Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 20:53:03 Player: Cog on my mind Result: Destroyed by UV-M28(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (582) 582 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1182 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 186/200 System Corruption 2% Temperature Cool (48) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon > --- INVENTORY (15) --- Subdweller Monowheel Subdweller Monowheel High-capacity Storage Unit High-capacity Matter Pod (200) Subdweller Optics Subdweller Optics Seismic Detector Medium Laser Subdweller Laser Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Mini Grenade Launcher Piercing Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Improved Heat Sink High-capacity Storage Unit Large Battery High-capacity Matter Pod Subdweller Optics Medium Laser Advanced Beam Cannon Subdweller Beam Cannon Assault Rifle Light Cannon Mini Grenade Launcher Mini Grenade Launcher Piercing Trap [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 7 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 1 | 1 . . Energy Cannon 6 | . 3 3 Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 2 | . 1 1 Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 8 | 2 7 11 Power . | . . . Propulsion . | . . . Utility 3 | . 3 5 Weapon 4 | 1 2 6 Tool/Special . | . . . Unused Backups 17 | . 4 13 Power 1 | . 1 . Propulsion 2 | . . 2 Utility 6 | . . 6 Weapon 8 | . 3 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 14 Treads 28 | . 28 28 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 2 | . 4 . Energy Cannon 17 | . 9 25 Ballistic Gun 2 | . 4 . Ballistic Cannon 5 | . 9 2 Peak Build Rating 13 | 7 10 13 Average Rating 9 | 5 7 11 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 42 | 15 33 42 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 9 15 Most Carried 15 | 3 9 15 Average Carried 9 | 2 7 12 Final Capacity 15 | 8 15 15 Final Carried 14 | 3 9 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 947 | 297 415 235 Remotely . | . . . Salvage Created 917 | 137 596 184 Parts 66 | 13 39 14 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 13 4 Guns 7 | . 7 . Cannons 10 | . 6 4 Classes Destroyed 9 | 2 6 1 Worker 1 | . 1 . Tunneler 4 | 3 1 . Hauler 1 | . 1 . Recycler 2 | 1 1 . Mechanic 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 7 | . 7 . Subdweller 4 | . . 4 Best Kill Streak 6 | 3 6 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 92 | . 75 17 Missed 15 | . 13 2 Hits 77 | . 62 15 Projectile 77 | . 62 15 Critical Strikes 1 | . 1 . Damage Taken 934 | . 609 325 Core 272 | . 116 156 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 109 | 9 56 44 Largest 2 | 2 2 2 Hottest 160 | 70 90 160 Shots Fired 182 | 18 111 53 Gun 86 | 18 68 . Cannon 96 | . 43 53 Launcher . | . . . Special . | . . . Kinetic 64 | 9 55 . Thermal 118 | 9 56 53 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 3 8 8 Robot Miss Streak 4 | 4 4 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 95 | 10 67 18 Core Hits 38 | 5 29 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1588 | 129 1005 454 Guns 677 | 129 548 . Cannons 911 | . 457 454 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 470 | 56 414 . Thermal 1118 | 73 591 454 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 29 | . 8 21 Message Errors 3 | . 1 2 Matter Fused 9 | . 1 8 Heat Flow Errors 2 | . 1 1 Energy Discharges 6 | . 2 4 Parts Rejected 1 | . . 1 Data Loss (minor) 3 | . . 3 Data Loss (major) 2 | . 2 . Weapon Failures 3 | . 1 2 Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles 14 | . 14 . Explosions . | . . . Melee . | . . . Knockbacks 4 | . 4 . Impact . | . . . Kinetic 4 | . 4 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 430 | 45 430 227 Average Temperature 82 | 17 91 77 Received Heat Transfer 225 | . 195 30 Effects 2 | . 2 . Shutdowns 1 | . 1 . Matter Decay 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 2368 | 222 1517 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 194 | 10 194 . Initial . | . . . Average 109 | 1 125 . Influence Increases 477 | 20 457 . Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 55 | 20 35 . Destroy Leader 56 | . 56 . Successful Hack 29 | . 29 . Disable Machine 15 | . 15 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 477 | 20 344 113 Entered New Map 55 | . . 55 Time Decay 412 | 20 334 58 Lost Part 10 | . 10 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 26 5 Peak Tracking Total 7 | . 7 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 7 | . 7 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 4 | . 4 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1913 | 46 918 949 Seismic 1913 | 46 918 949 Robot Analysis Total 4 | . 4 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2063 | 142 918 1003 Spaces Moved 1020 | 63 435 522 Core 2 | 2 . . Treads 1018 | 61 435 522 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 156 160 160 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 5 81 31 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile 3 | . . 3 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1265 | 85 546 634 Wait 69 | 4 25 40 Move 1018 | 62 434 522 Hop . | . . . Pick Up 23 | 3 12 8 Fast Attach 17 | 7 6 4 Attach 3 | . 1 2 Detach 3 | . . 3 Swap 7 | . 2 5 Drop 16 | . 10 6 Fire 109 | 9 56 44 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 14) 676 | -10/Materials | Discovered new exit (range 7) 855 | -10/Materials | Discovered new exit (range 13) 1006 | -10/Materials | Discovered new exit (range 15) 1021 | -10/Materials | Discovered new exit (range 8) 1061 | -10/Materials | Entered Subcaves 1062 | -10/Subcaves | Approached by a straggling Scientist 1122 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1209 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1240 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1493 | -10/Subcaves | Disturbed a concealed Subdweller 1545 | -10/Subcaves | Discovered new exit (range 8) 1768 | -10/Subcaves | Core integrity fell below 50% 1814 | -10/Subcaves | Learned location of Zion (-6) 1814 | -10/Subcaves | Met a Zionite searching for "candidates" 2053 | -10/Subcaves | Core integrity fell below 20% 2064 | -10/Subcaves | Destroyed by UV-M28(R) with Subdweller Machine Gun Last Messages --------------- 01809_ Dropped Imp. Heat Sink. 01810_ Acquired Sub. Monowheel. 01814_ 75-YFY(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -6/Zion. 01817_ Subatomizers dissect the Mak. Leg. 01850_ System corrupted: Component data lost. 01869_ System corrupted: Matter fused (-10). 01885_ Acquired 10 matter. 01886_ System corrupted: Energy discharge (-42). 01960_ System corrupted: Matter fused (-8). 02041_ System corrupted: Matter fused (-5). 02044_ FD-IK5(R) destroyed. 02056_ Dropped Lrg. Battery. 02056_ Extracted 170 energy. 02058_ Sub. Beam Cannon destroyed. 02059_ System corrupted: Energy discharge (-74). 02059_ Extracted 30 energy. Map ----- +----------------------------------------------------+ | ???# ## ##????????????????????????????????? | | ?# #?# ####???????????????????????????????? | | # #??# ## #???????????????????????????????? | | # ????# #???????????????????????????????? | | ? ?????# #???????????????????????????????? | | ???????## ##???????????????????????????????? | | ??????## ##????????????????????????????????? | | ??????# ##?????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# * ##??????????????????????????????????? | | ###???# & ##???????????????????????????? ?????? | | # ###?## &&%##??????????????????????????? ?????? | | #### !&] ###???????????????????????? ??????? | | * !## [ ##????????????????????? ???????? | | ## #% ! #???????????????????? """???????? | | ?####& #"# #?????????????????## """????????? | | ????# ### ####?????#########" """"????????? | | ????# #?????# " """""?????????? | | ????## ##???##"" """"""""""?????????? | | ?????## # #?##"" """"" ###?????????? | | ??????## ##;## "###" ##???????????? | | ???????## ##?## "#????????????? | | ????????###" ### !###???### "#????????????? | | ?????????##" ##?##### R%##??????? " ????????????? | | ?????????# " "#????#### =[#??????? "##???????????? | | ###?????## " "#????# @#??????? ????????????? | | # ##???##"" ##????# ##??????? #????????????? | | #####"" " ######## #???????? ?????????????? | | "" "" # ## # #???????? #????????????? | | "" ##" " ##????????? #????????????? | | " #######" #######?????????? ?????????????? | | ## #####?????####??????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainSupersonicBox Manual? 0 Play Time 00:12:07 Cumulative 550.0 hours Start 2025.08.12 @ 20:42:25 End 2025.08.12 @ 20:53:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 40 Types 19/2/8/2/1/0/3/3/1/1 Lore% 93 Gallery% 82 Achievement% 83 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d82ec71-a73c-4be8-a610-e4c01f34fc7e