Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.12 @ 20:34:01 Player: toms Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (88) 440 Value Destroyed (2941) 2941 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (10879) 10879 TOTAL SCORE: 18160 Bonus ------- Follower Combat Kills 141 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5750 Friendly Fire -12 Cogmind --------- Core Integrity 0/1050 Matter 279/1000 Energy 150/150 System Corruption 6% Temperature Warm (160) Movement Rolling (145) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine F-cell Engine > --- PROPULSION (4) --- Compact Wheel Armored Wheel Improved VTOL Module > --- UTILITY (7) ------ Small Storage Unit Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Targeting Computer Layered Medium Armor Plating X0-1V1's Piety Tracker > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (11) --- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Improved Medium Treads VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Targeting Computer Advanced ECM Suite Layered Medium Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Proton Cannon Proton Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Compact Wheel Armored Wheel Medium Storage Unit Heavy Laser Heavy Laser Improved Proton Missile Launcher [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device X0-1V1's Piety Tracker Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Hammer Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . 2 Utility 5 | . . . 2 . 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 72 | 6 9 1 5 2 13 7 5 7 17 Power 10 | 1 1 . . . 2 2 . . 4 Engine 8 | 1 . . . . 1 2 . . 4 Core 2 | . 1 . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 . 1 1 2 2 2 1 . 2 Treads 2 | 1 . . . . . . . . 1 Leg . | . . . . . . . . . . Wheel 8 | 1 . 1 1 2 1 1 1 . . Hover . | . . . . . . . . . . Flight 3 | . . . . . 1 1 . . 1 Utility 27 | 1 4 . 2 . 6 2 2 4 6 Device 12 | . 2 . 1 . 3 1 . 2 3 Storage 2 | 1 1 . . . . . . . . Processor 7 | . . . 1 . 1 1 1 2 1 Hackware . | . . . . . . . . . . Protection 6 | . 1 . . . 2 . 1 . 2 Artifact . | . . . . . . . . . . Weapon 22 | 2 4 . 2 . 3 1 2 3 5 Energy Gun 3 | . . . . . . . . 2 1 Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 5 | 2 2 . . . 1 . . . . Ballistic Cannon 4 | . 1 . 2 . . 1 . . . Launcher 5 | . . . . . 2 . 1 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . 3 . . . 1 Parts Lost 34 | . . 1 . 1 3 2 12 3 12 Power 4 | . . . . . 1 . 1 1 1 Propulsion 7 | . . 1 . 1 1 . 1 . 3 Utility 11 | . . . . . 1 . 6 1 3 Weapon 12 | . . . . . . 2 4 1 5 Highest Loss Streak 10 | . . 1 . 1 2 2 10 3 10 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 1 7 10 10 11 10 10 8 7 3 Power . | . 1 2 2 2 1 . . . . Propulsion 2 | . 2 2 2 2 1 3 5 5 1 Utility 1 | . . 2 1 2 1 3 2 2 . Weapon 2 | . 2 4 4 5 5 3 . . . Tool/Special . | . . . . . . . . . . Unused Backups 4 | . . . . . 2 1 1 . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility . | . . . . . . . . . . Weapon 1 | . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 98 87 98 98 93 97 63 53 83 Engine 7 | . 6 . . . 6 14 10 5 9 Core 3 | . 7 14 10 10 1 . . . . Treads 3 | . 14 1 . . . . . . 2 Wheel 11 | . 14 15 19 18 15 12 7 7 4 Flight 1 | . . . . . . . . . 10 Device 14 | . 4 14 14 20 19 27 14 11 12 Storage 9 | . 14 14 10 10 8 7 7 7 8 Processor 7 | . . . 9 10 8 9 12 11 14 Protection 4 | . 8 . 5 . 7 4 . . 2 Energy Gun 1 | . . . . . . . . 6 7 Ballistic Gun 8 | . 19 14 11 10 6 7 3 . . Ballistic Cannon 8 | . 7 14 17 20 16 11 3 . . Launcher 1 | . . . . . 1 2 3 . 5 Peak Build Rating 78 | 6 23 23 30 29 44 61 62 53 78 Average Rating 35 | 4 10 22 28 28 38 54 44 38 61 On Entrance 28 | . 6 23 22 29 29 44 61 30 37 Avg Prop Armor Cover (%) 4 | 3 5 11 . . . . . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 14 28 22 35 29 43 57 51 36 63 Greatest Support 32 | 20 20 32 26 26 28 28 28 28 30 Greatest Overweight (x) 14 | . 1 1 1 2 1 2 6 1 14 Average Overweight (x) . | . . . 1 1 1 1 . . 1 Largest Inventory Capacity 11 | 8 11 11 11 11 11 11 11 11 11 Average Capacity 10 | 6 9 11 11 11 11 11 11 11 10 Most Carried 11 | 3 10 11 11 11 11 11 11 7 7 Average Carried 8 | 1 7 10 9 10 10 10 8 7 3 Final Capacity 11 | 8 11 11 11 11 11 11 11 11 11 Final Carried 11 | 3 10 11 11 11 11 11 7 7 . Class Distribution -------------------- 49% | Mutant 31% | Skirmisher 13% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 3992 | 142 547 73 129 530 73 462 609 566 861 Remotely . | . . . . . . . . . . Salvage Created 3158 | . 855 59 172 58 301 450 387 115 761 Parts 153 | . 47 10 4 . 24 21 19 6 22 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 13 13 . Prevented 6 | . . . . . . . 6 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 78 | . 16 5 4 8 9 15 9 2 10 Melee 1 | . 1 . . . . . . . . Guns 28 | . 11 4 . 3 1 3 3 2 1 Cannons 33 | . 3 1 4 5 6 11 3 . . AOE 10 | . 1 . . . 2 . 3 . 4 Classes Destroyed 14 | . 6 . . 1 3 3 . . 1 Worker 1 | . . . . . . 1 . . . Builder 3 | . 1 . . . 1 . . . 1 Tunneler 1 | . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . Recycler 3 | . 3 . . . . . . . . Watcher 8 | . 3 . . . 3 1 . . 1 Swarmer 22 | . 3 5 . . 7 3 4 . . Grunt 36 | . 13 . 4 . 1 6 4 2 6 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . Sentry 5 | . . . . . 1 2 1 . 1 Hunter 3 | . . . . . . 1 . . 2 Programmer 3 | . . . . . . 3 . . . Assembled 8 | . . . . 8 . . . . . Best Kill Streak 6 | . 4 3 2 5 5 6 4 2 5 Combat Bots Only 6 | . 2 3 2 5 4 6 4 2 5 Max Kills in Single Turn 5 | . 3 1 1 1 5 1 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 . . . 2 . 1 . 1 Melee 1 | . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Hostile Shots Fired 612 | . 63 14 1 9 10 142 99 49 225 Missed 193 | . 23 2 1 3 6 39 40 18 61 Hits 419 | . 40 12 . 6 4 103 59 31 164 Melee 1 | . . . . . . . . 1 . Projectile 418 | . 40 12 . 6 4 103 59 30 164 Critical Strikes 11 | . . 1 . . 1 2 . 1 6 Damage Taken 5588 | . 484 74 12 82 135 756 1209 436 2400 Core 1626 | . 34 14 12 10 8 80 216 188 1064 Absorbed by Shields 364 | . . . . . 4 277 40 43 . Ignored by Resistances 1444 | . 146 24 4 19 38 310 292 129 482 Core Remaining (%) 87 | 100 . 96 . 96 98 . . 46 . Volleys Fired 205 | . 57 8 5 15 15 42 31 4 28 Largest 3 | . 2 2 3 3 3 3 3 1 3 Hottest 181 | . 53 53 94 94 110 99 98 65 181 Shots Fired 446 | . 95 16 15 45 45 112 63 5 50 Gun 192 | . 75 8 8 15 13 37 14 5 17 Cannon 200 | . 20 8 7 30 30 74 20 . 11 Launcher 54 | . . . . . 2 1 29 . 22 Special . | . . . . . . . . . . Kinetic 359 | . 95 16 15 45 43 111 34 . . Thermal 22 | . . . . . . . . 5 17 Explosive 15 | . . . . . . . 15 . . Electromagnetic 50 | . . . . . 2 1 14 . 33 Robot Hit Streak 29 | . 10 5 7 12 11 29 17 3 11 Robot Miss Streak 4 | . 2 2 1 4 3 4 3 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 295 | . 63 8 13 23 21 76 49 4 38 Core Hits 143 | . 27 5 6 12 21 28 18 3 23 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 7 | . . . 1 2 . 2 1 . 1 Destroy 2 | . . . . . . 1 1 . . Blast 4 | . . . 1 2 . 1 . . . Corrupt 1 | . . . . . . . . . 1 Melee Attacks 5 | . 3 . . . . . 1 1 . Impact 3 | . 3 . . . . . . . . Slashing 1 | . . . . . . . . 1 . Piercing 1 | . . . . . . . 1 . . Sneak Attacks 2 | . 1 . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8116 | . 1251 120 238 467 744 1976 1515 86 1719 Guns 2266 | . 698 89 87 166 173 491 229 52 281 Cannons 2934 | . 189 31 151 275 352 1485 385 . 66 Explosions 2707 | . 272 . . . 216 . 850 . 1369 Melee 177 | . 92 . . . . . 51 34 . Ramming 32 | . . . . 26 3 . . . 3 Kinetic 4801 | . 887 120 238 441 525 1976 614 . . Thermal 920 | . 272 . . . 112 . 38 52 446 Explosive 537 | . . . . . . . 537 . . Electromagnetic 1649 | . . . . . 104 . 275 . 1270 Impact 92 | . 92 . . . . . . . . Slashing 34 | . . . . . . . . 34 . Piercing 51 | . . . . . . . 51 . . Highest Corruption 22 | . . . . 17 . 1 6 22 5 Average Corruption 4 | . . . . 17 . 1 3 8 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 52 | . . . . 7 . 7 15 14 9 Message Errors 17 | . . . . 3 . 2 5 3 4 Matter Fused 12 | . . . . 3 . . 3 4 2 Heat Flow Errors 6 | . . . . . . 1 3 1 1 Energy Discharges 7 | . . . . . . 2 1 3 1 Data Loss (minor) 2 | . . . . . . . 2 . . Data Loss (major) 2 | . . . . . . . . 2 . Misfires 2 | . . . . . . . . 1 1 Alerts 2 | . . . . . . 1 1 . . Misdirections 1 | . . . . 1 . . . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 199 | . 86 . . . 21 48 11 27 6 Projectiles 48 | . . . . . . 48 . . . Explosions 77 | . 50 . . . 21 . . . 6 Melee 74 | . 36 . . . . . 11 27 . Knockbacks 26 | . 4 1 2 3 3 13 . . . Impact 1 | . 1 . . . . . . . . Kinetic 25 | . 3 1 2 3 3 13 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 296 | . 120 . . 13 81 . 14 . 68 Shots 13 | . 2 . . . 3 . 1 . 7 Rammed 4 | . . . . 2 1 . . . 1 Targets Rammed 4 | . . . . 2 1 . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 647 | . 75 32 63 117 380 342 439 168 647 Average Temperature 154 | . 29 14 30 43 131 120 130 75 256 Received Heat Transfer 993 | . 234 . 9 . 36 132 174 183 225 Effects 63 | . . . . . 1 7 3 . 52 Shutdowns 9 | . . . . . . . 2 . 7 Energy Bleed 6 | . . . . . 1 1 . . 4 Interference 16 | . . . . . . 5 1 . 10 Matter Decay 11 | . . . . . . . . . 11 Short Circuit 5 | . . . . . . . . . 5 Damage (minor) 2 | . . . . . . 1 . . 1 Damage (major) 9 | . . . . . . . . . 9 Damage (core) 5 | . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 . . 5 Combat Hostiles 6 | . . . . . . 1 . . 5 Parts Fried 8 | . . . . . . 1 2 . 5 Impact Corruptions 3 | . 2 . . . . 1 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . 1 . . . . . . . 7 Heat Transferred 1129 | . 150 . . . 100 . 50 111 718 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 1 2 . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Maximum Alert Level 1 | . . . . . . 1 . . 1 Low Security (%) 86 | 100 100 100 100 100 100 26 . . 98 Level 1 13 | . . . . . . 73 . . 1 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 391 | . 124 83 124 37 80 391 . . 201 Initial 37 | . . . 17 37 . 16 . . 35 Average 68 | . 26 31 55 3 31 246 . . 43 Influence Increases 2687 | . 563 153 294 7 282 701 239 125 323 Destroy 0b10 Robot/C 1600 | . 320 120 220 . 180 320 200 40 200 Destroy 0b10 Robot/NC 90 | . 40 . 5 . 25 10 . . 10 Destroy Leader 358 | . 78 20 40 . 36 102 20 10 52 Allied During Kill 35 | . . 4 23 . . 4 4 . . Successful Hack 78 | . 39 . 6 . 20 13 . . . Disable Machine 117 | . 18 9 . . 9 27 . . 54 Destroy Structure 68 | . 38 . . 7 12 4 . . 7 Lose Combat Pursuer 135 | . 30 . . . . 15 15 75 . Miscellaneous 206 | . . . . . . 206 . . . Influence Decreases 2687 | . 563 100 233 121 238 462 522 60 388 Entered New Map 299 | . . . 36 77 . 28 128 . 30 Time Decay 2059 | . 563 90 157 44 208 414 265 60 258 Lost Part 220 | . . 10 . . 30 20 60 . 100 Lost Ally 109 | . . . 40 . . . 69 . . Squads Dispatched 16 | . 3 . 2 1 . 5 . 1 4 Investigation 7 | . 3 . 1 1 . 2 . . . Extermination 4 | . . . . . . 2 . . 2 Reinforcement 3 | . . . 1 . . . . . 2 Assault 2 | . . . . . . 1 . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 4 | . 3 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 124 | . 21 6 8 9 13 20 11 16 20 Peak Tracking Total 12 | . 4 3 3 2 5 4 4 12 5 Tactical Retreats 8 | . 2 . . . . 1 1 2 2 ECM-based Alert Blocks 3 | . . . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered 3 | . 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 13 | . 2 1 . . 1 3 . . 6 Max in Single Turn 2 | . 2 1 . . 1 1 . . 2 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 21 | . 7 . 4 . 4 4 . . 2 Terminals 21 | . 7 . 4 . 4 4 . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 58 | . 25 . 12 . 11 8 . . 2 Successful 28 | . 11 . 6 . 7 4 . . . Failed 30 | . 14 . 6 . 4 4 . . 2 Catastrophic 6 | . 3 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . Manual 63 | . 31 . 11 . 11 8 . . 2 Terminals 58 | . 25 . 12 . 11 8 . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 4 . 2 . 3 1 . . . Branch Access Points 2 | . 1 . . . 1 . . . . Terminal Index 2 | . 1 . . . 1 . . . . Repair Station Index 1 | . 1 . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . Recall Investigation 2 | . 1 . . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 18 | . 7 . 4 . 4 3 . . . Terminals 18 | . 7 . 4 . 4 3 . . . Botnet 18 | . 7 . 4 . 4 3 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 6 . 4 . 4 4 . . 2 Full Trace Events 5 | . 3 . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . Machine Destruction 1 | . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total Allies 11 | . . 3 4 . . 4 . . . Largest Group 7 | . . 3 7 3 2 4 4 . . Highest-Rated Group 136 | . . 69 136 54 34 104 104 . . Highest-Rated Ally 31 | . . 31 31 18 18 26 26 . . Total Orders . | . . . . . . . . . . Ally Attacks 49 | . . 2 23 5 1 3 15 . . Total Damage 688 | . . 20 369 86 . 37 176 . . Kills 12 | . . 1 8 1 . 1 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . X0-1V1 Amusement Gains 181 | . 13 . . 20 25 . 40 . 83 Good Acts 20 | . 1 2 3 3 . 3 4 1 3 Bad Acts 41 | . . . . 2 6 9 7 13 4 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Active Infowar (turns) 3252 | . . . 141 473 526 883 514 . 715 Optics 1565 | . . . . . . 382 513 . 670 Sensors 2983 | . . . 141 473 526 883 514 . 446 ECM 377 | . . . . . . . . . 377 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 6545 | 66 1634 249 329 473 527 913 1045 411 898 Spaces Moved 4458 | 36 912 188 263 393 352 636 880 370 428 Core 15 | 3 . . . . . . 1 . 11 Treads 599 | 33 454 . . . . . . . 112 Legs . | . . . . . . . . . . Wheels 3809 | . 458 188 263 393 352 636 879 370 270 Hover . | . . . . . . . . . . Flight 35 | . . . . . . . . . 35 Fastest Speed 50 | 50 115 100 105 105 105 110 100 100 100 Average Speed 123 | 150 153 112 105 105 109 112 106 105 173 Slowest Speed 750 | 160 240 115 105 110 110 125 350 115 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 44 | 3 97 56 34 62 26 17 90 53 10 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 6 | . 1 . 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . . . . 1 . . Scrap Searched 4 | . . 1 . 1 . . 1 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 122 | . 46 . . 9 11 4 48 . 4 Melee . | . . . . . . . . . . Projectile 19 | . . . . 9 8 2 . . . AOE 103 | . 46 . . . 3 2 48 . 4 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total 5099 | 46 1054 210 303 417 464 759 934 383 529 Wait 261 | . 65 13 25 3 60 47 10 2 36 Move 4447 | 35 911 187 260 392 351 635 879 369 428 Hop 1 | . . . 1 . . . . . . Pick Up 21 | 5 1 . 1 1 3 5 3 . 2 Fast Attach 57 | 4 8 1 4 2 13 3 1 7 14 Attach 27 | 2 . . 3 . 3 4 4 . 11 Detach 18 | . 6 1 2 . 5 2 . . 2 Swap 13 | . 2 . . . 2 6 2 . 1 Drop 29 | . 1 . 1 2 11 6 3 . 5 Fire 205 | . 57 8 5 15 15 42 31 4 28 Melee 5 | . 3 . . . . . 1 1 . Ram 4 | . . . . 2 1 1 . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . . . 1 Escape Stasis 8 | . . . . . . 8 . . . Rewire 2 | . . . 1 . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 824 | -10/Materials | Discovered new exit (range 16) 1153 | -10/Materials | Discovered new exit (range 10) 1350 | -10/Materials | Discovered new exit (range 14) 1546 | -10/Materials | Discovered new exit (range 6) 1551 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1562 | -10/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1701 | -10/Materials | Entered Mines 1826 | -10/Mines | Core integrity permanently improved by X0-1V1 (+300) 1878 | -10/Mines | Learned Materials terminal intel 1928 | -10/Mines | Received a Mining Laser from a helpful Derelict 1928 | -10/Mines | Found a hidden stash of uninstalled traps 1930 | -10/Mines | Discovered new exit (range 3) 1930 | -10/Mines | X0-1V1 activates XOMVISION 1950 | -10/Mines | Entered Materials 1950 | -9/Materials | Accompanied by 3 allies 1950 | -9/Materials | Evolved 2 slots: Utility x2 1951 | -9/Materials | Loaded intel: 12 terminal locations 1955 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1981 | -9/Materials | Weapon slot count permanently improved by X0-1V1 (+1) 2097 | -9/Materials | X0-1V1 sent you to a vault 2237 | -9/Materials | X0-1V1 activates XOMVISION 2260 | -9/Materials | Discovered new exit (range 15) 2278 | -9/Materials | Identified exit to Mines 2279 | -9/Materials | Entered Mines 2279 | -9/Mines | Accompanied by 3 allies 2284 | -9/Mines | Assembled infested the area 2289 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2322 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2392 | -9/Mines | Learned location of Storage (-9) 2553 | -9/Mines | Build established: Skirmisher 2621 | -9/Mines | System corruption reached 10% 2672 | -9/Mines | Identified exit to Materials 2752 | -9/Mines | Entered Materials 2752 | -8/Materials | Accompanied by 2 allies 2752 | -8/Materials | Evolved 2 slots: Utility x2 3172 | -8/Materials | X0-1V1 announced a LAN party 3218 | -8/Materials | X0-1V1 sent you into danger 3253 | -8/Materials | Discovered new exit (range 16) 3278 | -8/Materials | Identified exit to Factory 3279 | -8/Materials | Entered Factory 3279 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3356 | -7/Factory | Build established: Tank 3393 | -7/Factory | Sensors blinded by X0-1V1 3410 | -7/Factory | X0-1V1 released a cloud of subatomizers 3514 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 3662 | -7/Factory | X0-1V1 sent you into danger 3983 | -7/Factory | X0-1V1 sent allied Guru (x4) 4097 | -7/Factory | Discovered new exit (range 10) 4116 | -7/Factory | Build established: Skirmisher 4124 | -7/Factory | Discovered new exit (range 7) 4131 | -7/Factory | Identified exit to Factory 4187 | -7/Factory | Identified exit to Lower Caves 4192 | -7/Factory | Entered Lower Caves 4192 | -7/Lower Caves | Accompanied by 4 allies 4383 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4444 | -7/Lower Caves | Sensors blinded by X0-1V1 4661 | -7/Lower Caves | Spotted B-75 Beast 4661 | -7/Lower Caves | X0-1V1 sent you into danger 4705 | -7/Lower Caves | Crushed by falling debris 4756 | -7/Lower Caves | Lost 10 parts (1p1n4u4w) 4816 | -7/Lower Caves | X0-1V1 activates XOMVISION 5010 | -7/Lower Caves | Build established: Mutant 5055 | -7/Lower Caves | Encountered a Warlord checkpoint 5224 | -7/Lower Caves | Discovered new exit (range 10) 5237 | -7/Lower Caves | Entered another Lower Caves area 5251 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 21) 5275 | -7/Lower Caves | Discovered exit to Factory (range 11) 5298 | -7/Lower Caves | Encountered a Warlord checkpoint 5319 | -7/Lower Caves | Learned 4 Factory zone layouts 5392 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 23) 5571 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5584 | -7/Lower Caves | Spotted B-75 Beast 5585 | -7/Lower Caves | System corruption reached 10% 5624 | -7/Lower Caves | Lost 3 parts (1p1u1w) 5629 | -7/Lower Caves | Core integrity fell below 50% 5648 | -7/Lower Caves | Entered Factory 5648 | -6/Factory | Evolved 2 slots: Propulsion x2 5853 | -6/Factory | X0-1V1 foreshadows a heat wave 6066 | -6/Factory | Sensors blinded by X0-1V1 6133 | -6/Factory | Ambient heat levels rising (+10) 6200 | -6/Factory | Core integrity fell below 50% 6229 | -6/Factory | Lost 10 parts (1p3n3u3w) 6270 | -6/Factory | Cargo convoy interrupted 6350 | -6/Factory | Ambient heat levels rising (+10) 6469 | -6/Factory | Core integrity fell below 20% 6531 | -6/Factory | Identified exit to Factory 6531 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 6546 | -6/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06496_ Overheating: System interference. 06496_ Adv. Sensor Array temporarily disabled. 06502_ X0-1V1 imagines sitting ducks. G-50 Soldier suddenly freezes. P-70 Sage suddenly freezes. 06503_ Power failure, Lgt. Angular Momentum Engine shutdown. 06504_ Overheating: Matter decay (-71). 06526_ X0-1V1 lifts the temporary sensor veil. 06531_ X0-1V1: "I guarantee there's even more fun over that way." 06531_ EXIT=REVEALED: FACTORY 06535_ Imp. Proton Missile Launcher destroyed. 06536_ 4S