Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.08 @ 12:13:45 Player: whitenitro0 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1074) 1074 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 3399 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 499/550 Matter 281/300 Energy 211/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Improved Utility Shielding Improved Utility Shielding > --- WEAPON (2) ------- Spread Laser Heavy Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Experimental Sensor Array Salvage Targeting Computer Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Salvage Targeting Computer Improved Utility Shielding Improved Utility Shielding Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Mace [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 58 | 7 27 2 3 3 16 Power 8 | 1 6 . . . 1 Engine 7 | 1 5 . . . 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 11 | 2 6 . . . 3 Treads 7 | . 4 . . . 3 Leg 4 | 2 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 4 2 3 1 6 Device 8 | 1 2 2 1 . 2 Storage 6 | 1 2 . 2 1 . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 21 | 2 11 . . 2 6 Energy Gun 11 | . 7 . . 1 3 Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 3 . . . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 7 | . 3 . . . 4 Power 2 | . 1 . . . 1 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 3 | . 2 . . . 1 Highest Loss Streak 4 | . 2 . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 98 100 98 100 97 Engine 13 | . 12 14 14 14 9 Treads 23 | . 16 28 28 28 27 Leg 4 | . 11 . . . . Device 13 | . 13 14 13 14 13 Storage 13 | . 14 14 13 14 9 Energy Gun 24 | . 21 28 28 27 15 Ballistic Gun 2 | . 5 . . . 2 Peak Build Rating 28 | 7 13 19 13 13 28 Average Rating 13 | 5 11 14 12 12 24 On Entrance 9 | . 7 12 13 13 13 Naked Turns . | . . . . . . Heaviest Build 59 | 13 32 32 32 52 59 Greatest Support 60 | 20 40 40 40 40 60 Greatest Overweight (x) 1 | 1 1 . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 35 | 8 15 15 35 20 20 Average Capacity 13 | 7 10 15 14 16 20 Most Carried 19 | 4 14 15 15 16 19 Average Carried 12 | 2 9 14 14 15 14 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 16 | 4 14 15 15 16 16 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 963 | 279 414 20 . 60 190 Remotely . | . . . . . . Salvage Created 1506 | 123 693 30 . 197 463 Parts 94 | 5 53 3 . 13 20 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 3 | 1 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 15 . . 5 8 Guns 27 | . 15 . . 4 8 AOE 1 | . . . . 1 . Classes Destroyed 11 | 2 7 . . . 2 Worker 2 | . 1 . . 1 . Builder 2 | . 1 . . . 1 Tunneler 5 | 2 1 2 . . . Hauler 3 | . 2 . . . 1 Recycler 7 | 1 3 . . 1 2 Operator 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 9 | . 6 . . 3 . Grunt 16 | . 9 . . 2 5 Duelist 1 | . . . . . 1 Sentry 2 | . . . . . 2 Best Kill Streak 5 | 2 4 1 . 3 5 Combat Bots Only 5 | . 3 . . 3 5 Max Kills in Single Turn 2 | 1 2 1 . 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 147 | . 89 . . 9 49 Missed 36 | . 24 . . 2 10 Damage Taken 1425 | . 743 . . 65 617 Core 135 | . 84 . . . 51 Absorbed by Shields . | . . . . . . Redirected to Shielding 22 | . . . . . 22 Regen/Repaired (Parts) 31 | . 31 . . . . Core Remaining (%) 83 | 100 . . . 66 . Volleys Fired 122 | 11 63 6 . 11 31 Largest 2 | 2 2 2 . 2 2 Hottest 130 | 40 130 130 . 130 130 Shots Fired 243 | 22 126 12 . 21 62 Gun 242 | 22 126 12 . 20 62 Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 87 | 22 47 . . . 18 Thermal 155 | . 79 12 . 20 44 Explosive 1 | . . . . 1 . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 4 13 5 . 8 10 Robot Miss Streak 10 | 4 10 4 . 7 7 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 . . 1 3 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 192 | 12 103 9 . 15 53 Core Hits 191 | 4 89 11 . 21 66 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2499 | 152 1248 102 . 235 762 Guns 2401 | 152 1198 102 . 187 762 Cannons . | . . . . . . Explosions 98 | . 50 . . 48 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 689 | 152 342 . . . 195 Thermal 1762 | . 906 102 . 187 567 Explosive 48 | . . . . 48 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 73 | . 73 . . . . Projectiles . | . . . . . . Explosions 73 | . 73 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 93 | . 93 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 300 | . 300 138 . 81 215 Average Temperature 65 | . 77 48 . 32 62 Received Heat Transfer 639 | . 234 . . 27 378 Effects 4 | . 4 . . . . Energy Bleed 1 | . 1 . . . . Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . 1 . Heat Transferred 2205 | . 1125 125 . 230 725 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 297 | 15 297 75 . 199 237 Initial 70 | . 9 70 . . . Average 92 | 6 167 27 . 58 71 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 83 | 100 58 100 . 100 93 Level 1 16 | . 41 . . . 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . . . 3 Investigation 4 | . 3 . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 21 . . 8 12 Peak Tracking Total 5 | . 3 . . 2 5 Tactical Retreats 4 | . 2 . . 2 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . 3 . . 1 . Max in Single Turn 2 | . 2 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 11 . 1 . 2 Terminals 8 | . 8 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 47 | . 40 . 1 . 6 Successful 21 | . 19 . 1 . 1 Failed 25 | . 20 . . . 5 Catastrophic 1 | . . . . . 1 Database Lockouts 1 | . 1 . . . . Manual 25 | . 25 . . . . Terminals 34 | . 34 . . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 3 | . . . . . 3 Garrison Access 3 | . . . . . 3 Terminal Hacks 7 | . 6 . 1 . . Record 1 | . . . 1 . . Robot Analysis 4 | . 4 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 10 . . . . Terminals 8 | . 8 . . . . Botnet 3 | . 3 . . . . Skim 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 12 | . 10 . . . 2 Full Trace Events 3 | . 2 . . . 1 Feedback Events 1 | . . . . . 1 Hackware Fried 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 38 | . 38 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 2 . Highest-Rated Group 40 | . . 40 24 24 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders . | . . . . . . Ally Attacks 13 | . . . . 13 . Total Damage 158 | . . . . 158 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 4 | . 4 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4303 | 97 1496 1083 487 835 305 Spaces Moved 2365 | 38 818 664 295 449 101 Core 2 | 2 . . . . . Treads 1976 | . 467 664 295 449 101 Legs 387 | 36 351 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 158 | 132 149 160 160 174 160 Slowest Speed 240 | 190 190 160 160 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 5 93 98 67 98 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . 2 1 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 4 . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 38 | . 32 . . 6 . Melee 1 | . 1 . . . . Projectile . | . . . . . . AOE 37 | . 31 . . 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2671 | 59 970 672 310 482 178 Wait 57 | . 19 . . 14 24 Move 2360 | 37 817 663 294 448 101 Hop . | . . . . . . Pick Up 43 | 4 20 1 10 3 5 Fast Attach 19 | 7 9 . 3 . . Attach 11 | . 3 . . . 8 Detach 1 | . . . . . 1 Swap 28 | . 15 2 . 3 8 Drop 29 | . 23 . 3 3 . Fire 122 | 11 63 6 . 11 31 Melee 1 | . 1 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 15) 475 | -10/Materials | Central database locked down 723 | -10/Materials | Discovered new exit (range 16) 1121 | -10/Materials | Repaired Imp. Heat Sink? 1275 | -10/Materials | Discovered new exit (range 7) 1313 | -10/Materials | Discovered new exit (range 10) 1594 | -10/Materials | Entered Mines 1754 | -10/Mines | Learned location of 1 exit from Materials 1773 | -10/Mines | Discovered new exit (range 4) 1823 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1823 | -10/Mines | Discovered new exit (range 5) 1952 | -10/Mines | Found a hidden stash of uninstalled traps 1971 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1975 | -10/Mines | Found Prototype Device 1976 | -10/Mines | Identified Exp. Sensor Array 2548 | -10/Mines | Discovered new exit (range 5) 2557 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2677 | -10/Mines | Entered Exiles 2677 | -10/Exiles | Accompanied by 2 allies 2716 | -10/Exiles | Met 8R-AWN 2743 | -10/Exiles | Met EX-HEX 2821 | -10/Exiles | Met EX-DEC 2850 | -10/Exiles | Visited The Gauntlet 2940 | -10/Exiles | Met EX-BIN 2967 | -10/Exiles | Learned location of Zion (-7) 3044 | -10/Exiles | Discovered new exit (range 14) 3164 | -10/Exiles | Entered Mines 3164 | -9/Mines | Accompanied by 2 allies 3211 | -9/Mines | Discovered new exit (range 6) 3655 | -9/Mines | Discovered new exit (range 11) 3999 | -9/Mines | Entered Materials 3999 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4000 | -8/Materials | Identified exit to Storage 4002 | -8/Materials | Discovered exit to Storage (range 7) 4132 | -8/Materials | Garrison activated, responded to threat 4235 | -8/Materials | Garrison activated, responded to threat 4304 | -8/Materials | Hacking Suite fried by hacking feedback 4304 | -8/Materials | Self-destructed Last Messages --------------- 04247_ G-47 Trooper destroyed. 04248_ K-01 Serf collects debris. 04251_ Hrd. Light Armor Plating destroyed. 04252_ K-01 Serf collects debris. 04255_ G-47 Trooper destroyed. 04255_ K-01 Serf collects debris. 04264_ Ion Engine destroyed. 04273_ K-01 Serf collects debris. 04274_ Critical hit (Burn: +37). 04275_ G-47 Trooper destroyed. 04275_ Switching to secondary target: G-47 Trooper. 04275_ Spread Laser destroyed. 04276_ K-01 Serf collects debris. 04285_ G-47 Trooper destroyed. 04285_ K-01 Serf collects debris. 04289_ Acquired 56 matter. 04301_ K-01 Serf collects debris. 04304_ Connecting with Garrison Access... Feedback: Hacking Suite fried. 04304_ ALERT: Suspicious activity at Garrison Access M001. Dispatching Investigation squad. 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"T +???????????????? | | #??????????# "" ????????????????? | | ######??????##### ?????????????????? | | ????????????#// ??????????????????? | | ????????????#// ????????????????????? | | ????????????#!! ?????????????????????? | | ????????????#!! ??????????????????????? | | ????????????#!! %#???###########?????????? | | ????????????#!! ##### #?????????? | | #################= + @"" +?????????? | | % % =##### "Gh #?????????? | | #################+###### "" """ #?????????? | | ???????????# =%! # """ #?????????? | | ???????????# [ """ # """???????????? | | ???????????# """ # ????????????? | | ???????????#"S """ # ???????????? | | ???????????#""" ##########??????????? | | ???????????# "" #???????????????????? | | ???????????# [ ]#???????????????????? | | ???????????#############???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldSignalDrivehammer Manual? 0 Play Time 00:24:59 Cumulative 29.8 hours Start 2024.10.08 @ 11:46:24 End 2024.10.08 @ 12:13:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 32 Gallery% 57 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d324c23e-7b3e-43aa-ac0d-5da11a800eb3