Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 22:50:44 Player: DeNiCoN Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1530) 1530 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4440 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 68/300 Energy 85/100 System Corruption 0% Temperature Cool (2) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Flak Cannon > --- INVENTORY (10) --- Visual Processing Unit Sensor Array Signal Interpreter Seismic Detector Hardened Medium Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Targeting Computer Reactive Plating Sensor Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon Rocket Launcher > --- INVENTORY -------- Visual Processing Unit Sensor Array Signal Interpreter Seismic Detector Hardened Medium Armor Plating Hacking Suite Datajack [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . 1 . . 2 Weapon 1 | . . 1 . . . Parts Attached 37 | 5 4 14 3 3 8 Power 5 | 1 1 2 1 . . Engine 3 | 1 1 1 . . . Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 7 | 2 . 3 . 1 1 Treads 2 | 2 . . . . . Leg 4 | . . 3 . 1 . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 2 3 . 2 3 Device 4 | . . 1 . 2 1 Storage 1 | . 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 4 | . 1 1 . . 2 Artifact . | . . . . . . Weapon 15 | 2 1 6 2 . 4 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 1 5 1 . . Ballistic Cannon 2 | . . . . . 2 Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 20 | . . 4 2 . 14 Power 3 | . . 1 1 . 1 Propulsion 5 | . . 1 . . 4 Utility 5 | . . 1 1 . 3 Weapon 7 | . . 1 . . 6 Highest Loss Streak 10 | . . 3 2 . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 90 96 97 87 75 Engine 5 | . 14 2 9 . . Core 5 | . . 7 1 9 5 Treads 6 | . 28 3 . . . Leg 15 | . . 18 22 27 13 Device 2 | . . . . 6 14 Storage 10 | . 10 11 11 9 7 Processor 7 | . . 8 11 9 7 Protection 9 | . 8 11 9 . 6 Ballistic Gun 28 | . 28 32 32 27 9 Naked Turns . | . . . . . . Heaviest Build 53 | 5 21 27 27 24 53 Greatest Support 40 | 40 40 40 20 30 30 Greatest Overweight (x) 17 | . . 1 1 . 17 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 Most Carried 10 | 2 7 10 10 10 9 Average Carried 7 | . 4 8 8 9 7 Final Capacity 10 | 5 10 10 10 10 10 Final Carried 10 | 1 6 8 10 10 6 Class Distribution -------------------- 35% | Scavenger-Gunner 28% | Gunner 22% | Mutant 7% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1168 | 204 112 549 110 . 193 Remotely . | . . . . . . Salvage Created 1641 | . 91 975 107 . 468 Parts 128 | . 8 72 7 . 41 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 35 | . 3 20 4 . 8 Guns 28 | . 3 20 4 . 1 Cannons 2 | . . . . . 2 AOE 5 | . . . . . 5 Classes Destroyed 12 | . 3 3 1 . 5 Worker 6 | . . 4 . . 2 Builder 12 | . . . . . 12 Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 7 | . 1 5 . . 1 Swarmer 9 | . 2 4 . . 3 Grunt 16 | . 1 10 3 . 2 Duelist 1 | . . 1 . . . Sentry 6 | . . 5 . . 1 Demolisher 1 | . . . 1 . . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 18 | . 3 6 4 . 18 Combat Bots Only 6 | . 2 6 4 . 3 Max Kills in Single Turn 6 | . 2 3 1 . 6 Gunslinging 1 | . 1 1 . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 331 | . 10 81 35 . 205 Missed 105 | . 3 28 9 . 65 Damage Taken 3239 | . 66 662 440 . 2071 Core 914 | . 32 80 102 . 700 Absorbed by Shields . | . . . . . . Ignored by Resistances 124 | . . . . . 124 Core Remaining (%) 85 | 100 87 . 54 100 . Volleys Fired 111 | . 9 59 13 . 30 Largest 3 | . 2 3 3 . 3 Hottest 100 | . 40 69 76 . 100 Shots Fired 296 | . 18 177 39 . 62 Gun 262 | . 18 177 37 . 30 Cannon 22 | . . . . . 22 Launcher 12 | . . . 2 . 10 Special . | . . . . . . Kinetic 284 | . 18 177 37 . 52 Thermal . | . . . . . . Explosive 12 | . . . 2 . 10 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 5 8 6 . 10 Robot Miss Streak 9 | . 2 3 3 . 9 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 3 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 175 | . 10 100 19 . 46 Core Hits 120 | . 6 50 7 . 57 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3506 | . 98 1313 290 . 1805 Guns 1950 | . 98 1313 274 . 265 Cannons 367 | . . . . . 367 Explosions 1189 | . . . 16 . 1173 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2317 | . 98 1313 274 . 632 Thermal 88 | . . . . . 88 Explosive 1035 | . . . 16 . 1019 Electromagnetic 66 | . . . . . 66 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 57 | . . . . . 57 Projectiles . | . . . . . . Explosions 57 | . . . . . 57 Melee . | . . . . . . Knockbacks 11 | . . . . . 11 Impact . | . . . . . . Kinetic 11 | . . . . . 11 Secondary . | . . . . . . Self-Inflicted Damage 62 | . . . 17 . 45 Shots 2 | . . . 1 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 110 | . 18 93 56 . 110 Average Temperature 27 | . 7 26 27 . 34 Received Heat Transfer 1254 | . 18 267 162 . 807 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 392 | . 84 288 100 39 392 Initial 82 | . . 12 82 39 17 Average 119 | . 22 159 78 39 217 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 81 | 100 100 74 100 100 44 Level 1 18 | . . 25 . . 55 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 3 . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 6 | . 1 3 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . . 2 . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 5 27 4 . 27 Peak Tracking Total 15 | . 3 4 4 . 15 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 9 | . . 1 . . 8 Max in Single Turn 3 | . . 1 . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 13 | . 3 8 1 1 . Terminals 10 | . 2 7 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 5 20 1 2 . Successful 17 | . 3 13 1 . . Failed 11 | . 2 7 . 2 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 23 | . 4 17 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 2 12 1 . . Record 5 | . . 5 . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 2 | . 1 1 . . . Open Door 1 | . . . 1 . . Branch Access Points 2 | . 1 1 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . 8 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 12 | . . . . . 12 EXPLORE 9 | . . . . . 9 RETURN 3 | . . . . . 3 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches 16 | . . . . . 16 Drone Recoveries 12 | . . . . . 12 Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2932 | 92 459 1372 509 145 355 Spaces Moved 1398 | 58 264 620 244 116 96 Core 19 | 10 . . . . 9 Treads 410 | 48 264 98 . . . Legs 967 | . . 522 244 116 85 Wheels 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 120 80 Average Speed 179 | 141 160 185 188 120 272 Slowest Speed 900 | 160 160 190 190 120 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 41 47 30 17 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 21 | . . . 21 . . Terrain Destroyed 57 | . . . 21 . 36 Melee . | . . . . . . Projectile . | . . . . . . AOE 57 | . . . 21 . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1596 | 68 284 722 263 122 137 Wait 7 | . . 7 . . . Move 1393 | 57 263 619 243 115 96 Hop . | . . . . . . Pick Up 36 | 6 7 14 3 3 3 Fast Attach 4 | . 1 3 . . . Attach 23 | 5 1 6 2 2 7 Detach 1 | . . . 1 . . Swap 10 | . 2 5 1 1 1 Drop 11 | . 1 9 . 1 . Fire 111 | . 9 59 13 . 30 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 483 | -10/Materials | Identified exit to Mines 552 | -10/Materials | Entered another Materials area 552 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 748 | -9/Materials | Identified exit to Mines 1222 | -9/Materials | Build established: Scavenger-Gunner 1778 | -9/Materials | Lost 3 parts (1p1n1w) 1924 | -9/Materials | Entered Mines 1944 | -9/Mines | Assembled infested the area 2038 | -9/Mines | Found the Drone Emporium 2046 | -9/Mines | Found Prototype Device 2050 | -9/Mines | Build established: Gunner 2345 | -9/Mines | Discovered new exit (range 8) 2433 | -9/Mines | Entered Materials 2433 | -8/Materials | Evolved 2 slots: Propulsion x2 2537 | -8/Materials | Discovered new exit (range 15) 2578 | -8/Materials | Entered Factory 2578 | -7/Factory | Evolved 2 slots: Utility x2 2583 | -7/Factory | Identified Sensor Drone Bay 2925 | -7/Factory | Core integrity fell below 50% 2931 | -7/Factory | Core integrity fell below 20% 2933 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- W-25 Informer suffers critical hit (Burn). Reactive Plating destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Wheel. R-06 Scavenger destroyed. K-01 Serf collects debris. Sensor Drone Bay destroyed. >> Lost connection to Sensor Drone. K-01 Serf collects debris. Datajack destroyed. Structural Scanner destroyed. Critical hit (Burn: +37). Acquired Wheel. K-01 Serf collects debris. Wheel destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. R-06 Scavenger collects Wheel. U-05 Engineer lays Concrete. Acquired Flak Cannon. 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Challenges ------------ None Game ------ Seed FlakSwarmFlail Manual? 0 Play Time 00:45:15 Cumulative 3.1 hours Start 2024.03.31 @ 21:30:59 End 2024.03.31 @ 22:50:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 09ecccc4-24c6-4859-a657-aed60a661a63