Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.30 @ 19:20:36 Player: Faux Soleil Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (159) 159 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1279 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 271/300 Energy 125/125 System Corruption 0% Temperature Cool (26) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit ECM Suite > --- WEAPON (3) ------- Small Laser Particle Gun Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine ECM Suite ECM Suite Medium Laser Datajack Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Small Laser Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine ECM Suite ECM Suite Medium Laser Datajack Datajack [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 9 | 6 1 . 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 5 | 2 4 6 5 Power . | . 1 1 1 Propulsion . | . . . . Utility 1 | . 1 2 2 Weapon . | . 1 1 . Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Tool/Special 2 | . . . 2 Average Slot Usage (%) 96 | . 95 100 88 Engine 13 | . 14 14 11 Treads 26 | . 28 28 22 Device 12 | . 10 14 11 Storage 13 | . 14 14 11 Energy Gun 15 | . 14 14 22 Ballistic Gun 13 | . 14 14 11 Peak Build Rating 9 | 6 7 7 9 Average Rating 6 | 4 6 7 8 On Entrance 5 | . 6 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 12 14 14 16 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 6 | 5 6 6 6 Average Carried 5 | 2 4 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 2 6 6 6 Class Distribution -------------------- 81% | Mutant 18% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 318 | 255 . 63 . Remotely . | . . . . Salvage Created 182 | . . 182 . Parts 6 | . . 6 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 4 | . . 4 . Guns 4 | . . 4 . Classes Destroyed 1 | . . 1 . Grunt 4 | . . 4 . Best Kill Streak 3 | . . 3 . Combat Bots Only 3 | . . 3 . Max Kills in Single Turn 1 | . . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 28 | . 6 21 1 Missed 4 | . 1 3 . Hits 24 | . 5 18 1 Projectile 24 | . 5 18 1 Damage Taken 247 | . 53 185 9 Core 22 | . . 22 . Absorbed by Shields . | . . . . Ignored by Resistances 76 | . 16 57 3 Core Remaining (%) 95 | 100 . 91 . Volleys Fired 19 | . . 16 3 Largest 3 | . . 2 3 Hottest 125 | . . 70 125 Shots Fired 41 | . . 32 9 Gun 41 | . . 32 9 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 19 | . . 16 3 Thermal 22 | . . 16 6 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . . 12 6 Robot Miss Streak 3 | . . 2 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 30 | . . 26 4 Core Hits 9 | . . 9 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 342 | . . 320 22 Guns 342 | . . 320 22 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 182 | . . 170 12 Thermal 160 | . . 150 10 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 279 | . . 279 64 Average Temperature 124 | . . 146 33 Received Heat Transfer 180 | . 39 135 6 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 543 | . . 518 25 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 81 | . . 81 9 Initial . | . . . . Average 12 | . . 27 . Influence Increases 100 | . . 91 9 Destroy 0b10 Robot/C 80 | . . 80 . Destroy Leader 10 | . . 10 . Allied During Kill 1 | . . 1 . Disable Machine 9 | . . . 9 Influence Decreases 100 | . . 90 10 Entered New Map 1 | . . . 1 Time Decay 99 | . . 90 9 Squads Dispatched 3 | . 1 1 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 5 9 7 Peak Tracking Total 9 | . 9 4 7 Tactical Retreats 3 | . 2 1 . ECM-based Alert Blocks 5 | . 4 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 5 . 3 Successful 7 | . 4 . 3 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 4 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 3 . 3 Report Inventory 2 | . 1 . 1 Retrieve Matter 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 2 . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 3 | . . . 3 Total Damage 20 | . . . 20 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 463 | . 94 256 113 ECM 463 | . 94 256 113 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 561 | 64 128 256 113 Spaces Moved 318 | 49 77 130 62 Core 24 | 24 . . . Treads 294 | 25 77 130 62 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 151 | 106 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 16 32 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 356 | 60 82 146 68 Wait . | . . . . Move 315 | 48 76 129 62 Hop . | . . . . Pick Up 12 | 6 5 . 1 Fast Attach 2 | 2 . . . Attach 6 | 4 1 . 1 Detach . | . . . . Swap 1 | . . . 1 Drop . | . . . . Fire 19 | . . 16 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 193 | -10/Materials | Entered Mines 194 | -10/Mines | Met a Derelict testing a Signal Generator 310 | -10/Mines | Build established: Mutant 432 | -10/Mines | Discovered new exit (range 9) 449 | -10/Mines | Entered Materials 449 | -9/Materials | Accompanied by 1 ally 449 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 562 | -9/Materials | Self-destructed Last Messages --------------- Slammed into M-13 Machinist. K-01 Serf collects debris. EXIT=FOUND PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Connecting with Recycling Unit... Current location identified: Materials >>Recycling(Report) Matter reserves: 0 Inventory: Particle Gun (40%) >>Retrieve(Components) Retrieving 1 components... Particle Gun ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. Acquired Particle Gun. Terminal disabled. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?#??????????????????????? ???????????????????????? | | ?# ?????????????????????? ???????????????????????? | | ?# ?????????????????????? #+###??????????????????? | | ?# ?????????????????????? ???????????????????? | | ?# ?????????????????????? ???????????????????? | | ?# ###??????????????????# ????????????????????? | | ?# #??????????????????# #????????????????????? | | ?# +??????????????????# #????????????????????? | | ?# #??????????????????+ w#????????????????????? | | ?# #??????????????????# #????????????????????? | | ?# #?????????????????## ##???????????????????? | | ?# #?????????????????# #???????????????????? | | ?# #####+############# #???????????????????? | | ?# k @ #???????????????????? | | ?+ #???????????????????? | | ?# #???????????????????? | | ?# ####################g ##???????????????????? | | ?# #??????????????????# #????????????????????? | | ?# #??????????????????# #????????????????????? | | ?# #??????????????????# #????????????????????? | | ?# #??????????????????# #????????????????????? | | ## #?????????????????? #????????????????????? | | # #?????????????????? #????????????????????? | | # #?????????????????? aga#????????????????????? | | # #?????????????????? g/????????????????????? | | # ########???????????# t#????????????????????? | | # # ????????????? #????????????????????? | | # # """""???????????? gg#????????????????????? | | + # """""???????????? ?????????????????????? | | # # """""????????????????????????????????????? | | # + """"" ???????????????????????????????????? | | # # """"" ???????????????????????????????????? | | # # """"" ???????????????????????????????????? | | # # """""????????????????????????????????????? | | ##### ????????????????????????????????????? | | ##???#########???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessAssaultFalx Manual? 0 Play Time 00:05:10 Cumulative 1.6 hours Start 2026.06.30 @ 19:15:50 End 2026.06.30 @ 19:20:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3cae09c3-3138-4f28-9e0b-4a5b4f510346