Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.17 @ 18:02:46 Player: ButtBot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (691) 691 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2513 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (10) --- Transport Network Coupler ECM Suite Improved EM Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Improved Sensor Array > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Transport Network Coupler ECM Suite Beam Rifle Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 49 | 6 6 24 13 Power 9 | 1 1 4 3 Engine 8 | 1 1 3 3 Core 1 | . . 1 . Reactor . | . . . . Propulsion 20 | 2 4 11 3 Treads 4 | . . 1 3 Leg 4 | . . 4 . Wheel 2 | 2 . . . Hover 6 | . 4 2 . Flight 4 | . . 4 . Utility 7 | 1 1 1 4 Device 2 | . . . 2 Storage 3 | 1 . . 2 Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 . 8 3 Energy Gun 7 | 2 . 4 1 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | . . 2 1 Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 23 | . . 10 13 Power 6 | . . 2 4 Propulsion 10 | . . 6 4 Utility 2 | . . . 2 Weapon 5 | . . 2 3 Highest Loss Streak 11 | . . 8 11 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 99 96 81 Engine 7 | . 14 6 5 Core 3 | . . 4 5 Leg 13 | . . 14 18 Hover 10 | . 24 11 . Flight 1 | . . 2 . Device 4 | . . . 14 Storage 10 | . 14 11 9 Processor 16 | . 13 22 10 Energy Gun 12 | . 28 10 7 Energy Cannon 4 | . . 5 6 Ballistic Gun 1 | . . 2 1 Ballistic Cannon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 33 | 12 12 17 33 Greatest Support 30 | 26 26 30 30 Greatest Overweight (x) 7 | . 1 3 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 6 8 8 9 Most Carried 8 | 2 8 8 8 Average Carried 6 | . 7 6 5 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 2 8 8 3 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 739 | 152 168 280 139 Remotely . | . . . . Salvage Created 917 | . 100 497 320 Parts 67 | . 7 35 25 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 25 | . 3 14 8 Guns 16 | . 3 8 5 Cannons 9 | . . 6 3 Classes Destroyed 6 | . 2 2 2 Hauler 2 | . 1 1 . Operator 1 | . . . 1 Swarmer 13 | . 3 6 4 Grunt 7 | . . 4 3 Sentry 4 | . . 4 . Heavy 1 | . . . 1 Best Kill Streak 9 | . 3 9 4 Combat Bots Only 7 | . 3 7 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2544 | . 58 834 1652 Core 799 | . 26 212 561 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 89 47 . Volleys Fired 101 | . 14 40 47 Largest 2 | . 2 2 2 Hottest 113 | . 80 91 113 Shots Fired 178 | . 28 78 72 Gun 125 | . 28 58 39 Cannon 53 | . . 20 33 Launcher . | . . . . Special . | . . . . Kinetic 56 | . . 38 18 Thermal 95 | . 28 24 43 Explosive . | . . . . Electromagnetic 27 | . . 16 11 Robot Hit Streak 13 | . 3 10 13 Robot Miss Streak 6 | . 4 4 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 114 | . 15 50 49 Core Hits 45 | . 5 23 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1878 | . 163 706 1009 Guns 983 | . 163 386 434 Cannons 845 | . . 270 575 Explosions . | . . . . Melee . | . . . . Ramming 50 | . . 50 . Kinetic 686 | . . 371 315 Thermal 925 | . 163 197 565 Explosive . | . . . . Electromagnetic 217 | . . 88 129 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 7 . Message Errors 3 | . . 3 . Data Loss (minor) 2 | . . 2 . Misfires 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 21 | . . 9 12 Projectiles 12 | . . . 12 Explosions . | . . . . Melee 9 | . . 9 . Knockbacks 5 | . . 2 3 Impact 1 | . . 1 . Kinetic 4 | . . 1 3 Secondary . | . . . . Self-Inflicted Damage 22 | . . 22 . Shots . | . . . . Rammed 6 | . . 6 . Targets Rammed 6 | . . 6 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 120 | . 120 108 84 Average Temperature 33 | . 37 33 28 Received Heat Transfer 1017 | . . 279 738 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 2007 | . 375 411 1221 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 459 | . 122 459 279 Initial 109 | . . 51 109 Average 186 | . 56 247 198 Maximum Alert Level 2 | . . 2 1 Low Security (%) 51 | 100 100 32 43 Level 1 46 | . . 63 56 Level 2 1 | . . 4 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 6 20 12 Peak Tracking Total 9 | . 3 9 4 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . . 6 Reused 1 | . . . 1 Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 3 | . 1 1 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 1 1 2 Successful 3 | . 1 1 1 Failed 1 | . . . 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Reprogram Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1258 | 56 227 576 399 Spaces Moved 908 | 54 259 409 186 Core 37 | 7 . 7 23 Treads 12 | . . 9 3 Legs 341 | . . 181 160 Wheels 69 | 47 22 . . Hover 446 | . 237 209 . Flight 3 | . . 3 . Fastest Speed 50 | 50 56 52 120 Average Speed 90 | 84 59 89 137 Slowest Speed 400 | 90 120 200 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 34 33 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1160 | 61 306 539 254 Wait 59 | . 12 43 4 Move 905 | 53 258 408 186 Hop . | . . . . Pick Up 19 | 2 8 8 1 Fast Attach 20 | 6 3 6 5 Attach 14 | . . 9 5 Detach 5 | . 2 2 1 Swap 16 | . 3 10 3 Drop 15 | . 6 7 2 Fire 101 | . 14 40 47 Melee . | . . . . Ram 5 | . . 5 . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 18) 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 539 | -9/Materials | Destroyed 7 combat bots 570 | -9/Materials | Lost 8 parts (1p5n2w) 580 | -9/Materials | Core integrity fell below 50% 848 | -9/Materials | Build established: Scavenger-Mutant 850 | -9/Materials | Discovered new exit (range 9) 860 | -9/Materials | Entered another Materials area 860 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1198 | -8/Materials | Core integrity fell below 50% 1211 | -8/Materials | Lost 11 parts (4p4n1u2w) 1222 | -8/Materials | Core integrity fell below 20% 1259 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01204_ G-47 Trooper overheating. 01204_ Melted Aluminum Leg. 01205_ G-47 Trooper overheating. 01206_ Destroyed Lgt. Nuclear Core. 01207_ G-47 Trooper overheating. 01208_ G-47 Trooper heat short circuits Aluminum Leg. 01208_ G-47 Trooper destroyed. 01210_ Acquired 10 matter. 01214_ Beam Rifle destroyed. 01231_ Imp. Heat Sink destroyed. 01233_ Critical hit (Burn: +37). 01241_ Acquired Arm. Treads. 01245_ Acquired Hvy. Assault Cannon. 01246_ G-47 Trooper suffers critical hit (Blast). 01246_ Destroyed Imp. Heat Sink. 01246_ G-47 Trooper knocked back. 01249_ Destroyed Lgt. Nuclear Core. 01249_ G-47 Trooper knocked back. 01254_ Acquired 44 matter. 01259_ Acquired Arm. Treads. Map ----- +----------------------------------------------------+ | ????# [%=%= !## #???? | | ????#######+##/##### #???? | | ??######## == #???? | | ??# + [ ############???? | | ??# # [ #########??????? | | ??# # ## T ]#??????? | | ### # = ## #??????? | | !## +^^^%^^ # "" #?##???? | | !# # ![%= / "" ##;#???? | | # ## ###[ # "" # #???? | | #####+###+### #!! % " #???? | | + # #####/#" #???? | | ###### """ + #???? | | #????# """"" # #???? | | #????# """"" # #####+##% #???? | | #????# """"" # ## # #???? | | #????# """ # ## ; %#???? | | #????# # ## """ ;g ##??? | | #????# ] # + """ ; %;#??? | | #????# # ## """ # ;#??? | | #????########## ## # ##??? | | #?????????????+ ##] # g;#??? | | #?????????????# ######## ##??? | | #?????????????# #????### ###?? | | #?????????????# ###### %* #?? | | ??????????????# !@! #?? | | ??????????????# #?? | | ??????????????# #?? | | ??????????????# #?? | | ??????????????# ####### #?? | | ??????????????#???????## #?? | | ???????????????????????# ?? | | ???????????????????????#!![[[[#? | | ???????????????????????#!![[[[#? | | ???????????????????????########? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed GuidanceAutogunNullifier Manual? 0 Play Time 00:20:53 Cumulative 15.8 hours Start 2023.11.17 @ 17:42:14 End 2023.11.17 @ 18:02:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b255387-0499-4d84-b155-13829c3992e2