Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.27 @ 14:03:13 Player: Mhiester Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (142) 710 Value Destroyed (5750) 5750 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (813) 813 TOTAL SCORE: 12153 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 280 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 2/100 System Corruption 9% Temperature Cool (0) Movement Core (650) Ox12 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Shield Generator > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- High-capacity Storage Unit High-capacity Storage Unit Heart of Steel Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Focal Shield > --- WEAPON ----------- Heavy Particle Gun Heavy Plasma Cannon Minigun Flak Gun > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Armored Leg Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Heavy Armor Plating Improved Shield Generator Drone Bay [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Focal Shield Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Low Low Slots Evolved 8 | . . . . . 4 . . . 2 2 . . . . Power 2 | . . . . . 1 . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . Utility 2 | . . . . . 1 . . . 1 . . . . . Weapon 2 | . . . . . 1 . . . . 1 . . . . Parts Attached 122 | 6 3 . 1 . 8 2 11 10 18 33 . 21 1 8 Power 25 | 1 . . 1 . . 1 1 2 6 4 . 8 . 1 Engine 13 | 1 . . 1 . . 1 1 1 3 2 . 3 . . Core 12 | . . . . . . . . 1 3 2 . 5 . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 35 | 2 . . . . 3 . 3 4 5 12 . 4 1 1 Treads 14 | 2 . . . . 3 . 3 4 1 . . . . 1 Leg 21 | . . . . . . . . . 4 12 . 4 1 . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 29 | 1 2 . . . 2 . 3 2 3 6 . 6 . 4 Device 17 | . 2 . . . 2 . 1 1 2 5 . 1 . 3 Storage 3 | 1 . . . . . . . . . . . 2 . . Processor 2 | . . . . . . . . . 1 . . 1 . . Hackware . | . . . . . . . . . . . . . . . Protection 7 | . . . . . . . 2 1 . 1 . 2 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 2 1 . . . 3 1 4 2 4 11 . 3 . 2 Energy Gun 14 | 2 . . . . . . 2 1 1 7 . 1 . . Energy Cannon 3 | . . . . . . . . . . 2 . 1 . . Ballistic Gun 10 | . 1 . . . . 1 2 . 3 1 . 1 . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . Launcher 4 | . . . . . 3 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 1 1 1 . 1 . . Parts Lost 40 | . 1 . . . 1 . 6 . 1 2 . 9 2 18 Power 12 | . . . . . . . 2 . . 1 . 5 . 4 Propulsion 10 | . . . . . . . 1 . 1 1 . 1 1 5 Utility 6 | . . . . . . . 1 . . . . 1 . 4 Weapon 12 | . 1 . . . 1 . 2 . . . . 2 1 5 Highest Loss Streak 14 | . 1 . . . 1 . 4 . 1 1 . 5 2 14 Average Slot Usage (%) 95 | . 91 100 99 100 84 94 88 97 94 99 100 95 98 68 Engine 10 | . 14 14 13 14 9 12 9 13 8 10 13 7 13 6 Core 4 | . . . . . . . . 3 6 7 6 8 6 5 Treads 14 | . 28 28 28 28 26 27 26 26 22 . . . . 1 Leg 11 | . . . . . . . . . 2 25 26 25 25 19 Device 10 | . 6 14 14 14 17 18 10 9 9 10 6 6 6 7 Storage 8 | . 14 14 14 14 9 9 9 9 7 6 6 5 6 6 Processor 3 | . . . . . . . . . 7 6 6 6 6 3 Protection 3 | . . . . . . . 7 8 4 1 6 5 6 3 Energy Gun 10 | . 22 14 14 14 4 . 6 14 10 14 6 5 6 3 Energy Cannon 1 | . . . . . . . . . . 2 6 5 5 . Ballistic Gun 8 | . 4 14 14 14 8 4 8 9 11 4 6 6 13 8 Ballistic Cannon 1 | . . . . . . . . . . 3 6 5 . . Launcher 2 | . . . . . 10 22 11 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 85 | 11 12 12 14 14 18 20 30 32 39 59 59 85 79 72 Greatest Support 84 | 40 40 40 40 40 84 84 84 60 83 70 70 75 76 76 Greatest Overweight (x) 14 | . . . . . . . . 9 1 1 . 1 1 14 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 6 6 6 6 6 6 6 6 6 12 12 12 Average Capacity 7 | 4 6 6 6 6 6 6 6 6 6 6 6 10 12 12 Most Carried 12 | 4 6 6 6 6 6 6 6 6 6 6 6 12 12 12 Average Carried 6 | 1 4 6 5 6 5 5 5 5 5 5 6 10 10 9 Final Capacity 12 | 6 6 6 6 6 6 6 6 6 6 6 6 12 12 12 Final Carried 11 | 3 6 6 6 6 5 6 6 6 6 6 6 10 11 5 Class Distribution -------------------- 27% | Mutant 21% | Scavenger-Skirmisher 19% | Scavenger-Mutant 15% | Scavenger-Gunner 11% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Low Low Matter Collected 3271 | 212 63 22 . 11 101 89 302 165 654 821 . 507 147 177 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6101 | . 173 53 . . 140 162 239 569 1343 1921 . 779 274 448 Parts 281 | . 11 4 . . 11 6 9 36 70 88 . 23 6 17 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . . . . 6 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . 6 16 Prevented 3 | . . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Low Low Combat Hostiles Destroyed 107 | . 5 3 . . 4 11 9 6 22 26 . 10 4 7 Guns 73 | . 5 3 . . 2 . 2 4 22 22 . 3 3 7 Cannons 12 | . . . . . . . . . . 4 . 7 1 . AOE 21 | . . . . . 2 11 6 2 . . . . . . Classes Destroyed 13 | . 3 . . . 2 1 . 2 3 1 . . . 1 Worker 6 | . . . . . . . . 3 2 1 . . . . Builder 8 | . . . . . 2 . . 1 1 4 . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . Recycler 9 | . . . . . . . . 2 2 3 . 2 . . Mechanic 1 | . . . . . . . . . . 1 . . . . Watcher 10 | . 1 . . . . . 1 2 2 3 . 1 . . Swarmer 17 | . 3 3 . . . 4 . 1 . 6 . . . . Grunt 58 | . 2 . . . 3 5 6 3 15 13 . 6 4 1 Brawler 2 | . . . . . . . . . . . . . . 2 Duelist 5 | . . . . . . . . . 1 1 . . . 3 Sentry 11 | . . . . . . 2 2 2 . 2 . 2 . 1 Hunter 4 | . . . . . 1 . 1 . 2 . . . . . Programmer 10 | . . . . . . . . . 4 4 . 2 . . Best Kill Streak 7 | . 3 3 . . 6 6 6 7 5 6 . 5 2 5 Combat Bots Only 6 | . 3 3 . . 4 6 5 2 3 6 . 4 2 5 Max Kills in Single Turn 3 | . 1 1 . . 3 3 3 2 2 2 . 1 1 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . Exploded 3 | . . . . . 1 3 3 2 . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Low Low Damage Taken 8468 | . 105 43 . . 97 226 963 223 1016 1080 . 1584 335 2796 Core 1207 | . 7 . . . . 10 100 67 170 196 . 123 45 489 Absorbed by Shields 374 | . . . . . . . . . 152 193 . . . 29 Core Remaining (%) 84 | 100 . . . 97 . . . 67 75 . . . . . Volleys Fired 316 | . 12 10 . . 6 17 14 21 76 74 7 48 13 18 Largest 4 | . 2 2 . . 3 3 2 3 3 4 1 4 4 3 Hottest 268 | . 90 60 . . 90 90 60 129 129 268 75 243 198 108 Shots Fired 744 | . 22 20 . . 12 29 18 46 178 235 7 104 34 39 Gun 597 | . 22 20 . . 8 3 9 45 178 186 1 55 31 39 Cannon 107 | . . . . . . . . . . 49 6 49 3 . Launcher 40 | . . . . . 4 26 9 1 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 364 | . 3 10 . . 6 3 2 20 122 83 4 59 25 27 Thermal 232 | . 7 . . . . . . 9 55 106 . 34 9 12 Explosive 40 | . . . . . 4 26 9 1 . . . . . . Electromagnetic 108 | . 12 10 . . 2 . 7 16 1 46 3 11 . . Robot Hit Streak 69 | . 7 8 . . 11 24 9 13 22 31 11 33 36 69 Robot Miss Streak 4 | . 2 1 . . . . 1 2 1 4 . 3 2 2 Penetration Max 1 | . . . . . . . . . . . 1 1 . 1 Secondary Targets 8 | . . . . . . . . 1 7 . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . . . . Shots Hit Robots 572 | . 17 14 . . 8 13 9 31 148 160 7 90 31 44 Core Hits 316 | . 9 5 . . 14 21 20 24 58 69 2 30 27 37 Critical Hits 16 | . . 1 . . . . . . 1 9 . 4 . 1 Critical Kills 8 | . . 1 . . . . . . . 5 . 2 . . Critical Parts Destroyed 8 | . . . . . . . . . 1 4 . 2 . 1 Melee Attacks 8 | . . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13913 | . 211 130 . . 377 1066 1174 719 2533 3527 135 2289 644 1108 Guns 8607 | . 211 130 . . 47 22 112 545 2529 2688 14 919 548 842 Cannons 2161 | . . . . . . . . . . 758 121 1186 96 . Explosions 2720 | . . . . . 330 1044 1022 170 . . . 154 . . Melee 261 | . . . . . . . . . . . . . . 261 Ramming 164 | . . . . . . . 40 4 4 81 . 30 . 5 Kinetic 5552 | . 27 73 . . 35 22 11 214 1450 1343 129 1177 435 636 Thermal 4045 | . 88 . . . . . . 152 1079 1576 . 735 209 206 Explosive 2720 | . . . . . 330 1044 1022 170 . . . 154 . . Electromagnetic 1171 | . 96 57 . . 12 . 101 179 . 527 6 193 . . Impact . | . . . . . . . . . . . . . . . Slashing 261 | . . . . . . . . . . . . . . 261 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 6 . 4 9 9 9 Average Corruption 6 | . . . . . . . . . 4 . 4 5 9 9 Corruption Purged . | . . . . . . . . . . . . . . . Effects 98 | . . . . . . . . . 19 . . 38 30 11 Message Errors 20 | . . . . . . . . . 4 . . 9 4 3 Matter Fused 19 | . . . . . . . . . 5 . . 6 6 2 Heat Flow Errors 8 | . . . . . . . . . . . . 4 4 . Energy Discharges 16 | . . . . . . . . . 3 . . 4 7 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . . . . . . 1 6 1 Data Loss (major) 4 | . . . . . . . . . . . . 3 1 . Misfires 1 | . . . . . . . . . . . . 1 . . Targeting Errors 18 | . . . . . . . . . 7 . . 8 1 2 Weapon Failures 3 | . . . . . . . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 289 | . . . . . 26 9 84 . . 5 . 159 6 . Projectiles 119 | . . . . . . . . . . 5 . 108 6 . Explosions 169 | . . . . . 26 9 83 . . . . 51 . . Melee 1 | . . . . . . . 1 . . . . . . . Knockbacks 21 | . . . . . . . . . . 7 . 14 . . Impact . | . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . 7 . 12 . . Secondary 2 | . . . . . . . . . . . . 2 . . Self-Inflicted Damage 334 | . . . . . . 51 116 71 . 3 . 93 . . Shots 11 | . . . . . . 6 2 2 . . . 1 . . Rammed 29 | . . . . . . . 24 1 2 1 . 1 . . Targets Rammed 37 | . . . . . . . 24 1 2 5 . 4 . 1 Kicked 8 | . . . . . . . . . . 4 . 3 . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 652 | . 60 . . . . 21 58 154 522 652 178 453 409 9 Average Temperature 158 | . 26 . . . . 10 25 59 189 161 76 179 213 4 Received Heat Transfer 2724 | . . . . . 72 90 441 45 234 363 . 561 177 741 Effects 73 | . . . . . . . . . 25 29 . 12 7 . Shutdowns 32 | . . . . . . . . . 9 12 . 8 3 . Energy Bleed 10 | . . . . . . . . . 3 3 . 3 1 . Interference 11 | . . . . . . . . . 1 7 . . 3 . Matter Decay 5 | . . . . . . . . . 2 3 . . . . Short Circuit 3 | . . . . . . . . . . 2 . 1 . . Damage (minor) 3 | . . . . . . . . . 2 1 . . . . Damage (major) 8 | . . . . . . . . . 8 . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Fried 7 | . . . . . . . 4 . . 3 . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . . . . . 3 7 . 2 . 1 Heat Transferred 7009 | . 259 . . . . . . 259 1702 2831 . 1179 372 407 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Low Low Peak Influence 577 | . 141 116 . . 129 435 475 577 254 376 9 241 . . Initial 182 | . . 46 . . . 73 182 99 150 107 9 . . . Average 166 | . 57 72 . . 64 300 388 288 124 169 2 106 . . Maximum Alert Level 2 | . . . . . . 2 2 2 1 1 . 1 . . Low Security (%) 63 | 100 100 100 . 100 100 29 6 32 87 53 100 71 . . Level 1 29 | . . . . . . 51 37 50 12 46 . 28 . . Level 2 6 | . . . . . . 19 56 17 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . . . 2 . 2 4 8 8 . 3 . 1 Investigation 10 | . . . . . 2 . 1 2 2 3 . . . . Extermination 9 | . . . . . . . . . 4 3 . 2 . . Reinforcement 8 | . . . . . . . 1 2 2 2 . 1 . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Low Low Distress Signals 4 | . . . . . . . 1 1 . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 157 | . 6 3 . . 4 7 11 23 25 37 3 16 6 16 Peak Tracking Total 9 | . 3 3 . . 4 3 6 4 4 3 3 5 4 9 Tactical Retreats 9 | . . . . . . . . 4 . 1 1 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Low Low Traps Triggered 7 | . . . . . 1 . . . 2 3 . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Low Low Machines Disabled 17 | . 1 . . . 1 2 4 3 . 4 . 2 . . Max in Single Turn 3 | . 1 . . . 1 1 3 2 . 1 . 1 . . Garrison Relay 2 | . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Low Low Machines Accessed 28 | . 2 . 4 . 2 . 2 5 3 6 . 3 1 . Terminals 12 | . 1 . . . 1 . 2 3 2 3 . . . . Fabricators 3 | . . . . . . . . . . 1 . 2 . . Repair Stations 2 | . . . . . . . . 1 . . . 1 . . Recycling Units 5 | . 1 . . . . . . 1 1 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 118 | . 5 . 49 . 6 . 7 20 7 16 . 7 1 . Successful 98 | . 3 . 49 . 6 . 6 15 4 11 . 3 1 . Failed 19 | . 2 . . . . . 1 4 3 5 . 4 . . Catastrophic 1 | . . . . . . . . . 1 . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 41 | . 3 . . . 4 . 7 13 5 9 . . . . Fabricators 6 | . . . . . . . . . . 3 . 3 . . Repair Stations 9 | . . . . . . . . 5 . . . 4 . . Recycling Units 10 | . 2 . . . . . . 2 2 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . Terminal Hacks 80 | . 1 . 49 . 4 . 6 10 2 7 . . 1 . Record 72 | . . . 49 . 4 . 2 9 2 6 . . . . Open Door 1 | . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Alert Level 3 | . 1 . . . . . 2 . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . 1 . . Network Status 1 | . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . . . 4 . . . 2 . . Scan Component 3 | . . . . . . . . 2 . . . 1 . . Repair 3 | . . . . . . . . 2 . . . 1 . . Recycling Unit Hacks 8 | . 2 . . . . . . 1 2 3 . . . . Process 1 | . . . . . . . . . . 1 . . . . Report Inventory 2 | . . . . . . . . . 1 1 . . . . Retrieve Matter 3 | . . . . . . . . 1 1 1 . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . . 2 . 2 3 2 6 . 2 . . Full Trace Events 10 | . 1 . . . 1 . 1 2 2 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . Matter 285 | . . . . . . . . . . 285 . . . . Time 50 | . . . . . . . . . . 50 . . . . Total Robot Build Rating 15 | . . . . . . . . . . 15 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 2 . . . 1 . . Time 71 | . . . . . . . . 58 . . . 13 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 2 | . . . . . . . . . . 2 . . . . Retrieved Matter 6 | . . . . . . . . . 6 . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 10 . . . . . . . . Machine Destruction 10 | . . . . . . 10 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Low Low Total Allies 5 | . . . . . . . . 1 . 3 1 . . . Largest Group 3 | . . . . . . . . 1 1 3 1 . . . Highest-Rated Group 99 | . . . . . . . . 99 99 87 31 . . . Highest-Rated Ally 99 | . . . . . . . . 99 99 29 31 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . 19 . 11 10 . . . Total Damage 910 | . . . . . . . . 585 . 113 212 . . . Kills 10 | . . . . . . . . 10 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . 2 . Drone Launches 3 | . . . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Low Low Turns Passed 9823 | 98 341 377 809 156 262 431 478 955 1502 2157 111 1045 864 237 Spaces Moved 5575 | 57 187 219 496 98 141 237 224 483 745 1380 82 572 554 100 Core 10 | 6 . . . . . . . 1 . . . . . 3 Treads 2828 | 51 187 219 496 98 141 237 224 482 687 . . . . 6 Legs 2737 | . . . . . . . . . 58 1380 82 572 554 91 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 120 120 120 120 120 120 Average Speed 148 | 148 160 160 160 160 160 160 160 169 165 124 120 139 147 147 Slowest Speed 750 | 160 160 160 160 160 160 160 160 500 190 150 120 150 150 750 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 29 45 81 28 10 41 18 61 17 25 84 14 65 17 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . . 1 . Known Exits Taken 2 | . . . . . 1 . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 . . 1 . . Scrap Searched 4 | . . . . 1 . . . . . . . . 2 1 Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 175 | . . . . . 18 42 68 13 . 7 . 26 . 1 Melee . | . . . . . . . . . . . . . . . Projectile 16 | . . . . . . . . . . 7 . 8 . 1 AOE 159 | . . . . . 18 42 68 13 . . . 18 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Was Fac Low Low Total 6562 | 71 208 228 514 97 170 265 315 590 890 1672 88 737 575 142 Wait 272 | . . . 12 . 4 5 24 41 5 116 . 57 5 3 Move 5562 | 56 186 218 495 97 140 236 223 482 744 1380 81 571 553 100 Hop . | . . . . . . . . . . . . . . . Pick Up 129 | 9 6 . 3 . 7 3 12 19 24 22 . 20 1 3 Fast Attach 23 | . . . . . . . . . . 13 . 10 . . Attach 92 | 6 3 . 1 . 6 2 11 10 17 17 . 10 1 8 Detach 2 | . . . . . 1 1 . . . . . . . . Swap 7 | . . . . . 2 . . . 1 3 . 1 . . Drop 98 | . 1 . 3 . 4 1 7 16 21 32 . 11 1 1 Fire 316 | . 12 10 . . 6 17 14 21 76 74 7 48 13 18 Melee 8 | . . . . . . . . . . . . . . 8 Ram . | . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . 5 . 4 . 1 Crush 27 | . . . . . . . 24 1 2 . . . . . Escape Stasis 15 | . . . . . . . . . . 10 . 5 . . Rewire 1 | . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 440 | -10/Materials | Entered Mines 474 | -10/Mines | Found a hidden stash of uninstalled traps 808 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 809 | -10/Mines | Discovered new exit (range 5) 817 | -10/Mines | Entered Exiles 864 | -10/Exiles | Discovered new exit (range 15) 882 | -10/Exiles | Met 8R-AWN 906 | -10/Exiles | Met EX-HEX 997 | -10/Exiles | Met EX-DEC 1064 | -10/Exiles | Visited The Gauntlet 1268 | -10/Exiles | Learned location of Zion (-7) 1317 | -10/Exiles | Met EX-BIN 1351 | -10/Exiles | Aligned with FarCom system 1352 | -10/Exiles | Given EX-Vault access code 1626 | -10/Exiles | Entered Mines 1634 | -9/Mines | Learned location of Storage (-8) 1673 | -9/Mines | Discovered new exit (range 13) 1782 | -9/Mines | Entered Materials 1782 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2043 | -8/Materials | Identified exit to Garrison 2044 | -8/Materials | Entered Garrison 2104 | -8/Garrison | Triggered checkpoint 2173 | -8/Garrison | Garrison Relay disabled 2215 | -8/Garrison | Triggered checkpoint 2229 | -8/Garrison | Triggered checkpoint 2354 | -8/Garrison | Triggered checkpoint 2393 | -8/Garrison | Garrison Relay disabled 2449 | -8/Garrison | Discovered new exit (range 14) 2475 | -8/Garrison | Entered Materials 2518 | -8/Materials | Discovered new exit (range 11) 2651 | -8/Materials | Lost 4 parts (2p1n1w) 2953 | -8/Materials | Entered Storage 2973 | -8/Storage | Repaired Mni. Grenade Launcher 2999 | -8/Storage | Repaired Lgt. Treads 3409 | -8/Storage | Build established: Skirmisher 3462 | -8/Storage | Met 01-MTF 3524 | -8/Storage | Discovered new exit (range 16) 3820 | -8/Storage | Central database locked down 3844 | -8/Storage | Build established: Scavenger-Skirmisher 3908 | -8/Storage | Entered Factory 3908 | -7/Factory | Accompanied by 1 ally (01-MTF) 3908 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3913 | -7/Factory | 01-MTF left 4227 | -7/Factory | Build established: Scavenger-Gunner 5391 | -7/Factory | Discovered new exit (range 16) 5410 | -7/Factory | Entered another Factory area 5410 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6038 | -6/Factory | Build established: Scavenger-Skirmisher 6291 | -6/Factory | Fabricated G-50 Soldier (x3) 7231 | -6/Factory | Build established: Scavenger-Mutant 7567 | -6/Factory | Sucked down chute 7567 | -6/Factory | Entered Waste 7568 | -6/Waste | Met a frightened Derelict 7573 | -6/Waste | Spotted C-40 Crusher 7577 | -6/Waste | Spotted C-40 Crusher 7582 | -6/Waste | EMP discharged 7602 | -6/Waste | Spotted C-40 Crusher 7621 | -6/Waste | Spotted C-40 Crusher 7644 | -6/Waste | Spotted C-40 Crusher 7664 | -6/Waste | Discovered new exit (range 13) 7678 | -6/Waste | Entered Factory 7836 | -6/Factory | Repaired Sml. Storage Unit 8634 | -6/Factory | Lost 5 parts (3p1n1w) 8708 | -6/Factory | Discovered new exit (range 11) 8723 | -6/Factory | Entered Lower Caves 8819 | -6/Lower Caves | Identified exit to Lower Caves 9020 | -6/Lower Caves | Build established: Scavenger-Gunner 9344 | -6/Lower Caves | Found Prototype Device 9587 | -6/Lower Caves | Entered another Lower Caves area 9645 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9710 | -6/Lower Caves | Lost 4 parts (2p1u1w) 9717 | -6/Lower Caves | Core integrity fell below 50% 9813 | -6/Lower Caves | Core integrity fell below 20% 9824 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09782_ Flexi-carbon Leg destroyed. 09784_ Axe destroyed. 09786_ Kicked S-27 Virus out of the way. 09788_ System corrupted: Matter fused (-9). 09788_ Acquired 4 matter. 09788_ Adv. Heat Sink destroyed. 09788_ Imp. Deuterium Engine destroyed. 09793_ Arm. Leg destroyed. 09795_ Drone released from Drone Bay. 09795_ Mic. Fission Core destroyed. 09796_ Drone released from Drone Bay. 09796_ Drone destroyed. 09798_ Drone retrieved by Drone Bay. 09803_ W6>#WHYTFR,XHNTFM XGR 09804_ Drone released from Drone Bay. 09806_ Imp. Medium Treads destroyed. 09809_ Drone retrieved by Drone Bay. 09811_ Drone Bay destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????###???### # | | ??????????????????????????????????????## #####% | | ???????????????? ????????????????##### !## | | ????????????????# ????????????????# # | | ??????????????### ???????????????# #### # | | ?????????????## ??????????????## ### ### | | ?????????????? #?###??????????## ## # | | ??????????????? ## ???????????# # # | | ???????????????? ???????????# ##### #"" | | ?????????????????? ???????????# ##???# ### | | ??????????????????? ##?????????# ##???# ?? | | ????????????????????# #?????????# ######## | | ?????????????????????# #?????????## | | ??????????????????????# ##?###???### | | ???????????????????????# @ ### ##### ####### | | ???????????????????????# ## ##?????? | | ???????????????????????## ### #??????? | | ????????????????????????## ## #??????? | | ?????????????????????????# % ##??????? | | ?????????????????????????### s g ###?????? | | ???????????????????????????##sg ###???? | | ???????????????????????????## si## #???? | | ???????????????????????????# g #" #???? | | ???????????????????????????# ## #???? | | ???????????????????????????## % ### ##???? | | ????????????????????????????# %#######????? | | ????????????????????????????## % #?????????? | | ?????????????????????????????##### #?????????? | | ?????????????????????????????????## ## #????????? | | ??????????????????????????????????#### ???????? | | ?????????????????????????????????????## ?????? | | ??????????????????????????????????????? #### ???? | | ???????????????????????????????????????##???? ??? | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 38 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Dramatic Entrance Hey, That's Mine! Librarian Made in Tau Ceti IV My Command Is Your Wish Novice Programmer Oops Please Form A Line Power Corrupts Serviceable Loadout Shopping List Tourist Challenges ------------ None Game ------ Seed VortexPointyNanoactuators Manual? 0 Play Time 02:14:40 Cumulative 5.8 hours Start 2021.08.25 @ 10:28:02 End 2021.08.27 @ 14:03:13 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 4 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06d10d2c-08ad-4238-8fb0-3e8b03261735