Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.13 @ 06:25:34 Player: JerichoBot Result: Destroyed by HZ-2FE(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (571) 571 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1135) 1135 TOTAL SCORE: 3551 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 148 Destroyed Z-Imprinter 1000 Friendly Fire -21 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 1092/1100 System Corruption 0% Temperature Cool (18) Movement Hovering (126) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- Zionite Glidesys I Zionite Glidesys I > --- UTILITY (4) ------ Experimental Heat Sink High-capacity Storage Unit Zionite Biocell Tactical Coordination Suite > --- WEAPON (2) ------- Zionite Laser-S > --- INVENTORY (12) --- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Glidesys I Experimental Heat Sink Zionite Light Carapace Bomb Factory No. 2 Beamcaster Mini Grenade Launcher Ripper Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Biocell Tactical Coordination Suite > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Experimental Heat Sink Zionite Weapon Casing Bomb Factory No. 2 Beamcaster Mini Grenade Launcher Ripper [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Zionite Weapon Casing Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 57 | 7 7 12 . 2 29 Power 5 | 1 . 1 . . 3 Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor 3 | . . . . . 3 Propulsion 14 | 2 2 1 . . 9 Treads 1 | . . 1 . . . Leg 2 | . . . . . 2 Wheel 4 | 2 2 . . . . Hover 7 | . . . . . 7 Flight . | . . . . . . Utility 18 | 2 1 3 . 1 11 Device 11 | 1 . 3 . 1 6 Storage 4 | 1 1 . . . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 20 | 2 4 7 . 1 6 Energy Gun 9 | 2 1 1 . 1 4 Energy Cannon 3 | . . 3 . . . Ballistic Gun 3 | . 1 2 . . . Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . 1 . . . Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 11 | . . 1 . 1 9 Parts Lost 20 | . 5 1 . . 14 Power 1 | . . . . . 1 Propulsion 10 | . 3 . . . 7 Utility 3 | . . . . . 3 Weapon 6 | . 2 1 . . 3 Highest Loss Streak 9 | . 3 1 . . 9 Average Slot Usage (%) 89 | . 94 83 100 88 92 Engine 9 | . 14 11 11 11 3 Reactor 1 | . . . . . 6 Treads 6 | . . 4 11 11 3 Wheel 10 | . 25 11 11 11 3 Hover 2 | . . . . . 9 Device 22 | . 14 23 33 22 25 Storage 12 | . 14 11 11 11 15 Energy Gun 12 | . 19 9 11 11 13 Energy Cannon 7 | . . 9 11 11 3 Ballistic Cannon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 81 | 13 41 47 47 77 81 Greatest Support 50 | 26 26 20 20 20 50 Greatest Overweight (x) 22 | . 2 2 2 3 22 Average Overweight (x) 2 | . . 2 2 2 2 Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 11 | 5 10 12 12 12 12 Most Carried 12 | 5 8 12 11 12 12 Average Carried 9 | 2 6 8 11 11 10 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 12 | 5 5 11 11 12 10 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 822 | 270 . 197 . 10 345 Remotely . | . . . . . . Salvage Created 1075 | 128 13 635 . . 299 Parts 59 | 8 2 29 . . 20 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 14 | . . 9 . . 5 Guns 7 | . . 4 . . 3 Cannons 2 | . . . . . 2 AOE 4 | . . 4 . . . Classes Destroyed 11 | 2 1 7 . . 1 Worker 2 | . . 2 . . . Tunneler 2 | 2 . . . . . Hauler 2 | . . 2 . . . Recycler 3 | 1 . 2 . . . Operator 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 3 | . . 3 . . . Grunt 2 | . . 2 . . . Duelist 1 | . . 1 . . . Sentry 3 | . . 3 . . . Z-Light 4 | . . . . . 4 Best Kill Streak 6 | 2 1 6 . . 2 Combat Bots Only 3 | . . 3 . . 2 Max Kills in Single Turn 2 | 1 1 2 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 2528 | . 579 292 . . 1657 Core 641 | . 220 78 . . 343 Absorbed by Shields . | . . . . . . Core Remaining (%) 56 | 100 12 . . . . Volleys Fired 70 | 11 10 30 . . 19 Largest 2 | 2 1 2 . . 2 Hottest 150 | 80 100 113 . . 150 Shots Fired 112 | 17 10 50 . . 35 Gun 66 | 17 1 27 . . 21 Cannon 34 | . . 20 . . 14 Launcher 3 | . . 3 . . . Special 9 | . 9 . . . . Kinetic 13 | . . . . . 13 Thermal 43 | 6 9 6 . . 22 Explosive 3 | . . 3 . . . Electromagnetic 53 | 11 1 41 . . . Robot Hit Streak 16 | 5 . 16 . . 6 Robot Miss Streak 7 | 2 1 2 . . 7 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 66 | 12 . 41 . . 13 Core Hits 40 | 4 1 25 . . 10 Critical Hits 3 | . . . . . 3 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2047 | 152 22 1444 . . 429 Guns 906 | 152 18 420 . . 316 Cannons 350 | . . 237 . . 113 Explosions 787 | . . 787 . . . Melee . | . . . . . . Ramming 4 | . 4 . . . . Kinetic 92 | . . . . . 92 Thermal 868 | 45 . 486 . . 337 Explosive 341 | . . 341 . . . Electromagnetic 742 | 107 18 617 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . 14 . . . . Average Corruption 5 | . 5 . . . . Corruption Purged . | . . . . . . Effects 7 | . 7 . . . . Message Errors 3 | . 3 . . . . Matter Fused 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Targeting Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 190 | . . 190 . . . Projectiles 8 | . . 8 . . . Explosions 182 | . . 182 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . 2 . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 478 | 72 40 138 . . 478 Average Temperature 124 | 32 23 47 . . 207 Received Heat Transfer 627 | . . 105 . . 522 Effects 6 | . . . . . 6 Interference 5 | . . . . . 5 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 3 | 1 . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1061 | 100 . 574 . . 387 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 3 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 408 | 15 32 408 82 . . Average Influence 117 | 5 18 179 82 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 64 | 100 100 42 100 . . Level 1 28 | . . 45 . . . Level 2 7 | . . 11 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 2 15 . . 12 Peak Tracking Total 7 | . 1 7 . . 6 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 4 | . . 2 . . 2 Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 6 | . 4 1 . 1 . Terminals 5 | . 4 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 9 2 . 6 . Successful 11 | . 4 1 . 6 . Failed 6 | . 5 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 15 | . 8 2 . 5 . Terminals 11 | . 9 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . . 6 . Part Schematic 6 | . . . . 6 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 12 3 . . . Terminals 5 | . 4 1 . . . Track 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Botnet 2 | . 1 1 . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 5 | . 4 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . 6 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 6 | . 1 . . 4 1 Largest Group 5 | . 1 1 . 4 5 Highest-Rated Group 229 | . 10 10 . 111 229 Highest-Rated Ally 118 | . 10 10 . 31 118 Total Orders . | . . . . . . Ally Attacks 62 | . . . . . 62 Total Damage 3732 | . . . . . 3732 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 2559 | 93 238 545 6 1010 667 Spaces Moved 1339 | 57 191 284 4 457 346 Core 12 | 3 . . . . 9 Treads 555 | . . 93 4 457 1 Legs 9 | . . . . . 9 Wheels 580 | 54 191 191 . . 144 Hover 183 | . . . . . 183 Flight . | . . . . . . Fastest Speed 50 | 50 90 120 200 200 126 Average Speed 164 | 87 98 146 200 218 157 Slowest Speed 1150 | 90 120 200 200 220 1150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 3 | . 3 . . . . Exploration Rate (%) 31 | 4 40 32 3 59 48 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 9 | . 9 . . . . Terrain Destroyed 74 | . 9 60 . . 5 Melee . | . . . . . . Projectile 14 | . 9 . . . 5 AOE 60 | . . 60 . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 1566 | 80 212 361 3 475 435 Wait 24 | . . 24 . . . Move 1333 | 56 189 283 3 456 346 Hop . | . . . . . . Pick Up 44 | 6 3 9 . 7 19 Fast Attach 22 | 6 . 3 . 2 11 Attach 17 | 1 3 2 . . 11 Detach 3 | . . . . 1 2 Swap 18 | . 4 7 . . 7 Drop 33 | . 1 3 . 9 20 Fire 70 | 11 10 30 . . 19 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . 1 . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 15) 262 | -10/Materials | Crushed by falling debris 263 | -10/Materials | Core integrity fell below 50% 264 | -10/Materials | Crushed by falling debris 298 | -10/Materials | Crushed by falling debris 298 | -10/Materials | Core integrity fell below 20% 298 | -10/Materials | System corruption reached 10% 321 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 8) 329 | -10/Materials | Lost 3 parts (2n1w) 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Accompanied by 1 ally 332 | -9/Materials | Evolved 2 slots: Utility x2 425 | -9/Materials | Discovered new exit (range 9) 707 | -9/Materials | Discovered new exit (range 12) 877 | -9/Materials | Entered Mines 878 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 878 | -9/Mines | Build established: Scavenger-Mutant 883 | -9/Mines | Entered Zion 957 | -7/Zion | Found Prototype Device 957 | -7/Zion | Identified Bomb Factory No. 2 1522 | -7/Zion | Gained Derelict followers 1757 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1847 | -7/Zion | Opened final containment barrier to the Deep Caves 1885 | -7/Zion | Discovered new exit (range 3) 1885 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1893 | -7/Zion | Entered Deep Caves 1893 | -7/Deep Caves | Accompanied by 4 allies 1895 | -7/Deep Caves | Met 5H-AD0 2068 | -7/Deep Caves | Z-Facility disabled 2086 | -7/Deep Caves | Attacked by Z-Imprinter 2099 | -7/Deep Caves | Destroyed Z-Imprinter 2177 | -7/Deep Caves | Found Prototype Protection 2178 | -7/Deep Caves | Identified Zio. Weapon Casing 2240 | -7/Deep Caves | Core integrity fell below 50% 2250 | -7/Deep Caves | Core integrity fell below 20% 2301 | -7/Deep Caves | Lost 9 parts (1p3n3u2w) 2416 | -7/Deep Caves | Found Zio. Weapon Casing 2450 | -7/Deep Caves | Found Zio. Weapon Casing 2560 | -7/Deep Caves | Destroyed by HZ-2FE(z) with Zionite Laser-S Last Messages --------------- 02395_ Dropped Bore Cannon. 02397_ Acquired Prototype Energy Gun. 02397_ Identified Zio. Laser-S. 02398_ Acquired 54 matter. 02401_ Acquired Zio. Glidesys I. 02403_ Acquired 1 matter. 02407_ Acquired Zio. Glidesys I. 02410_ Acquired Zio. Laser-S. 02413_ Dropped Heat Sink. 02416_ Acquired Zio. Weapon Casing. 02421_ Acquired Exp. Heat Sink. 02426_ Acquired Ripper. 02427_ Acquired 20 matter. 02446_ Acquired Zio. Glidesys I. 02450_ Dropped Zio. Weapon Casing. 02450_ Acquired Zio. Weapon Casing. 02486_ Dropped Zio. Weapon Casing. 02499_ Acquired Zio. Light Carapace. 02555_ Zio. Glidesys I destroyed. 02560_ Zio. Laser-S destroyed. 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Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Dynamic Key Signs Are For Wimps System Compromised Challenges ------------ None Game ------ Seed ImprovedCooledKatana Manual? 0 Play Time 00:31:35 Cumulative 3.0 hours Start 2020.04.13 @ 05:54:23 End 2020.04.13 @ 06:25:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 82x53 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 47cd6b74-5d60-478c-8588-039a78f83e35