Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.30 @ 21:24:11 Player: Amao Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (15) 75 Value Destroyed (211) 211 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5786 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 234/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Weight Redist. System Advanced Weight Redist. System Linear Accelerator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY ---------- Signal Interpreter Phase Shifter > --- WEAPON ----------- (None) > --- INVENTORY -------- VTOL Module Weight Redist. System [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Linear Gravjet Flight Unit Flight Unit Utility Signal Interpreter Device Phase Shifter Storage Small Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 Power 4 | . . . 1 . 1 . . . 1 1 Propulsion 3 | . . 1 . . 1 . . 1 . . Utility 6 | . . 1 1 2 . . . 1 . 1 Weapon 1 | . . . . . . . . . 1 . Parts Attached 41 | 6 6 8 4 3 1 1 . 3 4 5 Power 6 | 1 1 2 1 1 . . . . . . Engine 4 | 1 1 2 . . . . . . . . Core 2 | . . . 1 1 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 2 5 1 1 . 1 . 2 2 3 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 Flight 14 | . 2 5 1 1 . 1 . 2 2 . Utility 8 | 1 2 . 1 . 1 . . 1 . 2 Device 5 | . 1 . 1 . 1 . . 1 . 1 Storage 2 | 1 . . . . . . . . . 1 Processor 1 | . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 8 | 2 1 1 1 1 . . . . 2 . Energy Gun 3 | 2 1 . . . . . . . . . Energy Cannon 3 | . . . 1 1 . . . . 1 . Ballistic Gun 2 | . . 1 . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 29 | . 1 10 4 . . . . 6 3 5 Power 4 | . . 2 1 . . . . 1 . . Propulsion 14 | . . 5 1 . . . . 4 1 3 Utility 5 | . . 1 1 . . . . 1 . 2 Weapon 6 | . 1 2 1 . . . . . 2 . Highest Loss Streak 8 | . 1 8 3 . . . . 5 3 2 Average Slot Usage (%) 32 | . 65 53 20 22 27 40 40 34 10 9 Engine 2 | . 8 8 . . . . . . . . Core 1 | . . . . . 6 6 6 4 . . Wheel 1 | . 10 . . . . . . . . . Flight 10 | . 9 20 4 13 13 20 20 17 4 . Device 2 | . 3 5 4 . 1 6 6 4 . . Storage 1 | . 5 . . . . . . . . . Processor 5 | . 3 11 9 7 6 6 6 5 5 4 Energy Gun 4 | . 23 1 . . . . . . . . Naked Turns 5 | . . . . . . . . . . 5 Heaviest Build 16 | 11 11 6 7 6 6 6 6 6 16 1 Greatest Support 30 | 26 26 8 4 9 9 16 16 16 5 30 Greatest Overweight (x) 5 | . . 1 2 1 . . . . 5 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 2 2 2 3 3 3 3 4 3 2 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 4 2 2 4 4 4 4 3 2 3 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Matter Collected 406 | 199 83 74 30 20 . . . . . . Remotely . | . . . . . . . . . . . Salvage Created 269 | . 98 44 56 63 . . . . 8 . Parts 33 | . 13 4 10 4 . . . . 2 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 15 | . 6 3 4 1 . . . . 1 . Guns 9 | . 6 3 . . . . . . . . Cannons 6 | . . . 4 1 . . . . 1 . Classes Destroyed 2 | . 1 . . 1 . . . . . . Swarmer 14 | . 6 3 4 . . . . . 1 . Sentry 1 | . . . . 1 . . . . . . Best Kill Streak 4 | . 3 3 4 1 . . . . 1 . Combat Bots Only 4 | . 3 3 4 1 . . . . 1 . Max Kills in Single Turn 1 | . 1 1 1 1 . . . . 1 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Damage Taken 3651 | . 172 403 454 111 . . 46 447 397 1621 Core 2326 | . 46 162 266 63 . . 46 225 216 1302 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 81 59 51 91 . . 94 77 81 . Volleys Fired 39 | . 10 13 8 3 . . . . 5 . Largest 2 | . 2 1 1 1 . . . . 1 . Hottest 110 | . 80 20 60 60 . . . . 110 . Shots Fired 47 | . 18 13 8 3 . . . . 5 . Gun 33 | . 18 13 . . . . . . 2 . Cannon 14 | . . . 8 3 . . . . 3 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 15 | . . 13 . . . . . . 2 . Thermal 32 | . 18 . 8 3 . . . . 3 . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | . 6 13 8 11 . . . . 14 . Robot Miss Streak 3 | . 3 1 . . . . . . 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 38 | . 11 12 8 3 . . . . 4 . Core Hits 22 | . 6 6 4 2 . . . . 2 2 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 631 | . 130 97 181 69 . . . . 142 12 Guns 256 | . 130 97 . . . . . . 29 . Cannons 362 | . . . 181 69 . . . . 112 . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 13 | . . . . . . . . . 1 12 Kinetic 126 | . . 97 . . . . . . 29 . Thermal 492 | . 130 . 181 69 . . . . 112 . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . 1 . . . 6 6 . . . Average Corruption 4 | . . 1 . . . 6 6 . . . Corruption Purged . | . . . . . . . . . . . Effects 3 | . . 2 . . . . 1 . . . Message Errors 3 | . . 2 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . 6 Shots . | . . . . . . . . . . . Rammed 7 | . . . 1 . . . . . 1 5 Targets Rammed 7 | . . . 1 . . . . . 1 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 82 | . 82 . 8 18 . . . 4 78 . Average Temperature 29 | . 31 . 7 10 . . . 4 44 . Received Heat Transfer 816 | . 39 84 189 48 . . 27 54 . 375 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 782 | . 300 . 296 111 . . . . 75 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Peak Influence 149 | . 149 133 140 142 59 62 107 80 32 37 Average Influence 51 | . 30 92 65 107 59 39 80 58 12 17 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . 2 1 1 . . 3 . . 3 Investigation 3 | . . . . . . . 2 . . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 6 | . . 2 1 1 . . 1 . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Distress Signals 5 | . . 4 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | . 15 29 17 2 . 5 9 7 9 28 Peak Tracking Total 18 | . 6 18 12 2 . 5 8 7 5 10 Tactical Retreats 16 | . 3 4 1 . . . . . 2 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Traps Triggered 3 | . . 1 . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Machines Accessed 14 | . 2 3 . 4 . . 2 1 1 1 Terminals 12 | . 2 3 . 3 . . 2 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 30 | . 3 4 . 13 . . 6 1 1 2 Successful 15 | . 2 3 . 6 . . 2 1 1 . Failed 15 | . 1 1 . 7 . . 4 . . 2 Catastrophic 2 | . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 26 | . 3 4 . 10 . . 6 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . 3 . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 14 | . 2 3 . 6 . . 2 1 . . Level Access Points 3 | . . . . 1 . . 1 1 . . Branch Access Points 1 | . . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . Locate Traps 3 | . . 1 . 2 . . . . . . Zone Layout 6 | . 2 1 . 2 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 1 . 2 . . 2 . . 1 Full Trace Events 3 | . . . . . . . 2 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Turns Passed 1395 | 64 240 151 105 191 41 38 85 97 78 305 Spaces Moved 2587 | 61 323 278 171 439 101 104 250 243 130 487 Core 246 | 11 91 . 47 . . . . 2 4 91 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 148 | 50 98 . . . . . . . . . Hover 263 | . . . . . . . . . . 263 Flight 1930 | . 134 278 124 439 101 104 250 241 126 133 Fastest Speed 34 | 50 37 37 40 37 37 34 34 34 40 40 Average Speed 43 | 82 56 39 45 39 37 34 34 35 43 48 Slowest Speed 300 | 90 90 120 150 120 37 34 34 50 300 80 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 43 | . 11 6 5 7 . . 5 6 3 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 4 47 41 25 17 4 83 9 12 6 14 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Total 2762 | 74 356 302 184 446 105 105 244 249 142 555 Wait 63 | . 6 4 . . . . . . 3 50 Move 2494 | 60 301 265 160 424 101 103 239 231 123 487 Hop 41 | . 10 6 5 7 . . 5 5 3 . Pick Up 49 | 8 11 4 5 6 2 1 . 4 3 5 Fast Attach . | . . . . . . . . . . . Attach 41 | 6 6 8 4 3 1 1 . 3 4 5 Detach 11 | . 4 2 . 1 . . . 2 . 2 Swap . | . . . . . . . . . . . Drop 17 | . 8 . 1 2 1 . . 4 . 1 Fire 39 | . 10 13 8 3 . . . . 5 . Melee . | . . . . . . . . . . . Ram 7 | . . . 1 . . . . . 1 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 344 | -9/Materials | Build established: Mutant 383 | -9/Materials | Identified exit to Mines 452 | -9/Materials | Discovered new exit (range 13) 456 | -9/Materials | Identified exit to Materials 456 | -9/Materials | Entered another Materials area 456 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 457 | -8/Materials | Lost 8 parts (2p4n1u1w) 555 | -8/Materials | Discovered new exit (range 13) 561 | -8/Materials | Identified exit to Factory 561 | -8/Materials | Entered Factory 561 | -7/Factory | Evolved 2 slots: Utility x2 581 | -7/Factory | Lost 3 parts (1p1u1w) 704 | -7/Factory | Identified exit to Factory 752 | -7/Factory | Entered another Factory area 752 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 793 | -6/Factory | Sucked down chute 793 | -6/Factory | Entered Waste 802 | -6/Waste | Spotted C-40 Crusher 805 | -6/Waste | Spotted C-40 Crusher 808 | -6/Waste | EMP discharged 808 | -6/Waste | Spotted C-40 Crusher 816 | -6/Waste | Spotted C-40 Crusher 821 | -6/Waste | Spotted C-40 Crusher 823 | -6/Waste | Spotted C-40 Crusher 825 | -6/Waste | Discovered new exit (range 14) 830 | -6/Waste | Identified exit to Factory 831 | -6/Waste | Entered Factory 868 | -6/Factory | Identified exit to Factory 916 | -6/Factory | Entered another Factory area 916 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 956 | -5/Factory | Identified exit to Factory 961 | -5/Factory | Discovered new exit (range 14) 965 | -5/Factory | Identified exit to Upper Caves 1013 | -5/Factory | Entered another Factory area 1013 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 1038 | -4/Factory | Discovered new exit (range 6) 1040 | -4/Factory | Identified exit to Upper Caves 1043 | -4/Factory | Lost 5 parts (1p3n1u) 1089 | -4/Factory | Discovered new exit (range 8) 1091 | -4/Factory | Identified exit to Research 1091 | -4/Factory | Entered Research 1091 | -3/Research | Evolved 2 slots: Power x1, Utility x1 1097 | -3/Research | Lost 3 parts (1n2w) 1171 | -3/Research | Spotted B-86 Titan 1318 | -3/Research | Core integrity fell below 50% 1372 | -3/Research | Core integrity fell below 20% 1396 | -3/Research | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Slammed into P-80 Master. Destabilizing: Core damaged (-13). Slammed into G-67 Veteran. Signal Interpreter permanently disabled. Destabilizing: Short circuit. Slug penetrates Wall. Penetrated by Slug. G-67 Veteran misfires. P-80 Master resets G-67 Veteran, system corruption cleaned. Knocked back. Penetrated by Slug. Slug penetrates Wall. Cmb. Antigrav System destroyed. Broken Signal Interpreter destroyed. Knocked back. Slammed into B-86 Titan. Door malfunctions. P-80 Master resets B-86 Titan, system corruption cleaned. Map ----- +----------------------------------------------------+ | # # #??????????????????????? | | # # #??????????????????????? | | # # #??????????????????????? | | # #+######+#########???????????????? | | # # #### ## #??????????????? | | # + ! ## #??????????????? | | # # ## #??????????????? | | # ## ### ## #??????????????? | | # ## #?## ### "" #??????????????? | | # ## #??# #?# "" #??????????????? | | # ## #??# #?# "" #??????????????? | | ########/#### #?# S #??????????????? | | # ##p #?# "" #??????????????? | | # ## #?# "" #??????????????? | | # ## #?# "" #??????????????? | | # #" #?# #??????????????? | | # #" ### #??????????????? | | # #" ;#;####+########????????? | | # " BB +????????? | | # / BB #????????? | | # # +????????? | | # # !! "#????????? | | # !! #### !! ""#????????? | | # !! #??# ""#????????? | | # #?## ""#????????? | | # #?#;@ ""#????????? | | # #?#; T"#??????### | | ##############; l ^ ""#??????# | | ????????????# ""#??????# | | ????????????# """"gg ""#??????# | | ????????????##; """" ""#??????# | | ???????????#### """" "#####+## | | ???????????# """" ##+ | | ???????????# | | ???????????# | | ???????????+ ### | | ???????????# ################# | | ??#######??# ^ ## """ #???# | | ??# ?# "# """ #???# | | ??# ?# """ ## """ #???# | | ??# # "G" ! ## #???# | | ??# # " " ## #???# | | ??#""" + ## = #???# | | ??#""" # #? ????# | | ??#""" # #??? ??????# | | ??# ?# !] ######+########## | | ??# ?# !] | | ??#######??# ^^ | | ???????????# ^ | | ???????????# % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 14 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 67 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseThrusterUnit Manual? 0 Play Time 00:34:16 Cumulative 29.0 hours Start 2020.07.30 @ 20:22:19 End 2020.07.30 @ 21:24:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 10 Adventurer 28 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 20 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44484453-2500-4750-910b-3b4bfd3ab42a