Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.05 @ 10:38:53 Player: Sandwich Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (192) 960 Value Destroyed (8054) 8054 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2640) 2640 TOTAL SCORE: 18434 Bonus ------- High Alert Combat Kills 1986 Follower Combat Kills 802 Met Data Miner 300 Friendly Fire -448 Cogmind --------- Core Integrity 0/1300 Matter 283/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Experimental Melee Analysis Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Improved Heavy Siege Treads Improved Antigrav System Advanced Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Active Sensor Suite Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Improved Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Improved Heavy Machine Gun Hypervelocity Coil Gun Railgun Hypervelocity Railgun > --- INVENTORY -------- Reinforced Fission Core Armored Medium Treads Armored Medium Treads Advanced Medium Treads Advanced Heat Sink Advanced Heat Sink Improved Cooling System Large Matter Pod High-capacity Matter Pod Enhanced Optical Array Kinecellerator Improved Light Armor Plating Damper Plating Gauss Rifle Coil Gun Coil Gun Power Sword [Rating: 140] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Heavy Machine Gun Energy Gun Small Laser Ballistic Gun Heavy Machine Gun Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 1 . . . 1 . Utility 8 | . . . . 1 1 . . . . 1 2 . . 1 2 Weapon 4 | . . 2 . 1 1 . . . . . . . . . . Parts Attached 142 | 6 7 10 2 17 16 . . . 5 30 6 1 1 6 35 Power 12 | 1 1 1 . 1 1 . . . . 4 1 . . . 2 Engine 7 | 1 1 1 . . . . . . . 3 1 . . . . Core 4 | . . . . 1 1 . . . . 1 . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 33 | 2 1 4 . 6 1 . . . 2 9 . . . 1 7 Treads 23 | 1 1 4 . 6 1 . . . 2 4 . . . 1 3 Leg . | . . . . . . . . . . . . . . . . Wheel 10 | 1 . . . . . . . . . 5 . . . . 4 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 42 | 1 2 . . 5 4 . . . 2 6 5 . . 3 14 Device 15 | . . . . 3 2 . . . . 2 2 . . 1 5 Storage 5 | 1 1 . . . . . . . . 1 . . . 1 1 Processor 12 | . 1 . . . . . . . 1 2 2 . . 1 5 Hackware . | . . . . . . . . . . . . . . . . Protection 10 | . . . . 2 2 . . . 1 1 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 55 | 2 3 5 2 5 10 . . . 1 11 . 1 1 2 12 Energy Gun 4 | 1 1 . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 47 | 1 1 5 2 5 10 . . . 1 11 . 1 1 2 7 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . . . . . . . 1 2 Parts Lost 43 | . . 2 . 1 . . . . 5 10 . . . . 25 Power 4 | . . . . . . . . . 1 1 . . . . 2 Propulsion 10 | . . 1 . . . . . . 1 5 . . . . 3 Utility 13 | . . . . 1 . . . . 2 1 . . . . 9 Weapon 16 | . . 1 . . . . . . 1 3 . . . . 11 Highest Loss Streak 19 | . . 1 . 1 . . . . 3 3 . . . . 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 93 98 100 99 91 92 92 92 87 88 89 94 94 87 81 Engine 3 | . 14 11 11 7 . . . . . 5 5 5 5 5 . Core 2 | . . . . 1 7 7 7 7 5 . . . . . . Treads 12 | . 14 18 22 17 14 15 15 15 14 13 . . . 1 9 Wheel 3 | . 14 2 . . . . . . . 4 11 11 11 10 4 Device 6 | . . . . 8 7 7 7 7 1 5 11 11 11 10 11 Storage 7 | . 19 11 11 9 7 7 7 7 7 6 5 5 5 5 4 Processor 7 | . 2 11 11 1 . . . . 4 6 12 17 17 19 14 Protection 5 | . . . . 6 6 7 7 7 7 5 5 5 5 3 4 Ballistic Gun 37 | . 13 41 44 44 46 46 46 46 44 38 35 35 35 31 25 Naked Turns 39 | . . . . . . . . . . . . . . . 39 Heaviest Build 134 | 12 34 35 35 42 69 69 69 69 69 80 83 71 73 93 134 Greatest Support 145 | 20 20 40 40 40 40 40 40 40 42 70 44 44 44 44 145 Greatest Overweight (x) 5 | 1 3 2 . 1 1 1 1 1 2 3 1 1 1 2 5 Average Overweight (x) . | . 1 . . . . 1 1 1 1 . 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 6 11 15 15 15 15 15 15 15 15 15 15 15 15 17 19 Most Carried 20 | 4 12 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Carried 14 | 2 6 13 14 14 14 14 15 15 13 13 14 14 14 16 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 5 Final Carried 20 | 4 11 15 15 15 14 15 15 15 12 15 15 15 15 20 5 Class Distribution -------------------- 58% | Scavenger-Executioner 16% | Executioner 6% | Scavenger-Gunner 6% | Scavenger-Tank 5% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Lower Caves Scavenger-Executioner | -7/Lower Caves Scavenger-Executioner | -7/Data Miner Executioner | -6/Proximity Caves Scavenger-Executioner | -6/Factory Scavenger-Executioner | -5/Factory Executioner | -5/Waste Executioner | -5/Factory Executioner | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Matter Collected 7317 | 249 208 269 52 398 711 7 139 . 712 1912 310 12 . 395 1943 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9706 | . 150 596 41 686 857 . 110 . 858 2378 294 . . 468 3268 Parts 489 | . 13 52 3 51 34 . 4 . 29 85 5 . . 30 183 Haulers Intercepted 5 | . . 1 . 2 . . . . . 1 . . . . 1 Recyclers Shooed 7 | . . . . . . . . . . 4 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 7 . 36 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 149 | . 6 12 3 14 13 . 2 . 16 26 5 . . 12 40 Melee 4 | . . . . . . . . . . . . . . . 4 Guns 134 | . 3 12 3 14 9 . 2 . 16 24 5 . . 10 36 AOE 11 | . 3 . . . 4 . . . . 2 . . . 2 . Classes Destroyed 17 | . 2 4 . 2 2 . . . 1 3 . . . 2 1 Worker 12 | . . . . 2 . . . . . 4 . . . 2 4 Builder 5 | . . . . . . . . . . 2 . . . . 3 Tunneler 1 | . . . . . . . . . . 1 . . . . . Hauler 5 | . . 1 . 2 . . . . . 1 . . . . 1 Recycler 15 | . . 1 . 1 4 . . . . 8 . . . . 1 Operator 1 | . . . . . . . . . . 1 . . . . . Watcher 3 | . . . . 1 . . . . . 1 . . . . 1 Swarmer 34 | . 3 3 3 8 3 . . . 1 4 . . . 7 2 Grunt 53 | . 3 5 . 4 6 . . . 9 12 3 . . . 11 Brawler 2 | . . . . . . . . . 1 . 1 . . . . Duelist 7 | . . 1 . . 1 . . . 4 1 . . . . . Protector 2 | . . . . . . . . . . . . . . . 2 Sentry 13 | . . 3 . 2 1 . 1 . 1 4 1 . . . . Demolisher 2 | . . . . . . . . . . . . . . 2 . Hunter 12 | . . . . . 1 . 1 . . 3 . . . 2 5 Programmer 22 | . . . . . 1 . . . . 2 . . . . 19 Heavy 2 | . . . . . . . . . . . . . . 1 1 Wasp 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 17 | . 2 5 3 14 6 . 1 . 5 6 4 . . 8 17 Combat Bots Only 11 | . 2 5 3 7 6 . 1 . 5 5 4 . . 7 11 Max Kills in Single Turn 4 | . 2 2 1 3 4 . 1 . 1 3 1 . . 4 3 Gunslinging 2 | . . 1 . 2 . . . . . . . . . 2 1 Exploded 4 | . 2 . . . 4 . . . . 2 . . . 2 . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Damage Taken 13556 | . 331 430 247 434 970 . 144 . 1632 1953 268 . . 460 6687 Core 2190 | . 59 94 7 68 107 . . . 307 145 20 . . 73 1310 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 2130 | . . . . . . . . . . . . . . . 2130 Regen/Repaired (Parts) 332 | . . . . . . . . . . . . 20 . 95 217 Core Remaining (%) 81 | 100 76 . 74 87 . . . . 40 82 . . 98 93 . Volleys Fired 294 | . 19 28 4 22 28 . 5 . 32 71 9 . . 13 63 Largest 6 | . 2 4 4 5 6 . 6 . 6 6 6 . . 6 6 Hottest 185 | . 70 86 86 109 153 . 153 . 153 166 156 . . 161 185 Shots Fired 1550 | . 37 110 16 109 169 . 30 . 181 395 54 . . 78 371 Gun 1548 | . 35 110 16 109 169 . 30 . 181 395 54 . . 78 371 Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . 2 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 1529 | . 17 109 16 109 169 . 30 . 181 395 54 . . 78 371 Thermal 19 | . 18 1 . . . . . . . . . . . . . Explosive 2 | . 2 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 37 | . 4 18 2 14 15 . 6 . 9 14 15 . . 10 37 Robot Miss Streak 8 | . 2 4 3 6 7 . 5 . 7 8 3 . . 4 7 Penetration Max 2 | . . . . . . . . . 1 1 . . . 1 2 Secondary Targets 44 | . 1 3 . 7 2 . . . 9 3 3 . . 4 12 Max Gunslinging Chain 2 | . 1 2 . 2 1 . . . 1 1 1 . . 2 1 Shots Hit Robots 984 | . 24 76 5 70 102 . 17 . 104 224 38 . . 58 266 Core Hits 530 | . 9 33 3 39 51 . 8 . 75 135 21 . . 38 118 Critical Kills 22 | . . . . 1 . . 1 . . 2 . . . . 18 Critical Parts Destroyed 33 | . . 1 . . . . . . . 6 . . . . 26 Critical Strikes 63 | . . 1 . 1 . . 1 . . 9 . . . . 51 Destroy 56 | . . 1 . 1 . . 1 . . 9 . . . . 44 Sever 7 | . . . . . . . . . . . . . . . 7 Melee Attacks 27 | . . . . . . . . . . . . . . . 27 Impact . | . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . . . . . . 27 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21175 | . 389 761 93 916 2087 . 161 . 1917 4913 866 . . 1797 7275 Guns 18258 | . 224 761 93 916 1479 . 161 . 1917 4190 866 . . 1224 6427 Cannons . | . . . . . . . . . . . . . . . . Explosions 2069 | . 165 . . . 608 . . . . 723 . . . 573 . Melee 848 | . . . . . . . . . . . . . . . 848 Ramming . | . . . . . . . . . . . . . . . . Kinetic 18103 | . 80 750 93 916 1479 . 161 . 1917 4190 866 . . 1224 6427 Thermal 1066 | . 144 11 . . 75 . . . . 552 . . . 284 . Explosive 1158 | . 165 . . . 533 . . . . 171 . . . 289 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 848 | . . . . . . . . . . . . . . . 848 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 1 1 1 1 1 1 1 1 1 . 9 Average Corruption 1 | . . . . 1 1 1 1 1 1 1 1 1 1 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 62 | . . . . . 12 3 2 3 7 9 1 . . . 25 Message Errors 16 | . . . . . 5 . 1 1 1 2 1 . . . 5 Matter Fused 11 | . . . . . 3 2 1 . 1 2 . . . . 2 Heat Flow Errors 6 | . . . . . 2 . . 1 . 1 . . . . 2 Energy Discharges 7 | . . . . . 1 . . . 1 2 . . . . 3 Data Loss (minor) 8 | . . . . . . 1 . . . 2 . . . . 5 Data Loss (major) 3 | . . . . . . . . 1 2 . . . . . . Misfires 3 | . . . . . 1 . . . 1 . . . . . 1 Alerts 2 | . . . . . . . . . 1 . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 151 | . 10 . . . 41 . . . . 65 . . . 35 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 151 | . 10 . . . 41 . . . . 65 . . . 35 . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 289 | . . . . . . . . . . 216 . . . 73 . Shots 4 | . . . . . . . . . . 3 . . . 1 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 773 | . 207 174 36 54 359 . 42 154 773 306 217 . . 36 340 Average Temperature 111 | . 93 68 20 24 82 . 20 89 300 70 86 . . 15 69 Received Heat Transfer 2302 | . 171 183 . 117 249 . 30 . 558 348 99 . . 18 529 Effects 39 | . . . . . 2 . . . 37 . . . . . . Shutdowns 3 | . . . . . . . . . 3 . . . . . . Energy Bleed 6 | . . . . . . . . . 6 . . . . . . Interference 4 | . . . . . 2 . . . 2 . . . . . . Matter Decay 4 | . . . . . . . . . 4 . . . . . . Short Circuit 5 | . . . . . . . . . 5 . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . Damage (major) 13 | . . . . . . . . . 13 . . . . . . Damage (core) 3 | . . . . . . . . . 3 . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 157 | . . . . . . . . . . . . . . . 157 Longest Duration 157 | . . . . . . . . . . . . . . . 157 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . 2 . . . . . Heat Transferred 1050 | . 325 25 . . 50 . . . . 450 . . . 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Peak Influence 1406 | . 205 412 260 335 270 . . . . 585 390 77 53 1019 1406 Initial 512 | . . 14 160 15 84 . . . . . 255 77 53 25 512 Average 333 | . 83 211 188 98 115 . . . . 246 320 77 53 504 781 Maximum Alert Level 4 | . 1 2 1 1 1 . . . . 2 1 . . 3 4 Low Security (%) 46 | 100 81 50 38 80 84 . . . . 52 . 100 100 35 . Level 1 20 | . 18 42 61 19 15 . . . . 11 99 . . 12 8 Level 2 14 | . . 6 . . . . . . . 36 . . . 1 22 Level 3 15 | . . . . . . . . . . . . . . 50 56 Level 4 2 | . . . . . . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . 1 . . 4 . . . 1 7 . . . 4 13 Investigation 5 | . . . . . 1 . . . . . . . . . 4 Extermination 9 | . . . . . 2 . . . . 3 . . . . 4 Reinforcement 7 | . . 1 . . . . . . . 3 . . . 1 2 Assault 7 | . . . . . . . . . 1 1 . . . 2 3 Garrison 2 | . . . . . 1 . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . 1 . . . 1 5 Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses 3 | . . . . . . . . . . . . . . . 3 Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Distress Signals 4 | . 1 . . 1 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 219 | . 9 18 10 25 17 . 3 . 19 31 6 . . 17 64 Peak Tracking Total 14 | . 4 5 8 8 5 . 2 . 7 5 4 . . 6 14 Tactical Retreats 9 | . 1 . . 1 . . 2 . . . . . . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Traps Triggered 14 | . 1 . . 5 1 . . . . 1 3 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Machines Disabled 27 | . . . . 1 2 . . . . 9 1 . . 13 1 Max in Single Turn 5 | . . . . 1 1 . . . . 4 1 . . 5 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Machines Accessed 12 | . . . . 1 4 . . 4 . . . . . 2 1 Terminals 7 | . . . . 1 4 . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Total Hacks 50 | . . . . 4 11 . . 30 . . . . . 3 2 Successful 40 | . . . . 3 4 . . 30 . . . . . 2 1 Failed 10 | . . . . 1 7 . . . . . . . . 1 1 Catastrophic 2 | . . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 9 | . . . . 2 5 . . . . . . . . 2 . Terminals 19 | . . . . 4 11 . . . . . . . . 2 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Terminal Hacks 35 | . . . . 3 1 . . 30 . . . . . . 1 Record 11 | . . . . . . . . 11 . . . . . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks 4 | . . . . . 3 . . . . . . . . 1 . Terminals 4 | . . . . . 3 . . . . . . . . 1 . Botnet 4 | . . . . . 3 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . 1 4 . . . . . . . . 1 1 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Total Allies 25 | . . . 2 . . . . . 3 . . 20 . . . Largest Group 20 | . . . 2 . . . . . 2 . . 20 20 20 7 Highest-Rated Group 688 | . . . 49 . . . . . 96 . . 688 688 687 246 Highest-Rated Ally 96 | . . . 31 . . . . . 96 . . 46 46 46 46 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 158 | . . . 10 . . . . . 22 . . 4 . 80 42 Total Damage 3624 | . . . 148 . . . . . 440 . . 48 . 1933 1055 Kills 25 | . . . 3 . . . . . 3 . . 1 . 11 7 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Turns Passed 10879 | 56 429 373 593 803 1292 412 484 183 926 2135 424 97 159 508 2005 Spaces Moved 5274 | 43 274 140 345 324 504 172 193 77 332 1098 294 67 102 344 965 Core 84 | 2 . . . . . . . . . . . . . . 82 Treads 3307 | 2 45 97 345 324 504 172 193 77 332 581 . . . . 635 Legs . | . . . . . . . . . . . . . . . . Wheels 1883 | 39 229 43 . . . . . . . 517 294 67 102 344 248 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 160 160 160 240 240 240 232 101 115 115 115 115 50 Average Speed 163 | 89 116 148 160 192 227 240 240 240 235 149 115 115 115 117 138 Slowest Speed 320 | 160 240 240 160 240 240 240 240 240 320 235 115 115 115 130 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 51 13 64 35 17 37 29 69 56 28 10 61 4 12 29 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . Scrap Searched 4 | . . . 1 . . 1 2 . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . . . . 2 Terrain Destroyed 215 | . 17 . . . 45 . . . 1 94 . . . 41 17 Melee 2 | . . . . . . . . . . . . . . . 2 Projectile 11 | . . . . . . . . . 1 . . . . . 10 AOE 197 | . 17 . . . 45 . . . . 94 . . . 41 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Total 6794 | 57 347 259 381 458 587 174 201 76 394 1422 360 88 144 416 1430 Wait 846 | 5 40 57 23 79 19 . 4 . 7 174 33 16 38 43 308 Move 5260 | 42 273 139 344 323 503 171 192 76 331 1097 294 66 101 343 965 Hop . | . . . . . . . . . . . . . . . . Pick Up 92 | 4 7 13 3 9 5 2 . . 2 23 6 1 2 5 10 Fast Attach 40 | 6 3 2 . 4 2 . . . 1 9 . . . 1 12 Attach 53 | . 1 3 . 8 2 . . . 4 15 4 . . 2 14 Detach 8 | . 1 . . . . . . . . . . . . 2 5 Swap 49 | . 3 5 2 5 12 . . . . 6 2 1 1 3 9 Drop 93 | . . 12 5 8 16 1 . . 1 19 4 4 2 4 17 Fire 294 | . 19 28 4 22 28 . 5 . 32 71 9 . . 13 63 Melee 27 | . . . . . . . . . . . . . . . 27 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 8 8 . . . . Rewire 16 | . . . . . . . . . 16 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / Low) -5/Factory -5/Waste -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 16) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Weapon x2 670 | -9/Materials | Discovered new exit (range 7) 823 | -9/Materials | Build established: Gunner 859 | -9/Materials | Entered Mines 985 | -9/Mines | Found a hidden stash of uninstalled traps 1014 | -9/Mines | Learned Materials emergency access door positions 1214 | -9/Mines | Build established: Scavenger-Gunner 1428 | -9/Mines | Discovered new exit (range 16) 1432 | -9/Mines | Assembled infested the area 1452 | -9/Mines | Entered Materials 1452 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1908 | -8/Materials | Build established: Scavenger-Tank 2130 | -8/Materials | Destroyed 7 combat bots 2240 | -8/Materials | Discovered new exit (range 5) 2255 | -8/Materials | Entered Factory 2255 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2355 | -7/Factory | Discovered new exit (range 9) 2829 | -7/Factory | Build established: Scavenger-Executioner 3300 | -7/Factory | Garrison activated, responded to threat 3547 | -7/Factory | Entered Lower Caves 3940 | -7/Lower Caves | Discovered new exit (range 9) 3959 | -7/Lower Caves | Entered another Lower Caves area 4065 | -7/Lower Caves | Encountered a Warlord checkpoint 4293 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4304 | -7/Lower Caves | Discovered new exit (range 12) 4443 | -7/Lower Caves | Entered Data Miner 4443 | -7/Data Miner | Discovered new exit (range 6) 4489 | -7/Data Miner | Met Data Miner 4532 | -7/Data Miner | Learned location of Section 7 (-2) 4532 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4571 | -7/Data Miner | Received God Mode back door access code from Data Miner 4626 | -7/Data Miner | Entered Proximity Caves 4760 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4947 | -6/Proximity Caves | Learned location of 1 exit from Factory 5246 | -6/Proximity Caves | Learned Factory security intel 5257 | -6/Proximity Caves | Build established: Executioner 5410 | -6/Proximity Caves | Core integrity fell below 50% 5421 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 5536 | -6/Proximity Caves | Discovered new exit (range 9) 5552 | -6/Proximity Caves | Entered Factory 5552 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5553 | -6/Factory | Identified exit to Lower Caves 6071 | -6/Factory | Build established: Scavenger-Executioner 6940 | -6/Factory | Lost 3 parts (2n1w) 7652 | -6/Factory | First assault squad dispatched 7663 | -6/Factory | Discovered new exit (range 16) 7682 | -6/Factory | Incoming assault squad redirected 7687 | -6/Factory | Entered another Factory area 7687 | -5/Factory | Evolved 2 slots: Utility x2 7989 | -5/Factory | Discovered new exit (range 16) 8111 | -5/Factory | Sucked down chute 8111 | -5/Factory | Entered Waste 8112 | -5/Waste | Joined by Warlord forces that had cleared the area 8143 | -5/Waste | Found Damper Plating 8175 | -5/Waste | Discovered new exit (range 15) 8180 | -5/Waste | A Compactor rumbled back to life 8180 | -5/Waste | Allies destroyed C-40 Crusher 8208 | -5/Waste | Entered Factory 8208 | -5/Factory | Accompanied by 20 allies 8220 | -5/Factory | Build established: Executioner 8319 | -5/Factory | Discovered new exit (range 7) 8367 | -5/Factory | Entered another Factory area 8367 | -4/Factory | Accompanied by 20 allies 8367 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8409 | -4/Factory | Incoming assault squad redirected 8566 | -4/Factory | Garrison activated, responded to threat 8642 | -4/Factory | Destroyed 7 combat bots 8743 | -4/Factory | Found Prototype Device 8743 | -4/Factory | Identified Active Sensor Suite 8808 | -4/Factory | Discovered new exit (range 8) 8844 | -4/Factory | Identified exit to Research 8867 | -4/Factory | First assault squad dispatched 8875 | -4/Factory | Entered Research 8875 | -3/Research | Accompanied by 7 allies 8875 | -3/Research | Evolved 2 slots: Utility x2 9071 | -3/Research | Build established: Scavenger-Executioner 9459 | -3/Research | Incoming investigation squad redirected 9584 | -3/Research | Incoming investigation squad redirected 10435 | -3/Research | Incoming investigation squad redirected 10576 | -3/Research | Cargo convoy interrupted 10593 | -3/Research | Incoming assault squad redirected 10668 | -3/Research | Destroyed 11 combat bots 10671 | -3/Research | First assault squad dispatched 10687 | -3/Research | Incoming assault squad redirected 10789 | -3/Research | Destroyed 7 combat bots 10812 | -3/Research | Core integrity fell below 50% 10830 | -3/Research | Core integrity fell below 20% 10862 | -3/Research | Lost 19 parts (1p3n6u9w) 10873 | -3/Research | Found Prototype Processor 10873 | -3/Research | Identified Exp. Melee Analysis Suite 10880 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 10834_ U-05 Engineer lays Concrete. 10834_ Dropped Hcp. Storage Unit. 10834_ R-10 Processor collects Hdn. Centrium Wheel. 10834_ Penetrated by Slug. 10834_ Slug penetrates K-01 Serf. 10834_ K-01 Serf destroyed. 10835_ Penetrated by Slug. 10835_ K-01 Serf collects debris. 10837_ R-10 Processor collects Arm. Medium Treads. 10838_ K-01 Serf collects debris. 10840_ R-10 Processor collects Adv. Visual Processing Unit. 10841_ K-01 Serf collects debris. 10843_ K-01 Serf cleans the Scanalyzer. 10844_ Dropped Adv. Heavy Treads. 10845_ Acquired Adv. Melee Analysis Suite. 10870_ Acquired Imp. Antigrav System. 10872_ System corrupted: Matter fused (-7). 10873_ Acquired Prototype Processor. 10873_ Identified Exp. Melee Analysis Suite. 10875_ ALERT: Significant disruption in Zone 1T, assault force dispatched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ?????????????????? ???? #????????????????????? | | ????????????????# ?F" #????????????????????? | | ????????????????# g """ #????????????????????? | | ????????????????# "" #????????????????????? | | ????????????????# g A #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# ##+##+#??????????????? | | ????????????????? ???????????????? | | ??????????????????? ?????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? u ??????????#######????? | | ???????????????????????##@############? ????? | | ???????????????????????# = #? ????? | | ???????????????????????# #?" "???? | | ???????????????????????# #"" "???? | | ???????????????????????# #"" """?? | | ???????????????????????# #T | | ???????????????????????# ]] #"" | | ???????????????????????# """ ]]/ #"" """ | | ???????????????????????# """ ]! #"" """ | | ???????????????????????# """ # """ | | ???????????????????????# #?? ? | | ???????????????????????# #???? ??? | | ???????????????????????#####+#+#############+##### | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# """ | | ???????????????????????????######## """" #### | | ??????????????????????????????????# """" #??? | | ??????????????????????????????????# """ #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# ] #??? | | ??????????????????????????????????# ####+###??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 23 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Evasion (%) 50 Targeting Accuracy 24 Melee Accuracy 12 Target Analysis 12 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravMolecularThruster Manual? 0 Play Time 01:21:16 Cumulative 204.8 hours Start 2023.10.27 @ 20:53:39 End 2023.11.05 @ 10:38:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 219 Adventurer 4 Explorer 40 Win Type - Total 6 Types 5/1/0/0/0/0/0/0/0 Lore% 49 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6f6089d-f103-408c-80a5-1730e3fe9700