Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.09 @ 18:37:31 Player: LU-1G1 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (141) 705 Value Destroyed (4234) 4234 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (906) 906 TOTAL SCORE: 10185 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 156 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/700 Matter 244/300 Energy 100/100 System Corruption 3% Temperature Warm (135) Movement Rolling (175) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Advanced Terrain Scan Processor Light Armor Plating Makeshift Hacking Suite > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (25) --- Compact Wheel Improved Cooling System Improved Signal Interpreter Improved Salvage Targeting Computer Advanced Targeting Computer Hacking Suite System Shield Long-range Tractor Beam Improved Field Recycling Unit (180) Plasma Cannon Plasma Cannon Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System Cargo Storage Unit Advanced Targeting Computer Layered Light Armor Plating Hardlight Generator > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Advanced Treads Compact Wheel Improved Cooling System Coolant Injector Cargo Storage Unit Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor Improved Salvage Targeting Computer Matter Filter Light Armor Plating Improved Light Armor Plating Hacking Suite Long-range Tractor Beam Improved Field Recycling Unit Plasma Cannon Plasma Cannon Light Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Mini Assault Cannon Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Great Maul [Rating: 48] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Cooling System Device Improved Cooling System Storage Cargo Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 142 | 7 4 6 2 2 48 48 8 8 . 9 Power 9 | 1 . 1 . . 3 3 . . . 1 Engine 6 | 1 . 1 . . 3 1 . . . . Core 2 | . . . . . . 2 . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 27 | 2 . . . . 13 8 4 . . . Treads 16 | 2 . . . . 8 4 2 . . . Leg . | . . . . . . . . . . . Wheel 11 | . . . . . 5 4 2 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 48 | 2 . 2 1 2 14 22 2 1 . 2 Device 19 | 1 . . . . 4 12 1 . . 1 Storage 5 | 1 . . 1 . 2 1 . . . . Processor 5 | . . . . . 1 4 . . . . Hackware 3 | . . . . . 2 . . 1 . . Protection 16 | . . 2 . 2 5 5 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 58 | 2 4 3 1 . 18 15 2 7 . 6 Energy Gun 4 | 1 . . . . 1 2 . . . . Energy Cannon 7 | . . . . . 3 2 . . . 2 Ballistic Gun 17 | 1 3 2 1 . 9 1 . . . . Ballistic Cannon 14 | . . . . . . 6 1 3 . 4 Launcher 14 | . 1 1 . . 5 2 1 4 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 6 . . . . Parts Lost 32 | . . . . . 9 9 6 2 . 6 Power 6 | . . . . . 2 2 . 1 . 1 Propulsion 10 | . . . . . 3 2 3 . . 2 Utility 12 | . . . . . 2 5 3 . . 2 Weapon 4 | . . . . . 2 . . 1 . 1 Highest Loss Streak 6 | . . . . . 4 2 4 2 . 6 To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 91 | . 100 100 100 100 90 90 87 84 69 69 Engine 7 | . 14 14 14 14 7 7 . . . . Core 1 | . . . . . . 4 7 2 . . Treads 17 | . 28 28 28 28 17 7 18 15 15 9 Wheel 7 | . . . . . 7 13 4 7 7 7 Device 10 | . 14 2 . . 10 12 18 15 15 15 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 Processor 5 | . . . . . 4 11 7 7 7 7 Hackware 2 | . . . . . 6 . . 5 7 7 Protection 8 | . . 11 14 14 9 7 6 7 7 4 Energy Cannon 2 | . . . . . 5 1 . . . 4 Ballistic Gun 9 | . 21 20 28 28 12 . . . . . Ballistic Cannon 5 | . . . . . . 13 14 14 . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 189 | 15 16 16 20 22 176 189 106 103 87 101 Greatest Support 62 | 40 40 40 40 40 60 60 62 16 16 16 Greatest Overweight (x) 11 | . . . . . 8 11 6 6 5 6 Average Overweight (x) 2 | . . . . . 2 4 4 5 5 5 Largest Inventory Capacity 30 | 8 8 8 10 10 30 30 25 25 25 25 Average Capacity 20 | 7 8 8 9 10 18 28 25 25 25 25 Most Carried 30 | 6 8 8 8 10 30 30 20 18 19 19 Average Carried 17 | 4 7 7 8 8 17 26 17 16 18 17 Final Capacity 30 | 8 8 8 10 10 30 25 25 25 25 25 Final Carried 30 | 6 8 8 8 10 30 20 16 17 19 15 Class Distribution -------------------- 60% | Mutant 29% | Hauler-Mutant 6% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 3588 | 282 43 142 . 41 1039 1236 424 185 . 196 Remotely 430 | . . . . . . 376 . . . 54 Salvage Created 4699 | 148 135 155 . . 2081 1762 127 203 . 88 Parts 260 | 12 12 12 . . 108 94 10 10 . 2 Haulers Intercepted 7 | . . . . . 4 3 . . . . Recyclers Shooed 10 | . . . . . 7 3 . . . . Parts Field Recycled 34 | . . . . . 24 10 . . . . Retrieved Matter 523 | . . . . . 276 247 . . . . Parts Self-Destructed 19 | . . . . . . . 9 4 . 6 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 89 | . 5 5 . . 27 32 8 10 . 2 Guns 24 | . 4 5 . . 15 . . . . . Cannons 38 | . . . . . 6 26 4 . . 2 AOE 27 | . 1 . . . 6 6 4 10 . . Classes Destroyed 15 | 2 2 1 . . 6 4 . . . . Worker 10 | . . . . . 6 4 . . . . Builder 4 | . . . . . 2 2 . . . . Tunneler 6 | 3 . . . . 1 2 . . . . Hauler 7 | . . . . . 4 3 . . . . Recycler 16 | 1 . . . . 8 7 . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 3 | . . . . . 2 1 . . . . Watcher 5 | . . . . . 2 3 . . . . Swarmer 24 | . 3 3 . . 4 . 4 10 . . Grunt 37 | . 2 . . . 16 18 . . . 1 Duelist 4 | . . . . . 3 . . . . 1 Protector 1 | . . . . . . 1 . . . . Sentry 14 | . . 2 . . 4 7 1 . . . Hunter 3 | . . . . . . 2 1 . . . Programmer 6 | . . . . . . 4 2 . . . Packrat 2 | . . . . . . . . 2 . . Best Kill Streak 11 | 3 5 3 . . 7 11 5 4 . 2 Combat Bots Only 6 | . 5 3 . . 4 6 5 4 . 2 Max Kills in Single Turn 4 | 1 1 1 . . 2 4 3 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 . . . 2 4 3 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 6753 | . 251 196 . . 2262 2231 377 634 . 802 Core 988 | . 23 12 . . 240 393 16 67 . 237 Absorbed by Shields 184 | . . . . . . 184 . . . . Regen/Repaired (Parts) 284 | . . . . . 127 157 . . . . Core Remaining (%) 80 | 100 . . . 86 56 . . . . . Volleys Fired 359 | 4 18 11 1 . 154 118 23 22 . 8 Largest 2 | 2 2 2 2 . 2 2 2 2 . 2 Hottest 160 | 60 60 43 43 . 160 160 96 96 . 160 Shots Fired 682 | 8 35 22 2 . 298 230 45 30 . 12 Gun 304 | 8 34 22 2 . 238 . . . . . Cannon 349 | . . . . . 52 226 42 17 . 12 Launcher 29 | . 1 . . . 8 4 3 13 . . Special . | . . . . . . . . . . . Kinetic 558 | 4 19 22 2 . 238 204 42 17 . 10 Thermal 76 | . . . . . 52 22 . . . 2 Explosive 29 | . 1 . . . 8 4 3 13 . . Electromagnetic 19 | 4 15 . . . . . . . . . Robot Hit Streak 24 | 6 9 7 . . 22 24 3 8 . 7 Robot Miss Streak 5 | . 3 1 . . 5 2 4 2 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . Shots Hit Robots 423 | 6 19 15 . . 197 143 19 14 . 10 Core Hits 242 | 5 8 8 . . 100 85 13 19 . 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 15 | . . . . . . 11 3 1 . . Blast 15 | . . . . . . 11 3 1 . . Melee Attacks 1 | . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11066 | 74 266 170 . . 3741 4625 866 1028 . 296 Guns 2550 | 74 215 170 . . 2091 . . . . . Cannons 5967 | . . . . . 958 4050 487 176 . 296 Explosions 2418 | . 38 . . . 615 539 374 852 . . Melee . | . . . . . . . . . . . Ramming 131 | . 13 . . . 77 36 5 . . . Kinetic 7183 | 50 106 170 . . 2091 3848 487 176 . 255 Thermal 1201 | . . . . . 958 202 . . . 41 Explosive 2418 | . 38 . . . 615 539 374 852 . . Electromagnetic 133 | 24 109 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 1 3 3 3 3 Average Corruption 2 | . . . . . 2 1 2 3 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 62 | . . . . . 33 . 12 12 1 4 Message Errors 18 | . . . . . 13 . 1 2 1 1 Matter Fused 9 | . . . . . 6 . 2 1 . . Heat Flow Errors 5 | . . . . . 1 . 2 1 . 1 Energy Discharges 9 | . . . . . 2 . 4 2 . 1 Data Loss (minor) 6 | . . . . . 4 . . 1 . 1 Data Loss (major) 7 | . . . . . 3 . 1 3 . . Misfires 5 | . . . . . 2 . 2 1 . . Weapon Failures 3 | . . . . . 2 . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 271 | . . . . . 28 80 30 120 . 13 Projectiles 192 | . . . . . 9 80 30 60 . 13 Explosions 60 | . . . . . . . . 60 . . Melee 19 | . . . . . 19 . . . . . Knockbacks 35 | . . . . . . 26 4 4 . 1 Impact 1 | . . . . . . . 1 . . . Kinetic 33 | . . . . . . 25 3 4 . 1 Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 96 | . . . . . 24 7 2 63 . . Shots 3 | . . . . . . . . 3 . . Rammed 14 | . 3 . . . 7 3 1 . . . Targets Rammed 16 | . 3 . . . 8 4 1 . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . 1 1 . . . . Highest Temperature 535 | . 30 16 8 . 277 535 138 184 . 213 Average Temperature 110 | . 19 8 6 . 42 160 81 106 . 78 Received Heat Transfer 2126 | . 30 54 . . 963 812 24 . . 243 Effects 22 | . . . . . . 22 . . . . Shutdowns 6 | . . . . . . 6 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 8 | . . . . . . 8 . . . . Matter Decay 3 | . . . . . . 3 . . . . Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . 2 . . . . Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . 1 . . . 2 . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . 5 . . . . . Heat Transferred 2400 | . . . . . 1900 400 . . . 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 769 | 20 193 215 . . 459 769 . . . . Initial 75 | . 13 75 . . . 20 . . . . Average 185 | 8 154 183 . . 162 303 . . . . Maximum Alert Level 3 | . . 1 . . 2 3 . . . . Low Security (%) 56 | 100 100 36 . 100 72 12 . . . . Level 1 36 | . . 63 . . 24 70 . . . . Level 2 4 | . . . . . 3 10 . . . . Level 3 1 | . . . . . . 5 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . 4 12 . . . 1 Investigation 5 | . 1 . . . 1 3 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 8 | . 1 . . . 3 4 . . . . Assault 2 | . . . . . . 1 . . . 1 Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 12 | . 1 . . . 8 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 11 6 . . 48 51 7 10 . 7 Peak Tracking Total 12 | . 6 3 9 . 6 6 5 4 . 12 Tactical Retreats 6 | . . 1 . . 1 2 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 4 | . . . . . 1 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 13 | . . 1 1 . 6 5 . . . . Max in Single Turn 1 | . . 1 1 . 1 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 23 | . 3 . 2 . 10 5 . . 3 . Terminals 8 | . 2 . . . 6 . . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 3 | . . . . . 1 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 3 | . . . . . 1 2 . . . . Total Hacks 87 | . 7 . 2 . 34 20 . . 24 . Successful 50 | . 2 . 2 . 15 7 . . 24 . Failed 36 | . 4 . . . 19 13 . . . . Catastrophic 5 | . 1 . . . 1 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 20 | . 6 . 1 . 13 . . . . . Terminals 26 | . 6 . . . 20 . . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 14 | . . . . . 2 12 . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 9 | . . . . . 9 . . . . . Garrison Access 7 | . . . . . 3 4 . . . . Terminal Hacks 32 | . 1 . 2 . 5 . . . 24 . Record 8 | . . . 1 . 1 . . . 6 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Branch Access Points 1 | . . . . . 1 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Repair Station Hacks 8 | . . . . . 2 6 . . . . Scan Component 4 | . . . . . 1 3 . . . . Repair 4 | . . . . . 1 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . Insert Component 3 | . . . . . 3 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Researchers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 2 . . . 10 5 . . . . Full Trace Events 6 | . . . . . 4 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 3 . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 3 . . . . Time 160 | . . . . . 26 134 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 4 | . . . . 3 . . . . . 1 Largest Group 3 | . . . . 3 3 . . . . 1 Highest-Rated Group 96 | . . . . 40 40 . . . . 96 Highest-Rated Ally 96 | . . . . 16 16 . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 42 | . . . . . 33 . . . . 9 Total Damage 606 | . . . . . 274 . . . . 332 Kills 6 | . . . . . 4 . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 8272 | 166 310 252 513 800 2516 2091 733 665 136 90 Spaces Moved 3785 | 90 151 127 318 495 1114 807 303 282 78 20 Core 5 | 5 . . . . . . . . . . Treads 1913 | 85 151 127 318 495 613 32 92 . . . Legs . | . . . . . . . . . . . Wheels 1867 | . . . . . 501 775 211 282 78 20 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 145 190 175 175 175 Average Speed 171 | 153 160 160 160 160 170 173 205 180 175 178 Slowest Speed 265 | 160 160 160 160 160 245 265 243 190 175 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 5 41 27 69 88 77 21 61 52 68 4 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . 1 1 1 1 . . . . 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 2 . . 1 1 . . Spaces Dug 5 | . . . . . 4 . . 1 . . Terrain Destroyed 160 | . 8 . . . 30 33 23 65 . 1 Melee . | . . . . . . . . . . . Projectile 44 | . . . . . 12 19 9 3 . 1 AOE 116 | . 8 . . . 18 14 14 62 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4900 | 106 186 160 321 504 1451 1258 368 406 79 61 Wait 440 | . 1 3 . 3 65 220 33 93 . 22 Move 3775 | 89 150 126 317 494 1113 806 302 281 77 20 Hop . | . . . . . . . . . . . Pick Up 64 | 6 5 5 . 3 29 13 . 2 . 1 Fast Attach 47 | 7 1 1 . . 20 15 1 1 . 1 Attach 36 | . . 1 . . 10 13 5 1 . 6 Detach 22 | . 1 1 . . 8 8 1 . 2 1 Swap 59 | . 3 4 2 2 18 20 2 6 . 2 Drop 65 | . 4 8 1 2 26 24 . . . . Fire 359 | 4 18 11 1 . 154 118 23 22 . 8 Melee 1 | . . . . . . 1 . . . . Ram 3 | . . . . . 1 1 1 . . . Kick . | . . . . . . . . . . . Crush 13 | . 3 . . . 7 3 . . . . Escape Stasis 16 | . . . . . . 16 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 167 | -11/Junkyard | Entered Materials 329 | -10/Materials | Discovered new exit (range 15) 330 | -10/Materials | Build established: Mutant 409 | -10/Materials | Central database locked down 455 | -10/Materials | Discovered new exit (range 10) 477 | -10/Materials | Entered Mines 481 | -10/Mines | Met a Derelict bent on vengeance 597 | -10/Mines | Assembled infested the area 683 | -10/Mines | Learned location of Storage (-7) 721 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 722 | -10/Mines | Discovered new exit (range 5) 729 | -10/Mines | Entered Exiles 752 | -10/Exiles | Discovered new exit (range 15) 771 | -10/Exiles | Met 8R-AWN 797 | -10/Exiles | Met EX-HEX 877 | -10/Exiles | Met EX-DEC 902 | -10/Exiles | Learned location of Zion (-6) 1025 | -10/Exiles | Met EX-BIN 1049 | -10/Exiles | Aligned with FarCom system 1051 | -10/Exiles | Given EX-Vault access code 1088 | -10/Exiles | Opened EX-Vault 1121 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1207 | -10/Exiles | Attacked by the Exiles 1230 | -10/Exiles | Discovered new exit (range 10) 1242 | -10/Exiles | Entered Mines 1353 | -9/Mines | Discovered new exit (range 13) 1815 | -9/Mines | Discovered new exit (range 6) 2009 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2042 | -9/Mines | Entered Materials 2042 | -8/Materials | Accompanied by 3 allies 2042 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2881 | -8/Materials | Lost 3 parts (1n1u1w) 3020 | -8/Materials | Repaired Lgt. Treads 3116 | -8/Materials | Lost 4 parts (1p2n1u) 3135 | -8/Materials | Discovered new exit (range 3) 3272 | -8/Materials | Build established: Hacker-Mutant 3792 | -8/Materials | Build established: Hauler-Mutant 4511 | -8/Materials | Discovered new exit (range 8) 4558 | -8/Materials | Entered Factory 4558 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6122 | -7/Factory | Repaired Imp. Light Armor Plating? 6220 | -7/Factory | Repaired Enh. Nuclear Core 6241 | -7/Factory | Build established: Mutant 6248 | -7/Factory | Repaired Com. Wheel 6496 | -7/Factory | Garrison activated, responded to threat 6512 | -7/Factory | Core integrity fell below 50% 6618 | -7/Factory | Discovered new exit (range 14) 6649 | -7/Factory | Entered Lower Caves 6783 | -7/Lower Caves | Learned Factory security intel 6904 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6995 | -7/Lower Caves | Lost 4 parts (1n3u) 7346 | -7/Lower Caves | Discovered new exit (range 10) 7382 | -7/Lower Caves | Entered another Lower Caves area 7977 | -7/Lower Caves | Discovered new exit (range 5) 8047 | -7/Lower Caves | Entered Data Miner 8048 | -7/Data Miner | Discovered new exit (range 6) 8082 | -7/Data Miner | Met Data Miner 8115 | -7/Data Miner | Learned location of Section 7 (-3) 8115 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8143 | -7/Data Miner | Received God Mode back door access code from Data Miner 8183 | -7/Data Miner | Entered Proximity Caves 8206 | -6/Proximity Caves | Escorted by Enhanced Grunt 8206 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8254 | -6/Proximity Caves | Core integrity fell below 20% 8273 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 08247_ Arm. Treads destroyed. 08248_ G-50 Soldier knocked back. 08253_ Mni. Assault Cannon severed. 08253_ Acquired Mni. Assault Cannon. 08254_ G-50 Soldier destroyed. 08256_ L-41 Fighter destroyed. 08258_ Mni. Assault Cannon destroyed. 08259_ Penetrated by Slug. 08259_ Machine disabled. 08260_ Acquired 4 matter. 08260_ Acquired 37 matter. 08260_ Acquired 13 matter. 08262_ Imp. Cooling System destroyed. 08262_ Critical hit (Burn: +37). 08263_ System corrupted: Energy discharge (-38). 08264_ Hvy. Laser fries itself beyond repair. 08267_ Destroyed Hvy. Laser. 08267_ Penetrated by Slug. 08273_ Antimatter Reactor destroyed. 08273_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? #???????????????????????? | | ??????????????????????# #???????????????????????? | | ????????????????####??# #???????????????????????? | | ???????????????## ##?# #???????????????????????? | | ???????????????# #?# #???????????????????????? | | ???????????????# ### ####????????????????????? | | ??????????????## ## ?????????????????????? | | ??????????????# # #???????????????????????? | | ???????????????# ####????????????????????? | | ???????????????## #????????????????????? | | ????????????????# ######## #????????????????????? | | ????????????????## #bg" ""# #????????????????????? | | ?????????????????# # %# #????????????????????? | | ?????????????????# # @#%##???????????????????? | | ?????????????????# # #+;Y%[#???????????????????? | | ?????????????????# #???# %%##???????????????????? | | ????????????????? #???#% #????????????????????? | | ????????????????? ????## ????????????????????? | | ????????????????? ????? ???????????????????? | | ????????????????? ????## ####??????????????????? | | ????????????????? ?????####?????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????##??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 3 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Cargo Storage Unit | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingElectronPick Manual? 0 Play Time 00:51:21 Cumulative 598.7 hours Start 2023.02.09 @ 17:35:40 End 2023.02.09 @ 18:37:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 550 Rogue 335 Adventurer 112 Explorer 103 Win Type - Total 40 Types 26/0/8/2/0/0/3/1/0 Lore% 88 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 36/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 298b41cb-ec54-4761-a46a-02a7aa880838