Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.10 @ 11:46:59 Player: Odoacre Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (28) 140 Value Destroyed (856) 856 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4956 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 63/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Improved Maneuvering Thrusters Plasma Rifle Falx Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Medium Treads Improved Hover Unit Gravmag System > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Targeting Computer Target Analyzer Layered Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Falx > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Experimental Terrain Scan Processor Gauss Rifle Mini Grenade Launcher Remote Datajack Mining Claw Chainsword [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Layered Light Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . 1 . . 1 1 . Utility 6 | . . 1 . 2 1 1 1 Weapon . | . . . . . . . . Parts Attached 80 | 6 11 9 5 18 16 9 6 Power 8 | 1 2 . . 1 2 1 1 Engine 3 | 1 2 . . . . . . Core 5 | . . . . 1 2 1 1 Reactor . | . . . . . . . . Propulsion 31 | 2 2 4 4 5 8 4 2 Treads 2 | . . . . . 1 1 . Leg 11 | . 2 . 3 5 1 . . Wheel 2 | 2 . . . . . . . Hover 13 | . . 4 1 . 6 2 . Flight 3 | . . . . . . 1 2 Utility 16 | 1 2 2 . 5 5 1 . Device 7 | . 2 1 . . 4 . . Storage 2 | 1 . 1 . . . . . Processor 5 | . . . . 5 . . . Hackware . | . . . . . . . . Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 25 | 2 5 3 1 7 1 3 3 Energy Gun 3 | 1 . . . 2 . . . Energy Cannon 4 | . 2 1 . 1 . . . Ballistic Gun 10 | 1 2 2 1 2 1 1 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . 1 . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . . 2 . 1 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . Parts Lost 32 | . . . 2 11 3 6 10 Power 4 | . . . . 1 1 . 2 Propulsion 11 | . . . 1 3 1 4 2 Utility 7 | . . . 1 1 . 1 4 Weapon 10 | . . . . 6 1 1 2 Highest Loss Streak 10 | . . . 2 10 3 4 9 Average Slot Usage (%) 86 | . 98 94 94 91 98 78 37 Engine 4 | . 14 11 11 5 . . . Core 2 | . . . . 1 6 . 3 Treads 3 | . . . . . 6 12 . Leg 7 | . 4 . 7 25 . . . Wheel 2 | . 23 . . . . . . Hover 10 | . . 31 24 . 22 9 . Device 7 | . 12 18 17 5 6 5 . Storage 8 | . 14 11 11 9 7 6 3 Processor 21 | . . . . 27 30 26 20 Energy Gun 1 | . 10 . . . . . . Energy Cannon 1 | . 6 5 5 . . . . Ballistic Gun 8 | . 10 16 16 12 6 2 . Slashing Weapon 2 | . . . . 2 6 . . Naked Turns . | . . . . . . . . Heaviest Build 27 | 9 20 24 24 22 23 27 18 Greatest Support 56 | 20 20 27 30 45 28 56 18 Greatest Overweight (x) 3 | . 1 2 2 1 1 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 8 8 8 Average Capacity 7 | 5 6 6 8 8 8 8 6 Most Carried 8 | . 6 8 8 8 8 8 8 Average Carried 6 | . 3 6 7 6 7 6 6 Final Capacity 8 | 6 6 8 8 8 8 8 4 Final Carried 8 | . 6 8 8 8 8 8 4 Class Distribution -------------------- 37% | Mutant 22% | Scavenger-Skirmisher 19% | Scavenger-Scout 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Matter Collected 834 | 218 154 92 54 225 61 . 30 Remotely . | . . . . . . . . Salvage Created 869 | . 212 169 127 241 61 . 59 Parts 66 | . 16 13 7 16 3 . 11 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 21 | . 6 3 3 4 1 . 4 Melee 3 | . . . . 2 1 . . Guns 12 | . 4 3 3 2 . . . Cannons 2 | . 2 . . . . . . AOE 4 | . . . . . . . 4 Classes Destroyed 8 | . 3 3 . 2 . . . Worker 1 | . . . . 1 . . . Hauler 1 | . . 1 . . . . . Operator 1 | . . 1 . . . . . Watcher 4 | . 1 1 . 2 . . . Swarmer 7 | . 3 . . . . . 4 Grunt 8 | . 3 2 3 . . . . Sentry 4 | . . 1 . 2 1 . . Hunter 2 | . . . . 2 . . . Best Kill Streak 5 | . 3 5 3 3 1 . 4 Combat Bots Only 4 | . 3 3 3 2 1 . 4 Max Kills in Single Turn 4 | . 1 2 2 1 1 . 4 Gunslinging 1 | . . 1 1 . . . . Exploded 4 | . . . . . . . 4 Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Damage Taken 4810 | . 165 219 121 1443 417 1023 1422 Core 1646 | . 36 29 38 270 89 174 1010 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 85 . 83 50 87 79 . Volleys Fired 68 | . 15 15 5 27 5 . 1 Largest 2 | . 2 2 2 2 1 . 1 Hottest 136 | . 136 93 50 68 28 . 30 Shots Fired 109 | . 30 30 10 33 5 . 1 Gun 98 | . 26 27 10 30 5 . . Cannon 10 | . 4 3 . 3 . . . Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic 79 | . 13 27 10 24 5 . . Thermal 26 | . 17 3 . 6 . . . Explosive 1 | . . . . . . . 1 Electromagnetic 3 | . . . . 3 . . . Robot Hit Streak 9 | . 5 7 2 9 4 . 1 Robot Miss Streak 5 | . 4 4 5 2 3 . . Penetration Max 1 | . . . . . 1 . . Secondary Targets 4 | . 1 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 93 | . 19 20 6 38 6 1 3 Core Hits 52 | . 12 8 6 11 3 1 11 Critical Hits 6 | . . . . 5 1 . . Critical Kills 3 | . . . . 2 1 . . Critical Parts Destroyed 3 | . . . . 3 . . . Melee Attacks 26 | . . . . 14 6 1 5 Impact . | . . . . . . . . Slashing 26 | . . . . 14 6 1 5 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 1 2 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2309 | . 241 284 145 842 330 120 347 Guns 1005 | . 158 284 145 374 44 . . Cannons 144 | . 83 . . 61 . . . Explosions 248 | . . . . . . . 248 Melee 854 | . . . . 399 280 110 65 Ramming 58 | . . . . 8 6 10 34 Kinetic 831 | . 68 284 145 290 44 . . Thermal 286 | . 173 . . 113 . . . Explosive 248 | . . . . . . . 248 Electromagnetic 32 | . . . . 32 . . . Impact . | . . . . . . . . Slashing 854 | . . . . 399 280 110 65 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 183 | . . . . 41 72 70 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 183 | . . . . 41 72 70 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 63 | . . . . . . 1 62 Shots 1 | . . . . . . . 1 Rammed 11 | . . . . . 1 2 8 Targets Rammed 12 | . . . . 1 1 2 8 Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 78 | . 78 39 31 18 . 5 . Average Temperature 22 | . 31 12 20 10 . 3 . Received Heat Transfer 900 | . 18 66 66 126 201 414 9 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 570 | . 348 . . 222 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Peak Influence 170 | . 128 169 130 137 170 20 108 Average Influence 52 | . 31 75 85 59 84 7 33 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . . . 4 1 1 Investigation 6 | . 1 . . . 4 . 1 Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Distress Signals 6 | . 1 3 . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 5 14 3 9 12 10 16 Peak Tracking Total 9 | . 3 9 3 4 4 7 8 Tactical Retreats 9 | . 1 1 . . 3 . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Traps Triggered 4 | . 1 1 . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Disabled 2 | . . 1 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . Garrison Access 2 | . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Accessed 14 | . 2 . . 2 6 3 1 Terminals 8 | . 2 . . . 4 2 . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 40 | . 7 . . 5 16 9 3 Successful 18 | . 6 . . 2 7 3 . Failed 22 | . 1 . . 3 9 6 3 Catastrophic 4 | . . . . . 3 . 1 Database Lockouts . | . . . . . . . . Manual 18 | . 4 . . 1 9 4 . Terminals 23 | . 7 . . . 10 6 . Fabricators 4 | . . . . . 4 . . Repair Stations 3 | . . . . . . 3 . Recycling Units 3 | . . . . . . . 3 Scanalyzers 4 | . . . . 4 . . . Garrison Access 3 | . . . . 1 2 . . Terminal Hacks 3 | . 2 . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Unreport Threat 2 | . 1 . . . . 1 . Fabricator Hacks 3 | . . . . . 3 . . Network Status 1 | . . . . . 1 . . Build 2 | . . . . . 2 . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . 1 . . . Insert Component 1 | . . . . 1 . . . Garrison Access Hacks 2 | . . . . 1 1 . . Seal Access 2 | . . . . 1 1 . . Unauthorized Hacks 21 | . 8 . . . 9 4 . Terminals 7 | . 4 . . . 3 . . Assimilate 2 | . 2 . . . . . . Botnet 5 | . 2 . . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 . . 2 6 2 1 Full Trace Events 7 | . 1 . . 1 4 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 4 | . . . . . 4 . . Matter 424 | . . . . . 424 . . Time 212 | . . . . . 212 . . Total Part Build Rating 24 | . . . . . 24 . . Parts Repaired 1 | . . . . . . 1 . Time 50 | . . . . . . 50 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Turns Passed 2437 | 36 244 172 102 613 586 410 274 Spaces Moved 2397 | 35 201 185 122 398 708 219 529 Core 145 | 4 . . . . . . 141 Treads 223 | . . . . . 4 219 . Legs 447 | . 28 4 17 398 . . . Wheels 204 | 31 173 . . . . . . Hover 990 | . . 181 105 . 704 . . Flight 388 | . . . . . . . 388 Fastest Speed 37 | 50 80 52 52 120 62 160 37 Average Speed 82 | 76 85 58 64 120 72 160 45 Slowest Speed 200 | 80 150 180 180 150 160 160 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 3 41 24 35 25 24 10 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 4 | . . . . . . . 4 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 4 | . . . . . . . 4 Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total 2704 | 40 244 218 134 478 762 275 553 Wait 53 | . 3 . . 2 10 38 . Move 2385 | 34 200 184 121 397 707 219 523 Hop 2 | . . . . . . . 2 Pick Up 41 | . 7 5 1 11 10 4 3 Fast Attach 30 | 6 4 3 3 7 4 2 1 Attach 23 | . 1 1 1 8 3 4 5 Detach 4 | . . . . 1 . 1 2 Swap 27 | . 6 5 1 3 9 3 . Drop 33 | . 8 5 2 7 7 1 3 Fire 68 | . 15 15 5 27 5 . 1 Melee 26 | . . . . 14 6 1 5 Ram 8 | . . . . . . . 8 Kick 1 | . . . . 1 . . . Crush 2 | . . . . . 1 1 . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 37 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Identified exit to Mines 202 | -10/Materials | Discovered new exit (range 16) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 322 | -9/Materials | Build established: Mutant 438 | -9/Materials | Discovered new exit (range 13) 453 | -9/Materials | Entered Mines 456 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 457 | -9/Mines | Found Prototype Device 529 | -9/Mines | Discovered new exit (range 9) 555 | -9/Mines | Entered Materials 555 | -8/Materials | Evolved 2 slots: Utility x2 648 | -8/Materials | Identified Exp. Sensor Array 799 | -8/Materials | Build established: Scavenger-Skirmisher 1041 | -8/Materials | Lost 10 parts (1p3n1u5w) 1144 | -8/Materials | Discovered new exit (range 13) 1167 | -8/Materials | Identified exit to Factory 1168 | -8/Materials | Entered Factory 1168 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1302 | -7/Factory | Fabricated Field Propulsion Drive (x2) 1412 | -7/Factory | Fabricated Field Propulsion Drive? 1747 | -7/Factory | Discovered new exit (range 5) 1751 | -7/Factory | Identified exit to Factory 1754 | -7/Factory | Entered another Factory area 1754 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1779 | -6/Factory | Lost 3 parts (1p1n1w) 1903 | -6/Factory | Found Prototype Processor 2021 | -6/Factory | Repaired Falx 2153 | -6/Factory | Discovered new exit (range 7) 2162 | -6/Factory | Identified exit to Factory 2164 | -6/Factory | Entered another Factory area 2164 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2194 | -5/Factory | Lost 4 parts (2n1u1w) 2337 | -5/Factory | Core integrity fell below 50% 2382 | -5/Factory | Build established: Mutant 2392 | -5/Factory | Core integrity fell below 20% 2422 | -5/Factory | Lost 9 parts (2p2n3u2w) 2438 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02373_ Slug penetrates Wall. 02377_ Slug penetrates Assembly Bed. 02380_ Lgt. Nuclear Core destroyed. 02380_ Slug penetrates Wall. 02382_ Connecting with Recycling Unit... 02382_ ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. 02385_ Slug penetrates Assembly Bed. 02385_ Assembly Bed disabled. 02385_ Target Analyzer destroyed. 02391_ Targeting Computer destroyed. 02401_ Slammed into A-15 Conveyor. 02404_ Slammed into U-05 Engineer. 02404_ U-05 Engineer sends out distress signal. 02404_ K-01 Serf collects debris. 02405_ Slammed into A-15 Conveyor. 02405_ K-01 Serf collects debris. 02406_ Slammed into U-05 Engineer. 02425_ Adv. Signal Interpreter destroyed. 02431_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ??? ????# #???????? # ! ???????## ##?????? | | ????" ???# #?????? # #??????# ####??? | | ????? ?### #???? # ! ######+# +??? | | ????? # #?? # # #??? | | ?????? # # # # # #??? | | ???????+ + # # ??# #??? | | ???????# ##########+###########????+ #??? | | ???????# ##### #????????????# ##+# | | ######## #####????????# | | ????????# | | ?# #????????# | | ?# " " """ """ #????????# | | ?# "G" """ """ ###### #????????#+## #### | | ?# " """ """ #????# #???????????# #### | | ## #????# #???????????# # | | #????# #???????????+ + | | ###### #????# #???????????# ##### | | ?????##+#### #????# ###?????????# #???# | | ???????????### #????+ # #?????????# #???# | | ?????????????#s #????# t ??????????# #???# | | ?????????????# ###+## #??????????? ????# | | ?????????????# s #??????????? ????# | | ?????????????# s #??????????? ????# | | ???????????### s ########## #???#!!! | | ???????????+ | #???#!! | | ???????????############ @ #???##????#!! | | ??????????????????????# """" " #?????????#### | | ??????????????????????# """" "" #????????????? | | ??????????????????????# """" G #????????????? | | ??????????????????????# """" "" #????????????? | | ??????????????????????# """" " ?????????????? | | ??????????????????????# """"? ??????????????? | | ??????????????????????# ??? ??????????????? | | ??????????????????????# ?????? ???????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????#+##+??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 265 Matter Stores 289 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -7/Factory | Preloaded Field Propulsion Drive | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed AdvancedHellfireFirepult Manual? 0 Play Time 01:04:45 Cumulative 21.1 hours Start 2020.04.10 @ 10:41:43 End 2020.04.10 @ 11:46:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 29 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31c54f12-f6d6-41f3-89ca-ba07f847c672