Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 22:43:08 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (185) 925 Value Destroyed (5198) 5198 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 9356 Bonus ------- High Alert Combat Kills 113 Cogmind --------- Core Integrity 564/850 Matter 275/300 Energy 500/500 System Corruption 1% Temperature Cool (9) Movement Core (1650) Ox32 Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Cooling System Huge Storage Unit Advanced Signal Interpreter Seismic Detector Hacking Suite Hacking Suite > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (25) --- Enhanced Nuclear Core Light Fission Core Improved Heat Sink Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Hardened Light Armor Plating Improved System Shield Improved System Shield Authchip [Processor] Authchip [Processor] Authchip [Processor] Authchip [Processor] Precision Shock Rifle Precision Shock Rifle Advanced Beam Cannon Heavy Ion Cannon Phase Cannon Heavy Plasma Cannon Gauss Rifle Rocket Array Improved Datajack Chainsword Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle > --- INVENTORY -------- Enhanced Nuclear Core Light Fission Core Flexi-carbon Leg Flexi-carbon Leg Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Advanced ECM Suite Authchip [Processor] Authchip [Processor] Authchip [Processor] Gatling Laser Gatling Laser Improved EM Pulse Cannon Advanced Beam Cannon Heavy Ion Cannon Heavy Plasma Cannon Gauss Rifle Rocket Array Improved Datajack Chainsword [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 6 | . . 1 1 2 2 Weapon . | . . . . . . Parts Attached 136 | 7 13 35 26 41 14 Power 15 | 1 1 4 2 6 1 Engine 9 | 1 . 4 . 3 1 Core 6 | . 1 . 2 3 . Reactor . | . . . . . . Propulsion 40 | 2 2 11 11 12 2 Treads 26 | 2 2 11 11 . . Leg . | . . . . . . Wheel 14 | . . . . 12 2 Hover . | . . . . . . Flight . | . . . . . . Utility 45 | 2 6 9 5 15 8 Device 20 | 1 3 3 4 6 3 Storage 7 | 1 3 . 1 2 . Processor 4 | . . 1 . 2 1 Hackware 4 | . . . . 1 3 Protection 10 | . . 5 . 4 1 Artifact . | . . . . . . Weapon 36 | 2 4 11 8 8 3 Energy Gun 15 | 2 3 3 3 3 1 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 12 | . . 6 5 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . 1 . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 6 | . . 2 1 2 1 Parts Lost 26 | . 5 1 5 4 11 Power 1 | . . . . 1 . Propulsion 9 | . 1 . 1 2 5 Utility 11 | . 2 1 2 1 5 Weapon 5 | . 2 . 2 . 1 Highest Loss Streak 7 | . 5 1 1 2 7 To Critical Strikes . | . . . . . . Average Backups 21 | . 7 21 24 24 24 Power . | . . . . 1 1 Propulsion 4 | . . 5 8 2 2 Utility 8 | . 2 5 7 12 10 Weapon 7 | . 4 9 6 7 8 Tool/Special . | . . . . . . Unused Backups 21 | . . 1 3 4 13 Power 3 | . . . . 1 2 Propulsion 3 | . . . . 1 2 Utility 10 | . . . 1 2 7 Weapon 4 | . . 1 1 . 2 Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 93 | . 99 99 98 88 86 Engine 7 | . 12 9 7 5 4 Core 1 | . 1 1 1 1 1 Treads 18 | . 27 32 35 3 . Wheel 8 | . . . . 21 14 Device 15 | . 13 11 21 15 19 Storage 9 | . 14 11 9 7 6 Processor 4 | . . 1 4 7 6 Hackware 1 | . . . . . 12 Protection 5 | . . 8 . 7 6 Energy Gun 8 | . 26 3 . 8 10 Ballistic Gun 8 | . . 16 17 2 . Slashing Weapon 1 | . . 1 . 2 1 Peak Build Rating 58 | 7 10 18 34 50 58 Average Rating 29 | 5 7 15 23 43 54 On Entrance 17 | . 7 10 18 25 46 Avg Prop Armor Cover (%) 6 | . . . . 6 . Naked Turns . | . . . . . . Heaviest Build 123 | 13 89 101 99 123 115 Greatest Support 85 | 40 40 63 85 82 56 Greatest Overweight (x) 9 | 1 2 1 1 3 9 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 16 25 25 25 25 Most Carried 25 | 2 15 25 25 25 25 Average Carried 21 | . 7 21 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 2 13 25 25 25 23 Class Distribution -------------------- 49% | Scavenger-Mutant 41% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 4167 | 270 165 958 1292 1175 307 Remotely . | . . . . . . Salvage Created 6674 | 130 641 1319 1912 2115 557 Parts 380 | 12 32 101 96 110 29 Haulers Intercepted 9 | . 1 5 3 . . Recyclers Shooed 5 | 1 2 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 123 | . 16 30 37 32 8 Guns 108 | . 16 28 30 27 7 AOE 13 | . . 2 7 4 . Classes Destroyed 15 | 2 4 5 1 2 1 Worker 14 | . . 2 6 6 . Builder 8 | . . 3 . 4 1 Tunneler 3 | 3 . . . . . Hauler 9 | . 1 5 3 . . Recycler 13 | 1 . . 2 9 1 Mechanic 1 | . . . . . 1 Operator 8 | . 1 3 2 1 1 Watcher 6 | . . 2 3 1 . Swarmer 33 | . 3 13 6 9 2 Grunt 52 | . 13 9 22 7 1 Brawler 3 | . . . 2 1 . Duelist 1 | . . 1 . . . Sentry 20 | . . 7 7 5 1 Hunter 5 | . . . . 4 1 Programmer 9 | . . . . 6 3 Best Kill Streak 6 | 2 4 6 6 5 2 Combat Bots Only 4 | . 4 4 4 4 2 Max Kills in Single Turn 5 | 1 1 2 3 5 2 Gunslinging 1 | . . 1 . . . Exploded 4 | . . 2 2 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 861 | . 103 136 202 252 168 Missed 265 | . 29 39 53 81 63 Hits 596 | . 74 97 149 171 105 Melee 8 | . . 2 3 . 3 Projectile 588 | . 74 95 146 171 102 Critical Strikes 9 | . . 1 2 3 3 Damage Taken 7355 | . 851 1188 2060 1767 1489 Core 964 | . 111 82 299 186 286 Absorbed by Shields 268 | . . . . 223 45 Regen/Repaired (Parts) 396 | . 57 93 . . 246 Core Remaining (%) 70 | 100 55 79 45 73 . Volleys Fired 434 | 9 60 105 139 94 27 Largest 2 | 2 2 2 2 2 2 Hottest 160 | 80 100 105 110 160 160 Shots Fired 837 | 18 116 204 269 177 53 Gun 813 | 18 114 200 260 169 52 Cannon 8 | . . . . 7 1 Launcher 14 | . . 4 9 1 . Special 2 | . 2 . . . . Kinetic 451 | . . 163 252 36 . Thermal 318 | 18 116 27 . 112 45 Explosive 14 | . . 4 9 1 . Electromagnetic 54 | . . 10 8 28 8 Robot Hit Streak 22 | 6 15 18 16 22 13 Robot Miss Streak 4 | 1 4 3 4 3 4 Penetration Max . | . . . . . . Secondary Targets 10 | . 1 6 1 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 646 | 13 80 156 187 158 52 Core Hits 350 | 5 36 66 98 111 34 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 8 | . 3 1 1 2 1 Burn 3 | . 3 . . . . Destroy 2 | . . 1 1 . . Corrupt 3 | . . . . 2 1 Melee Attacks 51 | . . 1 . 45 5 Impact . | . . . . . . Slashing 50 | . . 1 . 44 5 Piercing . | . . . . . . Sneak Attacks 13 | . . . . 10 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13147 | 143 949 2832 3921 3951 1351 Guns 10502 | 143 944 2295 2939 3091 1090 Cannons . | . . . . . . Explosions 1715 | . . 509 906 248 52 Melee 821 | . . . . 612 209 Ramming 109 | . 5 28 76 . . Kinetic 5148 | . . 1836 2810 502 . Thermal 4569 | 143 944 322 . 2188 972 Explosive 1643 | . . 509 906 228 . Electromagnetic 857 | . . 137 129 421 170 Impact . | . . . . . . Slashing 821 | . . . . 612 209 Piercing . | . . . . . . Highest Corruption 3 | . . 1 1 3 1 Average Corruption 1 | . . 1 1 2 1 Corruption Purged 3 | . . . . 3 . Corruption Blocked . | . . . . . . Effects 51 | . . 11 2 37 1 Message Errors 11 | . . 1 2 8 . Matter Fused 15 | . . 6 . 9 . Heat Flow Errors 6 | . . 1 . 5 . Energy Discharges 6 | . . 1 . 5 . Data Loss (minor) 6 | . . . . 5 1 Data Loss (major) 5 | . . 1 . 4 . Weapon Failures 2 | . . 1 . 1 . Overload Shots . | . . . . . . Overflow Damage 117 | . . 22 . 76 19 Projectiles . | . . . . . . Explosions 22 | . . 22 . . . Melee 95 | . . . . 76 19 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 113 | . . 23 . 50 40 Shots 4 | . . 1 . 2 1 Rammed 8 | . 1 3 4 . . Targets Rammed 10 | . 1 3 6 . . Kicked . | . . . . . . Crushed 2 | . . . 2 . . Highest Temperature 307 | 126 60 133 111 307 85 Average Temperature 61 | 55 18 12 40 84 28 Received Heat Transfer 2366 | . 444 348 882 329 363 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Fried 8 | . . . . 4 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 20 | . 6 . . 9 5 Heat Transferred 10463 | 325 2632 756 . 4800 1950 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 1 2 2 1 Low Security (%) 56 | 100 100 40 39 46 95 Level 1 38 | . . 59 43 49 4 Level 2 4 | . . . 17 3 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 644 | 10 81 372 644 453 220 Initial 289 | . . 24 131 289 220 Average 173 | 2 20 205 267 198 71 Influence Increases 3954 | 20 445 924 1177 1079 309 Destroy 0b10 Robot/C 2460 | . 320 600 740 640 160 Destroy 0b10 Robot/NC 310 | 20 10 75 80 105 20 Destroy Leader 620 | . 62 154 172 182 50 Successful Hack 108 | . 8 39 . 18 43 Disable Machine 90 | . 15 . 30 30 15 Destroy Structure 141 | . . 41 50 44 6 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 210 | . 30 15 105 60 . Influence Decreases 3954 | 20 388 669 853 1265 759 Entered New Map 791 | . . 33 181 347 230 Time Decay 2809 | 20 338 626 622 739 464 Lost Part 215 | . 50 10 50 40 65 Purge Threat 139 | . . . . 139 . Squads Dispatched 34 | . 3 2 8 15 6 Investigation 9 | . 1 . 1 5 2 Extermination 8 | . . . . 7 1 Reinforcement 12 | . 2 2 3 3 2 Assault 1 | . . . 1 . . Garrison 4 | . . . 3 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 18 | . 1 5 6 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 235 | . 33 52 59 58 33 Peak Tracking Total 10 | . 5 6 6 5 10 Tactical Retreats 15 | . 2 1 6 5 1 ECM-based Alert Blocks 13 | . . . . 8 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 9 | . 1 1 1 4 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . 1 . 2 2 1 Max in Single Turn 1 | . 1 . 1 1 1 Garrison Access 3 | . . . . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 38 | . 3 6 4 17 8 Terminals 20 | . 2 4 2 8 4 Fabricators 6 | . . . . 5 1 Repair Stations 5 | . 1 1 1 . 2 Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access 5 | . . . 1 3 1 Total Hacks 82 | . 8 17 7 32 18 Successful 40 | . 4 10 1 14 11 Failed 41 | . 3 7 6 18 7 Catastrophic 5 | . . 1 1 3 . Database Lockouts 1 | . 1 . . . . Manual 39 | . 6 10 2 13 8 Terminals 40 | . 6 11 2 13 8 Fabricators 14 | . . . . 12 2 Repair Stations 11 | . 2 2 2 . 5 Recycling Units . | . . . . . . Scanalyzers 6 | . . 4 . 2 . Garrison Access 11 | . . . 3 5 3 Terminal Hacks 9 | . 1 3 . 2 3 Part Schematic 5 | . 1 3 . . 1 Fabricator Index 1 | . . . . . 1 Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Registered Components 1 | . . . . . 1 Fabricator Hacks 6 | . . . . 5 1 Network Status 1 | . . . . 1 . Load Schematic 5 | . . . . 4 1 Repair Station Hacks 8 | . 2 2 1 . 3 Scan Component 5 | . 1 1 1 . 2 Repair 3 | . 1 1 . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . 4 . 1 . Insert Component 1 | . . . . 1 . Retrieve Study 4 | . . 4 . . . Garrison Access Hacks 3 | . . . . 2 1 Seal Access 3 | . . . . 2 1 Unauthorized Hacks 9 | . 1 1 . 4 3 Terminals 5 | . 1 1 . 1 2 Botnet 5 | . 1 1 . 1 2 Fabricators 4 | . . . . 3 1 Recompile 4 | . . . . 3 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 33 | . 3 6 4 14 6 Full Trace Events 3 | . . . . 2 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . 1 3 . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . 4 . . . Parts Repaired 3 | . 1 1 . . 1 Time 74 | . 26 26 . . 22 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 1 | . . . . 1 . find_chute 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 6244 | 39 78 245 809 3857 1216 Optics 3990 | . . . . 3857 133 Sensors 941 | . . . . . 941 Terrain 649 | . . . . 649 . Seismic 5651 | 39 78 245 809 3443 1037 ECM 88 | . . . . 65 23 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 11289 | 127 1436 2508 2100 3857 1261 Spaces Moved 5638 | 57 625 842 722 2503 889 Core 7 | 7 . . . . . Treads 2371 | 50 625 842 722 132 . Legs . | . . . . . . Wheels 3260 | . . . . 2371 889 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 213 200 100 101 Average Speed 157 | 150 183 238 208 124 115 Slowest Speed 320 | 160 320 240 216 206 205 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 91 74 68 63 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 58 | . . 15 7 34 2 Terrain Destroyed 153 | . . 40 56 52 5 Melee 35 | . . 1 . 32 2 Projectile 4 | . . . . 4 . AOE 114 | . . 39 56 16 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 7045 | 77 790 1129 1043 2963 1043 Wait 492 | 3 71 109 91 156 62 Move 5633 | 56 624 841 721 2502 889 Hop . | . . . . . . Pick Up 63 | 2 10 10 10 22 9 Fast Attach 40 | 7 3 5 8 11 6 Attach 29 | . 4 3 4 11 7 Detach 13 | . 1 3 1 5 3 Swap 181 | . 11 32 35 79 24 Drop 99 | . 5 17 28 38 11 Fire 434 | 9 60 105 139 94 27 Melee 51 | . . 1 . 45 5 Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . 1 3 6 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 13) 332 | -10/Materials | Central database locked down 542 | -10/Materials | Repaired Lgt. Treads 555 | -10/Materials | Discovered new exit (range 14) 659 | -10/Materials | Discovered new exit (range 15) 1068 | -10/Materials | Discovered new exit (range 7) 1294 | -10/Materials | Discovered new exit (range 15) 1465 | -10/Materials | Lost 5 parts (1n2u2w) 1564 | -10/Materials | Entered another Materials area 1564 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1616 | -9/Materials | Repaired Lgt. Treads 1695 | -9/Materials | Build established: Scavenger-Mutant 2067 | -9/Materials | Discovered new exit (range 12) 2584 | -9/Materials | Discovered new exit (range 16) 2935 | -9/Materials | Discovered new exit (range 7) 3356 | -9/Materials | Discovered new exit (range 6) 3690 | -9/Materials | Identified exit to Mines 4069 | -9/Materials | Identified exit to Materials 4072 | -9/Materials | Entered another Materials area 4072 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4720 | -8/Materials | Garrison activated, responded to threat 5145 | -8/Materials | Discovered new exit (range 10) 5161 | -8/Materials | Identified exit to Factory 5502 | -8/Materials | Discovered exit to Factory (range 16) 6072 | -8/Materials | First assault squad dispatched 6092 | -8/Materials | Core integrity fell below 50% 6172 | -8/Materials | Entered Factory 6172 | -7/Factory | Evolved 2 slots: Utility x2 6779 | -7/Factory | Discovered new exit (range 14) 6852 | -7/Factory | Discovered new exit (range 16) 7221 | -7/Factory | Discovered new exit (range 19) 7332 | -7/Factory | Build established: Mutant 8191 | -7/Factory | Discovered new exit (range 8) 8332 | -7/Factory | Found Prototype Launcher 8332 | -7/Factory | Identified Rocket Array 9707 | -7/Factory | Identified exit to Lower Caves 9759 | -7/Factory | Identified exit to Storage 10028 | -7/Factory | Identified exit to Factory 10029 | -7/Factory | Entered another Factory area 10029 | -6/Factory | Evolved 2 slots: Utility x2 10557 | -6/Factory | Repaired Arm. Huge Wheel 10683 | -6/Factory | Build established: Hacker-Mutant 11225 | -6/Factory | Spotted B-75 Beast 11245 | -6/Factory | Garrison activated, responded to threat 11290 | -6/Factory | Self-destructed Last Messages --------------- 11173_ Acquired Authchip [Processor]. 11182_ W-25 Informer sends out distress signal. 11194_ Critical hit (Burn: +37). 11200_ U-05 Engineer builds a Door. 11225_ Wheel+ destroyed. 11245_ P-60 Hacker calls for garrison reinforcements. 11245_ ALERT: Activating Garrison Access F002. 11248_ Imp. Heat Sink melted. 11248_ Shock Rifle melted. 11248_ P-60 Hacker destroyed. 11253_ Wheel+ destroyed. 11255_ Imp. Light Armor Plating destroyed. 11257_ L-41 Fighter destroyed. 11279_ Gatling Laser destroyed. 11282_ Adv. ECM Suite destroyed. 11284_ Arm. Huge Wheel destroyed. 11284_ Critical hit (Burn: +37). 11288_ System corrupted: Component data lost. 11289_ Wheel+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? "???????????????????? | | ?????????????????????????? "???????????????????? | | ?????????????????????????? "???????????????????? | | ?????????????????????????? ""??????????????????? | | ?????????????????????????? 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"""" # # """" ###### | | ?????????????????#% """" # # """" + / / | | ?????????????????#* """" / + """" # ###### | | ?????????????????# """" # # """" # | | ?????????????????# """" # # """" / | | ?????????????????#! """" # # ### ! | | ?????????????????# # # #?# ! | | ?????????????????########## ##########?# | | ??????????????????????????# #??????????#""" "" | | ??????????????????????????# #??????????#"Y "" | | ?????????????????????????? ??????????#""" "" | | ?????????????????????????? ??????????# | | ?????????????????????????[[[ ??????????# | | ?????????????????????????[[[ #?????????## ### | | ?????????????????????????[[[ #??????????# ??# | | ???????????????????????? #??????????#???#### | | ???????????????????????? !! #???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Flight Unit | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Adv. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 59% | -10/Materials Lgt. Treads | 33% | -9/Materials Arm. Huge Wheel | 1% | -6/Factory Studied --------- Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalNodeProcessor Manual? 0 Play Time 01:16:14 Cumulative 349.2 hours Start 2026.01.02 @ 21:28:06 End 2026.01.02 @ 22:43:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 235 Adventurer 3 Explorer 0 Win Type - Total 16 Types 8/1/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 79 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2e22440-72aa-48b5-8148-f63de846281f