Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 01:26:26 Player: k1ll3rb0t Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (161) 805 Value Destroyed (5979) 5979 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2314) 2314 TOTAL SCORE: 13938 Bonus ------- High Alert Combat Kills 870 Follower Combat Kills 628 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Friendly Fire -284 Cogmind --------- Core Integrity 0/850 Matter 267/300 Energy 150/150 System Corruption 19% Temperature Cool (33) Movement Walking (112) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY (5) ------ Advanced Heat Sink Enhanced Optical Array Core Analyzer Armor Integrity Analyzer Layered Medium Armor Plating > --- WEAPON (4) ------- Heavy Laser Flak Gun Coil Gun Heavy Missile Launcher > --- INVENTORY (5) ---- Transmission Jammer Authchip [Weapon] Hacking Drone Bay (1/1) Ion Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Core Analyzer Armor Integrity Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Heavy Laser Ion Cannon Coil Gun Heavy Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Transmission Jammer Authchip [Weapon] Hacking Drone Bay Heavy Missile Launcher [Rating: 67] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Improved Gravmag System Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Makeshift Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Gar Fac Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . . 4 . 2 . . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . 1 . . Utility 3 | . . . . 2 . 1 . . . . . . . . Weapon 2 | . . . . 1 . . . . . . . 1 . . Parts Attached 205 | 5 3 7 14 21 4 11 34 19 6 10 3 1 7 60 Power 32 | 1 . 1 3 3 . 3 4 4 1 1 . . 2 9 Engine 19 | 1 . . 2 1 . 2 2 2 1 1 . . 1 6 Core 13 | . . 1 1 2 . 1 2 2 . . . . 1 3 Reactor . | . . . . . . . . . . . . . . . Propulsion 50 | 2 . 2 4 6 1 2 8 6 2 . 2 . 1 14 Treads 9 | . . 1 . 1 1 . . 1 . . 1 . 1 3 Leg 30 | 2 . 1 1 4 . 2 6 4 2 . 1 . . 7 Wheel 4 | . . . 3 1 . . . . . . . . . . Hover 7 | . . . . . . . 2 1 . . . . . 4 Flight . | . . . . . . . . . . . . . . . Utility 46 | . 3 . 2 6 . 4 8 5 1 4 1 . 1 11 Device 24 | . 1 . 2 3 . . 4 2 1 2 1 . 1 7 Storage 1 | . . . . . . . . . . 1 . . . . Processor 7 | . 2 . . 1 . . . 1 . . . . . 3 Hackware . | . . . . . . . . . . . . . . . Protection 14 | . . . . 2 . 4 4 2 . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 77 | 2 . 4 5 6 3 2 14 4 2 5 . 1 3 26 Energy Gun 17 | 1 . 1 2 1 . 1 4 . 1 . . 1 1 4 Energy Cannon 12 | . . . 2 3 . . . 1 1 1 . . . 4 Ballistic Gun 13 | 1 . 2 . . 1 . 4 1 . 1 . . . 3 Ballistic Cannon 14 | . . . . 1 . 1 2 2 . 1 . . 1 6 Launcher 14 | . . 1 1 1 1 . 4 . . . . . . 6 Special Weapon 2 | . . . . . 1 . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . . 2 Piercing Weapon 2 | . . . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . . . . Corrupted Parts 4 | . . . . . . . . 2 . . . . . 2 System Corruption 21 | . . . . . . . . 4 . . . . . 17 Parts Lost 56 | . . 2 2 4 1 . 17 4 5 . 1 . 4 16 Power 15 | . . . 1 1 . . 3 2 1 . . . 2 5 Propulsion 14 | . . 1 1 1 . . 3 1 2 . 1 . . 4 Utility 11 | . . . . 1 . . 6 1 . . . . 1 2 Weapon 16 | . . 1 . 1 1 . 5 . 2 . . . 1 5 Highest Loss Streak 7 | . . 2 1 3 1 . 7 2 2 . 1 . 4 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 86 100 99 97 98 84 85 61 86 90 97 93 66 81 Engine 4 | . 14 . 3 2 . . 5 3 1 1 7 6 4 7 Core 6 | . . 13 9 6 9 10 8 6 7 7 7 6 4 . Treads 3 | . . 13 8 2 9 2 . 2 . . 2 6 3 4 Leg 16 | . 28 14 7 15 18 19 22 10 22 23 16 13 9 11 Wheel 1 | . . . 11 8 . . . . . . . . . . Device 10 | . 4 . 13 20 18 15 14 2 15 10 7 6 6 8 Storage 1 | . . . . . . . . . . 3 7 6 6 2 Processor 13 | . 10 28 14 8 9 7 7 14 15 15 15 13 9 15 Protection 4 | . . . . 5 9 11 7 3 7 6 7 6 4 2 Energy Gun 5 | . 14 13 5 3 9 7 3 . 4 7 7 13 6 2 Energy Cannon 3 | . . . 17 10 . . . 4 1 . . . . 5 Ballistic Gun 5 | . 14 14 3 . 6 4 4 . 7 6 7 6 4 4 Ballistic Cannon 3 | . . . . 7 2 1 4 1 2 1 7 6 2 4 Launcher 1 | . . . . 5 7 . 4 . . . . . . 2 Peak Build Rating 67 | 5 8 12 17 31 30 39 60 54 56 53 49 53 65 67 Average Rating 37 | 2 6 10 14 28 29 33 45 31 49 46 47 53 37 52 On Entrance 26 | . 5 8 11 17 30 27 39 5 54 45 49 49 53 11 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 64 | 9 10 12 24 35 29 40 64 51 46 38 39 43 44 57 Greatest Support 73 | 20 20 20 40 40 30 50 50 50 50 50 50 35 35 73 Greatest Overweight (x) 11 | . . 1 1 11 1 1 4 3 1 . 1 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . 1 1 . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 6 8 8 8 6 Most Carried 8 | 5 5 5 5 5 5 5 5 5 4 8 8 7 8 8 Average Carried 5 | 3 4 4 4 4 4 4 4 3 3 5 8 7 7 5 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 8 8 8 8 5 Final Carried 8 | 4 5 5 5 5 5 5 5 2 4 8 8 7 7 5 Class Distribution -------------------- 27% | Scavenger-Mutant 16% | Scavenger-Gunner 11% | Scavenger-Tank 10% | Mutant 10% | Derelict-Gunner 9% | Gunner 7% | Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -8/Storage Commander-Mutant | -7/Factory Scavenger-Tank | -7/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Derelict-Gunner | -6/Proximity Caves Derelict-Gunner | -6/Factory Mutant | -6/Waste Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Gar Fac Low Zio Pro Fac Was Fac Matter Collected 5544 | 141 67 258 175 747 113 70 1257 330 442 113 125 . 120 1586 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5971 | . 141 136 300 913 243 . 824 414 457 . 243 . . 2300 Parts 325 | . 10 12 18 66 26 . 50 27 19 . 11 . . 86 Haulers Intercepted 3 | . . . . . . . . . . . . . . 3 Recyclers Shooed 16 | . . . . 6 . . . 1 . . . . . 9 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . 4 . . . . . 10 . 12 . . . Prevented 1 | . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Gar Fac Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 150 | . 2 4 6 29 5 . 53 8 10 . 4 . . 29 Melee 1 | . . . . . . . . . . . . . . 1 Guns 47 | . 2 2 . 1 5 . 18 . 8 . 3 . . 8 Cannons 68 | . . . 5 20 . . 19 8 2 . 1 . . 13 AOE 33 | . . 2 . 8 . . 16 . . . . . . 7 Classes Destroyed 21 | . 2 . 1 6 1 . 4 2 1 . 1 . . 3 Worker 10 | . . . . 6 1 . . . . . . . . 3 Builder 6 | . . . . 2 . . . 1 . . . . . 3 Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 3 | . . . . . . . . . . . . . . 3 Recycler 6 | . . . . . . . . 1 . . . . . 5 Operator 1 | . . . . 1 . . . . . . . . . . Watcher 4 | . 2 . . 2 . . . . . . . . . . Swarmer 35 | . . . . 8 . . 17 2 4 . 2 . . 2 Cutter 3 | . . . . . . . 3 . . . . . . . Grunt 39 | . 2 4 1 16 . . 3 . . . . . . 13 Brawler 2 | . . . . 1 . . . . . . 1 . . . Sentry 20 | . . . . 4 4 . 7 1 1 . . . . 3 Demolisher 1 | . . . . . . . 1 . . . . . . . Specialist 3 | . . . . . . . . 1 . . . . . 2 Hunter 6 | . . . . . 1 . . 3 . . . . . 2 Programmer 8 | . . . . . . . 1 1 . . . . . 6 Heavy 1 | . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . 1 . . . Subdweller 5 | . . . 5 . . . . . . . . . . . Assembled 22 | . . . . . . . 22 . . . . . . . Thug 4 | . . . 1 . . . . . 3 . . . . . Savage 1 | . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 14 | . 2 2 2 12 4 . 14 3 5 . 2 . . 11 Combat Bots Only 14 | . 1 2 2 5 4 . 14 3 5 . 2 . . 5 Max Kills in Single Turn 6 | . 1 1 1 4 1 . 3 2 1 . 1 . . 6 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 3 . . 3 . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Gar Fac Low Zio Pro Fac Was Fac Hostile Shots Fired 1167 | . 11 23 26 119 12 6 445 132 97 . 36 . 2 258 Missed 386 | . 5 3 7 44 6 1 153 35 38 . 16 . . 78 Damage Taken 11489 | . 146 247 481 1026 199 82 3739 1065 860 . 234 . 97 3313 Core 1756 | . 10 69 135 80 39 . 362 127 59 . 20 . 10 845 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 52 | 100 . . 14 . 78 . . . . . 18 . . . Volleys Fired 462 | . 26 11 49 68 16 3 116 30 30 . 15 . 4 94 Largest 4 | . 2 2 2 3 2 2 3 2 3 . 3 . 4 4 Hottest 212 | . 60 85 160 206 107 94 172 152 172 . 151 . 206 212 Shots Fired 829 | . 46 20 57 107 28 4 183 38 59 . 34 . 16 237 Gun 392 | . 46 18 16 8 23 4 103 . 43 . 24 . 12 95 Cannon 396 | . . . 40 84 3 . 67 38 16 . 10 . 4 134 Launcher 39 | . . 2 1 15 . . 13 . . . . . . 8 Special 2 | . . . . . 2 . . . . . . . . . Kinetic 466 | . 26 13 4 56 14 3 123 17 31 . 20 . 8 151 Thermal 220 | . . 1 52 9 14 1 31 . 16 . 14 . 4 78 Explosive 34 | . . 2 1 15 . . 13 . . . . . . 3 Electromagnetic 109 | . 20 4 . 27 . . 16 21 12 . . . 4 5 Robot Hit Streak 17 | . 7 5 12 17 6 1 8 7 5 . 5 . 3 8 Robot Miss Streak 12 | . 6 2 2 10 6 4 12 4 3 . 5 . 2 8 Penetration Max 1 | . . . . . . . . 1 . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 477 | . 24 12 27 74 12 2 107 21 31 . 16 . 9 142 Core Hits 370 | . 9 7 8 93 11 . 94 12 15 . 8 . 4 109 Critical Kills 4 | . . . 1 . . . . . 1 . . . . 2 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 23 | . 1 . 2 3 . . 4 . 3 . 2 . 1 7 Burn 8 | . . . . 1 . . 2 . 1 . 2 . 1 1 Meltdown 1 | . . . 1 . . . . . . . . . . . Destroy 4 | . . . 1 . . . . . 1 . . . . 2 Blast 7 | . . . . . . . 2 . 1 . . . . 4 Corrupt 3 | . 1 . . 2 . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16810 | . 332 287 682 3286 221 29 4549 917 927 . 404 . 220 4956 Guns 4449 | . 332 137 162 75 221 29 1315 . 488 . 249 . 162 1279 Cannons 8028 | . . . 520 1365 . . 2226 917 407 . 155 . 58 2380 Explosions 4293 | . . 150 . 1846 . . 1008 . 32 . . . . 1257 Melee 36 | . . . . . . . . . . . . . . 36 Ramming 4 | . . . . . . . . . . . . . . 4 Kinetic 8170 | . 148 124 49 757 108 29 2939 549 521 . 253 . 133 2560 Thermal 3172 | . . . 633 163 113 . 479 . 264 . 151 . 86 1283 Explosive 3597 | . . 150 . 1792 . . 1008 . . . . . . 647 Electromagnetic 1831 | . 184 13 . 574 . . 123 368 142 . . . 1 426 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 36 | . . . . . . . . . . . . . . 36 Highest Corruption 19 | . . . . . 1 . . 5 5 5 1 . . 19 Average Corruption 10 | . . . . . 1 . . 1 5 5 1 . . 17 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 159 | . . . . . 5 . . 7 19 2 2 . . 124 Message Errors 36 | . . . . . 1 . . 2 2 1 1 . . 29 Matter Fused 36 | . . . . . 1 . . 3 5 . . . . 27 Heat Flow Errors 15 | . . . . . . . . . 4 . . . . 11 Energy Discharges 22 | . . . . . . . . . 2 . 1 . . 19 Parts Rejected 3 | . . . . . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . 1 . . . 3 1 . . . 9 Data Loss (major) 6 | . . . . . 1 . . . 1 . . . . 4 Misfires 6 | . . . . . 1 . . 1 . . . . . 4 Alerts 8 | . . . . . . . . 1 1 . . . . 6 Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 10 | . . . . . . . . . 1 . . . . 9 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 614 | . . . . 117 . . 390 1 14 . . . . 92 Projectiles 459 | . . . . 23 . . 359 1 7 . . . . 69 Explosions 155 | . . . . 94 . . 31 . 7 . . . . 23 Melee . | . . . . . . . . . . . . . . . Knockbacks 40 | . . . . 14 . . 6 1 . . . . . 19 Impact . | . . . . . . . . . . . . . . . Kinetic 39 | . . . . 14 . . 6 1 . . . . . 18 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 68 | . . . . . . . 48 . . . . . . 20 Shots 2 | . . . . . . . 1 . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 556 | . 18 73 3 409 12 24 467 360 200 . 198 . 520 556 Average Temperature 106 | . 11 28 2 105 6 13 120 130 65 . 60 . 238 109 Received Heat Transfer 2377 | . 36 141 36 522 18 9 573 42 388 . 36 . . 576 Effects 18 | . . . . 4 . . 2 1 . . . . 5 6 Shutdowns 4 | . . . . 1 . . . 1 . . . . 2 . Energy Bleed 2 | . . . . 1 . . . . . . . . . 1 Interference 3 | . . . . 1 . . 2 . . . . . . . Matter Decay 2 | . . . . 1 . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . 1 2 Damage (major) 2 | . . . . . . . . . . . . . 2 . Damage (core) 2 | . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 10 | . . . . 1 . . . 3 1 . . . . 5 Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 11 | . . . 1 . 3 . 3 . 1 . . . . 3 Heat Transferred 5406 | . . . 877 309 222 . 900 . 531 . 407 . 222 1938 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . . . . 1 . . . . 2 Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Gar Fac Low Zio Pro Fac Was Fac Peak Influence 1435 | . 245 113 . 794 589 366 1435 789 . . . 16 7 672 Initial 723 | . . 25 . . 305 267 259 723 . . . 16 5 . Average 456 | . 99 34 . 426 376 308 966 722 . . . 16 1 282 Maximum Alert Level 4 | . 1 . . 3 2 1 4 3 . . . . . 2 Low Security (%) 31 | 100 80 100 . 27 . . . . . . . 100 100 40 Level 1 22 | . 19 . . 15 77 100 10 . . . . . . 28 Level 2 20 | . . . . 55 22 . 5 25 . . . . . 30 Level 3 16 | . . . . 1 . . 43 74 . . . . . . Level 4 9 | . . . . . . . 39 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 3 . . 2 1 . . 1 . . . . . 9 Investigation 1 | . 1 . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . . . . 4 Reinforcement 11 | . 2 . . 2 1 . . 1 . . . . . 5 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Gar Fac Low Zio Pro Fac Was Fac Distress Signals 11 | . 2 . . 4 2 . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 248 | . 9 5 19 38 9 3 70 22 11 . 8 . 6 48 Peak Tracking Total 12 | . 4 3 5 9 3 3 12 10 5 . 4 . 4 5 Tactical Retreats 24 | . 2 . . 5 . . 12 2 1 . . . . 2 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Gar Fac Low Zio Pro Fac Was Fac Traps Triggered 9 | . 1 . 1 . 1 . 2 . . . . 1 . 3 Indirectly 1 | . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Gar Fac Low Zio Pro Fac Was Fac Machines Disabled 11 | . . . . 3 2 . 3 1 . . . . . 2 Max in Single Turn 1 | . . . . 1 1 . 1 1 . . . . . 1 Garrison Relay 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Gar Fac Low Zio Pro Fac Was Fac Machines Accessed 16 | . 2 . . 3 3 1 2 1 2 . 1 . . 1 Terminals 12 | . 2 . . 3 3 . 2 1 . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 29 | . 5 . . 7 4 1 3 2 4 . 1 . . 2 Successful 21 | . 4 . . 6 2 1 2 . 4 . 1 . . 1 Failed 8 | . 1 . . 1 2 . 1 2 . . . . . 1 Catastrophic 2 | . . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . 2 Terminals 22 | . 5 . . 7 4 . 3 2 . . 1 . . . Fabricators 2 | . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Terminal Hacks 19 | . 4 . . 6 2 . 2 . 4 . 1 . . . Record 8 | . 1 . . 3 . . . . 3 . 1 . . . Open Door 1 | . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Alert Level 3 | . 1 . . 1 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . 1 1 . 1 1 . . 1 . . 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Gar Fac Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Gar Fac Low Zio Pro Fac Was Fac Total Allies 18 | . . 1 . . 10 . . . . 4 . . . 3 Largest Group 10 | . . 1 1 . 10 6 6 . . 4 4 3 3 3 Highest-Rated Group 210 | . . 31 31 . 173 109 109 . . 154 154 113 113 210 Highest-Rated Ally 70 | . . 31 31 . 29 29 29 . . 39 39 39 39 70 Zionite Dispatches 1 | . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 198 | . . . 3 . 34 12 21 . . . 40 . 38 50 Total Damage 2548 | . . . 41 . 369 141 269 . . . 641 . 261 826 Kills 25 | . . . 1 . 6 3 . . . . 4 . 2 9 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Gar Fac Low Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 2 . . . . . 1 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Gar Fac Low Zio Pro Fac Was Fac Turns Passed 13435 | 78 501 718 1160 1081 653 314 1998 720 749 1963 705 45 236 2514 Spaces Moved 8437 | 68 344 475 803 626 437 219 947 372 536 1553 388 23 89 1557 Core 134 | 24 . . . 1 . . 34 12 . . . . 40 23 Treads 546 | . . 222 . . 61 7 . . . . . . . 256 Legs 6639 | 44 344 253 347 232 376 212 909 360 536 1553 388 23 49 1013 Wheels 849 | . . . 456 393 . . . . . . . . . . Hover 269 | . . . . . . . 4 . . . . . . 265 Flight . | . . . . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 110 110 125 125 50 50 120 120 120 190 120 48 Average Speed 134 | 95 120 140 127 132 130 128 168 140 120 120 169 190 164 128 Slowest Speed 600 | 120 120 190 190 600 240 195 310 330 190 120 190 190 190 330 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 67 95 40 40 51 10 78 11 63 90 67 1 77 31 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 5 | . . 2 1 . . . . . 1 1 . . . . Known Exits Taken 5 | . 1 1 . 1 1 1 . . . . . . . . Unknown Exits Taken 6 | 1 . . 1 . . . . 1 1 1 1 . . . Scrap Searched 7 | . . 2 2 . . . . . . 3 . . . . Spaces Dug 9 | . . . . . . . 9 . . . . . . . Terrain Destroyed 285 | . . 20 9 111 . . 90 11 4 . 2 . 2 36 Melee . | . . . . . . . . . . . . . . . Projectile 52 | . . . 3 . . . 15 11 1 . 2 . 2 18 AOE 232 | . . 20 6 111 . . 75 . 2 . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Gar Fac Low Zio Pro Fac Was Fac Total 9774 | 81 385 508 880 775 478 248 1164 523 582 1655 407 26 174 1888 Wait 425 | . 9 5 2 34 7 3 24 91 3 70 1 2 61 113 Move 8420 | 67 343 474 802 625 436 219 941 371 535 1552 387 23 88 1557 Hop . | . . . . . . . . . . . . . . . Pick Up 116 | 9 2 6 4 11 3 3 16 8 7 11 . . 2 34 Fast Attach 76 | . 3 1 7 12 . 7 14 7 . 6 1 . 1 17 Attach 83 | 5 . 2 . 6 1 3 10 11 6 3 . 1 5 30 Detach 23 | . . . . 1 . 1 6 1 1 2 . . 5 6 Swap 46 | . . 4 7 3 3 1 10 1 . 1 2 . 1 13 Drop 113 | . 2 5 9 15 4 8 27 3 . 10 1 . 7 22 Fire 462 | . 26 11 49 68 16 3 116 30 30 . 15 . 4 94 Melee 1 | . . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . 8 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 11) 268 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 430 | -10/Materials | Identified exit to Materials 578 | -10/Materials | Identified exit to Mines 580 | -10/Materials | Entered Mines 710 | -10/Mines | Discovered exit to Materials (range 5) 774 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 798 | -10/Mines | Learned location of Zion (-7) 892 | -10/Mines | Build established: Scavenger-Mutant 925 | -10/Mines | Escorted by a lone wolf Derelict 926 | -10/Mines | Discovered exit to Materials (range 9) 945 | -10/Mines | Learned location of Storage (-8) 975 | -10/Mines | Learned location of 1 exit from Materials 1295 | -10/Mines | Discovered new exit (range 3) 1297 | -10/Mines | Identified exit to Subcaves 1298 | -10/Mines | Entered Subcaves 1298 | -10/Subcaves | Accompanied by 1 ally 1424 | -10/Subcaves | Learned Materials emergency access door positions 1565 | -10/Subcaves | Ambushed by swarm of Subdwellers 1636 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1698 | -10/Subcaves | A Subdweller sparked back to life 1698 | -10/Subcaves | A Subdweller sparked back to life 1698 | -10/Subcaves | A Subdweller sparked back to life 1967 | -10/Subcaves | Ambushed by Subdweller buried in earth 2150 | -10/Subcaves | Discovered new exit (range 14) 2328 | -10/Subcaves | Core integrity fell below 50% 2369 | -10/Subcaves | Core integrity fell below 20% 2458 | -10/Subcaves | Entered Materials 2458 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2459 | -8/Materials | Identified exit to Factory 2806 | -8/Materials | Build established: Scavenger-Gunner 2899 | -8/Materials | Lost 3 parts (1p1n1w) 2988 | -8/Materials | Discovered exit to Factory (range 15) 3418 | -8/Materials | Build established: Gunner 3459 | -8/Materials | Identified exit to Storage 3539 | -8/Materials | Entered Storage 3946 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4103 | -8/Storage | Discovered exit to Factory (range 8) 4192 | -8/Storage | Entered Factory 4192 | -7/Factory | Accompanied by 6 allies 4192 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4382 | -7/Factory | Build established: Commander-Mutant 4506 | -7/Factory | Identified exit to Garrison 4506 | -7/Factory | Entered Garrison 4506 | -7/Garrison | Accompanied by 6 allies 4540 | -7/Garrison | Triggered checkpoint 4644 | -7/Garrison | Lost 4 allies 4700 | -7/Garrison | Lost 4 parts (2p2u) 4722 | -7/Garrison | Triggered checkpoint 4796 | -7/Garrison | Triggered checkpoint 4870 | -7/Garrison | Triggered checkpoint 4872 | -7/Garrison | Discovered new exit (range 16) 4918 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5092 | -7/Garrison | Build established: Scavenger-Tank 5100 | -7/Garrison | Triggered checkpoint 5134 | -7/Garrison | Discovered new exit (range 33) 5134 | -7/Garrison | Discovered new exit (range 33) 5134 | -7/Garrison | Discovered new exit (range 75) 5134 | -7/Garrison | Discovered new exit (range 77) 5744 | -7/Garrison | Triggered checkpoint 5976 | -7/Garrison | Assembled breached garrison interior 6238 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6488 | -7/Garrison | Core integrity fell below 50% 6491 | -7/Garrison | Destroyed 14 combat bots 6504 | -7/Garrison | Entered Factory 6517 | -7/Factory | Lost 7 parts (1p3n1u2w) 6786 | -7/Factory | Build established: Mutant 7011 | -7/Factory | Cargo convoy interrupted 7214 | -7/Factory | Discovered new exit (range 9) 7224 | -7/Factory | Entered Lower Caves 7230 | -7/Lower Caves | Met a Warlord Commander 7231 | -7/Lower Caves | Learned location of Warlord (-5) 7232 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7232 | -7/Lower Caves | Found Encrypted Comm Array 7294 | -7/Lower Caves | Learned Armory terminal intel 7349 | -7/Lower Caves | Build established: Gunner 7427 | -7/Lower Caves | Attacked by a faux Warlord 7655 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7683 | -7/Lower Caves | Learned Factory terminal intel 7845 | -7/Lower Caves | Encountered a Warlord checkpoint 7927 | -7/Lower Caves | Build established: Scavenger-Mutant 7968 | -7/Lower Caves | Discovered new exit (range 6) 7969 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7973 | -7/Lower Caves | Entered Zion 8018 | -7/Zion | System corruption cleaned by Quarantine Array 8059 | -7/Zion | Given the Hacking Drone Bay 8059 | -7/Zion | Found Prototype Device 8094 | -7/Zion | Discovered new exit (range 18) 8592 | -7/Zion | Found CR-A16's Pointy Stick 8684 | -7/Zion | Met Imprinter 8709 | -7/Zion | Imprinted 8712 | -7/Zion | Declared Zion's savior 8805 | -7/Zion | Identified Hacking Drone Bay 8941 | -7/Zion | Learned Factory interactive machine intel 8942 | -7/Zion | Learned 4 Factory zone layouts 9011 | -7/Zion | Learned location of Data Miner (-6) 9703 | -7/Zion | Build established: Derelict-Gunner 9936 | -7/Zion | Entered Proximity Caves 9936 | -6/Proximity Caves | Accompanied by 4 allies 10000 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10095 | -6/Proximity Caves | Core integrity fell below 20% 10277 | -6/Proximity Caves | Spotted B-75 Beast 10307 | -6/Proximity Caves | Destroyed B-75 Beast 10618 | -6/Proximity Caves | Discovered new exit (range 8) 10628 | -6/Proximity Caves | Learned Factory stockpile data 10641 | -6/Proximity Caves | Entered Factory 10641 | -6/Factory | Accompanied by 3 allies 10641 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10642 | -6/Factory | Identified exit to Lower Caves 10644 | -6/Factory | Loaded intel: 51 interactive machine locations 10645 | -6/Factory | Loaded intel: 25 terminal locations 10686 | -6/Factory | Sucked down chute 10686 | -6/Factory | Entered Waste 10706 | -6/Waste | 3 allies followed down the chute 10736 | -6/Waste | Spotted C-40 Crusher 10746 | -6/Waste | Allies destroyed C-40 Crusher 10758 | -6/Waste | Spotted C-40 Crusher 10773 | -6/Waste | Allies destroyed C-40 Crusher 10846 | -6/Waste | Spotted C-40 Crusher 10846 | -6/Waste | Spotted C-40 Crusher 10848 | -6/Waste | Spotted C-40 Crusher 10857 | -6/Waste | Spotted C-40 Crusher 10858 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10861 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10892 | -6/Waste | Lost 4 parts (2p1u1w) 10908 | -6/Waste | Discovered new exit (range 10) 10922 | -6/Waste | Entered Factory 11042 | -6/Factory | System corruption reached 10% 11543 | -6/Factory | Build established: Skirmisher 11698 | -6/Factory | Core integrity fell below 50% 11730 | -6/Factory | Lost 4 parts (2p2n) 11976 | -6/Factory | Lost 3 parts (1p2w) 12045 | -6/Factory | Core integrity fell below 20% 12072 | -6/Factory | Lost 6 parts (2n2u2w) 12130 | -6/Factory | Zion Light squad teleported in 12302 | -6/Factory | Build established: Scavenger-Gunner 12308 | -6/Factory | Terminal network hard line cut 13436 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Fission Core. 13398_ K-01 Serf collects debris. 13399_ R-10 Processor collects Med. Storage Unit. 13400_ R-10 Processor collects Prototype Hover Unit. 13401_ U-05 Engineer builds a Wall. 13403_ YAS%K PIO#HU<9OZLT>C9: 13404_ K-01 Serf collects debris. 13405_ U-05 Engineer builds a Wall. 13407_ Acquired 18 matter. 13408_ K-01 Serf collects debris. 13410_ U-05 Engineer builds a Wall. 13411_ K-01 Serf collects debris. 13433_ Slug penetrates S-27 Virus. 13433_ S-27 Virus suffers critical hit (Destroy). 13433_ S-27 Virus destroyed. 13433_ Destroyed Lgt. Nuclear Core. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????#|% # """" # | | ?????????????????????????#### # """" # | | ????????????????????????????# # """" + T | | ????????????????????????????## ## """" # | | ?????????????????????????????# ## """" # | | ?????????????????????????????# ## """" ### # | | ?????????????????????????????# ## ??? ? | | ???????????????????????????### ############??? ? | | ???????????????????????????# ########??????? | | ????????????########+###+### #####??? | | ????????????# % | | ????????????# ######## | | ????????????# """ """ #??????? | | ????????????# """ """ # #??????? | | ????????????# """ """ # ## #??????? | | ????????????# ]! #########? #??????? | | ????????????# """ """ ]! #?????????? ????? | | ????????????# """ """R!] ##????????? ?? | | ????????????# """ """ #??????????? ? | | ????????????# #?????? #??? # | | ????????????# ]!= """ #???? #???? ? | | ????????????# ]!= """ +??"" #?????## ? | | ????????????# ]! """ # """ #??????? ? | | ????????????# + """ #????????? ?? | | ????????????# # #????????????? | | ???????????+ ######## @###??"" #????????????? | | ???????????###????????# #?????? #????????????? | | ??????????????????????# #???????? +????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????## s ??????????????????????? | | ???????????????????? = ?????????????????????? | | ????????????????????## #?????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? = ?????????????????????? | | ????????????????????? s%* ?????????????????????? | | ???????????????????? [ ?????????????????????? | | ????????????????????""""" ""?????????????????????? | | ????????????????????""""" ""?????????????????????? | | ???????????????????????"" ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 825 Resistance: EM 25 Evasion (%) 55 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 22 Authchip Count 1 Item Schematics ----------------- Imp. Trap Extractor | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Fission Core | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Force Booster | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Hey, That's Mine! I'm Back, Baby! It's Just You More Dakka Please Robot Respite The More The Merrier The One Challenges ------------ None Game ------ Seed ArmoredRocketMinigun Manual? 0 Play Time 04:00:00 Cumulative 14.2 hours Start 2024.12.31 @ 20:57:13 End 2025.01.02 @ 01:26:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0f76f67-c2fa-4ebd-a2c8-d0a3a06095aa