Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 12:52:19 Player: Tottery Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1859) 1859 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 4894 Bonus ------- Follower Combat Kills 105 Cogmind --------- Core Integrity 382/700 Matter 64/300 Energy 7/100 System Corruption 2% Temperature Warm (189) Movement Walking (126) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Sensor Array Signal Interpreter Advanced Targeting Computer Kinecellerator > --- WEAPON (3) ------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY (10) --- Micro Nuclear Core Micro Nuclear Core Improved Titanium Leg Improved Titanium Leg Improved Cooling System Medium Matter Pod (0) Recoil Stabilizer Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Signal Interpreter Improved Targeting Computer Kinecellerator > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Carbon-fiber Leg Improved Titanium Leg Improved Cooling System Recoil Stabilizer Gauss Cannon Gauss Cannon [Rating: 47] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Gauss Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . 2 . . 1 Weapon 1 | . . . . . 1 Parts Attached 71 | 6 19 21 8 9 8 Power 9 | 1 3 3 1 . 1 Engine 6 | 1 2 3 . . . Core 3 | . 1 . 1 . 1 Reactor . | . . . . . . Propulsion 23 | 2 4 7 . 7 3 Treads 2 | 2 . . . . . Leg 11 | . 4 . . 4 3 Wheel 3 | . . 3 . . . Hover 5 | . . 2 . 3 . Flight 2 | . . 2 . . . Utility 17 | 1 4 5 4 . 3 Device 8 | . 2 4 . . 2 Storage 5 | 1 1 1 2 . . Processor 4 | . 1 . 2 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 2 8 6 3 2 1 Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 15 | 2 5 6 2 . . Ballistic Cannon 4 | . . . 1 2 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . 2 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 17 | . 4 9 . 1 3 Power 3 | . 1 1 . . 1 Propulsion 5 | . 1 2 . 1 1 Utility 5 | . 1 3 . . 1 Weapon 4 | . 1 3 . . . Highest Loss Streak 3 | . 3 3 . 1 2 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 95 | . 97 86 90 98 99 Engine 3 | . 7 6 1 . . Core 6 | . 6 1 9 9 6 Treads 4 | . 13 . . . . Leg 15 | . 13 2 . 21 29 Hover 4 | . . 3 22 12 . Flight 1 | . . 7 . . . Device 8 | . 6 17 . . 9 Storage 13 | . 14 10 13 18 12 Processor 12 | . 6 11 21 18 15 Ballistic Gun 13 | . 23 20 12 7 . Ballistic Cannon 8 | . . . 9 10 23 Peak Build Rating 47 | 6 12 13 22 37 47 Average Rating 21 | 4 7 10 18 31 44 On Entrance 14 | . 6 9 11 22 37 Naked Turns . | . . . . . . Heaviest Build 44 | 11 18 25 36 31 44 Greatest Support 80 | 40 40 28 14 80 80 Greatest Overweight (x) 8 | . 3 7 2 8 . Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | . 7 9 10 10 10 Average Carried 5 | . 3 5 7 8 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | . 4 8 10 10 9 Class Distribution -------------------- 70% | Mutant 19% | Skirmisher 7% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2040 | 247 600 427 201 166 399 Remotely 245 | . 245 . . . . Salvage Created 1947 | . 541 820 49 204 333 Parts 145 | . 47 57 1 14 26 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 48 | . 17 18 1 2 10 Guns 36 | . 17 18 . 1 . Cannons 12 | . . . 1 1 10 Classes Destroyed 13 | . 4 4 . . 5 Worker 2 | . 2 . . . . Builder 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 2 | . . 1 . 1 . Operator 3 | . . 1 . 1 1 Watcher 4 | . 1 . . 2 1 Swarmer 14 | . 6 4 . . 4 Grunt 20 | . 11 8 . 1 . Brawler 1 | . . 1 . . . Sentry 9 | . . 5 1 1 2 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 7 | . 7 4 1 2 3 Combat Bots Only 6 | . 6 4 1 1 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 393 | . 112 113 . 11 157 Missed 122 | . 37 31 . 4 50 Damage Taken 3154 | . 849 1002 . 99 1204 Core 681 | . 134 214 . 15 318 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 55 | . . . . . 55 Core Remaining (%) 72 | 100 46 . 46 97 . Volleys Fired 208 | . 83 74 1 15 35 Largest 3 | . 2 2 2 2 3 Hottest 144 | . 85 46 71 71 144 Shots Fired 405 | . 153 116 2 30 104 Gun 285 | . 153 116 1 15 . Cannon 120 | . . . 1 15 104 Launcher . | . . . . . . Special . | . . . . . . Kinetic 403 | . 151 116 2 30 104 Thermal 2 | . 2 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 9 18 1 6 6 Robot Miss Streak 7 | . 7 5 3 3 5 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 220 | . 81 79 1 14 45 Core Hits 99 | . 36 37 1 7 18 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . 1 . . 1 . Critical Strikes 11 | . 1 1 1 3 5 Destroy 3 | . 1 1 . 1 . Blast 8 | . . . 1 2 5 Melee Attacks 3 | . 3 . . . . Impact . | . . . . . . Slashing 3 | . 3 . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3731 | . 950 956 28 326 1471 Guns 1979 | . 950 956 . 73 . Cannons 1679 | . . . 28 253 1398 Explosions 73 | . . . . . 73 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3658 | . 950 956 28 326 1398 Thermal 73 | . . . . . 73 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . 4 9 Message Errors 3 | . . . . 3 . Matter Fused 4 | . . . . . 4 Heat Flow Errors 2 | . . . . . 2 Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 48 | . . . . 18 30 Projectiles 48 | . . . . 18 30 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 13 | . . . . 3 10 Impact . | . . . . . . Kinetic 11 | . . . . 2 9 Secondary 2 | . . . . 1 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 804 | . 30 26 12 107 804 Average Temperature 124 | . 7 8 8 40 206 Received Heat Transfer 1056 | . 426 354 . 72 204 Effects 24 | . . . . . 24 Shutdowns 2 | . . . . . 2 Energy Bleed 3 | . . . . . 3 Interference 1 | . . . . . 1 Matter Decay 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 11 | . . . . . 11 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 400 | . 291 400 194 210 244 Initial 156 | . . 75 156 . 95 Average 149 | . 127 225 146 149 136 Maximum Alert Level 2 | . 1 2 . 1 1 Low Security (%) 75 | 100 78 47 100 65 82 Level 1 24 | . 21 51 . 34 17 Level 2 . | . . 1 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 4 2 1 1 5 Investigation 5 | . 3 1 1 . . Extermination 2 | . . . . . 2 Reinforcement 3 | . 1 1 . 1 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 7 | . 3 2 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 28 25 2 11 21 Peak Tracking Total 5 | . 5 5 2 4 5 Tactical Retreats 6 | . 2 3 . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 8 | . 3 3 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 5 | . . . 5 5 5 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . . . . 1 4 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 18 | . 8 2 1 4 3 Terminals 11 | . 6 2 . 2 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 2 . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 32 | . 15 2 1 10 4 Successful 23 | . 9 2 1 7 4 Failed 9 | . 6 . . 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 18 | . 11 2 . 4 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . . 2 Recycling Units 5 | . 4 . . 1 . Scanalyzers 5 | . . . . 5 . Garrison Access . | . . . . . . Terminal Hacks 13 | . 7 2 1 2 1 Record 3 | . 2 1 . . . Prototype ID Bank 3 | . 1 1 . 1 . Open Door 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Alert Level 3 | . 2 . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 3 | . 2 . . 1 . Report Inventory 3 | . 2 . . 1 . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . . 1 . 1 1 Used 1 | . . 1 . . . Hacking Detections 6 | . 3 1 . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 2 Highest-Rated Group 40 | . . . 40 40 24 Highest-Rated Ally 16 | . . . 16 16 16 Total Orders . | . . . . . . Ally Attacks 38 | . . . 2 31 5 Total Damage 351 | . . . 21 309 21 Kills 3 | . . . . 3 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3910 | 48 1348 671 431 361 1051 Spaces Moved 2437 | 28 765 283 344 333 684 Core 26 | 4 6 15 . 1 . Treads 327 | 24 303 . . . . Legs 1331 | . 456 51 . 140 684 Wheels 53 | . . 53 . . . Hover 599 | . . 63 344 192 . Flight 101 | . . 101 . . . Fastest Speed 48 | 50 120 90 116 48 125 Average Speed 125 | 144 136 152 116 83 126 Slowest Speed 450 | 160 200 400 176 450 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 96 29 75 28 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 59 | . . . . 5 54 Melee . | . . . . . . Projectile 48 | . . . . 5 43 AOE 11 | . . . . . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2915 | 33 914 412 376 388 792 Wait 101 | . 22 16 . 12 51 Move 2432 | 27 764 282 343 332 684 Hop . | . . . . . . Pick Up 44 | . 9 8 13 7 7 Fast Attach 35 | 6 6 14 2 5 2 Attach 14 | . 2 3 3 3 3 Detach 12 | . 3 4 1 3 1 Swap 22 | . 11 4 3 1 3 Drop 44 | . 11 7 10 10 6 Fire 208 | . 83 74 1 15 35 Melee 3 | . 3 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 3) 730 | -10/Materials | Lost 3 parts (1n1u1w) 785 | -10/Materials | Discovered new exit (range 7) 794 | -10/Materials | Identified exit to Materials 956 | -10/Materials | Discovered exit to Materials (range 11) 1104 | -10/Materials | Core integrity fell below 50% 1294 | -10/Materials | Discovered new exit (range 10) 1322 | -10/Materials | Identified exit to Mines 1397 | -10/Materials | Entered another Materials area 1397 | -9/Materials | Evolved 2 slots: Utility x2 1497 | -9/Materials | Lost 3 parts (1p1n1w) 1814 | -9/Materials | Discovered new exit (range 15) 1852 | -9/Materials | Identified exit to Mines 2042 | -9/Materials | Discovered exit to Mines (range 10) 2049 | -9/Materials | Core integrity fell below 50% 2068 | -9/Materials | Entered Mines 2111 | -9/Mines | Met a Derelict shopkeep closing up shop 2324 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2365 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2380 | -9/Mines | Found a hidden stash of uninstalled traps 2434 | -9/Mines | Learned location of Storage (-7) 2445 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2485 | -9/Mines | Discovered new exit (range 7) 2498 | -9/Mines | Identified exit to Materials 2499 | -9/Mines | Entered Materials 2499 | -8/Materials | Accompanied by 3 allies 2499 | -8/Materials | Evolved 2 slots: Propulsion x2 2601 | -8/Materials | Discovered new exit (range 10) 2852 | -8/Materials | Identified exit to Factory 2860 | -8/Materials | Entered Factory 2860 | -7/Factory | Accompanied by 2 allies 2860 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3148 | -7/Factory | Build established: Skirmisher 3377 | -7/Factory | Repaired Imp. Carbon-fiber Leg 3647 | -7/Factory | Discovered new exit (range 12) 3660 | -7/Factory | Identified exit to Lower Caves 3893 | -7/Factory | Build established: Gunner 3911 | -7/Factory | Self-destructed Last Messages --------------- 03892_ Acquired 31 matter. 03893_ Overheating: Imp. Sensor Array damaged (-3). 03893_ Overheating: Enh. Nuclear Core damaged (-1). 03894_ Overheating: Core damaged (-98). 03895_ Y-54 Guardian emerges from the garrison. 03895_ Carbon-fiber Leg destroyed. 03895_ Acquired 8 matter. 03896_ Overheating: Energy bleed (-13). 03897_ Overheating: Core damaged (-91). 03898_ Overheating: Matter decay (-7). 03898_ Enh. Nuclear Core destroyed. 03898_ U-05 Engineer destroyed. 03899_ K-01 Serf collects debris. 03902_ R-06 Scavenger collects Welding Torch. 03902_ K-01 Serf collects debris. 03903_ Acquired 21 matter. 03905_ Overheating: Gauss Cannon damaged (-62). 03905_ R-06 Scavenger collects Wheel. 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""####????????? | | ?????????????????############ Yk u +?????? | | ?????????? @ #######?????? | | ?????????? ####### ####+##???????????? | | ???????????" ga ??????????# #?????????????????? | | ???????????" #??????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????#?#?????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 17 Energy Capacity 300 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Use The Force Challenges ------------ None Game ------ Seed DiametricSingularityLegs Manual? 0 Play Time 01:09:28 Cumulative 8.0 hours Start 2024.08.31 @ 18:50:52 End 2024.09.01 @ 12:52:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc78ebb3-14c8-4df1-9db6-b1256ff909bc