Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.30 @ 03:30:29 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (91) 455 Value Destroyed (2189) 2189 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (4674) 4674 TOTAL SCORE: 15778 Bonus ------- Follower Combat Kills 174 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1522/1600 Matter 262/300 Energy 218/240 System Corruption 5% Temperature Cool (5) Movement Flying (66) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (9) --- Armored Heavy Treads Field Propulsion Drive Nuclear Pulse Array Q-thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY (12) ----- Medium Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Melee Analysis Suite Nanoactuators Advanced Transmission Jammer ECM Suite Advanced Reaction Control System Improved Cloaking Device Experimental Hacking Suite Improved System Shield > --- WEAPON (2) ------- Katana Spear > --- INVENTORY (10) --- Micro Fission Core Light Quantum Reactor Nuclear Pulse Thruster Matter Compressor (250) Improved Reaction Control System Improved Weapon Shielding Layered Medium Armor Plating Matter Neutralizer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Field Propulsion Drive Nuclear Pulse Array Q-thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Melee Analysis Suite Nanoactuators Advanced Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Katana Spear > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Nuclear Pulse Thruster Matter Compressor ECM Suite Improved Reaction Control System Improved Weapon Shielding Layered Medium Armor Plating Matter Neutralizer [Rating: 155] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Airjet Flight Unit Field Propulsion Drive Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection Medium Reflective Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 2 2 . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 7 | . . . . . 2 . . 1 1 . . 1 1 1 . Utility 10 | . . . . . 2 . . 1 1 1 . 1 1 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 241 | 6 18 . . 15 42 1 35 16 12 1 23 31 9 9 23 Power 23 | 1 1 . . 1 2 . 5 . 1 . 1 3 1 1 6 Engine 11 | 1 1 . . 1 2 . 3 . 1 . 1 1 . . . Core 6 | . . . . . . . 2 . . . . 2 . . 2 Reactor 6 | . . . . . . . . . . . . . 1 1 4 Propulsion 64 | 2 1 . . 3 9 . 8 7 3 . 9 13 3 4 2 Treads 26 | 2 1 . . . 6 . 7 1 1 . 1 5 1 . 1 Leg 2 | . . . . . 2 . . . . . . . . . . Wheel 4 | . . . . 3 1 . . . . . . . . . . Hover 10 | . . . . . . . 1 6 2 . 1 . . . . Flight 22 | . . . . . . . . . . . 7 8 2 4 1 Utility 99 | 1 5 . . 9 9 1 14 7 8 1 9 15 3 4 13 Device 65 | . 4 . . 8 4 . 8 4 3 1 5 12 3 4 9 Storage 6 | 1 1 . . . 1 . . 1 . . 2 . . . . Processor 10 | . . . . 1 1 . 4 . 1 . 1 1 . . 1 Hackware 10 | . . . . . 2 . . 2 2 . 1 2 . . 1 Protection 8 | . . . . . 1 1 2 . 2 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 55 | 2 11 . . 2 22 . 8 2 . . 4 . 2 . 2 Energy Gun 19 | 1 8 . . 1 7 . 2 . . . . . . . . Energy Cannon 6 | . . . . . 2 . 2 . . . . . 1 . 1 Ballistic Gun 12 | 1 2 . . . 6 . 3 . . . . . . . . Ballistic Cannon 5 | . . . . 1 3 . 1 . . . . . . . . Launcher 2 | . . . . . 1 . . . . . 1 . . . . Special Weapon 4 | . 1 . . . 3 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . 1 . . . . Piercing Weapon 5 | . . . . . . . . 1 . . 2 . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 4 . 1 . . . 1 1 . 1 1 Corrupted Parts 2 | . . . . 1 . . . 1 . . . . . . . System Corruption 5 | . . . . 3 . . . 2 . . . . . . . Parts Lost 19 | . 2 . . 6 . . . . . . 4 3 . . 4 Power 2 | . . . . 1 . . . . . . 1 . . . . Propulsion 9 | . 1 . . 3 . . . . . . 2 2 . . 1 Utility 6 | . . . . 1 . . . . . . 1 1 . . 3 Weapon 2 | . 1 . . 1 . . . . . . . . . . . Highest Loss Streak 3 | . 1 . . 3 . . . . . . 3 2 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 94 100 100 93 99 100 99 99 99 93 93 98 93 91 90 Engine 6 | . 14 14 14 13 9 9 3 7 6 5 8 8 . . . Core 1 | . . . . . . . 5 . . . . 1 7 1 . Reactor 1 | . . . . . . . . . . . . . 1 6 7 Treads 17 | . 28 28 28 7 26 36 35 7 5 5 5 5 4 4 3 Wheel 1 | . . . . 16 3 . . . . . . . . . . Hover 5 | . . . . . . . . 29 33 29 19 . . . . Flight 7 | . . . . . . . . . . . 7 30 25 26 23 Device 11 | . 8 14 14 10 14 9 11 5 7 10 9 10 14 17 23 Storage 8 | . 14 14 14 14 9 9 9 7 6 5 5 5 4 4 4 Processor 10 | . . . . 1 9 9 14 15 13 11 17 15 14 13 12 Hackware 4 | . . . . . 3 . . 8 11 11 5 9 9 8 8 Energy Gun 4 | . 14 14 14 14 6 9 3 . . . . . . . . Ballistic Gun 5 | . 12 14 14 10 8 9 9 . . . . . . . . Slashing Weapon 2 | . . . . . . . . 6 6 5 5 5 4 4 4 Piercing Weapon 2 | . . . . . . . . 6 6 5 4 5 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 65 | 14 30 30 30 30 57 62 65 25 31 22 31 31 35 42 46 Greatest Support 83 | 40 40 40 40 40 83 83 83 34 43 43 43 38 48 48 50 Greatest Overweight (x) 2 | . . . . 2 1 . . . . . 1 . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 10 10 10 10 10 10 10 Average Capacity 13 | 7 9 15 15 15 18 20 20 10 10 10 9 10 10 10 10 Most Carried 20 | 5 12 12 15 15 20 19 20 19 10 10 10 10 10 10 9 Average Carried 12 | 2 6 12 13 14 17 18 19 10 9 9 8 9 9 9 7 Final Capacity 20 | 8 15 15 15 15 20 20 20 10 10 10 10 10 10 10 10 Final Carried 20 | 3 12 12 15 15 19 17 20 10 10 10 8 9 10 10 8 Class Distribution -------------------- 26% | Mutant 18% | Scavenger-Skirmisher 17% | Hacker-Ninja 10% | Hacker-Scout 9% | Scavenger-Mutant 7% | Scout 6% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Scavenger-Scout | -5/DSF Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Res Res Acc Matter Collected 3923 | 292 340 . . 216 434 . 719 397 145 200 149 172 334 144 381 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3570 | 163 858 . . 204 501 . 1005 32 121 . 149 58 94 144 241 Parts 218 | 8 44 . . 18 29 . 73 2 2 . 11 6 1 5 19 Haulers Intercepted 8 | . 2 . . . 2 . 2 . 1 . . . 1 . . Recyclers Shooed 6 | 2 . . . 2 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 52 | . 14 . . 13 5 . 13 . . . 3 . . . 4 Melee 7 | . . . . . . . . . . . 3 . . . 4 Guns 37 | . 11 . . 11 2 . 13 . . . . . . . . Cannons 4 | . . . . 2 2 . . . . . . . . . . AOE 1 | . 1 . . . . . . . . . . . . . . Classes Destroyed 17 | 2 6 . . 2 1 . 3 . . . 2 . . . 1 Worker 6 | . . . . 2 . . 2 . 1 . . 1 . . . Builder 4 | . 2 . . . . . 2 . . . . . . . . Tunneler 7 | 5 1 . . 1 . . . . . . . . . . . Hauler 8 | . 2 . . . 2 . 2 . 1 . . . 1 . . Recycler 7 | 1 1 . . . 1 . 3 . . . . . . 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 6 | . 2 . . . 1 . 1 . . . . 2 . . . Watcher 7 | . 2 . . . 2 . 2 1 . . . . . . . Swarmer 12 | . 3 . . 6 . . 3 . . . . . . . . Cutter 2 | . . . . . . . . . . . 2 . . . . Grunt 15 | . 11 . . . 1 . 3 . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . Sentry 9 | . . . . . 4 . 5 . . . . . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . . 4 Assembled 7 | . . . . 7 . . . . . . . . . . . Best Kill Streak 6 | 2 5 . . 6 3 . 4 1 2 . 2 1 1 1 3 Combat Bots Only 6 | . 4 . . 6 3 . 3 . . . 2 . . . 3 Max Kills in Single Turn 2 | 1 2 . . 2 1 . 2 1 1 . 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Res Res Acc Damage Taken 4319 | . 673 . . 442 435 104 769 19 21 . 528 552 . 42 734 Core 676 | . 82 . . 100 63 19 67 . . . 122 125 . 20 78 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 27 . . 72 100 100 . 87 89 100 98 95 Volleys Fired 243 | 19 65 . 1 34 43 . 75 . . . . . 5 . 1 Largest 2 | 2 2 . 2 2 2 . 2 . . . . . 1 . 1 Hottest 124 | 70 80 . 60 85 113 . 124 . . . . . 105 . 105 Shots Fired 446 | 38 129 . 2 68 73 . 130 . . . . . 5 . 1 Gun 373 | 38 129 . 2 57 40 . 107 . . . . . . . . Cannon 66 | . . . . 11 26 . 23 . . . . . 5 . 1 Launcher 1 | . . . . . 1 . . . . . . . . . . Special 6 | . . . . . 6 . . . . . . . . . . Kinetic 227 | 19 50 . 1 34 39 . 84 . . . . . . . . Thermal 130 | 19 11 . . 34 14 . 46 . . . . . 5 . 1 Explosive 1 | . . . . . 1 . . . . . . . . . . Electromagnetic 88 | . 68 . 1 . 19 . . . . . . . . . . Robot Hit Streak 19 | 8 8 . . 6 19 . 11 . . . . . . . . Robot Miss Streak 5 | 2 5 . . 5 2 . 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . 2 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . . . Shots Hit Robots 303 | 24 71 . . 36 41 . 79 1 10 . 5 7 3 1 25 Core Hits 132 | 7 31 . . 20 18 . 38 1 3 . 3 1 1 1 8 Critical Kills 1 | . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . Critical Strikes 15 | 2 1 . . 2 2 . 2 . . . 1 1 1 . 3 Burn 5 | 1 . . . 1 1 . 2 . . . . . . . . Destroy 2 | 1 1 . . . . . . . . . . . . . . Blast 2 | . . . . 1 1 . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 Impale 5 | . . . . . . . . . . . 1 1 1 . 2 Melee Attacks 169 | . . . . . . . . 20 38 . 15 28 10 10 48 Impact . | . . . . . . . . . . . . . . . . Slashing 100 | . . . . . . . . 17 26 . 1 23 8 8 17 Piercing 69 | . . . . . . . . 3 12 . 14 5 2 2 31 Sneak Attacks 14 | . . . . . . . . . 3 . 1 6 1 1 2 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Follow-up Attacks 8 | . . . . . . . . . . . . 1 1 . 6 Damage Inflicted 6493 | 301 1172 . . 531 799 . 1379 39 416 . 190 468 142 78 978 Guns 3334 | 298 949 . . 420 421 . 1246 . . . . . . . . Cannons 452 | . . . . 111 233 . 108 . . . . . . . . Explosions 333 | . 193 . . . 140 . . . . . . . . . . Melee 2311 | . . . . . . . . 39 416 . 190 468 142 78 978 Ramming 63 | 3 30 . . . 5 . 25 . . . . . . . . Kinetic 1983 | 124 278 . . 278 321 . 982 . . . . . . . . Thermal 1299 | 174 295 . . 253 205 . 372 . . . . . . . . Explosive 46 | . . . . . 46 . . . . . . . . . . Electromagnetic 791 | . 569 . . . 222 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 678 | . . . . . . . . 39 73 . . 303 39 . 224 Piercing 1633 | . . . . . . . . . 343 . 190 165 103 78 754 Highest Corruption 6 | . . . . 3 . . 6 5 . . . . . . 5 Average Corruption 3 | . . . . 3 . . 5 3 . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . 9 . . . . . . . 5 Message Errors 3 | . . . . . . . 1 . . . . . . . 2 Matter Fused 2 | . . . . . . . 1 . . . . . . . 1 Energy Discharges 4 | . . . . . . . 3 . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . . Weapon Failures 3 | . . . . . . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 349 | . 3 . . . . . . . 3 . . 242 . . 101 Projectiles . | . . . . . . . . . . . . . . . . Explosions 3 | . 3 . . . . . . . . . . . . . . Melee 346 | . . . . . . . . . 3 . . 242 . . 101 Knockbacks 4 | . . . . 1 2 . 1 . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . Kinetic 3 | . . . . 1 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . 89 . . . 49 . . . . . . . . . . Shots 4 | . 3 . . . 1 . . . . . . . . . . Rammed 5 | 1 2 . . . 1 . 1 . . . . . . . . Targets Rammed 7 | 1 3 . . . 1 . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . 1 . . . . . . . . Highest Temperature 150 | 63 150 . . 96 63 . 102 . . . . 10 103 . 36 Average Temperature 26 | 21 30 . . 24 20 . 26 . . . . 4 40 . 15 Received Heat Transfer 870 | . 237 . . 60 180 . 288 . 6 . . 81 . . 18 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 2 . . . 1 . . . . . . . . . . Combat Hostiles 3 | . 2 . . . 1 . . . . . . . . . . Parts Fried 4 | . 2 . . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | 1 1 . . . 1 . . . . . . . . . . Heat Transferred 3249 | 592 496 . . 814 433 . 914 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Res Res Acc Peak Influence 358 | 30 358 95 . 150 281 173 265 282 219 98 128 242 175 110 213 Initial 104 | . 19 95 . . 1 . 83 104 64 98 68 58 69 . 8 Average 116 | 11 142 95 . 77 122 69 137 186 119 98 100 116 100 30 98 Maximum Alert Level 1 | . 1 . . . 1 . 1 1 1 . . 1 . . 1 Low Security (%) 83 | 100 67 100 . 100 80 100 71 52 86 100 100 91 100 100 95 Level 1 16 | . 32 . . . 19 . 28 47 13 . . 8 . . 4 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 4 . . . 1 . . 1 2 . 1 6 1 1 3 Investigation 9 | . 1 . . . . . . . 1 . . 4 1 . 2 Extermination 3 | . . . . . . . . . . . . 1 . 1 1 Reinforcement 8 | . 3 . . . 1 . . 1 1 . 1 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Res Res Acc Distress Signals 5 | . . . . . . . 2 1 2 . . . . . . Communications Jammed 16 | . . . . . . . . . . . . 15 . . 1 Distress Signals 16 | . . . . . . . . . . . . 15 . . 1 Times Spotted 150 | . 25 . . 15 8 4 20 9 16 . 3 27 3 3 17 Peak Tracking Total 11 | . 5 . . 4 3 6 3 4 6 . 2 11 1 4 3 Tactical Retreats 19 | . 1 . . 2 . . . 2 5 . 1 4 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Res Res Acc Traps Triggered 9 | . 1 . . . . . 3 3 . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Res Res Acc Machines Disabled 7 | . 2 . . . 1 1 2 1 . . . . . . . Max in Single Turn 1 | . 1 . . . 1 . 1 1 . . . . . . . Garrison Access 9 | . . . . . . . 1 2 2 . . 1 . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Res Res Acc Machines Accessed 71 | . 6 . 1 . 8 . 10 10 11 1 . 10 3 2 9 Terminals 48 | . 5 . . . 6 . 6 5 8 1 . 6 3 2 6 Fabricators 4 | . . . . . . . . 1 . . . 3 . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . Recycling Units 6 | . 1 . . . 1 . 2 1 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 2 2 . . 1 . . 3 Total Hacks 181 | . 14 . 1 . 25 . 24 23 28 1 . 34 7 5 19 Successful 92 | . 6 . 1 . 13 . 14 14 14 1 . 18 4 1 6 Failed 87 | . 8 . . . 11 . 9 9 14 . . 16 3 4 13 Catastrophic 15 | . 1 . . . 2 . . 2 2 . . 2 2 . 4 Database Lockouts 2 | . . . . . 1 . 1 . . . . . . . . Manual 92 | . 11 . 1 . 16 . 16 9 10 . . 17 2 2 8 Terminals 146 | . 12 . . . 22 . 17 17 25 1 . 24 7 5 16 Fabricators 10 | . . . . . . . . 1 . . . 9 . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . Recycling Units 10 | . 2 . . . 2 . 4 1 1 . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 2 2 . . 1 . . 3 Terminal Hacks 40 | . 2 . 1 . 6 . 5 6 6 1 . 8 2 1 2 Part Schematic 2 | . . . . . . . . . . . . 2 . . . Robot Analysis 7 | . 2 . . . 2 . 1 . 1 . . 1 . . . Prototype ID Bank 6 | . . . . . 2 . . 2 2 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . 1 . . . . . Level Access Points 4 | . . . . . . . . . . . . 1 1 1 1 Terminal Index 3 | . . . . . . . 1 1 1 . . . . . . Garrison Index 2 | . . . . . . . . 1 1 . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . 2 . . . Locate Traps 5 | . . . . . 2 . 1 1 . . . 1 . . . Registered Components 3 | . . . . . . . . . 1 . . 1 1 . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 1 . . . 6 . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Load Schematic 3 | . . . . . . . . . . . . 3 . . . Build 3 | . . . . . . . . . . . . 3 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . 1 2 2 . . 1 . . 3 Unlock Access 1 | . . . . . 1 . . . . . . . . . . Seal Access 9 | . . . . . . . 1 2 2 . . 1 . . 3 Unauthorized Hacks 33 | . 4 . . . 6 . 6 5 6 . . 3 2 . 1 Terminals 22 | . 3 . . . 4 . 2 3 5 . . 2 2 . 1 Track 2 | . . . . . 1 . . . 1 . . . . . . Assimilate 4 | . . . . . . . . . 2 . . . 1 . 1 Botnet 14 | . 3 . . . 2 . 2 2 2 . . 2 1 . . Operators 2 | . . . . . 1 . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . Recycling Units 9 | . 1 . . . 2 . 4 1 1 . . . . . . Monitor 2 | . . . . . 1 . 1 . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . Recyclers 5 | . 1 . . . 1 . 1 1 1 . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . 1 . . . Hacking Detections 57 | . 6 . . . 6 . 8 7 9 1 . 9 3 2 6 Full Trace Events 9 | . 1 . . . . . . . 1 . . 4 1 . 2 Feedback Events 2 | . . . . . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . 2 . . . Parts Built 3 | . . . . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . Time 177 | . . . . . . . . . . . . 177 . . . Total Part Build Rating 17 | . . . . . . . . . . . . 17 . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Res Res Acc Total Allies 4 | . . . . . . . . . 2 . . . 1 . 1 Largest Group 2 | . . . . . . . . . 2 . . . 1 1 1 Highest-Rated Group 45 | . . . . . . . . . 36 . . . 45 45 26 Highest-Rated Ally 45 | . . . . . . . . . 26 . . . 45 45 26 Total Orders 1 | . . . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 28 | . . . . . . 13 15 . . . . . . . . Total Damage 1187 | . . . . . . 509 678 . . . . . . . . Kills 11 | . . . . . . 6 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . 2 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Res Res Acc Robot Analysis Total 7 | . 2 . . . 2 . 1 . 1 . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Res Res Acc Turns Passed 7950 | 136 916 37 400 504 821 137 1422 520 763 63 177 565 435 407 647 Spaces Moved 7050 | 54 417 24 246 324 394 85 705 643 949 94 126 966 622 564 837 Core 19 | 19 . . . . . . . . . . . . . . . Treads 1828 | 35 417 24 246 45 270 85 705 . . . 1 . . . . Legs 67 | . . . . . 67 . . . . . . . . . . Wheels 336 | . . . . 279 57 . . . . . . . . . . Hover 1758 | . . . . . . . . 643 949 94 72 . . . . Flight 3042 | . . . . . . . . . . . 53 966 622 564 837 Fastest Speed 20 | 50 160 160 160 95 80 162 160 68 44 64 41 20 47 63 23 Average Speed 89 | 121 160 160 160 113 144 162 160 68 63 64 78 44 61 64 63 Slowest Speed 250 | 160 160 160 160 240 163 162 162 68 64 64 250 72 72 67 66 Overloaded Moves 4 | . . . . . . . . . . . . 4 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . . . . . 17 3 4 32 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 89 13 65 90 45 32 54 26 36 3 57 35 16 24 27 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . . 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . Spaces Dug 109 | . . . . . 9 . 13 16 23 . . 19 12 8 9 Terrain Destroyed 140 | . 10 . . . 29 . 14 16 23 . . 19 12 8 9 Melee 81 | . . . . . . . . 16 23 . . 19 7 8 8 Projectile 30 | . . . . . 10 . 14 . . . . . 5 . 1 AOE 29 | . 10 . . . 19 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Res Res Acc Total 8009 | 85 529 23 251 390 571 86 868 704 1056 97 185 1035 654 593 882 Wait 121 | . 12 . . 8 20 . 17 . 38 . 3 9 1 . 13 Move 6925 | 53 416 23 245 323 393 83 704 642 948 93 125 933 616 555 773 Hop 51 | . . . . . . . . . . . . 15 2 4 30 Pick Up 118 | 6 12 . 4 5 30 . 13 8 11 2 5 9 3 8 2 Fast Attach 53 | 3 2 . . 4 13 . 5 1 1 . 10 8 4 . 2 Attach 62 | 3 3 . . 6 9 . 4 8 4 1 7 6 1 3 7 Detach 29 | . . . . 3 7 . 2 2 2 . 3 3 3 1 3 Swap 126 | . 13 . . 5 20 1 26 7 7 . 6 17 4 6 14 Drop 123 | . 3 . 1 2 35 2 20 18 10 1 9 9 6 7 . Fire 243 | 19 65 . 1 34 43 . 75 . . . . . 5 . 1 Melee 147 | . . . . . . . . 18 35 . 14 26 9 9 36 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 7 | 1 3 . . . 1 . 2 . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . 3 . . . 1 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 12) 832 | -10/Materials | Discovered new exit (range 10) 1007 | -10/Materials | Discovered new exit (range 13) 1053 | -10/Materials | Entered Mines 1060 | -10/Mines | Met a Derelict bent on vengeance 1061 | -10/Mines | Learned Materials emergency access door positions 1084 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1084 | -10/Mines | Discovered new exit (range 5) 1090 | -10/Mines | Entered Exiles 1130 | -10/Exiles | Met 8R-AWN 1153 | -10/Exiles | Met EX-HEX 1261 | -10/Exiles | Met EX-BIN 1279 | -10/Exiles | Aligned with FarCom system 1280 | -10/Exiles | Given EX-Vault access code 1317 | -10/Exiles | Opened EX-Vault 1332 | -10/Exiles | Found Deploy-a-Sentry 1334 | -10/Exiles | Found Deploy-a-Sentry 1337 | -10/Exiles | Found Deploy-a-Sentry 1372 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1389 | -10/Exiles | Exiles lab attacked by MAIN.C 1477 | -10/Exiles | Discovered new exit (range 10) 1490 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1490 | -10/Exiles | Entered Mines 1677 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1680 | -9/Mines | Found Prototype Device 1680 | -9/Mines | Identified Exp. Sensor Array 1753 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1790 | -9/Mines | Assembled infested the area 1795 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1884 | -9/Mines | Core integrity fell below 50% 1891 | -9/Mines | Learned 8 Materials zone layouts 1914 | -9/Mines | Lost 3 parts (1p1n1w) 1947 | -9/Mines | Discovered new exit (range 6) 1994 | -9/Mines | Entered Materials 1994 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1995 | -8/Materials | Identified exit to Factory 1995 | -8/Materials | Identified exit to Storage 2054 | -8/Materials | Central database locked down 2646 | -8/Materials | Build established: Scavenger-Skirmisher 2698 | -8/Materials | Discovered exit to Storage (range 17) 2813 | -8/Materials | Identified exit to Garrison 2815 | -8/Materials | Entered Garrison 2824 | -8/Garrison | Installed Relay Interface Framework 2876 | -8/Garrison | Triggered checkpoint 2887 | -8/Garrison | DAS Turret deployed 2889 | -8/Garrison | DAS Turret deployed 2889 | -8/Garrison | Triggered checkpoint 2933 | -8/Garrison | Discovered new exit (range 12) 2952 | -8/Garrison | Entered Materials 3449 | -8/Materials | DAS Turret deployed 3505 | -8/Materials | Central database locked down 3519 | -8/Materials | Build established: Scavenger-Mutant 3596 | -8/Materials | Discovered exit to Factory (range 12) 4070 | -8/Materials | Discovered exit to Storage (range 8) 4278 | -8/Materials | Build established: Scavenger-Skirmisher 4374 | -8/Materials | Entered Factory 4374 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4766 | -7/Factory | Discovered new exit (range 5) 4862 | -7/Factory | Build established: Scout 4894 | -7/Factory | Entered another Factory area 4894 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5193 | -6/Factory | Discovered new exit (range 10) 5220 | -6/Factory | Identified exit to Lower Caves 5342 | -6/Factory | Discovered exit to Lower Caves (range 9) 5355 | -6/Factory | Build established: Hacker-Scout 5631 | -6/Factory | Spotted B-75 Beast 5632 | -6/Factory | Discovered new exit (range 8) 5657 | -6/Factory | Entered another Factory area 5657 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5719 | -5/Factory | Identified exit to DSF 5720 | -5/Factory | Entered DSF 5738 | -5/DSF | Discovered new exit (range 20) 5761 | -5/DSF | Found Prototype Hackware 5761 | -5/DSF | Identified Exp. Hacking Suite 5765 | -5/DSF | Found Exp. Hacking Suite 5790 | -5/DSF | Additional patrols routed to DSF 5793 | -5/DSF | Found Exp. Hacking Suite 5892 | -5/DSF | Lost 3 parts (1p2n) 5897 | -5/DSF | Entered Factory 5897 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6244 | -4/Factory | Identified exit to Research 6385 | -4/Factory | Fabricated Mic. Fission Core? 6448 | -4/Factory | Fabricated Enh. Optical Array? 6462 | -4/Factory | Entered Research 6462 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6495 | -3/Research | Build established: Hacker-Ninja 6669 | -3/Research | Identified exit to Research 6897 | -3/Research | Entered another Research area 6897 | -2/Research | Accompanied by 1 ally 6897 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7175 | -2/Research | Identified exit to Access 7273 | -2/Research | Discovered new exit (range 20) 7304 | -2/Research | Entered Access 7304 | -1/Access | Evolved 2 slots: Utility x2 7347 | -1/Access | Found Prototype Processor 7347 | -1/Access | Identified Exp. Signal Interpreter 7395 | -1/Access | Identified exit to Surface 7725 | -1/Access | Build established: Infiltrator-Ninja 7945 | -1/Access | Hacking Suite fried by hacking feedback 7951 | *** | Escaped! Last Messages --------------- 07820_ Acquired 65 matter. 07820_ R-10 Processor collects Sml. Battery. 07821_ R-10 Processor collects Adv. Target Analyzer. 07822_ Acquired 41 matter. 07831_ >> Machine Analyzer network decryption results: 07831_ Recycling Unit x1 07852_ System corrupted: Energy discharge (-88). 07866_ >> Machine Analyzer network decryption results: 07866_ Terminal x2 07870_ Connecting with Terminal... 07880_ Acquired Imp. Weapon Shielding. 07902_ System corrupted: Matter fused (-8). 07942_ O1D2OB8RPYJQWS OTR2JOL#MN>9EF 07945_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback: Hacking Suite fried. 07945_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 07947_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | + ##?????## ########################????????????? | | # ##?????## ##????################ #????????????? | | # ##?????## ##??????????????????????????????????? | | # ##?????## ##?############?????????????????????? | | # ##?????## ##?############?????????????????????? | | # ##?????## # ? ##?????????"?"?????????? | | # ##?????## # ? ##?????????"?"?????????? | | # ##?????## # ? ##????????""G""????????? | | # ##?????## # = !!|##?????????????????????? | | ##?????## # !!|##?????????????????????? | | ####?????## # !!!##?????????????????????? | | ####?????## # ##?????????????????????? | | #????????## + ##?????????????????????? | | ?????????## # ##?????????????????????? | | ?????????## + ##?????????????????????? | | ?????????## # ##?????????????????????? | | ?????????## #| ##?????????????????????? | | ?????????## ###############?????????????????????? | | ?????????## ###################?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## """T""" ""?????????????????? | | ?????????## """ """ "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## "??????????????????? | | ?????????## "" "??????????????????? | | ?????????## @" "??????????????????? | | ?????????## "??????????????????? | | #######??## "????BB????????????? | | #######??## "????BB????????????? | | ##??## ""?????????????????? | | ! ##??## ####### ###########?????????????????? | | ##??## ###################?????????????????? | | T" ##??## ##???#####??????????????????????????? | | "" ##??## ##??????????????????????????????????? | | ##??## ????????????????????????????????????? | | ##??## ????????????????????????????????????? | | ##??## ????????????????????????????????????? | | ####??## ????????????????????????????????????? | | ####??## ????????????????????????????????????? | | ##????# ????????????????????????????????????? | | ##????? ????????????????????????????????????? | | ##????? ????????????????????????????????????? | | ##????? ????????????????????????????????????? | | ##?????? ?????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Armor Coverage 225 Resistance: TH 15 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 77 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 16 Defensive Hacking 12 Item Schematics ----------------- Machine Analyzer | -8/Materials | Scanalyzed Enh. Optical Array | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Mic. Fission Core | x2 | -4/Factory Enh. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed PotentialMiniPod Manual? 0 Play Time 02:58:39 Cumulative 554.4 hours Start 2022.03.29 @ 23:28:17 End 2022.03.30 @ 03:30:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 139 Adventurer 125 Explorer 2 Win Type 0 Total 49 Types 42/3/2/0/1/0/0/0/1 Lore% 67 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 990b7ef2-db19-4456-9058-d7a8654c0232