Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.08 @ 16:25:08 Player: LightKnight Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (69) 345 Value Destroyed (3287) 3287 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (2318) 2318 TOTAL SCORE: 14510 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 337 Follower Combat Kills 445 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -764 Cogmind --------- Core Integrity 0/1450 Matter 173/300 Energy 97/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Improved Coolant Injector High-capacity Matter Pod (200) Vortex Cannon (7) CPS Tube (2) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads Advanced Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Transmission Jammer Makeshift Ablative Armor Makeshift Ablative Armor Graphene Brace Improved Focal Shield EM Disruption Field Advanced Shield Generator Antimissile System Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Advanced Treads Medium Treads Medium Treads Medium Treads Advanced Heat Sink Improved Coolant Injector High-capacity Matter Pod Vortex Rail Vortex Cannon Vortex Cannon Thermoblaster CPS Tube CPS Tube Sapper Charge [Rating: 150] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Flight Unit Diametric Drive Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon XL Autogun Array Energy Gun Vortex Rail Energy Cannon EM Pulse Cannon Ballistic Gun XL Autogun Array Launcher Thermoblaster Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Tes Slots Evolved 16 | . . . . . 4 2 . . . 4 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . . . . 1 . . . . . 1 . . Utility 10 | . . . . . 1 2 . . . 3 . . . . 2 . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . Parts Attached 65 | . 5 2 . . 5 2 4 . 2 3 4 4 7 2 5 5 5 10 Power 7 | . . . . . 1 . 1 . . . . 1 1 . . 1 2 . Engine 2 | . . . . . 1 . 1 . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 1 . . . 1 . . Reactor 3 | . . . . . . . . . . . . . 1 . . . 2 . Propulsion 17 | . 2 . . . 2 . 3 . . 1 . 1 1 1 . 2 . 4 Treads 13 | . 2 . . . 2 . 3 . . 1 . 1 1 1 . 2 . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . 4 Utility 28 | . 2 . . . 1 2 . . 2 2 4 2 2 1 5 2 2 1 Device 15 | . 1 . . . . 2 . . . 2 2 1 . 1 2 1 2 1 Storage 3 | . 1 . . . . . . . 2 . . . . . . . . . Processor 4 | . . . . . . . . . . . 1 1 . . 1 1 . . Hackware 2 | . . . . . . . . . . . . . . . 2 . . . Protection 4 | . . . . . 1 . . . . . 1 . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 13 | . 1 2 . . 1 . . . . . . . 3 . . . 1 5 Energy Gun 2 | . . . . . . . . . . . . . 1 . . . . 1 Energy Cannon 5 | . . 1 . . . . . . . . . . 1 . . . . 3 Ballistic Gun 5 | . 1 1 . . 1 . . . . . . . 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . 2 . . . 1 1 Parts Lost 5 | . . . . . . . . . . . . 1 . 1 1 . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . 1 Utility 4 | . . . . . . . . . . . . 1 . 1 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . 1 . 1 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 93 100 100 100 63 68 69 69 61 63 76 78 82 81 79 85 79 69 Engine 6 | . 14 14 14 14 9 7 7 7 7 5 5 2 . . . . . . Treads 23 | . 27 28 28 28 27 23 23 23 23 23 23 23 23 23 21 23 21 14 Device 15 | . 8 14 14 14 . 14 15 15 7 16 17 19 19 20 21 19 18 18 Storage 7 | . 14 14 14 14 9 7 7 7 7 5 5 5 5 5 5 4 4 2 Processor 3 | . . . . . . . . . . . 5 7 11 7 4 4 4 2 Protection 6 | . . . . . 9 7 7 7 7 5 10 7 8 11 10 9 8 5 Energy Cannon 2 | . . 13 14 14 . . . . . . . . . . . . . 2 Ballistic Gun 7 | . 28 14 14 14 9 7 7 7 7 5 5 5 4 5 5 4 4 2 Peak Build Rating 150 | . 10 14 18 18 55 61 68 68 68 81 93 100 106 107 120 133 150 144 Average Rating 72 | . 8 13 16 17 49 60 63 68 66 80 92 96 102 106 112 132 135 97 On Entrance 65 | 6 6 10 14 18 17 55 61 68 68 67 81 93 100 106 107 117 133 120 Naked Turns 55 | . . . . . . . . . . . . . . . . . . 55 Heaviest Build 128 | 13 20 25 25 25 49 55 56 56 61 64 71 71 79 80 81 94 109 128 Greatest Support 145 | 20 40 40 40 40 62 62 84 84 84 114 114 114 113 113 113 145 145 145 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | . 9 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 15 11 Most Carried 15 | . 10 10 10 10 10 10 10 10 15 14 15 15 15 15 15 15 15 14 Average Carried 12 | . 8 9 9 9 6 9 9 10 13 13 14 14 14 14 14 14 14 9 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 9 10 10 10 10 10 10 10 15 13 15 14 15 15 15 15 14 5 Class Distribution -------------------- 47% | Tank 19% | Mutant 15% | Derelict-Tank 12% | Derelict-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Storage Tank | -7/Recycling Tank | -7/Scraptown Tank | -5/Factory Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Derelict-Skirmisher | -5/Warlord Derelict-Skirmisher | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Derelict-Tank | -3/Research Derelict-Tank | -2/Research Derelict-Tank | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Tes Matter Collected 3274 | 200 74 273 9 16 485 214 165 343 23 . 340 470 70 155 166 245 25 1 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3481 | . 74 145 . 95 629 444 239 486 . . 451 280 . 228 161 166 . 83 Parts 172 | . 5 1 . 5 33 24 16 21 . . 17 12 . 10 13 8 . 7 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . 8 12 . 11 . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Tes Combat Hostiles Destroyed 57 | . 2 2 . 2 10 8 4 9 . . 5 4 . 3 2 2 . 4 Guns 52 | . 2 1 . 1 10 8 4 9 . . 5 4 . 3 2 2 . 1 Cannons 3 | . . . . 1 . . . . . . . . . . . . . 2 AOE 1 | . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 15 | . 1 1 . 1 6 1 . 2 . . . 1 . . 1 . . 1 Builder 2 | . . . . . 1 . 1 . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . 1 . . . . . . . . . . Watcher 4 | . . . . . 3 . . . . . . . . . . 1 . . Swarmer 4 | . . . . . 2 . . 2 . . . . . . . . . . Grunt 25 | . 2 2 . 1 6 5 . . . . 5 2 . 2 . . . . Brawler 2 | . . . . 1 . . . . . . . . . 1 . . . . Duelist 5 | . . . . . 1 . . . . . 3 . . . . . . 1 Protector 1 | . . . . . . . . 1 . . . . . . . . . . Sentry 10 | . . . . . 1 2 2 3 . . . 1 . . 1 . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . Programmer 9 | . . . . . . 1 2 2 . . . . . . . 2 . 2 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 2 2 . 2 7 4 2 5 . . 2 2 . 3 1 2 . 4 Combat Bots Only 5 | . 2 2 . 2 4 4 1 5 . . 2 2 . 3 1 2 . 4 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 2 . . 2 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Tes Hostile Shots Fired 277 | . 12 10 . 3 9 24 22 12 . . 9 22 . 4 7 2 12 129 Missed 92 | . 2 . . 1 5 9 7 1 . . 2 10 . 1 2 . 2 50 Intercepted 3 | . . . . . . . . . . . . . . . . . 3 . Damage Taken 3695 | . 140 211 . 24 61 213 73 163 . . 132 220 . 67 127 27 237 2000 Core 1554 | . 10 35 . . . . . 14 . . . 18 . . 8 . 34 1435 Absorbed by Shields 449 | . . . . . . 24 52 . . . . . . 29 65 8 84 187 Ignored by Resistances 321 | . . . . . . . . . . . . 46 . . 65 13 37 160 Regen/Repaired (Parts) 8 | . . . . . . . . . . . . . 8 . . . . . Core Remaining (%) 96 | 100 . . . 82 100 . . . 98 . . . . 98 99 100 . . Volleys Fired 183 | . 9 8 . 4 29 14 11 17 . 1 17 29 . 10 12 9 . 13 Largest 3 | . 2 2 . 2 1 1 1 1 . 1 1 1 . 1 1 1 . 3 Hottest 260 | . 40 88 . 88 60 60 60 60 . 60 60 60 . 60 60 60 . 260 Shots Fired 221 | . 18 16 . 8 29 15 11 17 . 1 17 29 . 10 12 9 . 29 Gun 197 | . 18 8 . 4 29 15 11 17 . 1 17 29 . 10 12 9 . 17 Cannon 23 | . . 8 . 4 . . . . . . . . . . . . . 11 Launcher 1 | . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 188 | . 18 8 . 4 29 15 11 17 . 1 17 29 . 10 12 9 . 8 Thermal 1 | . . . . . . . . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 12 | . . 8 . 4 . . . . . . . . . . . . . . Entropic 20 | . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 17 | . 11 6 . 2 12 16 14 5 . . 6 17 . 4 8 5 . 4 Robot Miss Streak 9 | . 1 2 . 2 9 4 3 3 . . 4 4 . 3 8 7 . 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 177 | . 15 12 . 5 25 13 10 17 . . 17 23 . 10 10 8 . 12 Core Hits 141 | . 5 6 . 3 23 16 10 14 . . 15 13 . 8 11 5 . 12 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . 2 Critical Strikes 5 | . . . . . . . . . . . . . . . . . . 5 Detonate 2 | . . . . . . . . . . . . . . . . . . 2 Sunder 3 | . . . . . . . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10214 | . 187 365 . 120 1520 806 755 1107 . . 929 1517 . 420 867 435 . 1186 Guns 9091 | . 187 142 . 78 1520 806 733 1092 . . 929 1517 . 420 867 435 . 365 Cannons 703 | . . 157 . 42 . . . . . . . . . . . . . 504 Explosions 344 | . . 62 . . . . . . . . . . . . . . . 282 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 76 | . . 4 . . . . 22 15 . . . . . . . . . 35 Kinetic 8807 | . 187 142 . 78 1520 806 733 1092 . . 929 1517 . 420 867 435 . 81 Thermal 344 | . . 62 . . . . . . . . . . . . . . . 282 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 199 | . . 157 . 42 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 788 | . . . . . . . . . . . . . . . . . . 788 Highest Corruption 7 | . . . . . . 1 1 1 . . . . . 3 2 . . 7 Average Corruption 1 | . . . . . . 1 1 1 . . . . . 3 2 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . 4 1 9 . . . . . 4 . . . . Message Errors 6 | . . . . . . 1 . 3 . . . . . 2 . . . . Matter Fused 4 | . . . . . . 1 . 3 . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . . . . . . . . Energy Discharges 2 | . . . . . . . . 1 . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . 1 1 . . . . . . 1 . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 90 | . . 20 . . . . . . . . . . . . . . . 70 Projectiles 39 | . . . . . . . . . . . . . . . . . . 39 Explosions 51 | . . 20 . . . . . . . . . . . . . . . 31 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . . . . . . . . . . . . . . 99 Shots 1 | . . . . . . . . . . . . . . . . . . 1 Rammed 9 | . . . . . . . 2 1 . . . . . . . . . 6 Targets Rammed 10 | . . 1 . . . . 2 1 . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . Highest Temperature 329 | . 2 4 . 1 329 112 106 235 . 19 179 198 . 177 66 200 . 200 Average Temperature 83 | . 2 4 . 1 103 43 43 72 . 19 73 91 . 92 28 88 . 130 Received Heat Transfer 477 | . 81 69 . 12 54 27 12 . . . 75 36 . 12 . . . 99 Effects 3 | . . . . . 1 . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 350 | . . 150 . . . . . . . . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Tes Peak Influence 2290 | . 50 91 . 65 434 347 283 237 . 18 . . . . 218 171 96 2290 Initial 197 | . . 19 . . 25 197 105 109 . . . . . . . 103 96 . Average 178 | . 29 16 . 62 307 266 182 68 . 12 . . . . 69 131 73 1804 Maximum Alert Level 5 | . . . . . 2 1 1 1 . . . . . . 1 . . 5 Low Security (%) 79 | . 100 100 . 100 29 29 55 97 . 100 . . . . 86 100 100 . Level 1 13 | . . . . . 28 70 44 2 . . . . . . 13 . . . Level 2 2 | . . . . . 42 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 25 | . . 1 . . . 7 1 . . . . . . . 3 . . 13 Investigation 2 | . . 1 . . . 1 . . . . . . . . . . . . Extermination 2 | . . . . . . 1 1 . . . . . . . . . . . Reinforcement 4 | . . . . . . 2 . . . . . . . . 2 . . . Assault 13 | . . . . . . . . . . . . . . . . . . 13 Garrison 4 | . . . . . . 3 . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Tes Distress Signals 14 | . 1 . . . 5 1 . . . . . . . . . . 5 2 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . . . . . . . . . . 10 Times Spotted 139 | . 2 3 . 3 17 10 6 7 . . 6 4 8 4 7 2 2 58 Peak Tracking Total 35 | . 2 1 . 3 7 3 3 3 . . 4 2 10 4 4 1 2 35 Tactical Retreats 11 | . . 1 . . 1 . . 1 . . 1 . . . . . . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Tes Traps Triggered 6 | . . . . . . 2 . . . . . . . . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . 2 13 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Tes Machines Disabled 6 | . . . . . 1 . 1 . . . . . . . . . . 4 Max in Single Turn 1 | . . . . . 1 . 1 . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Tes Machines Accessed 27 | . 2 2 1 . 1 2 4 6 . 1 1 . 3 . 1 3 . . Terminals 18 | . 2 . . . 1 1 4 5 . 1 1 . . . 1 2 . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Total Hacks 51 | . 4 2 1 . 2 4 7 9 . 1 1 . 10 . 2 8 . . Successful 30 | . 2 2 1 . 2 . 3 3 . 1 1 . 10 . 2 3 . . Failed 21 | . 2 . . . . 4 4 6 . . . . . . . 5 . . Catastrophic 8 | . . . . . . 1 1 5 . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 7 | . 1 . 1 . . . 2 1 . . . . . . 1 1 . . Terminals 31 | . 4 . . . 2 1 7 8 . 1 1 . . . 2 5 . . Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . . . . Terminal Hacks 29 | . 2 2 1 . 2 . 3 3 . 1 1 . 10 . 2 2 . . Record 6 | . . . . . 2 . . . . . 1 . 2 . 1 . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . . . . . . 2 . . . . 7 . . 1 . . Open Door 5 | . . 2 . . . . 2 . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . . . 1 2 3 6 . 1 . . . . 1 3 . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 2 2 Machine Destruction 4 | . . . . . . . . . . . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 6 . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Tes Total Allies 12 | . . . . 1 . . . 6 . . . . 5 . . . . . Largest Group 5 | . . . . 1 1 . . 3 3 3 3 . 5 5 4 2 1 . Highest-Rated Group 284 | . . . . 31 31 . . 90 90 90 90 . 284 284 216 93 50 . Highest-Rated Ally 68 | . . . . 31 31 . . 32 30 30 30 . 68 68 65 50 50 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 63 | . . . . . 16 . . 13 . . . . 4 7 21 2 . . Total Damage 1593 | . . . . . 172 . . 342 . . . . 298 323 401 57 . . Kills 15 | . . . . . 3 . . 4 . . . . 2 1 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Tes Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . 1 3 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Tes Turns Passed 11387 | . 283 1217 547 142 353 712 311 1235 1304 231 1251 888 1065 642 184 288 486 248 Spaces Moved 6769 | 1 144 733 341 80 196 399 181 679 810 141 761 528 609 389 96 171 302 208 Core 96 | . . . . . . . . . . . . . . . . . . 96 Treads 6641 | . 137 733 341 80 196 399 181 679 810 141 761 528 609 389 96 171 302 88 Legs 8 | 1 7 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . . . . . . . . . . . . 24 Fastest Speed 27 | 120 120 160 160 160 155 155 155 160 160 160 160 160 162 162 162 159 159 27 Average Speed 157 | 120 158 160 160 160 157 155 156 160 160 160 160 161 162 162 162 159 159 93 Slowest Speed 162 | 120 160 160 160 160 160 155 160 160 160 160 160 162 162 162 162 162 159 159 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 39 97 69 20 17 17 39 98 59 5 73 69 85 57 4 6 13 49 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . . 1 . . . . . . Known Exits Taken 8 | . . . . . . 1 . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 . . . . . . . 1 . Scrap Searched 16 | . . 1 . . . . . . 8 . 1 4 . 2 . . . . Spaces Dug 5 | . . . . . . 2 . . . 1 . 1 . . . . . 1 Terrain Destroyed 94 | . . 2 . . 25 4 8 13 . 1 3 6 . 6 2 . . 24 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 80 | . . . . . 25 4 8 13 . 1 3 6 . 6 2 . . 12 AOE 14 | . . 2 . . . . . . . . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Tes Total 7422 | . 182 762 345 87 241 493 210 827 820 146 795 566 690 400 124 186 308 240 Wait 209 | . 13 7 . . 5 76 4 76 . 2 7 . 10 . 9 . . . Move 6751 | . 143 732 340 79 195 398 180 678 809 140 760 527 608 388 95 170 301 208 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 41 | . 6 4 1 2 4 2 3 . 5 . 5 2 3 . 2 1 . 1 Fast Attach 18 | . 2 . . . . 1 . . 1 1 . 1 3 . 2 1 2 4 Attach 22 | . . . . . 3 1 . . 1 2 3 1 . 1 2 2 1 5 Detach 10 | . 1 . . . 1 . . . 2 . 1 . 2 . . 1 . 2 Swap 25 | . 3 2 . . 2 . 4 . . . 1 2 4 1 1 2 2 1 Drop 42 | . 5 5 4 2 2 1 6 . 2 . 1 4 7 . 1 . 2 . Fire 183 | . 9 8 . 4 29 14 11 17 . 1 17 29 . 10 12 9 . 13 Melee . | . . . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . Crush 4 | . . 1 . . . . 2 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 111 | . . 3 . . . . . 55 . . . . 53 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 13) 284 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 327 | -10/Mines | Met a Derelict shopkeep closing up shop 460 | -10/Mines | Found the Drone Emporium 626 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 695 | -10/Mines | Learned location of Storage (-7) 745 | -10/Mines | Discovered new exit (range 6) 764 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 764 | -10/Mines | Discovered new exit (range 5) 1105 | -10/Mines | Discovered new exit (range 10) 1501 | -10/Mines | Entered Exiles 1538 | -10/Exiles | Met 8R-AWN 1567 | -10/Exiles | Met EX-HEX 1613 | -10/Exiles | Met EX-BIN 1641 | -10/Exiles | Aligned with FarCom system 1642 | -10/Exiles | Given EX-Vault access code 1682 | -10/Exiles | Opened EX-Vault 1691 | -10/Exiles | Found XL Autogun Array 1720 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1791 | -10/Exiles | Met EX-DEC 2036 | -10/Exiles | Discovered new exit (range 10) 2048 | -10/Exiles | Left Exiles lab with XL Autogun Array 2048 | -10/Exiles | Entered Mines 2058 | -9/Mines | Escorted by a lone wolf Derelict 2081 | -9/Mines | Discovered new exit (range 15) 2190 | -9/Mines | Entered Materials 2190 | -8/Materials | Accompanied by 1 ally 2190 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2483 | -8/Materials | Build established: Skirmisher 2497 | -8/Materials | Discovered new exit (range 16) 2543 | -8/Materials | Entered Factory 2543 | -7/Factory | Evolved 2 slots: Utility x2 2544 | -7/Factory | Identified exit to Storage 2891 | -7/Factory | Build established: Tank 3255 | -7/Factory | Entered Storage 3559 | -7/Storage | Used back door to open Recycling access 3559 | -7/Storage | Discovered new exit (range 5) 3566 | -7/Storage | Entered Recycling 3752 | -7/Recycling | Discovered new exit (range 5) 4762 | -7/Recycling | Scanned before Scraplab entrance 4785 | -7/Recycling | Entered Scraplab 4798 | -7/Recycling | Discovered new exit (range 3) 4801 | -7/Recycling | Entered Scraptown 4801 | -7/Scraptown | Accompanied by 3 allies 4801 | -7/Scraptown | System corruption cleaned by C-Scrubber 4825 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5006 | -7/Scraptown | Visited Comm Corps 5084 | -7/Scraptown | Visited Bundlers 5519 | -7/Scraptown | Discovered new exit (range 13) 5620 | -7/Scraptown | Visited Assassins FH 5652 | -7/Scraptown | Visited TADAMA 5669 | -7/Scraptown | Visited Shadow of the Wyrm 5679 | -7/Scraptown | Visited Red Mages 5773 | -7/Scraptown | Visited Symbiants 6105 | -7/Scraptown | Entered Factory 6105 | -5/Factory | Accompanied by 3 allies 6105 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6151 | -5/Factory | Identified exit to Upper Caves 6336 | -5/Factory | Entered Upper Caves 6336 | -5/Upper Caves | Accompanied by 3 allies 6447 | -5/Upper Caves | Lost 3 allies 6644 | -5/Upper Caves | Learned Factory emergency access door positions 7185 | -5/Upper Caves | Discovered new exit (range 10) 7206 | -5/Upper Caves | Identified exit to Upper Caves 7587 | -5/Upper Caves | Entered another Upper Caves area 7596 | -5/Upper Caves | Learned location of Armory (-4) 7679 | -5/Upper Caves | Discovered new exit (range 2) 7679 | -5/Upper Caves | Identified exit to Factory 7690 | -5/Upper Caves | Learned location of 1 exit from Factory 7953 | -5/Upper Caves | Spotted B-75 Beast 7965 | -5/Upper Caves | Destroyed B-75 Beast 8024 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8156 | -5/Upper Caves | Learned location of 1 exit from Factory 8337 | -5/Upper Caves | Build established: Derelict-Tank 8397 | -5/Upper Caves | Discovered new exit (range 15) 8417 | -5/Upper Caves | Identified exit to Warlord 8475 | -5/Upper Caves | Entered Warlord 8973 | -5/Warlord | Visited the Vortex Lab 8986 | -5/Warlord | Warlord's base attacked by MAIN.C 8992 | -5/Warlord | Found Prototype Energy Cannon 8992 | -5/Warlord | Identified Vortex Cannon 8998 | -5/Warlord | Found Prototype Energy Gun 8998 | -5/Warlord | Identified Vortex Rail 9015 | -5/Warlord | Found Vortex Cannon 9202 | -5/Warlord | Build established: Derelict-Skirmisher 9336 | -5/Warlord | Warlord forces counterattacked 9367 | -5/Warlord | Met Warlord 9496 | -5/Warlord | Spotted Striker 9514 | -5/Warlord | Discovered new exit (range 12) 9529 | -5/Warlord | Identified exit to Proximity Caves 9540 | -5/Warlord | Lost 5 allies 9540 | -5/Warlord | Entered Proximity Caves 9540 | -4/Proximity Caves | Accompanied by 5 allies 10059 | -4/Proximity Caves | Learned Research non-interactive machine intel 10170 | -4/Proximity Caves | Discovered exit to Factory (range 8) 10182 | -4/Proximity Caves | Entered Factory 10182 | -4/Factory | Accompanied by 4 allies 10182 | -4/Factory | Evolved 2 slots: Utility x2 10183 | -4/Factory | Identified exit to Research 10251 | -4/Factory | Identified exit to Upper Caves 10251 | -4/Factory | Identified exit to Armory 10337 | -4/Factory | Garrison activated, responded to threat 10366 | -4/Factory | Entered Research 10366 | -3/Research | Accompanied by 2 allies 10366 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10367 | -3/Research | Loaded intel: 63 non-interactive machine locations 10629 | -3/Research | Identified exit to Research 10649 | -3/Research | Build established: Derelict-Tank 10654 | -3/Research | Entered another Research area 10654 | -2/Research | Accompanied by 1 ally 10654 | -2/Research | Warlord forces began assault on 0b10 10654 | -2/Research | Evolved 2 slots: Utility x2 10764 | -2/Research | Research machine network offline 10864 | -2/Research | Lost 4 allies 10891 | -2/Research | Borebot progress halted 10925 | -2/Research | Discovered new exit (range 20) 11118 | -2/Research | Spotted Striker 11140 | -2/Research | Entered Testing 11141 | -2/Testing | Maximum security lockdown engaged 11241 | -2/Testing | Found Prototype Hackware 11285 | -2/Testing | Spotted Striker 11290 | -2/Testing | Spotted Executioner 11301 | -2/Testing | Destroyed Striker 11306 | -2/Testing | Spotted Striker 11309 | -2/Testing | Lost 3 allies 11312 | -2/Testing | Released all parts (22) 11359 | -2/Testing | Core integrity fell below 50% 11383 | -2/Testing | Spotted Executioner 11385 | -2/Testing | Core integrity fell below 20% 11388 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- payload. 11382_ G-73 Enforcer unfolds itself. 11382_ Quantum Separator disabled. 11382_ C-30 ARC bursts open, deploying its payload. 11382_ G-73 Enforcer unfolds itself. 11382_ L-61 Swordsman unfolds itself. 11382_ G-73 Enforcer unfolds itself. 11382_ L-61 Swordsman unfolds itself. 11382_ E-15 Imp unfolds itself. 11383_ C-30 ARC bursts open, deploying its payload. 11383_ H-88 Terminator unfolds itself. 11383_ Executioner unfolds itself. 11383_ P-80 Master unfolds itself. 11383_ M-36 Artificer unfolds itself. 11383_ Slug penetrates E-15 Imp. 11383_ E-15 Imp destroyed. 11383_ Penetrated by Slug. 11387_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ??????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# +???????????????????? | | ??????????????????# ##???"?"#????????????? | | ??????????????????# #????"""#????????????? | | ??????????????????######### #????" #????????????? | | ????????????????###########"#????%" ?????????????? | | ????????????????# #%#####/####???????????? | | ????????????????+ s /=%" #???????????? | | ????????????????#s s #lhp #???????????? | | ????????????????# #" g #???????????? | | ????????????????##""" #?#"E=g E=##/#####???????? | | ?????????????????#"""S""??#"g% sp# #???????? | | ??????????????????"""""???#T ! # """#???????? | | ??????????????????####????#" #s """#???????? | | ??????????????????????????#" l = # """#???????? | | ??????????????????????????#" # #???????? | | ??????????????????????????# # """#???????? | | ??????????????????????????# # """#???????? | | ??????????????????????????# "s K """#???????? | | ??????????????????????????# s""" # #???????? | | ??????????????????????????# "" # """#???????? | | ??????????????????????????# """ #! """#???????? | | ???????????????????######## """ # """#???????? | | ???????????????????# g """ # #???????? | | ???????????????????# g@ """ # #???????? | | ???????????????????# g ########???????? | | ???????????????????# g #??????????????? | | ???????????????????######## #####??????????????? | | ??????????????????????????#p #??????????????????? | | ??????????????????????????# pp#??????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 41 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 825 Resistance: KI 25 Resistance: EM 25 Point Defense Rating 240 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 24 Authchip Count 2 Item Schematics ----------------- Hvy. Insulated Plating | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Explosion For You Challenges ------------ None Game ------ Seed XenonPulseMegatreads Manual? 0 Play Time 01:12:14 Cumulative 187.6 hours Start 2025.03.08 @ 11:12:36 End 2025.03.08 @ 16:25:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e4c14ab-4fec-4743-ac10-283d4e220904