Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 20:33:30 Player: pro100_Player Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (2464) 2464 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 6532 Bonus ------- Follower Combat Kills 347 Friendly Fire -54 Cogmind --------- Core Integrity 0/850 Matter 216/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Treaded Gyrokinetic Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Medium Storage Unit > --- WEAPON (4) ------- Plasma Rifle > --- INVENTORY (10) --- Advanced Sensor Array Advanced Signal Interpreter Launcher Loader Advanced ECM Suite Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Angular-Fission Engine > --- PROPULSION ------- Treaded Gyrokinetic Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Medium Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Heavy Flak Cannon Ballistic Lightning Construct/C Axe > --- INVENTORY -------- Advanced Heat Sink Advanced Sensor Array Advanced ECM Suite Remote Shield Heavy Laser Heavy Plasma Cannon Guided EMP Blaster [Rating: 88] Favorites ----------- Power Constructs Engine Constructs Power Core Neutrino Core Propulsion Constructs Treads Constructs Hover Unit Hover Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Target Analyzer Protection Utility Shielding Weapon Constructs Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Parts Attached 52 | 2 10 7 5 4 24 Power 3 | . 1 1 1 . . Engine 2 | . 1 1 . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 6 | . 3 2 . . 1 Treads 5 | . 2 2 . . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . 1 . . . . Flight . | . . . . . . Utility 19 | . 4 1 1 1 12 Device 7 | . 1 . . 1 5 Storage 5 | . 3 . . . 2 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . . 1 1 . 4 Artifact . | . . . . . . Weapon 24 | 2 2 3 3 3 11 Energy Gun 7 | 1 . 2 1 . 3 Energy Cannon 3 | . . . 1 1 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 7 | . 2 . . 1 4 Launcher 4 | . . 1 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . . . 2 Parts Lost 26 | . . 4 1 . 21 Power 3 | . . . . . 3 Propulsion 2 | . . 1 . . 1 Utility 6 | . . . 1 . 5 Weapon 15 | . . 3 . . 12 Highest Loss Streak 4 | . . 3 1 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 92 95 99 68 58 Engine 7 | . 12 14 2 7 3 Core 3 | . . . 11 5 3 Treads 13 | . 25 25 28 5 3 Wheel 1 | . . . . 6 . Device 10 | . 12 4 . 14 13 Storage 6 | . 12 14 14 . 2 Protection 5 | . . 9 13 . 4 Energy Gun 7 | . 14 14 2 . 8 Energy Cannon 2 | . . . 11 4 1 Ballistic Cannon 5 | . 12 1 . 9 3 Launcher 7 | . . 9 14 13 1 Slashing Weapon 1 | . . . . . 4 Naked Turns 1 | . . . . 1 . Heaviest Build 58 | 3 19 19 34 30 58 Greatest Support 71 | 3 46 46 40 40 71 Greatest Overweight (x) 12 | . 1 . . 8 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 5 25 8 8 8 10 Average Capacity 6 | 5 7 8 8 5 6 Most Carried 10 | 1 9 8 8 8 10 Average Carried 6 | . 7 7 7 4 5 Final Capacity 10 | 5 8 8 8 5 10 Final Carried 8 | 1 8 8 8 3 7 Scrap Engine Consumption 127 | . . . . 21 106 Constructs Created 8 | . . . . 2 6 Constructs Modified 33 | . . . . 6 27 Class Distribution -------------------- 40% | Construct 25% | Scavenger-Mutant 18% | Mutant 11% | Commander-Construct 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Construct | -8/Recycling Construct | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 1842 | 224 236 130 55 244 953 Remotely . | . . . . . . Salvage Created 4373 | 98 343 138 139 1570 2085 Parts 197 | 1 30 7 5 39 115 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 23 | . . 1 . 15 7 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . 12 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 47 | . 6 4 5 3 29 Melee 3 | . . . . . 3 Guns 10 | . 3 2 . . 5 Cannons 27 | . 3 2 4 3 15 AOE 5 | . . . 1 . 4 Classes Destroyed 15 | 1 4 1 2 2 5 Worker 15 | . . . . . 15 Builder 11 | . 2 . . 1 8 Tunneler 2 | . . 1 . . 1 Hauler 1 | . . . . . 1 Recycler 19 | 1 1 . . 14 3 Turret 1 | . . . 1 . . Watcher 3 | . 3 . . . . Swarmer 8 | . 3 . 3 . 2 Grunt 18 | . 3 4 . 1 10 Brawler 2 | . . . . 1 1 Duelist 1 | . . . . . 1 Sentry 6 | . . . . 1 5 Hunter 5 | . . . . . 5 Programmer 5 | . . . . . 5 Subdweller 2 | . . . 2 . . Best Kill Streak 7 | 1 3 2 4 4 7 Combat Bots Only 6 | . 2 2 3 2 6 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 725 | . 26 59 67 8 565 Missed 216 | . 11 15 29 2 159 Damage Taken 7790 | . 144 625 454 94 6473 Core 1028 | . 8 81 87 . 852 Absorbed by Shields 111 | . . . . . 111 Regen/Repaired (Parts) 1558 | . . . . 48 1510 Core Remaining (%) 64 | 100 . . . 29 . Volleys Fired 342 | 4 40 48 38 68 144 Largest 3 | 2 2 2 2 1 3 Hottest 206 | 70 85 85 110 80 206 Shots Fired 567 | 8 76 69 39 67 308 Gun 275 | 8 41 50 8 . 168 Cannon 286 | . 35 19 30 67 135 Launcher 6 | . . . 1 . 5 Special . | . . . . . . Kinetic 221 | 4 40 19 . 34 124 Thermal 259 | 4 36 50 38 33 98 Explosive 3 | . . . 1 . 2 Electromagnetic 84 | . . . . . 84 Robot Hit Streak 22 | 4 9 8 9 9 22 Robot Miss Streak 8 | 1 6 5 5 8 7 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 406 | 6 41 47 23 53 236 Core Hits 237 | 2 18 11 8 48 150 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 13 | . 2 1 . 1 9 Burn 2 | . 1 . . . 1 Meltdown 1 | . . . . 1 . Destroy 1 | . . . . . 1 Blast 3 | . 1 1 . . 1 Corrupt 4 | . . . . . 4 Sever 2 | . . . . . 2 Melee Attacks 44 | . . . . . 44 Impact . | . . . . . . Slashing 44 | . . . . . 44 Piercing . | . . . . . . Sneak Attacks 8 | . . . . . 8 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9657 | 63 565 607 632 1173 6617 Guns 2734 | 63 270 384 96 . 1921 Cannons 4997 | . 292 223 466 1173 2843 Explosions 811 | . . . 70 . 741 Melee 1101 | . . . . . 1101 Ramming 14 | . 3 . . . 11 Kinetic 3525 | 25 326 223 . 589 2362 Thermal 3649 | 38 236 384 562 584 1845 Explosive 301 | . . . 70 . 231 Electromagnetic 1067 | . . . . . 1067 Impact . | . . . . . . Slashing 1101 | . . . . . 1101 Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 58 | . . . . . 58 Message Errors 13 | . . . . . 13 Matter Fused 17 | . . . . . 17 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 3 | . . . . . 3 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 9 | . . . . . 9 Data Loss (major) 2 | . . . . . 2 Misfires 4 | . . . . . 4 Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 336 | . 7 . 26 4 299 Projectiles 77 | . 7 . 18 4 48 Explosions 39 | . . . 8 . 31 Melee 220 | . . . . . 220 Knockbacks 55 | . 4 3 . 11 37 Impact . | . . . . . . Kinetic 51 | . 4 3 . 11 33 Secondary 4 | . . . . . 4 Self-Inflicted Damage 47 | . . . . . 47 Shots 2 | . . . . . 2 Rammed 11 | . 1 . . . 10 Targets Rammed 12 | . 1 . . . 11 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 558 | 20 120 273 351 352 558 Average Temperature 102 | 15 30 125 68 65 139 Received Heat Transfer 2651 | . 54 405 480 36 1676 Effects 17 | . . 3 . 1 13 Shutdowns 5 | . . . . 1 4 Energy Bleed 4 | . . 2 . . 2 Interference 4 | . . 1 . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 2 | . . . . . 2 Parts Fried 14 | . . . . . 14 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Melted 10 | . 1 . . 3 6 Heat Transferred 6687 | 111 777 922 839 777 3261 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 422 | 5 123 110 . 422 354 Initial 364 | . 3 10 . 364 102 Average 92 | 2 60 24 . 157 95 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 89 | 100 100 100 . 64 96 Level 1 7 | . . . . 22 3 Level 2 3 | . . . . 12 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 2 . . . 17 Investigation 3 | . . . . . 3 Extermination 4 | . . . . . 4 Reinforcement 7 | . 2 . . . 5 Assault . | . . . . . . Garrison 5 | . . . . . 5 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 16 8 26 4 48 Peak Tracking Total 8 | . 3 2 6 2 8 Tactical Retreats 9 | . 2 . 3 . 4 Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . 1 . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 7 | . . 1 . . 6 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 31 | . 5 . . 12 14 Terminals 20 | . 4 . . 6 10 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 8 | . 1 . . 6 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 77 | . 14 . . 29 34 Successful 25 | . 2 . . 13 10 Failed 52 | . 12 . . 16 24 Catastrophic 11 | . 4 . . 1 6 Database Lockouts . | . . . . . . Manual 12 | . 4 . . 3 5 Terminals 49 | . 11 . . 15 23 Fabricators 4 | . . . . . 4 Repair Stations . | . . . . . . Recycling Units 19 | . 3 . . 14 2 Scanalyzers 5 | . . . . . 5 Garrison Access . | . . . . . . Terminal Hacks 17 | . 2 . . 7 8 Record 2 | . . . . 1 1 Part Schematic 1 | . . . . 1 . Prototype ID Bank 4 | . 1 . . 3 . Open DSF 2 | . . . . . 2 Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Alert Level 2 | . . . . . 2 Unreport Threat 2 | . . . . . 2 Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . . . . 6 . Report Inventory 2 | . . . . 2 . Retrieve Components 4 | . . . . 4 . Scanalyzer 2 | . . . . . 2 Insert Component 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 27 | . 5 . . 9 13 Full Trace Events 5 | . . . . 2 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 7 | . . . . 7 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 12 | . . 5 . 7 . Largest Group 7 | . . 5 4 7 7 Highest-Rated Group 81 | . . 81 73 72 72 Highest-Rated Ally 31 | . . 31 31 21 21 Total Orders . | . . . . . . Ally Attacks 75 | . . 11 33 3 28 Total Damage 1223 | . . 146 589 14 474 Kills 12 | . . 4 4 1 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 9752 | 55 1026 1771 1197 2275 3428 Spaces Moved 5705 | 62 605 999 663 1107 2269 Core 177 | 62 78 . . 32 5 Treads 3688 | . 454 999 663 485 1087 Legs 87 | . . . . . 87 Wheels 653 | . . . . 590 63 Hover 950 | . 73 . . . 877 Flight 150 | . . . . . 150 Fastest Speed 50 | 50 50 160 160 50 62 Average Speed 139 | 50 133 160 160 171 112 Slowest Speed 650 | 50 160 160 160 450 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 3 69 100 41 95 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 12 | . . . 1 . 11 Terrain Destroyed 81 | . . . 11 9 61 Melee 11 | . . . . . 11 Projectile 30 | . . . 5 9 16 AOE 40 | . . . 6 . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Total 6914 | 78 748 1101 761 1419 2807 Wait 542 | 6 64 42 48 123 259 Move 5700 | 61 604 998 662 1106 2269 Hop . | . . . . . . Pick Up 63 | 4 20 2 2 . 35 Fast Attach 17 | . 5 5 3 4 . Attach 28 | 2 3 1 1 . 21 Detach 3 | . . . . . 3 Swap 7 | . 2 1 1 . 3 Drop 40 | 1 9 3 6 3 18 Fire 342 | 4 40 48 38 68 144 Melee 44 | . . . . . 44 Ram 10 | . . . . . 10 Kick . | . . . . . . Crush 2 | . 1 . . . 1 Escape Stasis . | . . . . . . Rewire 115 | . . . . 115 . Trap 1 | . . 1 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 3) 629 | -10/Materials | Identified exit to Materials 1061 | -10/Materials | Discovered new exit (range 12) 1082 | -10/Materials | Entered Mines 1193 | -10/Mines | Learned location of Storage (-8) 1237 | -10/Mines | Found a hidden stash of uninstalled traps 1355 | -10/Mines | Lost 3 parts (1n2w) 1430 | -10/Mines | Discovered exit to Materials (range 4) 1546 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1842 | -10/Mines | Learned location of 1 exit from Materials 1890 | -10/Mines | Build established: Scavenger-Mutant 2103 | -10/Mines | Discovered exit to Materials (range 11) 2843 | -10/Mines | Discovered new exit (range 6) 2853 | -10/Mines | Entered Subcaves 2853 | -10/Subcaves | Accompanied by 4 allies 2858 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2877 | -10/Subcaves | Learned location of 1 exit from Materials 2985 | -10/Subcaves | Ambushed by swarm of Subdwellers 2990 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2990 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2999 | -10/Subcaves | Core integrity fell below 50% 3074 | -10/Subcaves | Lost 5 allies 3111 | -10/Subcaves | Discovered new exit (range 14) 3115 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3125 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 3171 | -10/Subcaves | Learned location of Zion (-7) 3171 | -10/Subcaves | Met a Zionite searching for "candidates" 3300 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3310 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3523 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3777 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4020 | -10/Subcaves | Discovered new exit (range 15) 4050 | -10/Subcaves | Entered Recycling 4051 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 4057 | -8/Recycling | Released all parts (6) 4058 | -8/Recycling | Found Scrap Engine 4444 | -8/Recycling | Build established: Construct 4640 | -8/Recycling | Discovered new exit (range 8) 5678 | -8/Recycling | Build established: Commander-Construct 6325 | -8/Recycling | Entered Factory 6325 | -6/Factory | Accompanied by 7 allies 6325 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 6350 | -6/Factory | Identified exit to DSF 6623 | -6/Factory | Build established: Commander-Mutant 6831 | -6/Factory | Garrison activated, responded to threat 6885 | -6/Factory | Lost 3 allies 6895 | -6/Factory | Lost 3 parts (1p1u1w) 7295 | -6/Factory | Build established: Construct 7370 | -6/Factory | Discovered new exit (range 8) 8107 | -6/Factory | Spotted B-75 Beast 8547 | -6/Factory | Lost 4 parts (1u3w) 9056 | -6/Factory | Cargo convoy interrupted 9080 | -6/Factory | Found Launcher Loader 9386 | -6/Factory | Core integrity fell below 50% 9589 | -6/Factory | Garrison activated, responded to threat 9657 | -6/Factory | Lost 4 parts (2p1u1w) 9673 | -6/Factory | Core integrity fell below 20% 9720 | -6/Factory | Lost 4 parts (1n1u2w) 9753 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09715_ M-13 Machinist destroyed. 09715_ Destroyed Hvy. Laser. 09718_ G-50 Soldier Carbon-fiber Leg severed. 09719_ System corrupted: Component data lost. 09722_ Arm. Scrap Engine consumes Lgt. Ion Engine. 09723_ Axe destroyed. 09726_ R-10 Processor collects Machine Analyzer. 09729_ Slammed into G-50 Soldier. 09729_ R-10 Processor collects Carbon-fiber Leg. 09731_ R-10 Processor collects Adv. Heat Sink. 09731_ Slammed into G-50 Soldier. 09734_ Plasma Rifle broken. 09734_ Destabilizing: Short circuit. 09736_ Slammed into G-50 Soldier. 09739_ System corrupted: Heat flow error (+286). 09739_ Slammed into G-50 Soldier. 09749_ Destabilizing: System interference. 09749_ Arm. Scrap Engine temporarily disabled. 09751_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ??????????# "" "" # """ # | | ??????????# "" "" + """ # ##### | | ??????????# # ##???? | | ??????????# # ##????? | | ??????????# ###+#######+### #?????? | | ??????????# #?# # ####### | | ??????????# #?# # | | ??????????# #?# """ # | | ??????????########/#####?# """ # | | ?????????????????# #?????# """ # | | ?????????????????# #?????# # | | ?????????????????# #?????# ######## | | ??????#######????# #?????###+#"""""""""###### | | ??????# ! ###### ##??????# # " [ # = | | ??????# ######## # " ! # % | | ??????# # " % # " | | | ??????# t # " " + %! | | ??????# ### ### T" # | | ?########+##### % # "" # %% | | ?# # """" # % # | | ?# # """" ############### # | | ?# """ # """" % #" ??# # | | ?# """"" # ## "?+ # | | ?# """"" # #? ""??# # | | ?#"########/### R #? "" ??? # | | ##"##### @ #? "" """ ? | | # g #? """ "?? | | """ # / """" """" """" #? """ ?? | | """ # ! """" """" """" #??""?? ??### | | """ # ! """" """" """" #?? ??? ?????? | | # """" """" """" #?? ????? ?????? | | """ # """" """" """" #?? ?????? ???????? | | """ # """" """" """" #?????????????????? | | """ + ^ ^ ^ #?????????????????? | | # """" """" """" #?????????????????? | | ######## """" """" """" ##????????????????? | | ######## """" """" """" #?????????????????? | | % """" """" """" #?????????????????? | | """ """" """" #???#?????????????? | | % " "" """" " ### #?????????????? | | ! ! #??????????????? | | ! #??????????????? | | #??????????????? | | ?????????? | | ### ##### # #####?????????????? | | ??# #???? #?#?????????????????? | | ??#+######+####"##### ###???##???????????????????? | | ??# % # #????????????????????????? | | ??# ^ ^ # #????????????????????????? | | ??# / #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 39 Energy Capacity 500 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Utility Shielding 33 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Cesium-ion Thruster | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed PhysicsSigixCasing Manual? 0 Play Time 01:35:14 Cumulative 14.6 hours Start 2024.04.11 @ 18:14:10 End 2024.04.11 @ 20:33:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3c5d7f13-873e-4236-a776-4bcc9feb6d87