Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 17:26:58 Player: SPACEGOAT Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (659) 659 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2414 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 35/160 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Faulty Aerolev Unit > --- UTILITY (3) ------ Improved Heat Sink Terrain Scan Processor > --- WEAPON (4) ------- Particle Gun > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Transport Network Coupler Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Subdweller Laser Barrage Gun > --- INVENTORY -------- High-capacity Matter Pod Sensor Array Subdweller Machine Gun Datajack Mining Claw [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Subdweller Monowheel Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Terrain Scan Processor Protection Reflective Plating Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Parts Attached 57 | 9 14 14 20 Power 9 | 1 1 3 4 Engine 5 | 1 1 2 1 Core 4 | . . 1 3 Reactor . | . . . . Propulsion 16 | 2 3 5 6 Treads 2 | . 1 . 1 Leg 5 | 2 . . 3 Wheel 5 | . . 5 . Hover 1 | . . . 1 Flight 3 | . 2 . 1 Utility 9 | 2 4 . 3 Device 7 | 2 3 . 2 Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 23 | 4 6 6 7 Energy Gun 8 | 2 1 2 3 Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 2 2 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 2 | 1 1 . . Impact Weapon . | . . . . Slashing Weapon 5 | . 2 1 2 Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 2 | . . . 2 Parts Lost 21 | . 3 3 15 Power 5 | . . 2 3 Propulsion 8 | . 2 . 6 Utility 4 | . 1 . 3 Weapon 4 | . . 1 3 Highest Loss Streak 11 | . 2 2 11 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 90 95 66 Engine 5 | . 14 2 6 Core 6 | . . 10 3 Treads 4 | . 10 2 3 Leg 1 | . 2 . 3 Wheel 13 | . . 21 4 Flight 2 | . 7 . 2 Device 14 | . 17 14 12 Processor 12 | . 10 14 9 Energy Gun 10 | . 9 11 8 Ballistic Gun 9 | . 9 9 5 Ballistic Cannon 1 | . . 1 2 Slashing Weapon 4 | . 2 4 3 Special Melee Weapon 1 | . 4 . . Naked Turns . | . . . . Heaviest Build 23 | 9 10 22 23 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 3 4 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 3 Class Distribution -------------------- 57% | Scavenger-Mutant 34% | Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1027 | 316 205 342 164 Remotely . | . . . . Salvage Created 830 | 103 205 177 345 Parts 49 | 9 16 6 18 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 15 | 1 4 4 6 Melee 2 | . 2 . . Guns 12 | 1 2 3 6 Cannons 1 | . . 1 . Classes Destroyed 7 | 3 3 1 . Worker 2 | 1 . . 1 Builder 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 2 | . 1 . 1 Operator 1 | . 1 . . Grunt 11 | 1 4 . 6 Subdweller 4 | . . 4 . Best Kill Streak 4 | 2 4 2 4 Combat Bots Only 3 | 1 2 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 202 | 2 25 25 150 Missed 47 | . 4 1 42 Damage Taken 2444 | 21 227 509 1687 Core 770 | . 88 131 551 Absorbed by Shields . | . . . . Ignored by Resistances 28 | . . . 28 Core Remaining (%) 56 | 100 . 12 . Volleys Fired 82 | 24 13 13 32 Largest 3 | 2 2 2 3 Hottest 129 | 100 100 99 129 Shots Fired 136 | 36 23 24 53 Gun 113 | 24 21 22 46 Cannon 9 | . . 2 7 Launcher . | . . . . Special 14 | 12 2 . . Kinetic 63 | 12 10 13 28 Thermal 73 | 24 13 11 25 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 3 7 13 13 Robot Miss Streak 3 | 2 3 1 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 102 | 11 31 21 39 Core Hits 39 | 5 9 7 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Burn 2 | . 1 . 1 Melee Attacks 30 | . 26 1 3 Impact . | . . . . Slashing 20 | . 16 1 3 Piercing . | . . . . Sneak Attacks 11 | . 11 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1685 | 133 362 393 797 Guns 1330 | 133 172 361 664 Cannons 114 | . . 32 82 Explosions . | . . . . Melee 189 | . 142 . 47 Ramming 4 | . . . 4 Kinetic 766 | 72 73 207 414 Thermal 726 | 61 147 186 332 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 189 | . 142 . 47 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles . | . . . . Explosions . | . . . . Melee 8 | . . . 8 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 389 | 30 63 28 389 Average Temperature 92 | 12 27 12 146 Received Heat Transfer 1071 | 12 126 60 873 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1524 | 185 470 225 644 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 127 | 25 99 . 127 Initial 7 | . 7 . . Average 35 | 15 51 . 47 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | 1 5 13 13 Peak Tracking Total 7 | 1 2 6 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 3 . 1 Successful 2 | . 1 . 1 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Dispatch Records 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked 6 | . 6 . . Non-combat 6 | . 6 . . Combat . | . . . . Robot Hacks Applied 8 | . 8 . . parse_system 5 | . 5 . . no_distress 2 | . 2 . . find_recycling 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2851 | 646 533 1302 370 Spaces Moved 1848 | 324 332 1011 181 Core 46 | 29 . . 17 Treads 420 | . 207 166 47 Legs 374 | 295 25 . 54 Wheels 908 | . . 845 63 Hover . | . . . . Flight 100 | . 100 . . Fastest Speed 37 | 50 37 110 50 Average Speed 119 | 113 120 118 129 Slowest Speed 240 | 120 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 18 38 50 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 16 | 11 5 . . Terrain Destroyed 19 | 12 5 . 2 Melee 5 | . 5 . . Projectile 14 | 12 . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2291 | 540 400 1087 264 Wait 215 | 173 . 35 7 Move 1845 | 323 331 1010 181 Hop . | . . . . Pick Up 35 | 11 7 4 13 Fast Attach 15 | . 3 9 3 Attach 27 | 7 4 1 15 Detach 2 | . 1 . 1 Swap 15 | 2 7 4 2 Drop 24 | . 8 10 6 Fire 82 | 24 13 13 32 Melee 30 | . 26 1 3 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 647 | -11/Scrapyard | Entered Materials 648 | -10/Materials | Build established: Mutant 969 | -10/Materials | Discovered new exit (range 15) 974 | -10/Materials | Discovered new exit (range 16) 1180 | -10/Materials | Entered Subcaves 1205 | -10/Subcaves | Build established: Scavenger-Mutant 1380 | -10/Subcaves | Ambushed by swarm of Subdwellers 1387 | -10/Subcaves | Core integrity fell below 50% 1391 | -10/Subcaves | Core integrity fell below 20% 2280 | -10/Subcaves | Discovered new exit (range 7) 2360 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2420 | -10/Subcaves | Disturbed a concealed Subdweller 2482 | -10/Subcaves | Entered Materials 2482 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 2738 | -8/Materials | Core integrity fell below 50% 2761 | -8/Materials | Core integrity fell below 20% 2774 | -8/Materials | Lost 11 parts (3p3n2u3w) 2852 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Acquired Imp. Heat Sink. K-01 Serf collects debris. Acquired Lgt. Nuclear Core. K-01 Serf collects debris. Acquired Aluminum Leg. U-05 Engineer builds a Door. Reflective Plating destroyed. W-25 Informer sends out distress signal. Dropped Broken Hvy. Laser. Penetrated by Slug. Acquired Particle Gun. Slug penetrates Wall. Penetrated by Slug. Aluminum Leg destroyed. Critical hit (Burn: +37). Acquired Prototype Hover Unit. H-55 Commando heat short circuits Gauss Rifle. Identified Aerolev Unit. Faulty integration triggers energy drain (-117). Acquired 9 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????# ##?##### + ?????? | | ?????????????????????# # # """ # ?#???# | | ?????????????????????# # # """ # ??????# | | ????????????########## # """ # """ ### #?## ? # | | ????????????"" # + """ # ### ##?# ?? | | ????????????R" """ # # """ # ### #?##?/?? | | ???????????? " """ # # #########?# ???? ? | | ???????????? """ # ####?###?######### #?#?#?## | | ???????????? # # ####!! ### #?#####? | | ??????????############ + """ ### ## ####?### | | ????????????#######?## # "T" ### ## ##?##??? | | ??????????? #?### # #?### ##### ######## | | ?????????? ###?## # ##### ###?# # # | | ???????? ?? ###### # #??## ##?## # # | | ????????? ? ""#### ########?#?# #####=#% """ # | | ???????? ??? T"#?## ####T#######^ %+ [""" # | | ???????"??? ""#### # ###?#^^ # [!"" # | | ????????"??" ####?# # == #####^^""" #%% # | | ?????????"?? #??### # ===%+ """ ######## | | ?????????#??#######?## /h@ =]*# """ ##?####? | | ????????????########## # # ####??? | | ??????????? ##?#####?# #! =g + #?#?#?#? | | ???????? ? #?#?###?## ######+########### ##?###?? | | ???????? ??#?#??#?### #?##?#[##?#?###### #######? | | ????????? ?#???##?### ####?# #####?##?## +? | | ????????????###?#?#### ###?## #####?##### ####? | | ????????????#####?#### ##?#?# ########### #??# | | ???????? ???#????#???# ###### #???? | | ????????????##?####### ###### ########### # ? | | ???????????####???#### ###### ### """ ## #?? | | ??????????##?##??#####+###### ### """ ## + ?"? | | ??????????#??#????#?## # ### """ ## ####???? | | ?????????????? #?#??## """ # ### ## #??????? | | ????????#??"???#?#?### """ # + ## #??????? | | ????????????????###?## """ # # ## ######## | | ????????? ?? ?#?#??## # ####+#### # # | | ????????????????????## """ # # # | | ????????????????##???# """ + # # | | ?????????#??#????????# """ # + """ # | | ?????????#???#???????# ########### # """ # | | ???????????#?#?#???#?# """ #????????## # """ # | | ????????????????#????# """ #??#??#???############ | | ???????????#?????????# """ #?????#???#??##?#???#? | | ???????????????##????# #???##?#??#??#???#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 20 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: TH 10 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialChipWeb Manual? 0 Play Time 00:58:06 Cumulative 3.6 hours Start 2024.04.03 @ 16:27:56 End 2024.04.03 @ 17:26:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 626ab8a6-d07a-4df1-b8f1-ba377a40809f