Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.10 @ 07:26:21 Player: Sunvar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (82) 410 Value Destroyed (2116) 2116 Prototype IDs (64) 1280 Alien Tech Used (10) 2000 Bonus (4086) 4086 TOTAL SCORE: 20192 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 168 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1208/1600 Matter 166/425 Energy 197/200 System Corruption 0% Temperature Cool (6) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled Field Propulsion Drive Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (13) ----- Large Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Transmission Jammer ECM Suite Graphene Brace Improved Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield Spacefold Activator > --- WEAPON (2) ------- Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY (15) --- Light Quantum Reactor Cooled Field Propulsion Drive Advanced Energy Well (500) Advanced Reaction Control System Advanced Force Field Advanced Point Defense System Tactical Quantum Warhead Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] ECM Suite Advanced Reaction Control System Graphene Brace Improved Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield Spacefold Activator > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Cooled Field Propulsion Drive Advanced Energy Well Advanced Transmission Jammer Advanced Force Field Advanced Point Defense System Transdimensional Reconstructor Tactical Quantum Warhead Sigix Broadsword [Rating: 187] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Layered Light Armor Plating Artifact Spacefold Activator Weapon Scythe Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . Utility 11 | . . . 2 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 112 | 1 2 4 15 15 2 . 2 . 11 . . . . 11 . . 7 . 7 1 . 5 . 4 5 8 6 3 3 Power 10 | . . . . 2 . . . . . . . . . 1 . . 1 . 1 . . . . . 1 1 2 1 . Engine 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 2 1 . Propulsion 36 | . 2 2 6 5 . . . . 6 . . . . 2 . . 2 . 1 . . 2 . 2 3 1 1 . 1 Treads 7 | . 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . 2 5 . . . . 6 . . . . 2 . . 2 . 1 . . 2 . 2 3 1 1 . 1 Utility 46 | 1 . 1 5 7 1 . 1 . 4 . . . . 5 . . 4 . 3 1 . 3 . 2 1 3 1 1 2 Device 19 | 1 . 1 2 2 1 . 1 . 1 . . . . 2 . . 1 . 1 . . 2 . 2 . 1 . . 1 Storage 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . Processor 7 | . . . 2 . . . . . 3 . . . . 1 . . . . . . . 1 . . . . . . . Hackware 13 | . . . . 4 . . . . . . . . . 1 . . 1 . 2 1 . . . . . 2 1 . 1 Protection 3 | . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 20 | . . 1 4 1 1 . 1 . 1 . . . . 3 . . . . 2 . . . . . . 3 2 1 . Energy Gun 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 2 1 . Ballistic Gun 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Special Weapon 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 1 4 2 . . 2 . 3 . . . . . . . 5 . 1 . . 4 . . . 1 2 6 . Parts Lost 10 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 1 . 2 1 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Utility 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 1 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 5 4 3 4 4 5 5 4 5 4 4 4 3 4 6 10 10 10 10 8 9 9 9 9 8 10 11 13 12 8 Power . | 1 . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . 1 . 1 1 Propulsion 1 | 3 2 1 2 1 1 1 1 1 1 1 1 1 1 . 2 2 2 2 2 2 2 2 2 1 2 1 2 2 1 Utility 3 | . . 1 . 2 3 3 2 3 2 2 2 1 2 3 4 4 3 5 3 5 5 5 5 4 4 4 5 6 4 Weapon 1 | 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 3 3 2 1 1 1 1 1 1 1 1 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | 9 1 . 5 3 . . 2 . 2 . . . . 2 1 . 2 . 3 . . . . 2 2 . . . 4 Power 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 11 | 4 . . 4 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Utility 17 | 1 . . 1 2 . . 2 . . . . . . 2 . . 1 . 2 . . . . 2 1 . . . 3 Weapon 8 | 2 1 . . . . . . . 1 . . . . . 1 . 1 . 1 . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 57 64 64 96 100 100 99 100 98 100 100 100 100 97 94 94 92 94 93 94 94 93 93 94 94 84 83 89 91 Core 4 | . . . . 1 7 7 7 7 6 6 6 6 6 5 5 5 4 5 10 10 10 10 10 9 7 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 7 8 Treads 2 | . 2 42 35 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . 37 38 38 38 38 32 33 33 33 33 33 29 29 29 29 25 26 26 26 26 28 28 26 26 26 24 Device 11 | . 14 11 9 13 8 14 15 15 13 13 13 6 6 9 5 5 4 5 11 10 10 10 10 13 14 11 13 12 15 Storage 2 | . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 13 | . . . 12 12 7 7 7 7 19 20 20 20 20 17 17 17 17 17 15 15 15 15 15 14 14 13 13 13 12 Hackware 10 | . . . . 8 15 15 15 15 13 13 13 13 13 11 11 11 11 11 8 10 10 10 10 9 9 12 13 13 15 Protection 2 | . . . . 1 5 . . . . . . 5 6 3 4 5 5 5 5 5 5 4 5 4 4 4 4 . . Energy Cannon 2 | . . . . . . . . . 2 6 6 6 6 5 5 5 5 5 4 5 5 5 4 4 4 . . 3 4 Ballistic Gun 1 | . . . . 6 7 7 7 7 3 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 3 7 6 7 6 7 6 6 6 6 6 4 5 5 4 . . . . . . . . . 4 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 4 4 4 6 . 3 4 Peak Build Rating 187 | 7 4 9 22 49 50 49 58 55 76 75 75 75 71 88 88 88 96 96 112 110 110 120 119 135 146 171 181 179 187 Average Rating 87 | 6 3 6 15 42 48 46 54 55 70 73 75 70 71 83 87 88 90 96 109 109 110 113 118 134 139 151 174 172 186 On Entrance 82 | 6 4 4 6 22 46 49 46 55 55 75 75 75 71 71 85 88 88 96 96 110 110 110 119 119 135 134 171 179 160 Avg Prop Armor Cover (%) 12 | . 28 39 41 4 . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 12 3 3 6 17 22 17 15 14 14 15 14 17 17 26 26 26 27 27 39 39 39 39 39 40 52 51 58 62 63 Greatest Support 69 | 20 3 3 3 25 25 25 25 25 29 41 28 28 28 49 37 37 37 37 51 41 53 43 43 59 58 63 69 66 63 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 8 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 Most Carried 15 | 6 5 5 5 5 5 5 5 5 5 4 4 5 5 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 12 Average Carried 7 | 5 4 3 4 4 5 5 4 5 4 4 4 3 4 7 10 10 9 10 9 10 10 10 10 9 12 14 14 14 9 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Final Carried 15 | 3 5 4 5 5 5 5 5 5 4 4 4 4 5 10 10 10 10 10 10 10 10 10 10 10 14 15 15 14 9 Class Distribution -------------------- 33% | Hacker-Ninja 27% | Hacker-Scout 15% | Hacker-Sprinter 8% | Mutant 6% | Ninja 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Ninja | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 2342 | 210 . . 380 270 48 64 10 20 116 64 . . 10 200 20 . 92 . 138 42 18 . . 140 20 360 50 70 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3270 | 184 . . 451 404 52 . . . 177 . . . 56 496 . . 92 . 399 15 . . . 150 150 409 103 132 . Parts 172 | 9 . . 30 28 5 . . . 8 . . . 3 20 . . 1 . 21 2 . . . 5 7 24 2 7 . Haulers Intercepted 20 | . . . 5 4 . . . . 1 . . . . 4 . . . . 3 . . . . 1 1 . 1 . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 3 . . 4 . . . . 3 . 2 . 1 . . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 28 | . . . 5 3 4 . . . . . . . . . . . . . 4 4 . . . . . 6 . 2 . Melee 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . Guns 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . AOE 18 | . . . 3 . 4 . . . . . . . . . . . . . 2 4 . . . . . 5 . . . Classes Destroyed 10 | 2 . . 6 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Worker 4 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Tunneler 6 | 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . . . 5 4 . . . . 1 . . . . 4 . . . . 3 . . . . 1 1 . 1 . . Recycler 5 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Operator 7 | . . . 1 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . Watcher 12 | . . . 1 2 . . . . 1 . . . 2 2 . . . . . . . . . 1 2 1 . . . Swarmer 22 | . . . 3 3 4 . . . . . . . . . . . . . 3 4 . . . . . 5 . . . Grunt 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Best Kill Streak 6 | 2 . . 6 3 4 . . . 1 . . . 2 2 . . . . 4 4 . . . 2 1 5 1 2 . Combat Bots Only 5 | . . . 5 3 4 . . . . . . . . . . . . . 3 4 . . . . . 5 . 2 . Max Kills in Single Turn 4 | 1 . . 1 1 2 . . . 1 . . . 1 1 . . . . 3 4 . . . 1 1 4 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . 2 . . . . . . . . . . . . . 2 4 . . . . . 4 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 299 | . . 2 45 35 6 . . . 1 9 1 . 3 10 3 1 . 4 3 9 4 . 3 3 44 33 26 44 10 Missed 148 | . . . 18 23 3 . . . 1 3 1 . 1 5 1 1 . 1 2 5 3 . . 2 20 15 14 22 7 Hits 151 | . . 2 27 12 3 . . . . 6 . . 2 5 2 . . 3 1 4 1 . 3 1 24 18 12 22 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Projectile 150 | . . 2 27 12 3 . . . . 6 . . 2 5 2 . . 3 1 4 1 . 3 1 24 18 12 21 3 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 11 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 1 3 4 . Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 4 . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage Taken 4229 | . . 27 354 187 46 . . . . 98 . . 37 89 40 . . 50 25 37 16 . 76 37 836 373 280 1305 316 Core 1482 | . . 14 111 31 15 . . . . . . . 22 18 . . . 21 . . . . 24 . 185 48 . 705 288 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 162 | . . . . . . . . . . . . . . . . . . . . . . . . . . 34 20 108 . Ignored by Resistances 199 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199 . Regen/Repaired (Parts) 301 | . . . . . . . . . 16 . . . . 39 . . . . . . . 7 . . . 52 153 34 . Core Remaining (%) 87 | 100 100 96 79 . . . . 93 . . . . 97 . . . . 96 . . . . 97 . 85 . . 48 75 Volleys Fired 229 | 23 1 3 30 7 3 . . . 8 2 12 . 7 21 5 . . 16 14 31 . . 7 7 8 3 . 11 10 Largest 2 | 2 1 1 2 1 1 . . . 1 1 1 . 1 1 1 . . 1 1 1 . . 1 1 1 1 . 1 1 Hottest 120 | 90 50 50 80 28 39 . . . 90 90 90 . 90 90 90 . . 90 90 90 . . 90 90 90 20 . 120 120 Shots Fired 255 | 45 1 3 34 7 3 . . . 8 2 12 . 7 21 5 . . 16 14 31 . . 7 7 8 3 . 11 10 Gun 88 | 45 1 3 27 7 . . . . 5 . . . . . . . . . . . . . . . . . . . . Cannon 152 | . . . . . . . . . 3 2 12 . 7 21 5 . . 16 13 30 . . 7 7 8 . . 11 10 Launcher 13 | . . . 7 . 3 . . . . . . . . . . . . . . . . . . . . 3 . . . Special 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Kinetic 12 | . . . . 7 . . . . 5 . . . . . . . . . . . . . . . . . . . . Thermal 228 | 45 1 3 27 . . . . . 3 2 12 . 7 21 5 . . 16 13 30 . . 7 7 8 . . 11 10 Explosive 15 | . . . 7 . 3 . . . . . . . . . . . . . 1 1 . . . . . 3 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 7 . 1 10 12 1 . . . 1 . . . . 2 . . . . 4 6 . . . . . . . . . Robot Miss Streak 5 | 2 1 2 2 . 1 . . . 5 . . . 3 4 . . . . . 1 . . . . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 152 | 28 . 1 36 17 1 . . . 8 . . 1 6 14 . . 2 . 11 5 . . . 2 5 7 2 6 . Core Hits 86 | 7 . . 21 12 3 . . . 3 . . . 1 7 . . 1 . 8 3 . . . 2 3 12 . 3 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | 2 . . 5 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . Burn 6 | 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Melee Attacks 508 | . . . 20 63 6 4 1 . 49 1 13 31 15 73 1 1 2 8 52 13 2 . 8 17 26 43 17 37 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 301 | . . . 20 63 6 4 1 . 49 1 13 31 15 73 1 1 . . . . . . . . . 5 17 1 . Piercing 207 | . . . . . . . . . . . . . . . . . 2 8 52 13 2 . 8 17 26 38 . 36 5 Sneak Attacks 45 | . . . 7 7 . . . . 3 . . 1 2 7 . . . . 6 . . . . 2 2 6 1 1 . Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8526 | 335 . 13 1318 904 288 . . . 447 . . 76 286 779 . . 181 . 771 570 . . . 162 396 1348 246 406 . Guns 758 | 335 . 13 311 99 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 150 | . . . . . . . . . 29 . . . . 57 . . . . 27 37 . . . . . . . . . Explosions 1949 | . . . 342 . 288 . . . . . . . . . . . . . 132 501 . . . . . 686 . . . Melee 5600 | . . . 665 805 . . . . 418 . . 76 286 722 . . 181 . 575 . . . . 162 396 662 246 406 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 99 | . . . . 99 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 809 | 335 . 13 311 . . . . . 29 . . . . 57 . . . . 27 37 . . . . . . . . . Explosive 1949 | . . . 342 . 288 . . . . . . . . . . . . . 132 501 . . . . . 686 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3287 | . . . 665 805 . . . . 418 . . 76 286 722 . . . . 37 32 . . . . . . 246 . . Piercing 2382 | . . . . . . . . . . . . . . . . . 181 . 575 . . . . 162 396 662 . 406 . Highest Corruption 6 | . . . . 2 2 . . . . . . . . 1 . . . . . . . . . . 6 1 3 4 . Average Corruption 2 | . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . 2 1 1 3 . Corruption Purged 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 30 | . . . . 11 1 . . . . . . . . 5 . . . . . . . . . . . . 1 12 . Message Errors 6 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . Matter Fused 7 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 4 . Heat Flow Errors 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Discharges 7 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Data Loss (minor) 4 | . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 978 | . . . 108 3 43 . . . 80 . . 16 76 128 . . . . 140 104 . . . . 102 78 61 39 . Projectiles 20 | . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . Explosions 127 | . . . . . 43 . . . . . . . . . . . . . . 84 . . . . . . . . . Melee 831 | . . . 108 3 . . . . 80 . . 16 76 128 . . . . 140 . . . . . 102 78 61 39 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 292 | 292 . . 37 236 199 26 1 1 40 291 165 . 145 113 200 . . 45 36 62 114 . 72 36 . 2 34 138 . Average Temperature 62 | 109 . . 18 35 105 7 1 1 17 107 60 . 71 41 97 . . 45 14 23 61 . 26 16 . 2 19 71 . Received Heat Transfer 331 | . . 9 144 . . . . . . 46 . . . 27 . . . . . 9 . . 9 . 42 36 9 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2359 | 1064 . 37 1110 . . . . . 37 . . . . 74 . . . . 37 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 2 1 . . Low Security (%) 76 | 100 100 100 100 100 . . . . 100 . . . . 15 . . . . 98 . . . . 48 100 29 52 100 100 Level 1 14 | . . . . . . . . . . . . . . 59 . . . . 1 . . . . 51 . 19 47 . . Level 2 8 | . . . . . . . . . . . . . . 25 . . . . . . . . . . . 50 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 610 | 10 . 20 133 163 . . . . 102 . . . . 610 . . . . 207 . . . . 228 114 473 243 151 56 Initial 600 | . . . . 25 . . . . . . . . . 600 . . . . 12 . . . . . 114 3 227 73 24 Average 133 | . . 5 35 73 . . . . 15 . . . . 336 . . . . 120 . . . . 114 76 310 195 85 23 Influence Increases 5230 | 30 . 30 399 642 90 . . 20 283 15 60 . 85 1095 . 45 5 90 483 90 . . . 331 137 757 118 347 78 Destroy 0b10 Robot/C 680 | . . . 100 60 80 . . 20 20 . . . . . . . . . 160 80 . . . . . 120 . 40 . Destroy 0b10 Robot/NC 290 | 30 . . 50 45 . . . . 25 . . . 10 40 . . 5 . 35 . . . . 10 15 20 5 . . Destroy Leader 182 | . . . 22 22 10 . . . 14 . . . . 12 . . . . 48 10 . . . 4 6 22 2 10 . Allied During Kill 22 | . . . . . . . . . 2 . . . . . . . . . 20 . . . . . . . . . . Successful Hack 272 | . . . . 42 . . . . 48 . . . . 61 . . . . 8 . . . . . 22 25 21 45 . Select Force Hacks 30 | . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 465 | . . . 45 75 . . . . 15 . . . . 45 . . . . 60 . . . . 15 45 15 30 105 15 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . . 200 . . . . . Destroy Structure 884 | . . . 32 38 . . . . 39 . . . . 142 . . . . 92 . . . . 42 34 375 30 42 18 Advance Influence 600 | . . . . . . . . . . . . . . 600 . . . . . . . . . . . . . . . Partial Spotted 645 | . . . 30 180 . . . . 75 . . . . 30 . . . . 45 . . . . 60 . 45 30 105 45 Lose Combat Pursuer 960 | . . 30 120 150 . . . . 45 15 60 . 75 165 . 45 . 90 15 . . . . . 15 135 . . . Influence Decreases 5229 | 30 . 30 341 543 229 18 . 20 188 96 74 . 85 914 138 49 44 70 381 182 30 . . 127 334 359 392 438 117 Entered New Map 658 | . . . . 33 59 4 . . . 36 4 . . . 68 9 39 . 8 46 6 . . . 90 4 178 58 16 Time Decay 3903 | 30 . 30 341 460 170 14 . 20 160 60 70 . 85 464 70 40 5 70 333 136 24 . . 127 194 345 214 350 91 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . Lost Part 100 | . . . . 20 . . . . . . . . . . . . . . . . . . . . 40 10 . 20 10 Lost Ally 118 | . . . . 30 . . . . 28 . . . . . . . . . 40 . . . . . 10 . . 10 . Purge Threat 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 51 | . . . 5 10 . . . . 4 . . . . 6 . . . . 4 . . . 1 3 2 7 3 5 1 Investigation 10 | . . . 1 2 . . . . . . . . . 3 . . . . 1 . . . . 1 . 1 1 . . Extermination 22 | . . . . 4 . . . . 2 . . . . 3 . . . . 2 . . . . . 1 4 2 3 1 Reinforcement 13 | . . . 4 1 . . . . 2 . . . . . . . . . . . . . . 2 1 1 . 2 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Garrison 4 | . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 20 | . . 1 3 4 . . . . . . . . 1 1 . . . . 1 . . . . . . 3 . 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 258 | . 1 3 19 40 4 2 . . 5 5 5 3 7 19 1 3 . 5 18 1 3 . 4 3 18 30 16 37 6 Peak Tracking Total 12 | . 1 3 5 8 4 4 . . 3 5 4 3 6 5 1 3 . 4 9 1 3 . 7 2 8 7 7 12 4 Tactical Retreats 71 | . . 2 6 10 . . . . 1 2 1 . 3 8 . 1 . 3 3 1 1 . 2 1 2 10 3 9 2 ECM-based Alert Blocks 93 | . . . . 15 . . . . . 4 . . . 7 . . . . 10 1 3 . 7 1 4 9 9 21 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 34 | . . . 3 5 . . . . 1 . . 1 2 3 . . . . 4 . . . . 1 3 1 2 7 1 Max in Single Turn 1 | . . . 1 1 . . . . 1 . . 1 1 1 . . . . 1 . . . . 1 1 1 1 1 1 Garrison Access 5 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 98 | . 1 . 4 12 1 1 . . 8 . 2 3 1 19 1 . 4 . 7 . . 1 . 4 6 12 7 3 1 Terminals 53 | . 1 . 4 7 . . . . 4 . . . 1 11 . . . . 3 . . . . 2 3 9 4 3 1 Fabricators 9 | . . . . 1 . . . . . . . . . 4 . . . . 2 . . . . . . . 2 . . Repair Stations 4 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 2 1 1 . . Garrison Access 8 | . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 1 2 . . . Total Hacks 244 | . 2 . 5 26 1 1 . . 19 . 6 27 1 47 1 . 17 . 17 . . 6 . 12 11 21 17 6 1 Successful 134 | . . . 1 7 1 1 . . 9 . 6 27 1 18 1 . 17 . 8 . . 6 . 4 7 3 13 3 1 Failed 109 | . 2 . 4 19 . . . . 10 . . . . 29 . . . . 9 . . . . 8 4 18 3 3 . Catastrophic 21 | . 1 . 2 2 . . . . 1 . . . . 5 . . . . 1 . . . . 2 2 3 1 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 79 | . . . 1 14 . . . . 6 . . . . 22 . . . . 6 . . 1 . 6 3 10 7 3 . Terminals 104 | . 2 . 5 12 . . . . 10 . . . 1 27 . . . . 5 . . . . 6 5 14 10 6 1 Fabricators 26 | . . . . 2 . . . . . . . . . 11 . . . . 8 . . . . . . . 5 . . Repair Stations 9 | . . . . . . . . . 2 . . . . 7 . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . 3 . . . . 5 . . . . 2 . . . . 1 . . . . 4 4 1 2 . . Garrison Access 19 | . . . . 4 . . . . 2 . . . . . . . . . 3 . . . . 2 2 6 . . . Terminal Hacks 87 | . . . 1 1 1 1 . . 3 . 6 27 1 9 1 . 17 . 3 . . 6 . . 2 1 4 2 1 Record 16 | . . . . . . . . . . . 5 6 . . . . 5 . . . . . . . . . . . . Part Schematic 21 | . . . . . . . . . . . . 13 . 2 . . 4 . 1 . . . . . . . 1 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 16 | . . . . . . . . . 1 . . 3 . 1 . . 4 . 1 . . 6 . . . . . . . Open Door 5 | . . . . . 1 1 . . . . 1 . 1 . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 10 | . . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . 3 . . Load Schematic 7 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . 2 . . Build 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Repair Station Hacks 5 | . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . 3 3 1 1 . . Insert Component 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 . 1 . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 1 . . . Garrison Access Hacks 4 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . Seal Access 4 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 14 | . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . 5 1 . Terminals 8 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . 3 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Botnet 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Fabricators 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recompile 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 1 . 3 9 . . . . 6 . . . 1 18 . . . . 4 . . . . 2 3 8 5 3 . Full Trace Events 4 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . 1 . . 16 . . . . 13 . 2 . . 4 . 1 . . . . . . . 1 . . Parts Built 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 . . Authchips 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Time 161 | . . . . . . . . . . . . . . 84 . . . . 35 . . . . . . . 42 . . Total Part Build Rating 28 | . . . . . . . . . . . . . . 6 . . . . 6 . . . . . . . 16 . . Part Studies Acquired 7 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 1 . . . Parts Repaired 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Time 75 | . . . . . . . . . 35 . . . . 40 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 13 | . . . . 3 . . 5 . . . . . . . . . . . 2 . . . . . 1 . 1 1 . Largest Group 5 | . . . . 2 . . 5 5 3 . . . . . . . . . 2 . . . . . 1 . 1 1 . Highest-Rated Group 129 | . . . . 40 . . 129 129 78 . . . . . . . . . 105 . . . . . 10 . 10 45 . Highest-Rated Ally 56 | . . . . 40 . . 39 39 39 . . . . . . . . . 56 . . . . . 10 . 10 45 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 50 | . . . . . . . . 15 18 . . . . . . . . . 17 . . . . . . . . . . Total Damage 1217 | . . . . . . . . 192 229 . . . . . . . . . 796 . . . . . . . . . . Kills 9 | . . . . . . . . 1 2 . . . . . . . . . 6 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Active Infowar (turns) 12391 | 85 106 89 896 1469 342 551 405 224 705 125 443 230 299 1165 155 80 86 341 768 390 127 136 229 286 416 815 440 787 201 Optics 8156 | . . . . . . . . . 637 125 443 230 299 1165 155 80 86 341 768 390 127 136 229 286 416 815 440 787 201 Sensors 11403 | . . . 596 1096 342 551 405 224 705 125 443 230 299 1165 155 80 73 341 768 390 127 136 229 286 416 815 440 787 179 Seismic 953 | 85 106 89 302 371 . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 8224 | . . . . . . . . . 705 125 443 230 299 1165 155 80 86 341 768 390 127 136 229 286 416 815 440 787 201 Machine Analysis 1385 | . . . 408 977 . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 201 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 198 ECM 4320 | . . . . 283 1 2 . . . 35 . . . 187 16 . . . 501 390 127 136 229 286 392 474 281 781 199 Robot Analysis Total 5 | . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . . 2 . 1 . . 2 . . 1 . 2 . . 1 . 3 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 356 | . . . . . . . . . 52 . . . . 77 . . . . 57 . . . . 18 26 53 23 36 14 Items 356 | . . . . . . . . . 52 . . . . 77 . . . . 57 . . . . 18 26 53 23 36 14 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 12467 | 149 106 89 908 1469 342 551 405 224 705 125 443 230 299 1165 155 80 86 341 768 390 127 136 229 286 416 815 440 787 201 Spaces Moved 24526 | 41 193 152 1217 3222 744 535 917 282 1564 310 645 182 506 2663 439 320 159 441 1230 824 499 480 427 657 991 1964 947 1591 384 Core 1563 | 1 193 152 1217 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 40 | 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22870 | . . . . 3222 744 535 917 282 1564 310 645 182 506 2663 439 320 159 441 1230 824 499 480 427 657 991 1964 947 1556 366 Fastest Speed 5 | 50 50 50 50 24 24 24 24 24 23 5 23 23 23 11 24 24 24 24 11 24 11 22 22 11 15 20 15 18 21 Average Speed 25 | 118 50 50 50 27 24 24 24 24 23 21 23 23 23 24 24 24 24 24 23 24 23 23 22 19 20 20 20 21 21 Slowest Speed 120 | 120 50 50 100 32 24 24 24 24 26 23 23 23 23 26 24 24 24 24 101 24 24 24 22 20 24 24 21 95 21 Overloaded Moves 81 | . . . . . . . . . . 25 . . . 1 . . . . 8 . 13 . . 5 9 . 19 1 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 150 | . . . . 22 . . . . 21 1 1 . . 20 1 . . 1 27 . 2 . . 4 14 12 6 12 6 Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 7 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Spacefolds 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 8 Exploration Rate (%) 60 | 3 34 23 76 80 90 67 85 55 48 53 83 82 53 50 61 60 61 75 33 86 71 73 71 22 87 58 83 78 15 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 11 | . . . . 1 . . 4 . . 2 . 1 . . . . 3 . . . . . . . . . . . . Known Exits Taken 26 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . . . 5 3 2 1 . 1 2 . 1 . 2 4 . 1 . 4 2 . . . . . . . . Spaces Dug 339 | . . . 5 38 6 4 . . 34 1 13 . 6 61 3 1 . 10 39 18 2 . 8 17 14 30 10 14 5 Terrain Destroyed 623 | . . . 35 38 31 4 . . 35 2 23 . 10 71 6 1 . 17 51 59 2 . 14 21 22 138 10 19 14 Melee 313 | . . . 5 38 6 4 . . 34 1 13 . 5 57 1 1 . 8 37 13 2 . 7 14 14 30 10 9 4 Projectile 127 | . . . . . . . . . 1 1 10 . 5 14 5 . . 9 11 29 . . 7 7 8 . . 10 10 AOE 183 | . . . 30 . 25 . . . . . . . . . . . . . 3 17 . . . . . 108 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 29524 | 99 201 161 1451 3681 892 950 1100 437 1803 362 906 323 658 3032 481 320 206 646 1583 957 502 504 540 775 1146 2284 1149 1914 461 Wait 3991 | 26 . . 111 355 133 411 172 156 173 49 238 107 130 245 35 . 16 183 268 84 4 11 95 82 118 263 167 287 72 Move 24179 | 40 192 151 1216 3180 743 534 916 281 1525 307 642 181 505 2624 436 319 158 438 1180 823 494 479 426 648 961 1940 934 1544 362 Hop 134 | . . . . 19 . . . . 17 1 1 . . 18 1 . . 1 22 . 2 . . 4 14 11 6 12 5 Pick Up 83 | 1 3 . 14 7 . . 3 . 4 . . 1 1 12 1 . 4 . 8 . . . . 6 6 4 6 2 . Fast Attach 96 | 1 2 2 12 11 2 . 2 . 8 . . . . 9 . . 9 . 3 2 . 6 2 1 1 5 5 12 1 Attach 44 | . . 2 9 6 . . . . 1 . . 1 . 4 . . 1 . 4 . . . . 2 3 2 2 3 4 Detach 40 | 2 . 2 10 6 1 . . . 1 . . 1 . 5 . . 1 . 2 1 . 2 . 1 2 1 1 1 . Swap 57 | . . . 5 5 3 1 1 . 5 2 . . . 8 1 . 2 . 6 2 . 1 . 2 2 7 2 . 2 Drop 137 | 6 3 1 24 11 1 . 5 . 12 . . 1 . 13 1 . 13 . 9 1 . 5 2 5 4 6 9 5 . Fire 229 | 23 1 3 30 7 3 . . . 8 2 12 . 7 21 5 . . 16 14 31 . . 7 7 8 3 . 11 10 Melee 507 | . . . 20 63 6 4 1 . 49 1 13 31 15 73 1 1 2 8 52 13 2 . 8 17 26 42 17 37 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . 8 . . . . . . . . . . . . . . . . . . . . 1 . . . . Rewire 18 | . . . . 3 . . . . . . . . . . . . . . 15 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 150 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 253 | -10/Materials | Discovered new exit (range 7) 256 | -10/Materials | Entered another Materials area 256 | -9/Materials | Evolved 2 slots: Propulsion x2 316 | -9/Materials | Build established: Mutant 332 | -9/Materials | Discovered new exit (range 15) 345 | -9/Materials | Entered another Materials area 345 | -8/Materials | Evolved 2 slots: Utility x2 580 | -8/Materials | Discovered new exit (range 16) 604 | -8/Materials | Identified exit to Factory 780 | -8/Materials | Met 7R-MNS 862 | -8/Materials | Discovered exit to Factory (range 8) 1233 | -8/Materials | Discovered exit to Factory (range 10) 1253 | -8/Materials | Entered Factory 1253 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1254 | -7/Factory | Caught up to 7R-MNS 1363 | -7/Factory | Garrison activated, responded to threat 1452 | -7/Factory | Discovered new exit (range 16) 1930 | -7/Factory | Build established: Ninja 2198 | -7/Factory | Discovered new exit (range 12) 2202 | -7/Factory | Discovered new exit (range 11) 2205 | -7/Factory | Identified exit to Lower Caves 2316 | -7/Factory | Discovered new exit (range 16) 2509 | -7/Factory | Build established: Hacker-Sprinter 2566 | -7/Factory | Identified exit to Factory 2722 | -7/Factory | Entered Lower Caves 2864 | -7/Lower Caves | Identified exit to Lower Caves 3062 | -7/Lower Caves | Learned Factory trap positions 3064 | -7/Lower Caves | Entered another Lower Caves area 3089 | -7/Lower Caves | Discovered exit to Factory (range 8) 3478 | -7/Lower Caves | Discovered new exit (range 13) 3615 | -7/Lower Caves | Identified exit to Zion 3615 | -7/Lower Caves | Entered Zion 3626 | -7/Zion | Given the Hacking Drone Bay 3627 | -7/Zion | Found Prototype Device 3629 | -7/Zion | Discovered new exit (range 12) 3639 | -7/Zion | Identified Hacking Drone Bay 3667 | -7/Zion | Found Prototype Special Weapon 3667 | -7/Zion | Identified RU-N14's Throwing Claymores 3670 | -7/Zion | Found RU-N14's Throwing Claymores 3686 | -7/Zion | Gained Derelict followers 3746 | -7/Zion | Learned Factory garrison access intel 3757 | -7/Zion | Learned location of Armory (-3) 3776 | -7/Zion | Learned location of Warlord (-4) 3805 | -7/Zion | Met Imprinter 3848 | -7/Zion | Identified exit to Proximity Caves 4020 | -7/Zion | Entered Proximity Caves 4020 | -6/Proximity Caves | Accompanied by 5 allies 4076 | -6/Proximity Caves | Discovered exit to Factory (range 14) 4244 | -6/Proximity Caves | Entered Factory 4244 | -6/Factory | Accompanied by 3 allies 4244 | -6/Factory | Evolved 2 slots: Utility x2 4245 | -6/Factory | Loaded intel: 87 trap records 4246 | -6/Factory | Loaded intel: 4 garrison access locations 4344 | -6/Factory | Identified exit to Lower Caves 4344 | -6/Factory | Identified exit to Extension 4595 | -6/Factory | Build established: Hacker-Scout 4766 | -6/Factory | Repaired Cld. VTOL Module 4808 | -6/Factory | Discovered new exit (range 15) 4949 | -6/Factory | Entered Lower Caves 4960 | -6/Lower Caves | Spotted B-75 Beast 5057 | -6/Lower Caves | Discovered new exit (range 11) 5063 | -6/Lower Caves | Encountered a Warlord checkpoint 5064 | -6/Lower Caves | Learned location of Extension (-6) 5066 | -6/Lower Caves | Identified exit to Lower Caves 5074 | -6/Lower Caves | Entered another Lower Caves area 5078 | -6/Lower Caves | Encountered a Warlord checkpoint 5119 | -6/Lower Caves | Discovered new exit (range 15) 5443 | -6/Lower Caves | Entered an active Warlord outpost 5446 | -6/Lower Caves | Learned Factory trap positions 5446 | -6/Lower Caves | Learned Extension emergency access door positions 5446 | -6/Lower Caves | Learned Armory stockpile data 5446 | -6/Lower Caves | Learned Factory terminal intel 5513 | -6/Lower Caves | Discovered new exit (range 15) 5516 | -6/Lower Caves | Identified exit to Data Miner 5517 | -6/Lower Caves | Entered Data Miner 5517 | -6/Data Miner | Discovered new exit (range 6) 5518 | -6/Data Miner | Identified exit to Proximity Caves 5521 | -6/Data Miner | Met Data Miner 5526 | -6/Data Miner | Learned location of Section 7 (-2) 5526 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5531 | -6/Data Miner | Received God Mode back door access code from Data Miner 5550 | -6/Data Miner | Data Conduit disabled 5747 | -6/Data Miner | Entered Proximity Caves 5750 | -5/Proximity Caves | Spotter reported a threat 5754 | -5/Proximity Caves | Spotter reported a threat 5829 | -5/Proximity Caves | Spotter reported a threat 5844 | -5/Proximity Caves | Learned Factory stockpile data 5859 | -5/Proximity Caves | Spotter reported a threat 5862 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 6037 | -5/Proximity Caves | Discovered new exit (range 8) 6038 | -5/Proximity Caves | Identified exit to Factory 6046 | -5/Proximity Caves | Entered Factory 6046 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6047 | -5/Factory | Loaded intel: 109 trap records 6049 | -5/Factory | Loaded intel: 26 terminal locations 6192 | -5/Factory | Repaired Cld. Cesium-ion Thruster 6202 | -5/Factory | Spotted B-75 Beast 6346 | -5/Factory | Search patrols dispatched 6547 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 6646 | -5/Factory | Search patrols dispatched 6882 | -5/Factory | Identified exit to Upper Caves 6889 | -5/Factory | Discovered new exit (range 13) 6893 | -5/Factory | Identified exit to Factory 6946 | -5/Factory | Search patrols dispatched 7211 | -5/Factory | Entered Upper Caves 7250 | -5/Upper Caves | Learned 8 Factory zone layouts 7357 | -5/Upper Caves | Discovered new exit (range 17) 7360 | -5/Upper Caves | Learned Factory trap positions 7362 | -5/Upper Caves | Identified exit to Upper Caves 7366 | -5/Upper Caves | Entered another Upper Caves area 7368 | -5/Upper Caves | Discovered exit to Factory (range 5) 7440 | -5/Upper Caves | Discovered new exit (range 10) 7445 | -5/Upper Caves | Identified exit to Zhirov 7446 | -5/Upper Caves | Entered Zhirov 7446 | -5/Zhirov | Discovered new exit (range 3) 7447 | -5/Zhirov | Identified exit to Proximity Caves 7451 | -5/Zhirov | Met Zhirov 7456 | -5/Zhirov | Learned location of Quarantine (-3) 7456 | -5/Zhirov | Learned location of Testing (-2) 7456 | -5/Zhirov | Learned location of Command (-1) 7458 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7462 | -5/Zhirov | Found Alien Artifact 7462 | -5/Zhirov | Identified Integrated Dissipator 7462 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7468 | -5/Zhirov | Found Alien Artifact 7532 | -5/Zhirov | Entered Proximity Caves 7629 | -4/Proximity Caves | Learned Research security intel 7872 | -4/Proximity Caves | Discovered exit to Factory (range 3) 7873 | -4/Proximity Caves | Entered Factory 7873 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7874 | -4/Factory | Identified exit to Upper Caves 7875 | -4/Factory | Loaded intel: 98 trap records 7895 | -4/Factory | Discovered new exit (range 10) 7901 | -4/Factory | Identified exit to Research 8153 | -4/Factory | Garrison activated, responded to threat 8170 | -4/Factory | Fabricated Adv. Hacking Suite? 8318 | -4/Factory | Spotted B-86 Titan 8542 | -4/Factory | Spotted B-86 Titan 8557 | -4/Factory | Watched by a mysterious "MATRIX" hacker 8641 | -4/Factory | Entered Upper Caves 8656 | -4/Upper Caves | Build established: Hacker-Ninja 8662 | -4/Upper Caves | Learned 12 Research zone layouts 8730 | -4/Upper Caves | Learned 12 Research zone layouts 8731 | -4/Upper Caves | Learned Research garrison access intel 8948 | -4/Upper Caves | Spotted B-86 Titan 9027 | -4/Upper Caves | Discovered new exit (range 7) 9030 | -4/Upper Caves | Identified exit to Upper Caves 9031 | -4/Upper Caves | Entered another Upper Caves area 9052 | -4/Upper Caves | Learned Research emergency access door positions 9124 | -4/Upper Caves | Learned 4 Research zone layouts 9150 | -4/Upper Caves | Discovered new exit (range 7) 9152 | -4/Upper Caves | Identified exit to Warlord 9158 | -4/Upper Caves | Entered Warlord 9235 | -4/Warlord | Opened Warlord's prototype stash 9246 | -4/Warlord | Found Prototype Device 9246 | -4/Warlord | Identified System Purifier 9248 | -4/Warlord | Found Prototype Processor 9248 | -4/Warlord | Identified Spectral Analyzer 9292 | -4/Warlord | Discovered new exit (range 12) 9294 | -4/Warlord | Identified exit to Proximity Caves 9294 | -4/Warlord | Entered Proximity Caves 9296 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9520 | -3/Proximity Caves | Discovered exit to Research (range 8) 9523 | -3/Proximity Caves | Entered Research 9523 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9524 | -3/Research | Identified exit to Research 9524 | -3/Research | Identified exit to Quarantine 9527 | -3/Research | Loaded intel: 4 garrison access locations 9550 | -3/Research | Identified Transdimensional Reconstructor 9809 | -3/Research | Entered Quarantine 9869 | -3/Quarantine | Found Tactical Quantum Warhead 9879 | -3/Quarantine | Found Alien Artifact 9911 | -3/Quarantine | Found Alien Energy Cannon 10124 | -3/Quarantine | Crushed by falling debris 10143 | -3/Quarantine | Found Alien Slashing Weapon 10157 | -3/Quarantine | Discovered exit to Research (range 10) 10190 | -3/Quarantine | Lost 3 parts (1p2n) 10225 | -3/Quarantine | Entered Research 10225 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10251 | -2/Research | Spotted B-90 Cyclops 10557 | -2/Research | Discovered new exit (range 4) 10557 | -2/Research | Identified exit to Access 10694 | -2/Research | Discovered exit to Access (range 24) 10725 | -2/Research | First assault squad dispatched 10865 | -2/Research | Spotted B-90 Cyclops 10936 | -2/Research | Identified Sigix Broadsword 10996 | -2/Research | Identified exit to Testing 11039 | -2/Research | Spotted B-90 Cyclops 11040 | -2/Research | Entered Testing 11071 | -2/Testing | Found Prototype Energy Cannon 11071 | -2/Testing | Identified Potential Cannon 11076 | -2/Testing | Identified Core Cannon 11273 | -2/Testing | Found Prototype Hackware 11308 | -2/Testing | Fabricated Mic. Antimatter Reactor (x2) 11312 | -2/Testing | P-80 Master assimilated allied Technician 9a 11417 | -2/Testing | Identified System Mapper 11417 | -2/Testing | Central database locked down 11418 | -2/Testing | Discovered exit to Access (range 15) 11419 | -2/Testing | Spotted PY-3N1MO5WIGT 11465 | -2/Testing | Spotted Fortress 11478 | -2/Testing | Discovered new exit (range 6) 11478 | -2/Testing | Discovered new exit (range 6) 11479 | -2/Testing | Identified exit to Section 7 11480 | -2/Testing | Entered Section 7 11483 | -2/Section 7 | Spotted S7 Guard 11642 | -2/Section 7 | Found Alien Artifact 11642 | -2/Section 7 | Identified Integrated Reactor 11642 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11690 | -2/Section 7 | Found Alien Artifact 11690 | -2/Section 7 | Identified Integrated Mediator 11690 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 11715 | -2/Section 7 | Found Alien Artifact 11715 | -2/Section 7 | Identified Spacefold Activator 11784 | -2/Section 7 | Discovered exit to Access (range 20) 11843 | -2/Section 7 | Spotted B-90 Cyclops 11903 | -2/Section 7 | Spotted S7 Guard 11920 | -2/Section 7 | Spotted Executioner 11920 | -2/Section 7 | Spotted Executioner 11930 | -2/Section 7 | Spotted B-99 Colossus 11946 | -2/Section 7 | Found Integrated Dissipator 11946 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11947 | -2/Section 7 | Found Integrated Dissipator 11947 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11949 | -2/Section 7 | Found Integrated Dissipator 11949 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11971 | -2/Section 7 | Identified Subatomic Replicator 11971 | -2/Section 7 | Used Subatomic Replicator to replicate Alien Artifact 11972 | -2/Section 7 | Found Alien Artifact 11972 | -2/Section 7 | Identified LRC Insulator 11972 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 11974 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 11977 | -2/Section 7 | Found Alien Artifact 11977 | -2/Section 7 | Identified LRC Matter Compressor 11977 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 12081 | -2/Section 7 | Spotted Striker 12084 | -2/Section 7 | Spotted Striker 12261 | -2/Section 7 | Core integrity fell below 50% 12267 | -2/Section 7 | Entered Access 12267 | -1/Access | Evolved 2 slots: Utility x2 12401 | -1/Access | Identified exit to Surface 12402 | -1/Access | Spotted B-99 Colossus 12413 | -1/Access | Warped through subspace 12428 | -1/Access | Spotted B-99 Colossus 12428 | -1/Access | Spotted B-99 Colossus 12468 | *** | Escaped! Last Messages --------------- 12411_ >> DECODED: Cloaking Device location. 12413_ Warped through subspace. 12416_ Penetrated by Slug. 12416_ Adv. Sensor Array destroyed. 12416_ Penetrated by Slug. 12416_ Slug penetrates Wall. 12422_ >> DECODED: Adv. Terrain Scan Processor location. 12430_ Spacefolded through Wall. 12431_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8X. 12432_ Spacefolded through Wall. 12435_ TF Node disabled. 12435_ Adv. Sensor Array tumbles out of TF Node. 12435_ Adv. Signal Interpreter tumbles out of TF Node. 12437_ >> DECODED: Matter Neutralizer location. 12438_ Acquired Adv. Sensor Array. 12447_ >> DECODED: Quantum Rifle location. 12457_ >> DECODED: Adv. Coolant Injector location. 12465_ Spacefolded through Reinforced Barrier. 12466_ Spacefolded through Main Access Shell. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????[????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????u???????????????????? | | ???????????????u?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????""""""?????????????????? | | ??????????????????????????? #?????????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????"""""" #??########## | | ???????????????????????" " #### " | | ???????????????????????" @" " # " ########### | | ???????????????????????" "" " ####### #?????????? | | ???????????????????????" " #?????# #?????????? | | ??????????????]????????"""""" #?????# #?????????? | | ???????????????????????????? #?????# #????#####? | | ????????????H???????????????"""#???### ###? #? | | ???????????????????????????????????# #! #? | | ???????????????????????????????????# # #? | | ???????????????????????????????????# + #? | | ???????????????????????????????????# ! #???????? | | ???????????????????????? ???????# #???????? | | ??????????????????????? ????#####+#####?????? | | ??????????????????????? ????# #?????? | | ??????????????????????? ????# #?????? | | ??????????????????????? ????# * #?????? | | ??????????????????????? ????#= #?????? | | ???????????????????????# ################?????? | | ???????????????????????# # #??????????? | | ???????????????????????# # #??????????? | | ????????????????!??????+ + #??????????? | | ???????????????????????# # #??????????? | | ???????????????????????# # #??????????? | | ???????????????????????# # #??????????? | | ?????????????########### # #??????????? | | ?????????????# # # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 43 Energy Capacity 240 Matter Stores 300 Matter Capacity 425 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 150 Resistance: EM 50 Utility Shielding 90 Evasion (%) 77 Recoil Reduction 1 Offensive Hacking 46 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Tiamat Missile Launcher | -7/Zion | Archive Focal Shield | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Arc Projector | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Force Field | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Energy Well | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Dynamic Insulation System | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Field Propulsion Array | -4/Factory | Hacked Mic. Antimatter Reactor | -2/Testing | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory | Authchip Mic. Antimatter Reactor | x2 | -2/Testing | Authchip Repaired ---------- Cld. VTOL Module | 73% | -6/Factory Cld. Cesium-ion Thruster | 13% | -5/Factory Studied --------- Mic. Nuclear Core | -6/Factory | Hacked Scythe | -6/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Quarantine | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Cannon Integrated Reactor Integrated Mediator Spacefold Activator Subatomic Replicator LRC Insulator LRC Matter Compressor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsCompanionClaws Manual? 0 Play Time 03:19:31 Cumulative 313.6 hours Start 2026.10.10 @ 02:58:51 End 2026.10.10 @ 07:26:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type 0 Total 31 Types 15/0/7/9/0/0/0/0/0/0 Lore% 77 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8b893f9-031a-48db-8171-562c71d11260