Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.01 @ 20:44:05 Player: Floating Point Exception Result: Destroyed by X8-30U(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (2947) 2947 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (702) 702 TOTAL SCORE: 8074 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 247 Met Imprinter 300 Was Imprinted 300 Friendly Fire -207 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (36) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Advanced Sensor Array Improved ECM Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Improved ECM Suite [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Makeshift Leg Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Gauss Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 5 | . . . 1 . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 108 | 6 9 5 27 4 38 14 . 2 . 3 Power 9 | 1 . . 4 . 4 . . . . . Engine 9 | 1 . . 4 . 4 . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 2 2 6 . 10 6 . . . . Treads 13 | 2 2 . 3 . 6 . . . . . Leg 6 | . . 2 3 . 1 . . . . . Wheel . | . . . . . . . . . . . Hover 4 | . . . . . 3 1 . . . . Flight 5 | . . . . . . 5 . . . . Utility 27 | 1 5 . 1 . 8 7 . 2 . 3 Device 4 | . . . . . 2 2 . . . . Storage 10 | 1 4 . 1 . 3 . . . . 1 Processor 4 | . . . . . 2 1 . . . 1 Hackware 7 | . . . . . 1 4 . 2 . . Protection 2 | . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 44 | 2 2 3 16 4 16 1 . . . . Energy Gun 5 | . . 1 3 1 . . . . . . Energy Cannon 11 | . 1 . 6 1 3 . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon 10 | . 1 . 1 . 8 . . . . . Launcher 13 | . . 2 6 2 3 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . 1 . . . 2 Parts Lost 15 | . . . 2 2 4 . . . . 7 Power 1 | . . . 1 . . . . . . . Propulsion 6 | . . . . . 3 . . . . 3 Utility 4 | . . . . . . . . . . 4 Weapon 4 | . . . 1 2 1 . . . . . Highest Loss Streak 7 | . . . 1 2 2 . . . . 7 Average Slot Usage (%) 98 | . 99 100 98 99 99 98 92 92 92 88 Engine 10 | . 14 14 10 11 9 7 7 7 7 6 Treads 15 | . 28 10 4 33 25 . . . . . Leg 6 | . . 17 27 . . . . . . . Flight 4 | . . . . . . 14 23 23 23 21 Device 2 | . . . . . . 10 7 7 7 5 Storage 23 | . 21 28 33 33 35 2 . . . . Processor 4 | . . . . . 8 9 7 7 7 7 Hackware 8 | . . . . . . 28 38 38 38 38 Energy Gun 1 | . . 1 9 2 . . . . . . Energy Cannon 6 | . 8 14 10 8 5 . . . . . Ballistic Cannon 5 | . 13 1 1 . 12 . . . . . Launcher 1 | . . 10 . 10 . . . . . . Slashing Weapon 2 | . . . . . . 13 7 7 7 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 94 | 11 59 59 79 78 94 46 15 15 15 15 Greatest Support 69 | 40 40 40 69 69 69 52 18 18 18 18 Greatest Overweight (x) 2 | . 1 2 1 1 2 . . . . . Average Overweight (x) . | . . 1 1 1 1 . . . . . Largest Inventory Capacity 28 | 6 18 18 24 24 28 12 4 4 4 4 Average Capacity 18 | 5 11 18 24 24 27 7 4 4 4 4 Most Carried 28 | 6 18 18 24 24 28 12 4 4 4 4 Average Carried 17 | 4 10 17 22 23 27 7 4 4 4 3 Final Capacity 24 | 6 18 18 24 24 12 4 4 4 4 4 Final Carried 24 | 6 18 18 24 24 12 4 4 4 4 3 Class Distribution -------------------- 51% | Hauler-Mutant 23% | Mutant 21% | Hacker-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Matter Collected 2787 | 197 452 127 472 88 1201 109 114 27 . . Remotely . | . . . . . . . . . . . Salvage Created 3265 | . 457 73 970 191 1425 109 . . . 40 Parts 227 | . 28 9 71 16 86 14 . . . 3 Haulers Intercepted 11 | . 2 . 6 . 3 . . . . . Recyclers Shooed 3 | . 1 . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 6 6 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 78 | . 10 4 22 10 32 . . . . . Guns 9 | . 4 . 4 1 . . . . . . Cannons 48 | . 6 1 11 3 27 . . . . . AOE 21 | . . 3 7 6 5 . . . . . Classes Destroyed 13 | . 6 1 1 3 2 . . . . . Worker 5 | . 1 . 2 1 1 . . . . . Builder 2 | . . 1 . . 1 . . . . . Tunneler 2 | . . . . 2 . . . . . . Hauler 11 | . 2 . 6 . 3 . . . . . Recycler 1 | . . . . . 1 . . . . . Operator 7 | . 2 . 1 . 2 2 . . . . Watcher 10 | . 3 . 1 . 4 2 . . . . Swarmer 19 | . 3 3 10 . 3 . . . . . Grunt 38 | . 7 1 7 . 23 . . . . . Brawler 1 | . . . . . 1 . . . . . Sentry 10 | . . . 5 . 5 . . . . . Demolisher 2 | . . . . 2 . . . . . . Z-Technician 2 | . . . . . . . . . . 2 Assembled 8 | . . . . 8 . . . . . . Thug 1 | . . . 1 . . . . . . . Best Kill Streak 7 | . 4 2 7 4 5 1 . . . 2 Combat Bots Only 5 | . 3 2 5 4 4 . . . . . Max Kills in Single Turn 3 | . 1 1 3 3 2 1 . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 3 3 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Damage Taken 4446 | . 318 94 710 296 1923 39 6 . . 1060 Core 1023 | . 28 18 83 20 154 . . . . 720 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 81 | 100 . 81 . 74 72 . . . . . Volleys Fired 296 | . 64 18 78 21 115 . . . . . Largest 2 | . 2 2 2 2 2 . . . . . Hottest 131 | . 95 100 131 112 123 . . . . . Shots Fired 508 | . 128 19 128 26 207 . . . . . Gun 99 | . 50 1 38 10 . . . . . . Cannon 368 | . 78 9 73 12 196 . . . . . Launcher 41 | . . 9 17 4 11 . . . . . Special . | . . . . . . . . . . . Kinetic 269 | . 114 . 6 . 149 . . . . . Thermal 182 | . 14 9 90 22 47 . . . . . Explosive 27 | . . 9 12 4 2 . . . . . Electromagnetic 30 | . . 1 20 . 9 . . . . . Robot Hit Streak 17 | . 7 6 6 6 17 . . . . . Robot Miss Streak 6 | . 3 1 6 3 4 . . . . . Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 307 | . 70 9 57 14 146 9 . . . 2 Core Hits 167 | . 30 9 40 18 65 4 . . . 1 Critical Hits 19 | . 2 . 2 . 15 . . . . . Critical Kills 7 | . 1 . 1 . 5 . . . . . Critical Parts Destroyed 11 | . 1 . 1 . 9 . . . . . Melee Attacks 53 | . . . . . . 38 2 1 10 2 Impact . | . . . . . . . . . . . Slashing 53 | . . . . . . 38 2 1 10 2 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . Damage Inflicted 9005 | . 982 382 1939 586 4195 480 . . . 441 Guns 715 | . 241 12 400 62 . . . . . . Cannons 5370 | . 741 120 769 206 3534 . . . . . Explosions 1999 | . . 250 770 318 661 . . . . . Melee 914 | . . . . . . 480 . . . 434 Ramming 7 | . . . . . . . . . . 7 Kinetic 3467 | . 806 . 89 . 2572 . . . . . Thermal 2461 | . 176 120 834 268 1063 . . . . . Explosive 1521 | . . 250 697 318 256 . . . . . Electromagnetic 635 | . . 12 319 . 304 . . . . . Impact . | . . . . . . . . . . . Slashing 914 | . . . . . . 480 . . . 434 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . 3 3 . . . . . . Average Corruption 2 | . . . 1 3 . . . . . . Corruption Purged . | . . . . . . . . . . . Effects 12 | . . . 6 6 . . . . . . Message Errors 1 | . . . 1 . . . . . . . Matter Fused 4 | . . . 2 2 . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . Energy Discharges 2 | . . . 1 1 . . . . . . Data Loss (minor) 3 | . . . 2 1 . . . . . . Targeting Errors 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 492 | . 24 11 18 13 39 175 . . . 212 Projectiles 98 | . 24 11 14 13 36 . . . . . Explosions 7 | . . . 4 . 3 . . . . . Melee 387 | . . . . . . 175 . . . 212 Knockbacks 34 | . 5 . 1 . 28 . . . . . Impact . | . . . . . . . . . . . Kinetic 34 | . 5 . 1 . 28 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 29 | . . . 26 . . . . . . 3 Shots 2 | . . . 2 . . . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 351 | . 159 120 318 251 351 . . . . 25 Average Temperature 69 | . 28 48 88 80 73 . . . . 13 Received Heat Transfer 1671 | . 147 . 147 . 1044 18 . . . 315 Effects 3 | . . . 2 . 1 . . . . . Energy Bleed 2 | . . . 2 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 4516 | . 370 259 1665 518 1704 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Peak Influence 492 | . 239 206 492 106 446 246 . . . . Initial 181 | . . 34 . 91 . 181 . . . . Average 156 | . 92 70 201 63 225 136 . . . . Maximum Alert Level 2 | . 1 1 2 . 2 1 . . . . Low Security (%) 64 | 100 91 97 37 100 36 89 . . . . Level 1 32 | . 8 2 55 . 58 10 . . . . Level 2 2 | . . . 6 . 4 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 2 1 3 . 5 3 . . . . Investigation 5 | . . 1 . . 2 2 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 7 | . 2 . 3 . 2 . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Distress Signals 5 | . 1 . 2 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 147 | . 20 7 27 16 51 13 1 . . 12 Peak Tracking Total 10 | . 3 3 4 6 4 4 1 . . 10 Tactical Retreats 12 | . . . 2 . 8 2 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Traps Triggered 7 | . . . 5 . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Disabled 19 | . 4 1 4 . 5 1 . . 4 . Max in Single Turn 2 | . 1 1 2 . 1 1 . . 1 . Garrison Access 3 | . . . . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Accessed 39 | . 6 1 9 . 7 15 . 1 . . Terminals 27 | . 6 . 8 . 5 8 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 4 | . . . 1 . 1 2 . . . . Garrison Access 3 | . . . . . 1 2 . . . . Total Hacks 148 | . 20 1 40 . 18 62 . 7 . . Successful 88 | . 11 1 22 . 9 38 . 7 . . Failed 59 | . 9 . 18 . 9 23 . . . . Catastrophic 4 | . 2 . . . 1 1 . . . . Database Lockouts 1 | . . . . . . 1 . . . . Manual 35 | . 3 . 14 . 5 13 . . . . Terminals 110 | . 20 . 38 . 12 40 . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 19 | . . . 2 . 4 13 . . . . Garrison Access 6 | . . . . . 2 4 . . . . Terminal Hacks 56 | . 10 1 16 . 3 19 . 7 . . Record 8 | . 1 . . . . . . 7 . . Part Schematic 2 | . . . . . . 2 . . . . Prototype ID Bank 5 | . 1 . 2 . . 2 . . . . Open Door 1 | . . 1 . . . . . . . . Level Access Points 3 | . 1 . 1 . . 1 . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 4 | . . . 2 . . 2 . . . . Unreport Threat 4 | . . . 2 . 1 1 . . . . Locate Traps 7 | . 4 . 1 . . 2 . . . . Security Status 1 | . . . . . . 1 . . . . Extermination Status 1 | . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . 1 . . . . Hauler Manifests 4 | . . . 2 . 1 1 . . . . Registered Components 2 | . . . 1 . . 1 . . . . Zone Layout 9 | . 2 . 3 . 1 3 . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 17 | . . . 2 . 4 11 . . . . Insert Component 8 | . . . 1 . 2 5 . . . . Analyze 9 | . . . 1 . 2 6 . . . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . Seal Access 3 | . . . . . 1 2 . . . . Unauthorized Hacks 8 | . 1 . 4 . 1 2 . . . . Terminals 8 | . 1 . 4 . 1 2 . . . . Track 2 | . . . 2 . . . . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 1 | . . . 1 . . . . . . . Operators 4 | . 1 . 1 . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . Used 2 | . . . . . . 2 . . . . Hacking Detections 29 | . 6 . 9 . 6 8 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . Matter 252 | . . . . . . 252 . . . . Time 67 | . . . . . . 67 . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . Part Schematics Acquired 9 | . . . 1 . 2 6 . . . . Parts Built 2 | . . . . . . 2 . . . . Matter 146 | . . . . . . 146 . . . . Time 73 | . . . . . . 73 . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . . . . . . 4 . . . . Parts Scanalyzed 8 | . . . 1 . 2 5 . . . . Part Schematics Acquired 7 | . . . 1 . 2 4 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Total Allies 19 | . . 2 . 4 . 3 . 2 8 . Largest Group 8 | . . 1 1 3 . 3 . 2 8 8 Highest-Rated Group 256 | . . 31 31 40 . 90 . 62 256 256 Highest-Rated Ally 38 | . . 31 31 31 . 30 . 31 38 38 Total Orders . | . . . . . . . . . . . Ally Attacks 67 | . . 18 8 23 . . . 8 . 10 Total Damage 913 | . . 317 107 224 . . . 146 . 119 Kills 12 | . . 4 4 1 . . . 3 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Turns Passed 8987 | 77 1191 842 1487 638 2498 918 465 401 336 134 Spaces Moved 6630 | 42 566 451 702 312 1047 1472 445 617 780 196 Core 10 | 4 . . . . . . . . . 6 Treads 2218 | 38 566 162 95 312 1045 . . . . . Legs 896 | . . 289 607 . . . . . . . Wheels . | . . . . . . . . . . . Hover 278 | . . . . . 2 276 . . . . Flight 3228 | . . . . . . 1196 445 617 780 190 Fastest Speed 34 | 50 160 170 163 180 65 34 34 34 34 34 Average Speed 100 | 149 168 173 166 180 176 39 34 34 34 35 Slowest Speed 200 | 160 180 200 180 180 200 65 34 34 34 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 5 84 85 72 59 71 43 56 67 66 42 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 8 | . . 1 . 1 . . 2 3 1 . Spaces Dug 60 | . . 9 28 . 2 18 2 1 . . Terrain Destroyed 318 | . . 67 100 54 76 18 2 1 . . Melee 21 | . . . . . . 18 2 1 . . Projectile 56 | . . . . . 56 . . . . . AOE 241 | . . 67 100 54 20 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Total 8394 | 54 685 494 894 362 1497 1762 754 804 830 258 Wait 1113 | . 22 3 44 22 226 211 308 185 41 51 Move 6620 | 41 565 450 701 311 1046 1471 444 616 779 196 Hop . | . . . . . . . . . . . Pick Up 98 | 7 15 8 23 3 29 13 . . . . Fast Attach 23 | 5 3 2 6 . 4 1 . . . 2 Attach 26 | 1 . . 6 2 8 8 . . . 1 Detach 2 | . . . 1 . . 1 . . . . Swap 59 | . 6 3 15 2 26 5 . 2 . . Drop 110 | . 10 10 20 1 43 21 . . . 5 Fire 296 | . 64 18 78 21 115 . . . . . Melee 46 | . . . . . . 31 2 1 10 2 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 15) 331 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 7) 774 | -10/Materials | Identified exit to Materials 1269 | -10/Materials | Entered Mines 1324 | -10/Mines | Met a Derelict bent on vengeance 1925 | -10/Mines | Discovered exit to Materials (range 8) 1996 | -10/Mines | Met a Derelict shopkeep closing up shop 2111 | -10/Mines | Entered Materials 2111 | -9/Materials | Accompanied by 1 ally 2111 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2116 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2352 | -9/Materials | Discovered new exit (range 16) 2405 | -9/Materials | Build established: Hauler-Mutant 2597 | -9/Materials | Identified exit to Mines 2643 | -9/Materials | Identified exit to Materials 3598 | -9/Materials | Entered Mines 3605 | -9/Mines | Received a Mining Laser from a helpful Derelict 3690 | -9/Mines | Assembled infested the area 3695 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3717 | -9/Mines | Discovered exit to Materials (range 8) 3747 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4131 | -9/Mines | Discovered exit to Materials (range 10) 4236 | -9/Mines | Entered Materials 4236 | -8/Materials | Evolved 2 slots: Utility x2 4579 | -8/Materials | Garrison activated, responded to threat 5114 | -8/Materials | Discovered new exit (range 13) 5224 | -8/Materials | Discovered new exit (range 20) 6121 | -8/Materials | Discovered new exit (range 5) 6279 | -8/Materials | Discovered new exit (range 5) 6733 | -8/Materials | Identified exit to Factory 6734 | -8/Materials | Entered Factory 6734 | -7/Factory | Evolved 2 slots: Utility x2 6949 | -7/Factory | Fabricated Cesium-ion Thruster? 7016 | -7/Factory | Build established: Hacker-Scout 7328 | -7/Factory | Identified exit to Lower Caves 7355 | -7/Factory | Build established: Hacker-Mutant 7562 | -7/Factory | Identified exit to Factory 7562 | -7/Factory | Central database locked down 7585 | -7/Factory | Fabricated L-41 Fighter? 7652 | -7/Factory | Entered Lower Caves 7655 | -7/Lower Caves | Learned Factory emergency access door positions 8054 | -7/Lower Caves | Encountered a Warlord checkpoint 8115 | -7/Lower Caves | Discovered new exit (range 10) 8117 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8117 | -7/Lower Caves | Identified exit to Lower Caves 8117 | -7/Lower Caves | Entered another Lower Caves area 8118 | -7/Lower Caves | Encountered a Warlord checkpoint 8147 | -7/Lower Caves | Learned 4 Factory zone layouts 8197 | -7/Lower Caves | A Commander dispatched an escort 8198 | -7/Lower Caves | Learned Research stockpile data 8198 | -7/Lower Caves | Learned Extension stockpile data 8198 | -7/Lower Caves | Learned Factory terminal intel 8198 | -7/Lower Caves | Learned Armory garrison access intel 8499 | -7/Lower Caves | Discovered new exit (range 11) 8502 | -7/Lower Caves | Identified exit to Zion 8518 | -7/Lower Caves | Entered Zion 8518 | -7/Zion | Accompanied by 2 allies 8519 | -7/Zion | Commander's escort returned to base 8519 | -7/Zion | Commander's escort returned to base 8561 | -7/Zion | Given the Hacking Drone Bay 8601 | -7/Zion | Imprinted 8603 | -7/Zion | Declared Zion's savior 8636 | -7/Zion | Gained Derelict followers 8773 | -7/Zion | Discovered new exit (range 4) 8773 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8774 | -7/Zion | Identified exit to Deep Caves 8854 | -7/Zion | Entered Deep Caves 8854 | -7/Deep Caves | Accompanied by 8 allies 8962 | -7/Deep Caves | Z-Facility disabled 8969 | -7/Deep Caves | Attacked by Z-Imprinter 8981 | -7/Deep Caves | Found Prototype Protection 8981 | -7/Deep Caves | Identified Zio. Heavy Carapace 8986 | -7/Deep Caves | Core integrity fell below 50% 8987 | -7/Deep Caves | Core integrity fell below 20% 8988 | -7/Deep Caves | Destroyed by X8-30U(z) with Zionite Laser-S Last Messages --------------- 08961_ Cesium-ion Thruster destroyed. 08961_ Dropped Greatsword. 08962_ Z-Facility disabled. 08963_ Adv. Sensor Array destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 08970_ Enh. Optical Array destroyed. 08976_ Cesium-ion Thruster destroyed. 08976_ Dropped Lgt. Angular Momentum Engine. 08978_ Acquired Prototype Storage. 08978_ Identified Zio. Biocell. 08980_ Discarded Mak. System Shield. 08981_ Acquired Prototype Protection. 08981_ Identified Zio. Heavy Carapace. 08983_ Dropped Zio. Heavy Carapace. 08984_ Cesium-ion Thruster destroyed. 08984_ Slammed into Z-Imprinter. 08985_ Zio. Biocell destroyed. 08986_ Hacking Suite destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????#????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ?????????????????[??????????? | | ???????????????????# ???????????????? 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"""" | | ?????????????????? """ | | ????????????????? """""" | | ???????????????? """""" | | ???????????????? / | | ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 22 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Imp. ECM Suite | -7/Factory | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed System Guard | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Back For More Signs Are For Wimps Challenges ------------ None Game ------ Seed CoreAnalysisGenerator Manual? 0 Play Time 01:59:51 Cumulative 92.4 hours Start 2021.12.31 @ 17:14:47 End 2022.01.01 @ 20:44:05 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2732ef2e-e373-4dea-a0d1-e0399f6aab23