (range 5) 3460 | -7/Lower Caves | Entered another Lower Caves area 3498 | -7/Lower Caves | Discovered new exit (range 5) 3506 | -7/Lower Caves | Entered Factory 3506 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3507 | -6/Factory | Identified exit to Lower Caves 3508 | -6/Factory | Loaded intel: 20 terminal locations 3720 | -6/Factory | Discovered exit to Lower Caves (range 7) 3841 | -6/Factory | Spotted B-75 Beast 3896 | -6/Factory | Build established: Scavenger-Gunner 4146 | -6/Factory | Destroyed B-75 Beast 4695 | -6/Factory | Sucked down chute 4695 | -6/Factory | Entered Waste 4710 | -6/Waste | EMP discharged 4713 | -6/Waste | Spotted C-40 Crusher 4739 | -6/Waste | Spotted C-40 Crusher 4740 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4740 | -6/Waste | Spotted C-40 Crusher 4766 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4769 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4769 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4772 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4772 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4782 | -6/Waste | Core integrity fell below 50% 4791 | -6/Waste | Core integrity fell below 20% 4799 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04785_ Slammed into C-40 Crusher. 04787_ 2 Matter crushed. 04787_ 5 Matter crushed. 04788_ Slammed into C-40 Crusher. 04789_ Destabilizing: Core damaged (-17). 04790_ Slammed into C-40 Crusher. 04790_ 4 Matter crushed. 04790_ 2 Matter crushed. 04790_ 4 Matter crushed. 04791_ Slammed into C-40 Crusher. 04793_ 2 Matter crushed. 04793_ 5 Matter crushed. 04794_ Slammed into C-40 Crusher. 04796_ 2 Matter crushed. 04796_ 5 Matter crushed. 04796_ 3 Matter crushed. 04797_ Slammed into C-40 Crusher. 04799_ NCK7AZ|9T0B1DHUKTDLDVC 04799_ Slammed into C-40 Crusher. 04799_ 3 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# ][[ #???????????????????? | | ????????????????????###[%=]###???????????????????? | | ????????############??#!%@%#?????????????????????? | | ????????# #??#CCCC#?????????????????????? | | ????????# #??#CCCC#?????????????????????? | | ????????# ####CCCC#?????????????????????? | | ????????# CCCC#?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #### #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????# #??# #???????????#?????????? | | ????????############??# #????????? #?????????? | | ????????????????????### ######## ##????????? | | ????????????????????# ??????? | | ????????????????????# ??????? | | ????????????????????# ??????? | | ????????????????????# ???????? | | ????????????????????### ######## ###???????? | | ??????????????????????# #????????? #?????????? | | ??????????????????????# #???????????#?????????? | | ??????????????????????# #?????????????????????? | | ????????????????????### #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 16 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullCloakingEngine Manual? 0 Play Time 01:07:56 Cumulative 58.0 hours Start 2020.04.30 @ 23:10:38 End 2020.05.01 @ 23:38:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 0 Adventurer 29 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 12 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9a33b9d-99af-4fb7-999e-83712ff9b16e