Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 22:47:01 Player: Lunace Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (3752) 3752 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (960) 960 TOTAL SCORE: 8322 Bonus ------- High Alert Combat Kills 523 Follower Combat Kills 356 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -919 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 55/100 System Corruption 8% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Graphene Brace > --- WEAPON (3) ------- Advanced EMP Blaster Great Maul > --- INVENTORY (15) --- Large Matter Pod (150) Compact Matter Pod (150) Advanced Visual Processing Unit System Shield Relay Coupler [Swarmer] (40) Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (19) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg VSS Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Graphene Brace Hacking Suite > --- WEAPON ----------- Advanced EMP Blaster Advanced EMP Blaster Great Maul > --- INVENTORY -------- Large Matter Pod Compact Matter Pod Advanced Visual Processing Unit System Shield Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 1 | . . . . . 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 74 | 7 4 2 . . 15 19 12 15 Power 6 | 1 . . . . 2 1 2 . Engine 3 | 1 . . . . 1 1 . . Core 3 | . . . . . 1 . 2 . Reactor . | . . . . . . . . . Propulsion 21 | 2 . . . . 5 6 4 4 Treads 2 | 2 . . . . . . . . Leg 13 | . . . . . 4 6 3 . Wheel 6 | . . . . . 1 . 1 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 2 2 . . . 4 3 3 1 Device 8 | 1 . . . . 3 3 1 . Storage 3 | 1 1 . . . . . 1 . Processor . | . . . . . . . . . Hackware 2 | . 1 . . . . . 1 . Protection 2 | . . . . . 1 . . 1 Artifact . | . . . . . . . . . Weapon 32 | 2 2 2 . . 4 9 3 10 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 10 | . 2 . . . 3 5 . . Launcher 15 | . . 2 . . . 4 1 8 Special Weapon 1 | . . . . . 1 . . . Impact Weapon 2 | . . . . . . . 1 1 Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 7 | . . . . . . . . 7 Parts Lost 36 | . . . . 1 1 13 5 16 Power 2 | . . . . . . . 1 1 Propulsion 16 | . . . . . . 6 2 8 Utility 6 | . . . . 1 . 3 . 2 Weapon 12 | . . . . . 1 4 2 5 Highest Loss Streak 8 | . . . . 1 1 3 2 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 85 90 93 87 77 Engine 9 | . 14 14 14 14 5 7 4 . Core 1 | . . . . . 3 1 4 4 Treads 11 | . 28 28 28 28 . . . . Leg 17 | . . . . . 35 32 31 13 Wheel 1 | . . . . . . . 1 11 Device 7 | . 1 . . . 8 14 10 9 Storage 11 | . 14 14 14 14 9 9 9 9 Hackware 6 | . 12 14 14 . . . 4 4 Energy Gun 1 | . 12 . . . . . . . Ballistic Gun 1 | . 12 . . . . . . . Ballistic Cannon 9 | . 2 10 . . 12 18 8 . Launcher 9 | . . 17 28 28 7 7 2 13 Impact Weapon 2 | . . . . . . . 8 8 Naked Turns . | . . . . . . . . . Heaviest Build 51 | 15 31 31 27 27 45 51 44 46 Greatest Support 52 | 40 40 40 40 40 52 52 52 48 Greatest Overweight (x) 10 | . . . . . . 1 4 10 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 15 Average Carried 12 | 2 4 15 14 15 13 13 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 13 14 15 10 Class Distribution -------------------- 58% | Mutant 16% | Scavenger-Skirmisher 15% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Matter Collected 1971 | 285 44 52 40 15 99 608 388 440 Remotely . | . . . . . . . . . Salvage Created 2645 | 80 144 72 . 20 128 513 637 1051 Parts 136 | 5 13 9 . 5 6 26 26 46 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 2 | . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Combat Hostiles Destroyed 67 | . 4 4 . 5 5 21 14 14 Melee 4 | . . . . 1 . . 1 2 Guns 4 | . 4 . . . . . . . Cannons 17 | . . 1 . . 2 8 6 . AOE 37 | . . 3 . 4 3 13 7 7 Classes Destroyed 19 | 2 4 1 . 1 4 2 2 3 Worker 8 | . . 1 . . . . 7 . Builder 6 | . . . . . . . 1 5 Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . . . . . 1 . Recycler 5 | 1 . . . . . . 2 2 Mechanic 2 | . . . . . . . . 2 Operator 3 | . 1 . . . . . 1 1 Watcher 2 | . 1 . . . . . 1 . Swarmer 20 | . 3 3 . 4 2 5 3 . Cutter 2 | . . . . . . 2 . . Grunt 30 | . 1 1 . . . 12 8 8 Brawler 2 | . . . . . 1 . . 1 Duelist 1 | . . . . . . . . 1 Protector 1 | . . . . . . . . 1 Sentry 10 | . . . . . 1 3 3 3 Specialist 1 | . . . . . 1 . . . Hunter 1 | . . . . . 1 . . . Heavy 1 | . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . Thug 1 | . . . . . . . . 1 Best Kill Streak 16 | 1 3 3 . 4 2 7 15 16 Combat Bots Only 9 | . 3 3 . 4 2 7 8 9 Max Kills in Single Turn 4 | 1 1 2 . 4 2 4 4 3 Gunslinging . | . . . . . . . . . Exploded 4 | . . 2 . 4 1 3 2 3 Melee 1 | . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Hostile Shots Fired 311 | . 9 7 . 16 31 71 68 109 Missed 85 | . 5 2 . 3 10 18 23 24 Damage Taken 4529 | . 34 76 . 271 305 1579 635 1629 Core 661 | . 7 31 . 68 35 135 68 317 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 78 | 100 . . . 57 . . . . Volleys Fired 143 | 5 8 6 . 1 16 43 53 11 Largest 3 | 2 2 2 . 2 3 3 2 2 Hottest 105 | 70 70 70 . 60 105 105 65 72 Shots Fired 222 | 10 16 10 . 2 28 87 56 13 Gun 26 | 10 16 . . . . . . . Cannon 143 | . . 8 . . 19 70 46 . Launcher 48 | . . 2 . 2 4 17 10 13 Special 5 | . . . . . 5 . . . Kinetic 156 | 5 8 8 . . 19 70 46 . Thermal 13 | 5 8 . . . . . . . Explosive 35 | . . 2 . 2 4 17 10 . Electromagnetic 13 | . . . . . . . . 13 Robot Hit Streak 14 | 3 8 9 . . 6 9 14 7 Robot Miss Streak 4 | 1 2 2 . 1 4 4 3 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 146 | 7 10 5 . . 14 36 51 23 Core Hits 145 | 3 7 6 . 4 12 39 36 38 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . 2 4 Critical Strikes 11 | . . . . . . 2 5 4 Blast 5 | . . . . . . 2 3 . Smash 6 | . . . . . . . 2 4 Melee Attacks 36 | . . . . . . . 16 20 Impact 36 | . . . . . . . 16 20 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . . . . 5 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8371 | 92 123 254 . 243 387 2140 2533 2599 Guns 215 | 92 123 . . . . . . . Cannons 1463 | . . 74 . . 121 600 668 . Explosions 5105 | . . 180 . 235 266 1540 1067 1817 Melee 1580 | . . . . . . . 798 782 Ramming 8 | . . . . 8 . . . . Kinetic 1566 | 55 48 74 . . 121 600 668 . Thermal 710 | 37 75 . . . . . 51 547 Explosive 3237 | . . 180 . 235 266 1540 1016 . Electromagnetic 1270 | . . . . . . . . 1270 Impact 1580 | . . . . . . . 798 782 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 2 . 8 Average Corruption 4 | . . . . . . 1 . 7 Corruption Purged 2 | . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . 3 . 5 Message Errors 2 | . . . . . . . . 2 Matter Fused 2 | . . . . . . 1 . 1 Heat Flow Errors 2 | . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 1000 | . . . . 26 . 241 421 312 Projectiles 17 | . . . . . . 17 . . Explosions 294 | . . . . 26 . 224 30 14 Melee 689 | . . . . . . . 391 298 Knockbacks 20 | . . . . . 2 9 5 4 Impact 6 | . . . . . . . 2 4 Kinetic 14 | . . . . . 2 9 3 . Secondary . | . . . . . . . . . Self-Inflicted Damage 751 | . . . . 40 28 540 . 143 Shots 25 | . . . . 1 1 14 . 9 Rammed 1 | . . . . 1 . . . . Targets Rammed 2 | . . . . 2 . . . . Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 264 | 36 33 79 . . 108 264 6 262 Average Temperature 64 | 16 14 44 . . 50 93 2 70 Received Heat Transfer 1223 | . 6 63 . 20 27 333 198 576 Effects 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . 5 Parts Fried 17 | . . . . . . . 5 12 Impact Corruptions 24 | . . . . . . . 13 11 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 1 1 Heat Transferred 1133 | 111 222 . . . . . 50 750 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 7 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Peak Influence 1139 | 10 71 162 . 94 340 1139 825 716 Initial 555 | . 6 27 . . 36 235 555 348 Average 389 | 4 49 57 . 89 180 702 566 465 Maximum Alert Level 4 | . . . . . 1 4 3 3 Low Security (%) 38 | 100 100 100 . 100 42 . . . Level 1 9 | . . . . . 58 10 . 45 Level 2 39 | . . . . . . 46 92 53 Level 3 11 | . . . . . . 36 7 . Level 4 1 | . . . . . . 5 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . . . . 1 . 3 4 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . . . . . 1 . 3 2 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Distress Signals 4 | . . . . . 1 . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 6 3 . 20 16 24 18 22 Peak Tracking Total 16 | . 3 1 . 16 7 6 4 9 Tactical Retreats 2 | . . . . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Traps Triggered 6 | . . . . . . 5 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Machines Disabled 16 | . . 1 . . . 7 5 3 Max in Single Turn 2 | . . 1 . . . 2 1 2 Garrison Relay 5 | . . . . . . 5 . . Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Machines Accessed 12 | . 4 . 1 . 1 2 4 . Terminals 9 | . 3 . . . . 2 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 26 | . 8 . 1 . 1 3 13 . Successful 14 | . 5 . 1 . 1 1 6 . Failed 12 | . 3 . . . . 2 7 . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 18 | . 6 . 1 . . . 11 . Terminals 22 | . 6 . . . . 3 13 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 6 | . 2 . 1 . . 1 2 . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 6 | . 2 . . . . . 4 . Terminals 5 | . 1 . . . . . 4 . Assimilate 2 | . . . . . . . 2 . Botnet 1 | . . . . . . . 1 . Operators 2 | . 1 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 4 . . . . 1 3 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 21 | . . . . . . 21 . . Machine Destruction 21 | . . . . . . 21 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Total Allies 10 | . . . . . 4 3 1 2 Largest Group 3 | . . . . . 2 3 1 2 Highest-Rated Group 105 | . . . . . 105 105 10 62 Highest-Rated Ally 90 | . . . . . 90 90 10 31 Total Orders 1 | . . . . . . . 1 . STAY 1 | . . . . . . . 1 . Ally Attacks 60 | . . . . . 29 27 . 4 Total Damage 1545 | . . . . . 674 786 . 85 Kills 16 | . . . . . 7 7 . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 4 | . . . . . 4 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Turns Passed 4278 | 114 561 677 402 39 200 1028 940 317 Spaces Moved 2315 | 49 319 409 249 21 101 593 471 103 Core 5 | 4 . . . . . . . 1 Treads 1043 | 45 319 409 249 21 . . . . Legs 1120 | . . . . . 101 593 394 32 Wheels 147 | . . . . . . . 77 70 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 105 105 83 Average Speed 143 | 151 160 160 160 160 120 134 132 115 Slowest Speed 550 | 160 160 160 160 160 120 190 183 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 39 | 5 53 98 60 6 18 69 34 15 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 3 | . . . . . . . 1 2 Terrain Destroyed 399 | . . 17 . 21 37 176 133 15 Melee 3 | . . . . . . . 1 2 Projectile . | . . . . . . . . . AOE 396 | . . 17 . 21 37 176 132 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Total 2963 | 76 354 421 254 23 150 738 699 248 Wait 291 | 13 7 5 . . 6 37 138 85 Move 2308 | 48 318 408 248 20 101 592 470 103 Hop . | . . . . . . . . . Pick Up 44 | 3 13 . 3 . 6 6 6 7 Fast Attach 30 | 7 2 . . . 4 7 5 5 Attach 25 | . 1 . . . 7 4 5 8 Detach . | . . . . . . . . . Swap 19 | . 1 2 . . 4 8 2 2 Drop 28 | . 4 . 3 . 6 4 4 7 Fire 143 | 5 8 6 . 1 16 43 53 11 Melee 36 | . . . . . . . 16 20 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . 2 . . . . Escape Stasis 25 | . . . . . . 25 . . Rewire 12 | . . . . . . 12 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 9) 676 | -10/Materials | Entered Mines 688 | -10/Mines | Discovered new exit (range 7) 757 | -10/Mines | Learned 2 Materials zone layouts 929 | -10/Mines | Discovered new exit (range 10) 1009 | -10/Mines | Learned 4 Materials zone layouts 1347 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1347 | -10/Mines | Discovered new exit (range 5) 1353 | -10/Mines | Entered Exiles 1392 | -10/Exiles | Met 8R-AWN 1421 | -10/Exiles | Met EX-HEX 1470 | -10/Exiles | Met EX-BIN 1489 | -10/Exiles | Aligned with FarCom system 1491 | -10/Exiles | Given EX-Vault access code 1528 | -10/Exiles | Opened EX-Vault 1538 | -10/Exiles | Found Field Lobotomy Kit 1569 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1616 | -10/Exiles | Met EX-DEC 1737 | -10/Exiles | Discovered new exit (range 14) 1755 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1755 | -10/Exiles | Entered Mines 1755 | -9/Mines | Discovered new exit (range 7) 1777 | -9/Mines | Assembled infested the area 1794 | -9/Mines | Entered Materials 1794 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1795 | -8/Materials | Identified exit to Factory 1840 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1843 | -8/Materials | Assimilated B-36 Bruiser with FLK Orb 1878 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 1943 | -8/Materials | Discovered exit to Factory (range 14) 1946 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 1993 | -8/Materials | Identified exit to Garrison 1994 | -8/Materials | Entered Garrison 1994 | -8/Garrison | Accompanied by 2 allies 2054 | -8/Garrison | Triggered checkpoint 2084 | -8/Garrison | Garrison Relay disabled 2117 | -8/Garrison | Crushed by falling debris 2184 | -8/Garrison | Triggered checkpoint 2241 | -8/Garrison | Destroyed 7 combat bots 2248 | -8/Garrison | Lost 3 parts (2n1u) 2266 | -8/Garrison | Triggered checkpoint 2276 | -8/Garrison | Triggered checkpoint 2327 | -8/Garrison | Discovered new exit (range 15) 2404 | -8/Garrison | Triggered checkpoint 2445 | -8/Garrison | Lost 3 parts (2n1u) 2454 | -8/Garrison | Garrison Relay disabled 2581 | -8/Garrison | Discovered new exit (range 10) 2690 | -8/Garrison | Triggered checkpoint 2696 | -8/Garrison | Triggered checkpoint 2728 | -8/Garrison | Build established: Scavenger-Skirmisher 2783 | -8/Garrison | Garrison Relay disabled 2833 | -8/Garrison | Garrison Relay disabled 2918 | -8/Garrison | Triggered checkpoint 2922 | -8/Garrison | Garrison Relay disabled 2963 | -8/Garrison | Phase Generator disabled 2994 | -8/Garrison | Lost 3 parts (1n2w) 2996 | -8/Garrison | Installed Relay Interface Framework 3016 | -8/Garrison | Discovered new exit (range 3) 3022 | -8/Garrison | Entered Materials 3278 | -8/Materials | Build established: Scavenger-Mutant 3652 | -8/Materials | Identified exit to Storage 3836 | -8/Materials | Destroyed 8 combat bots 3848 | -8/Materials | Discovered exit to Factory (range 8) 3851 | -8/Materials | Build established: Mutant 3962 | -8/Materials | Entered Storage 4005 | -8/Storage | Met a pair of Derelict thieves 4137 | -8/Storage | Core integrity fell below 50% 4164 | -8/Storage | Lost 8 parts (1p3n1u3w) 4176 | -8/Storage | Destroyed 9 combat bots 4220 | -8/Storage | Core integrity fell below 20% 4279 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04259_ Acquired 10 matter. 04259_ G-47 Trooper misfires. 04260_ Wheel destroyed. 04260_ G-47 Trooper destroyed. 04264_ Acquired 5 matter. 04265_ G-47 Trooper knocked back. 04266_ K-01 Serf collects debris. 04267_ G-47 Trooper misfires. 04270_ K-01 Serf collects debris. 04271_ System corrupted: Energy discharge (-6). 04274_ G-47 Trooper destroyed. 04274_ K-01 Serf collects debris. 04277_ G-47 Trooper suffers critical hit (Smash). 04277_ Destroyed Imp. Heat Sink. 04277_ G-47 Trooper system corrupted by crushing effect. 04278_ G-47 Trooper system terminally corrupted. 04278_ Aluminum Leg fried. 04279_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????######?Y????????????? | | ?????????????# ??????????????? | | ?????????????# ??????????????? | | ?????????????# ??#???????????? | | ????????????## """ ###?????????? | | ?????????????T """ ""#?????????? | | ?????????????# """ T"#?????????? | | ?????????????# """ ""??????????? | | ?????????????# """ #???????????? | | ?????????????# #???????????? | | ?????????????# #????######## | | ?????????????# #????# # | | ####+######% ######### # | | g g !%= %# # | | %%% =![ =k! !%= # | | ^ =!%% @# # | | ######### = =% # # # | | ???????????### ##/=!!## %/ # | | ?????????????###[!%=/## # # | | ????????????#####"%=### # """ # | | ????????????#"# = %!## # """" # | | ????????????### [ [## # """" # | | ??????????????# */ !## # """" # | | ??????????????# % ]]###### # | | ??????????????########????######## | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialChipMinigun Manual? 0 Play Time 00:41:29 Cumulative 63.9 hours Start 2024.04.12 @ 22:06:08 End 2024.04.12 @ 22:47:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 69 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 29 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edfa555d-5d50-4249-bab0-457935e6f337