Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.27 @ 16:09:30 Player: sckl Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (677) 677 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2452 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 1/250 Matter 212/300 Energy 170/250 System Corruption 10% Temperature Cool (60) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Weapon Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Improved Treads Improved Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Structural Scanner Signal Interpreter Small Laser Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Improved Treads Improved Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Structural Scanner Weapon Shielding Small Laser Light Assault Rifle Light Cannon Light Cannon Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 16 | 2 9 2 . 3 Power 3 | . 1 1 . 1 Engine 3 | . 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . 2 . . . Treads 2 | . 2 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 4 1 . . Device 3 | 1 2 . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 5 | 1 2 . . 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 . . 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 3 . . 6 Power 2 | . 1 . . 1 Propulsion 1 | . . . . 1 Utility 3 | . 2 . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . 2 . . 6 To Critical Strikes . | . . . . . Average Backups 15 | 6 10 19 20 18 Power 1 | 1 1 2 2 1 Propulsion 6 | 4 4 9 9 9 Utility 2 | . 1 3 4 3 Weapon 3 | 1 3 5 5 4 Tool/Special . | . . . . . Unused Backups 18 | . 6 . . 12 Power 1 | . . . . 1 Propulsion 11 | . 4 . . 7 Utility 4 | . 2 . . 2 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 100 100 98 Engine 14 | . 14 14 14 14 Treads 21 | . 14 28 28 28 Leg 6 | . 13 . . . Device 5 | . 10 . . . Storage 14 | . 14 14 14 14 Protection 8 | . 2 14 14 12 Energy Gun 14 | . 15 14 14 8 Ballistic Gun 13 | . 12 14 14 15 Peak Build Rating 11 | 7 11 11 11 11 Average Rating 9 | 6 8 10 11 10 On Entrance 9 | 6 7 11 11 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 49 | 15 49 49 49 49 Greatest Support 46 | 20 46 46 46 46 Greatest Overweight (x) 2 | . 2 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 8 15 20 20 20 Most Carried 20 | 7 19 20 20 20 Average Carried 15 | 6 10 19 20 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 7 19 20 20 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 371 | 220 119 32 . . Remotely . | . . . . . Salvage Created 1004 | 199 576 196 . 33 Parts 61 | 19 34 8 . . Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 3 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 30 | . 13 4 . 13 Guns 17 | . 10 4 . 3 AOE 13 | . 3 . . 10 Classes Destroyed 7 | 2 4 . . 1 Tunneler 6 | 5 . 1 . . Recycler 1 | 1 . . . . Operator 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 14 | . 10 4 . . Assembled 13 | . . . . 13 Best Kill Streak 13 | 3 3 4 . 13 Combat Bots Only 13 | . 3 4 . 13 Max Kills in Single Turn 4 | 1 3 1 . 4 Gunslinging . | . . . . . Exploded 4 | . 3 . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 120 | . 47 9 . 64 Missed 33 | . 11 4 . 18 Hits 87 | . 36 5 . 46 Melee 2 | . . . . 2 Projectile 85 | . 36 5 . 44 Critical Strikes 3 | . 2 1 . . Part Disruptions 1 | . . . . 1 Damage Taken 1284 | . 553 71 . 660 Core 249 | . 136 . . 113 Absorbed by Shields . | . . . . . Redirected to Shielding 37 | . 8 . . 29 Regen/Repaired (Parts) 53 | . 53 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 78 | 12 47 10 . 9 Largest 2 | 2 2 2 . 2 Hottest 80 | 80 80 60 . 50 Shots Fired 151 | 24 93 20 . 14 Gun 144 | 24 92 20 . 8 Cannon 2 | . . . . 2 Launcher 5 | . 1 . . 4 Special . | . . . . . Kinetic 48 | . 28 10 . 10 Thermal 1 | 1 . . . . Explosive 5 | . 1 . . 4 Electromagnetic 97 | 23 64 10 . . Robot Hit Streak 21 | 5 13 21 . 9 Robot Miss Streak 3 | 2 3 1 . 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 95 | 14 61 16 . 4 Core Hits 73 | 7 28 8 . 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2134 | 183 980 185 . 786 Guns 1167 | 183 768 177 . 39 Cannons . | . . . . . Explosions 955 | . 208 . . 747 Melee . | . . . . . Ramming 12 | . 4 8 . . Kinetic 222 | . 135 48 . 39 Thermal 98 | 12 86 . . . Explosive 869 | . 122 . . 747 Electromagnetic 933 | 171 633 129 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . 55 . . . Shots 1 | . 1 . . . Rammed 2 | . 1 1 . . Targets Rammed 4 | . 2 2 . . Kicked 1 | . 1 . . . Crushed 1 | . . 1 . . Highest Temperature 222 | 90 222 58 . 90 Average Temperature 51 | 42 58 29 . 47 Received Heat Transfer 563 | . 306 57 . 200 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | 2 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 125 | 25 100 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 133 | 15 133 92 . 3 Initial 1 | . . 1 . . Average 20 | 3 28 11 . . Influence Increases 577 | 30 438 105 . 4 Destroy 0b10 Robot/C 340 | . 260 80 . . Destroy 0b10 Robot/NC 50 | 30 15 5 . . Destroy Leader 82 | . 62 20 . . Successful Hack 27 | . 27 . . . Disable Machine 15 | . 15 . . . Destroy Structure 18 | . 14 . . 4 Lose Combat Pursuer 45 | . 45 . . . Influence Decreases 577 | 30 432 111 . 4 Entered New Map 5 | . . 5 . . Time Decay 545 | 30 409 106 . . Lost Part 27 | . 23 . . 4 Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 21 4 . 18 Peak Tracking Total 18 | . 4 4 . 18 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 9 | . 7 . 2 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 24 . 4 . Successful 19 | . 15 . 4 . Failed 9 | . 9 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 16 | . 15 . 1 . Terminals 19 | . 19 . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 6 . 4 . Record 3 | . . . 3 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 2 | . 2 . . . Terminal Index 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 6 . . . Terminals 6 | . 6 . . . Botnet 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . 5 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 879 | 27 852 . . . Seismic 879 | 27 852 . . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3313 | 115 1565 993 572 68 Spaces Moved 1422 | 41 741 393 239 8 Core . | . . . . . Treads 933 | . 293 393 239 8 Legs 489 | 41 448 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 240 240 240 Average Speed 205 | 120 180 240 240 240 Slowest Speed 320 | 120 320 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 4 94 83 64 6 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . 12 . . 4 Melee . | . . . . . Projectile . | . . . . . AOE 16 | . 12 . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1670 | 82 883 423 238 44 Wait 123 | 27 59 15 . 22 Move 1418 | 40 740 392 238 8 Hop . | . . . . . Pick Up 17 | 1 16 . . . Fast Attach 7 | 1 5 1 . . Attach 7 | . 2 . . 5 Detach 3 | . 2 1 . . Swap 6 | 1 4 1 . . Drop 7 | . 6 1 . . Fire 78 | 12 47 10 . 9 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush 3 | . 1 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 116 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 532 | -10/Materials | Core integrity fell below 50% 586 | -10/Materials | Discovered new exit (range 13) 663 | -10/Materials | Discovered new exit (range 4) 1199 | -10/Materials | Discovered new exit (range 8) 1548 | -10/Materials | Repaired Lgt. Assault Rifle 1681 | -10/Materials | Entered Mines 1691 | -10/Mines | Learned Materials interactive machine intel 1751 | -10/Mines | Discovered new exit (range 14) 1923 | -10/Mines | Discovered new exit (range 12) 2246 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2246 | -10/Mines | Discovered new exit (range 5) 2449 | -10/Mines | Received a Mining Laser from a helpful Derelict 2674 | -10/Mines | Entered Exiles 2674 | -10/Exiles | Accompanied by 1 ally 2710 | -10/Exiles | Discovered new exit (range 15) 2782 | -10/Exiles | Met 8R-AWN 2823 | -10/Exiles | Met EX-HEX 2900 | -10/Exiles | Met EX-BIN 2926 | -10/Exiles | Aligned with FarCom system 2929 | -10/Exiles | Given EX-Vault access code 2986 | -10/Exiles | Opened EX-Vault 3046 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3083 | -10/Exiles | Exiles lab attacked by MAIN.C 3147 | -10/Exiles | Learned location of Zion (-7) 3219 | -10/Exiles | Discovered new exit (range 10) 3246 | -10/Exiles | Entered Mines 3247 | -9/Mines | Assembled infested the area 3296 | -9/Mines | System corruption reached 10% 3305 | -9/Mines | Core integrity fell below 20% 3314 | -9/Mines | Self-destructed Last Messages --------------- 03289_ as-77939 destroyed. 03289_ as-66054 destroyed. 03289_ as-04575 destroyed. 03291_ as-72167 destroyed. 03291_ as-39143 destroyed. 03293_ as-20766 destroyed. 03293_ as-91302 destroyed. 03295_ as-22957 destroyed. 03295_ as-06236 destroyed. 03295_ Grenade Launcher destroyed. 03295_ Core Shielding destroyed. 03295_ System corrupted by crushing effect (+5). 03298_ as-21219 destroyed. 03298_ Switching to secondary target: as-25906. 03300_ Ion Engine destroyed. 03305_ Lgt. Assault Rifle destroyed. 03308_ as-25906 destroyed. 03309_ System corrupted: Matter fused (-5). 03311_ as-38521 destroyed. 03313_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????C??????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????##?????????????????????? | | ????????$a?????????? ?????????? | | ????????a#?????? ?????????? | | ??????## #### ????????? | | ??????# % a a ????????? | | ??????#@% ????????? | | ??##### ##### a ????????? | | ??# #????????????????????? | | ??# #????????????????????? | | ??# #????????????????????? | | ??# #????????????????????? | | ??# #????????????????????? | | ??# #????????????????????? | | ??#########????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 33% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallBoltSplitter Manual? 0 Play Time 00:22:00 Cumulative 32.1 hours Start 2026.04.27 @ 15:44:34 End 2026.04.27 @ 16:09:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3d60253-233a-48d9-ba1c-4c96edb61f8d