Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 18:45:59 Player: 2401 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (227) 1135 Value Destroyed (9045) 9045 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 16679 Bonus ------- High Alert Combat Kills 99 Friendly Fire -80 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Medium Treads > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Layered Heavy Armor Plating Insulated Plating Makeshift Hacking Suite > --- WEAPON ----------- Quantum Rifle Quantum Rifle Heavy Phase Cannon Coil Gun Railgun > --- INVENTORY -------- Light Nuclear Core Fusion Compressor Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink Advanced Heat Sink Makeshift Terrain Scanner Gamma Rifle Beamcaster Variable Charge Gun Phase Gun Quantum Rifle Quantum Rifle Coil Gun Hypervelocity Gauss Rifle Bore Cannon Heavy Rocket Launcher Makeshift Hammer [Rating: 129] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 . . 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . 2 . 1 . . . . . . 1 . . . Utility 6 | . . . 2 . 1 . . 1 . . 1 . . 1 Weapon 3 | . . . . 1 1 . . . . . . . . 1 Parts Attached 197 | 6 18 19 20 14 14 20 1 18 3 1 14 4 7 38 Power 28 | 1 3 1 3 2 2 2 1 3 . . 2 1 3 4 Engine 15 | 1 3 1 3 1 1 1 1 2 . . . . . 1 Core 8 | . . . . 1 1 1 . 1 . . 1 1 2 . Reactor 5 | . . . . . . . . . . . 1 . 1 3 Propulsion 58 | 2 6 8 5 6 3 3 . 6 1 . 5 . 2 11 Treads 4 | . . . . 1 . . . . 1 . . . . 2 Leg 40 | 2 6 5 5 3 1 1 . 2 . . 5 . 2 8 Wheel 11 | . . 3 . 2 1 1 . 3 . . . . . 1 Hover 3 | . . . . . 1 1 . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 49 | 1 2 5 6 1 4 7 . 5 . . 4 1 1 12 Device 17 | . 1 . 2 . 1 1 . 3 . . 2 . . 7 Storage 10 | 1 1 2 . . . . . . . . . 1 . 5 Processor 2 | . . . 1 . . . . 1 . . . . . . Hackware 3 | . . . 1 . . . . . . . 2 . . . Protection 17 | . . 3 2 1 3 6 . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 62 | 2 7 5 6 5 5 8 . 4 2 1 3 2 1 11 Energy Gun 25 | . 1 1 5 3 1 2 . . . 1 2 2 . 7 Energy Cannon 5 | . . . . 2 . 1 . . 1 . . . 1 . Ballistic Gun 20 | 2 3 2 . . 3 2 . 4 1 . 1 . . 2 Ballistic Cannon 4 | . 2 . . . . 1 . . . . . . . 1 Launcher 4 | . 1 1 . . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . . . . . 1 Slashing Weapon 2 | . . . 1 . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 99 | . 1 2 3 4 2 11 . 18 1 1 3 1 4 48 Power 14 | . 1 . . 1 1 1 . 3 . . . 1 1 5 Propulsion 30 | . . 2 2 1 . 2 . 4 1 . . . 2 16 Utility 23 | . . . 1 . . 5 . 5 . . 1 . . 11 Weapon 32 | . . . . 2 1 3 . 6 . 1 2 . 1 16 Highest Loss Streak 17 | . 1 1 2 3 2 4 . 5 1 1 2 1 2 17 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Backups 13 | 4 9 14 14 13 11 10 12 10 11 13 12 16 17 15 Power . | . . . 1 2 1 1 1 . . . . . . . Propulsion 1 | 2 5 . 1 1 1 1 1 1 . . 1 2 1 3 Utility 3 | . 1 7 4 5 5 3 3 1 3 4 2 2 3 2 Weapon 6 | . 2 6 7 5 3 3 7 5 8 9 8 11 12 8 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 34 | . 4 10 7 4 1 . . . . . . 4 1 3 Power . | . . . . . . . . . . . . . . . Propulsion 9 | . 4 2 2 . . . . . . . . . 1 . Utility 10 | . . 4 . 3 1 . . . . . . 1 . 1 Weapon 15 | . . 4 5 1 . . . . . . . 3 . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 98 99 83 79 76 80 77 82 81 88 93 93 78 Engine 5 | . 13 11 9 . 3 4 6 6 5 5 3 . . . Core 1 | . . . . 6 . 1 . 1 . . 1 4 6 . Reactor 1 | . . . . . . . . . . . 2 5 3 4 Leg 20 | . 28 39 35 6 . 5 6 6 14 11 23 31 30 17 Wheel 4 | . . 4 . 14 12 7 13 10 5 5 2 . . 2 Device 7 | . 12 . 8 7 6 5 6 6 11 11 6 10 5 13 Storage 7 | . 14 11 9 7 6 6 6 5 5 5 5 5 5 7 Processor 1 | . . . 1 . . . . 1 5 5 5 5 5 4 Hackware 3 | . . . 7 7 6 4 . . . . 7 5 5 3 Protection 6 | . . 10 9 7 7 8 13 11 5 5 4 5 8 1 Energy Gun 7 | . 6 1 15 19 5 . . 3 . 1 9 10 10 9 Energy Cannon 1 | . . . . 2 6 5 6 1 1 . . . 4 2 Ballistic Gun 9 | . 12 16 2 . 9 12 6 6 20 20 10 10 5 3 Ballistic Cannon 1 | . 8 2 . . . 1 6 4 . . . . . 1 Launcher 1 | . . . . . 2 3 6 3 . . . . . . Peak Build Rating 129 | 6 10 17 27 46 59 68 68 79 80 78 104 112 112 129 Average Rating 55 | 4 7 14 25 44 53 52 68 69 77 77 94 107 110 99 On Entrance 56 | . 6 8 14 27 39 56 68 68 75 78 78 104 112 111 Avg Prop Armor Cover (%) 5 | . . 15 . 5 2 2 1 2 8 10 10 . . 14 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 126 | 14 24 36 46 50 65 78 82 99 72 70 83 101 112 126 Greatest Support 140 | 20 20 40 45 56 56 56 56 56 28 28 126 126 126 140 Greatest Overweight (x) 14 | 2 1 3 1 2 14 2 1 5 2 2 2 . . 9 Average Overweight (x) . | . . 1 . . . 1 1 1 2 2 . . . 1 Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 6 9 14 15 15 15 15 15 15 15 15 15 18 20 18 Most Carried 20 | 6 10 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Carried 14 | 4 9 14 14 14 13 13 15 13 12 14 14 17 19 16 Final Capacity 20 | 8 10 15 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 20 | 6 10 15 15 14 15 15 15 9 15 14 15 20 20 4 Class Distribution -------------------- 32% | Tank 25% | Scavenger-Tank 22% | Scavenger-Mutant 12% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Matter Collected 7136 | 236 543 722 471 176 357 764 128 857 665 . 454 170 331 1262 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9120 | . 700 899 769 466 668 804 100 894 496 28 605 382 309 2000 Parts 472 | . 42 75 47 27 28 42 2 45 17 1 27 18 12 89 Haulers Intercepted 2 | . . . . . . . . . . . . . . 2 Recyclers Shooed 10 | . . 1 2 . 4 . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . 29 3 . 17 1 . 16 12 . Prevented 13 | . . . . . . 7 2 . 3 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 190 | . 17 29 20 13 10 19 3 19 8 1 11 8 7 25 Melee 2 | . . . . . . 1 . 1 . . . . . . Guns 130 | . 15 23 15 11 4 7 . 6 7 1 11 8 7 15 Cannons 29 | . 2 3 . 2 3 5 3 5 1 . . . . 5 AOE 25 | . . 3 4 . 3 5 . 6 . . . . . 4 Classes Destroyed 17 | . 3 4 2 3 . 2 . 2 . . . . . 1 Worker 9 | . . 1 1 . . . . 1 . . . . . 6 Builder 8 | . . . 1 1 2 . . 1 . . . . . 3 Hauler 2 | . . . . . . . . . . . . . . 2 Recycler 5 | . . 1 1 . 2 . . . . . . . . 1 Mechanic 1 | . . . . . . . . 1 . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . Watcher 11 | . 3 1 3 . 1 . . 2 . . . . . 1 Swarmer 64 | . 2 13 7 4 4 11 . 5 . 1 5 5 4 3 Grunt 69 | . 15 9 6 5 4 2 1 4 5 . 3 3 3 9 Brawler 2 | . . . . . . . . 1 1 . . . . . Duelist 2 | . . . . 1 . . . . . . . . . 1 Sentry 18 | . . 7 6 . 1 1 . 1 . . 1 . . 1 Specialist 3 | . . . . 1 . 2 . . . . . . . . Hunter 15 | . . . 1 . . 1 1 4 . . 2 . . 6 Programmer 16 | . . . . 2 1 1 1 4 2 . . . . 5 Behemoth 1 | . . . . . . 1 . . . . . . . . Tinkerer 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 13 | . 5 5 6 5 7 4 1 5 3 1 5 5 3 13 Combat Bots Only 9 | . 3 5 4 4 4 4 1 5 3 1 5 5 3 9 Max Kills in Single Turn 6 | . 1 3 4 2 6 2 1 3 2 1 2 2 1 4 Gunslinging 1 | . . 1 . . . . . . . . 1 1 . . Exploded 3 | . . 3 2 . 3 2 . 3 . . . . . 2 Melee 1 | . . . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 1652 | . 80 113 91 68 121 192 11 241 65 12 69 50 66 473 Missed 507 | . 20 34 25 18 49 57 5 72 28 2 18 16 19 144 Hits 1145 | . 60 79 66 50 72 135 6 169 37 10 51 34 47 329 Melee 3 | . . . . 1 . . . 1 . . . . . 1 Projectile 1142 | . 60 79 66 49 72 135 6 168 37 10 51 34 47 328 AOE 5 | . . . . 1 1 . . 3 . . . . . . Critical Strikes 48 | . . 2 3 4 1 4 . 5 4 1 2 . 2 20 Part Disruptions 6 | . . . . . . 5 . 1 . . . . . . Damage Taken 19210 | . 780 760 904 1109 1137 1873 106 2755 725 158 929 614 848 6512 Core 2434 | . 209 86 117 66 153 187 . 157 45 . 35 34 40 1305 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 106 | . . . . . . 22 11 73 . . . . . . Ignored by Resistances 438 | . . 48 63 17 . 49 . 217 . . . . . 44 Regen/Repaired (Parts) 1319 | . 41 234 43 79 . . . 213 . . 709 . . . Core Remaining (%) 73 | 100 16 78 78 90 . . 60 . . 79 . . 90 . Volleys Fired 528 | . 68 65 63 28 36 40 5 57 22 3 29 16 15 81 Largest 5 | . 2 2 2 3 4 4 4 4 4 4 4 4 4 5 Hottest 383 | . 70 83 126 189 211 216 186 227 169 149 238 213 308 383 Shots Fired 1594 | . 135 128 127 84 98 136 19 213 89 12 116 56 60 321 Gun 1218 | . 120 97 125 69 74 84 5 118 67 12 116 56 55 220 Cannon 307 | . 14 29 . 15 23 31 9 61 22 . . . 5 98 Launcher 69 | . 1 2 2 . 1 21 5 34 . . . . . 3 Special . | . . . . . . . . . . . . . . . Kinetic 822 | . 100 117 22 . 54 80 10 124 67 10 55 32 25 126 Thermal 666 | . 34 . 103 84 42 30 4 55 22 . 43 24 35 190 Explosive 23 | . 1 2 2 . . . 5 10 . . . . . 3 Electromagnetic 83 | . . 9 . . 2 26 . 24 . 2 18 . . 2 Robot Hit Streak 24 | . 15 8 21 24 8 6 5 7 6 2 8 9 9 9 Robot Miss Streak 10 | . 4 7 9 4 5 8 1 10 3 5 4 3 3 6 Penetration Max 2 | . . . . . . . . 1 1 . 1 1 1 2 Secondary Targets 14 | . 1 4 2 . . . . . . . 1 5 . 1 Max Gunslinging Chain 2 | . 1 1 1 . . . . . . . 1 2 . 1 Shots Hit Robots 928 | . 81 81 92 55 56 81 11 114 49 3 68 34 34 169 Core Hits 489 | . 36 59 42 25 34 52 6 69 21 1 27 15 11 91 Critical Kills 7 | . . . . . . . . . 2 . . . 1 4 Critical Parts Destroyed 14 | . 1 2 . . . . . . . . . . 2 9 Critical Strikes 47 | . 5 3 5 3 2 1 . 2 2 . 4 2 3 15 Burn 21 | . 4 . 5 3 2 . . . . . 3 2 . 2 Destroy 21 | . 1 2 . . . . . . 2 . 1 . 3 12 Blast 2 | . . . . . . . . 2 . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . 1 . . . . . . . . Melee Attacks 17 | . . 1 1 1 . 8 . 1 . . . . . 5 Impact 6 | . . 1 . . . . . . . . . . . 5 Slashing 11 | . . . 1 1 . 8 . 1 . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 . 1 . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 24343 | . 1080 1422 1837 1028 1435 2007 339 3987 1219 69 1480 741 944 6755 Guns 15823 | . 938 1141 1534 868 758 834 33 1672 975 69 1480 741 840 3940 Cannons 4186 | . 141 136 . 160 367 456 182 783 244 . . . 104 1613 Explosions 3639 | . . 145 303 . 310 480 124 1432 . . . . . 845 Melee 662 | . . . . . . 237 . 83 . . . . . 342 Ramming 33 | . 1 . . . . . . 17 . . . . . 15 Kinetic 9811 | . 777 1193 205 . 558 794 139 1545 975 69 689 426 356 2085 Thermal 10133 | . 302 . 1329 1028 705 473 76 960 244 . 675 315 588 3438 Explosive 2235 | . . 145 303 . 66 . 124 752 . . . . . 845 Electromagnetic 1469 | . . 84 . . 106 503 . 630 . . 116 . . 30 Impact 342 | . . . . . . . . . . . . . . 342 Slashing 320 | . . . . . . 237 . 83 . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . 2 . 2 2 1 6 6 7 11 11 . . . 20 Average Corruption 4 | . 2 . 2 1 1 2 6 4 9 11 . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 175 | . 6 . 22 3 1 20 14 13 49 5 . . . 42 Message Errors 43 | . 1 . 6 2 . 5 4 1 18 . . . . 6 Matter Fused 40 | . . . 7 . . 6 1 4 10 3 . . . 9 Heat Flow Errors 27 | . 2 . 4 1 . 2 2 1 7 . . . . 8 Energy Discharges 17 | . 1 . 1 . . 4 1 1 2 1 . . . 6 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . 2 . 1 . . 1 4 3 4 . . . . 3 Data Loss (major) 8 | . . . 1 . . 1 . 2 3 . . . . 1 Misfires 8 | . . . 1 . . 1 . 1 2 1 . . . 2 Alerts 5 | . . . 1 . . . 1 . 2 . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . . 1 . 1 . 1 . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 495 | . . 12 37 21 82 15 8 119 2 . . . . 199 Projectiles 83 | . . 12 . 21 . 2 8 15 2 . . . . 23 Explosions 290 | . . . 37 . 82 13 . 104 . . . . . 54 Melee 122 | . . . . . . . . . . . . . . 122 Knockbacks 24 | . 4 3 . . . . . 7 . . . . . 10 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic 19 | . 2 3 . . . . . 7 . . . . . 7 Secondary 3 | . 2 . . . . . . . . . . . . 1 Self-Inflicted Damage 735 | . 16 . 49 . 151 114 . 398 . . . . . 7 Shots 23 | . 1 . 1 . 3 7 . 11 . . . . . . Rammed 7 | . . . . . . . . 1 . . . . . 6 Targets Rammed 8 | . 1 . . . . . . 1 . . . . . 6 Kicked 1 | . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 710 | . 171 90 223 378 171 493 252 431 198 133 236 191 539 710 Average Temperature 119 | . 19 27 50 143 57 129 60 134 118 57 113 108 158 161 Received Heat Transfer 3151 | . 411 234 261 282 150 108 . 258 171 18 90 117 160 891 Effects 33 | . . . . 3 . 7 . 1 . . . . 3 19 Shutdowns 11 | . . . . 1 . 2 . 1 . . . . 2 5 Energy Bleed 2 | . . . . . . . . . . . . . . 2 Interference 8 | . . . . . . 3 . . . . . . . 5 Matter Decay 2 | . . . . . . 1 . . . . . . . 1 Short Circuit 1 | . . . . 1 . . . . . . . . . . Damage (minor) 5 | . . . . 1 . 1 . . . . . . 1 2 Damage (major) 3 | . . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried 4 | . . . . . . 2 . . . . . . . 2 Impact Corruptions 3 | . . . . . . . . . . . . . . 3 Robots Melted 3 | . . . 1 . . . . 1 . . . . . 1 Combat Hostiles 3 | . . . 1 . . . . 1 . . . . . 1 Parts Melted 35 | . . . 7 7 2 . . 4 . . 6 3 1 5 Heat Transferred 18655 | . 1184 . 3256 2294 1318 900 150 1925 450 . 1406 703 740 4329 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 3 . 2 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Maximum Alert Level 2 | . . 1 1 . . . . 2 . . . . . 2 Low Security (%) 74 | 100 100 65 69 100 100 . . 35 . . 100 . . 29 Level 1 22 | . . 34 30 . . . . 54 . . . . . 53 Level 2 3 | . . . . . . . . 10 . . . . . 16 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 475 | . 90 288 298 132 172 . . 475 . . 135 . . 445 Initial 111 | . . 15 111 70 19 . . . . . 56 . . 17 Average 129 | . 18 144 179 48 58 . . 262 . . 67 . . 266 Influence Increases 6365 | . 465 796 661 429 409 535 80 1046 190 110 287 180 240 937 Destroy 0b10 Robot/C 3800 | . 340 580 400 260 200 380 60 380 160 20 220 160 140 500 Destroy 0b10 Robot/NC 185 | . 15 20 30 5 25 . . 25 . . . . . 65 Destroy Leader 806 | . 86 142 116 60 42 50 20 84 30 . 30 20 10 116 Successful Hack 208 | . 16 38 19 41 36 . . 50 . . 8 . . . Disable Machine 270 | . . . . . 60 . . 195 . . . . . 15 Destroy Structure 511 | . 8 16 21 3 31 . . 282 . . 14 . . 136 Partial Spotted 15 | . . . 15 . . . . . . . . . . . Lose Combat Pursuer 570 | . . . 60 60 15 105 . 30 . 90 15 . 90 105 Influence Decreases 6364 | . 428 568 770 545 351 633 80 578 658 20 284 273 214 962 Entered New Map 572 | . . 22 154 86 21 37 . . 174 . 34 35 . 9 Time Decay 4832 | . 418 536 586 419 320 486 80 398 474 20 220 228 174 473 Lost Part 960 | . 10 10 30 40 10 110 . 180 10 . 30 10 40 480 Squads Dispatched 38 | . 3 3 3 6 4 . . 5 . 1 3 . . 10 Investigation 4 | . 1 3 . . . . . . . . . . . . Extermination 10 | . . . . 3 1 . . 2 . . 1 . . 3 Reinforcement 16 | . 2 . 2 3 . . . 3 . . 2 . . 4 Assault 1 | . . . . . . . . . . 1 . . . . Garrison 7 | . . . 1 . 3 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . . 3 Haulers Reinforced 2 | . . . . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Distress Signals 7 | . 1 . . . . . . 2 . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 280 | . 22 37 33 14 15 27 2 28 12 6 17 8 14 45 Peak Tracking Total 9 | . 4 5 4 4 4 4 1 5 4 9 6 5 4 7 Tactical Retreats 21 | . . . 2 2 1 4 . 2 . 1 1 . 4 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Traps Triggered 10 | . 2 2 3 . 2 1 . . . . . . . . Indirectly 1 | . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Machines Disabled 18 | . . . . . 4 . . 13 . . . . . 1 Max in Single Turn 4 | . . . . . 3 . . 4 . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Machines Accessed 54 | . 8 13 10 6 3 1 . 5 2 . 2 2 . 2 Terminals 29 | . 5 10 7 3 1 . . 2 . . 1 . . . Fabricators 2 | . . . . 1 . . . 1 . . . . . . Repair Stations 8 | . 1 2 1 1 1 . . 1 . . 1 . . . Recycling Units 5 | . 2 1 1 . . . . . . . . . . 1 Scanalyzers 3 | . . . . 1 1 . . 1 . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . 1 Total Hacks 150 | . 25 47 32 14 7 1 . 11 2 . 4 4 . 3 Successful 75 | . 9 22 14 10 3 1 . 7 2 . 3 4 . . Failed 75 | . 16 25 18 4 4 . . 4 . . 1 . . 3 Catastrophic 18 | . 3 8 4 . . . . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 38 | . 4 15 14 . . 1 . . 1 . 1 2 . . Terminals 81 | . 13 30 25 5 3 . . 3 . . 2 . . . Fabricators 2 | . . . . 1 . . . 1 . . . . . . Repair Stations 41 | . 7 15 4 6 2 . . 5 . . 2 . . . Recycling Units 11 | . 5 2 2 . . . . . . . . . . 2 Scanalyzers 6 | . . . . 2 2 . . 2 . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . 1 Terminal Hacks 36 | . 3 9 10 3 1 1 . 2 2 . 1 4 . . Record 8 | . . 1 2 . . . . 1 1 . . 3 . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . Prototype ID Bank 5 | . . 3 2 . . . . . . . . . . . Open Door 3 | . . . . . . 1 . . 1 . . 1 . . Open DSF 3 | . . . . 2 . . . 1 . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . 2 1 . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . Alert Level 4 | . 2 . 1 . . . . . . . 1 . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 30 | . 5 12 3 5 . . . 3 . . 2 . . . Scan Component 18 | . 3 7 2 3 . . . 2 . . 1 . . . Repair 12 | . 2 5 1 2 . . . 1 . . 1 . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 5 | . . . . 2 2 . . 1 . . . . . . Insert Component 3 | . . . . 2 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Retrieve Study 1 | . . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 44 | . 7 12 9 5 3 . . 4 . . 2 . . 2 Full Trace Events 1 | . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . . . . Parts Repaired 12 | . 2 5 1 2 . . . 1 . . 1 . . . Time 364 | . 52 142 38 82 . . . 22 . . 28 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . 3 . . . . . . . . . . . Machine Destruction 3 | . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Active Infowar (turns) 6802 | . . . 318 . . . . 425 1650 137 483 1700 843 1246 Optics 6802 | . . . 318 . . . . 425 1650 137 483 1700 843 1246 Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 1 . . 1 . . 3 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Turns Passed 18289 | 66 2083 2155 1836 1660 926 1772 437 1156 1650 137 483 1700 843 1385 Spaces Moved 11586 | 45 1088 1167 1143 981 649 1225 365 742 1161 97 255 1363 657 648 Core 82 | 10 . . . . 4 . . . . . . . . 68 Treads . | . . . . . . . . . . . . . . . Legs 5649 | 35 1088 769 1143 122 . . . . . . 163 1363 657 309 Wheels 5855 | . . 398 . 859 645 1225 365 742 1161 97 92 . . 271 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 115 115 101 130 130 117 117 117 50 Average Speed 123 | 113 142 122 122 119 116 127 115 116 130 130 122 117 117 128 Slowest Speed 750 | 150 190 190 190 270 750 130 115 155 130 130 186 117 117 500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 99 71 72 13 10 88 30 14 82 12 6 99 59 9 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 15 | . . . . . . 8 1 . 2 . . 2 2 . Spaces Dug 14 | . 7 1 1 1 . 1 . 1 . . . . . 2 Terrain Destroyed 471 | . 7 14 19 2 30 17 65 205 5 2 4 3 20 78 Melee 5 | . . 1 1 1 . 1 . . . . . . . 1 Projectile 99 | . . . . 1 . 2 . 21 5 2 4 2 20 42 AOE 366 | . 7 13 18 . 30 14 65 184 . . . . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Total 14363 | 57 1489 1772 1459 1410 759 1335 371 884 1246 100 353 1439 695 994 Wait 1673 | 1 282 459 193 352 38 18 . 42 49 . 36 25 7 171 Move 11572 | 44 1087 1166 1142 980 648 1224 364 741 1160 96 254 1362 656 648 Hop . | . . . . . . . . . . . . . . . Pick Up 145 | 6 12 25 14 10 10 12 . 5 8 . 8 18 5 12 Fast Attach 58 | 6 4 7 4 5 3 4 . 9 2 . 5 . 1 8 Attach 94 | . 1 3 4 4 7 13 . 14 1 1 8 1 5 32 Detach 23 | . 1 1 1 2 3 2 . 3 . . 3 . 1 6 Swap 114 | . 15 19 18 10 4 10 1 10 2 . 5 3 2 15 Drop 131 | . 18 26 19 18 10 4 1 1 2 . 5 14 3 10 Fire 528 | . 68 65 63 28 36 40 5 57 22 3 29 16 15 81 Melee 17 | . . 1 1 1 . 8 . 1 . . . . . 5 Ram 7 | . . . . . . . . 1 . . . . . 6 Kick 1 | . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / Qua) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Discovered new exit (range 20) 331 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Discovered new exit (range 9) 610 | -10/Materials | Discovered new exit (range 9) 1083 | -10/Materials | Core integrity fell below 50% 1270 | -10/Materials | Repaired Heat Sink 1297 | -10/Materials | Discovered new exit (range 15) 1496 | -10/Materials | Discovered new exit (range 13) 1856 | -10/Materials | Repaired Ion Engine 2052 | -10/Materials | Core integrity fell below 20% 2150 | -10/Materials | Entered another Materials area 2150 | -9/Materials | Evolved 2 slots: Propulsion x2 2454 | -9/Materials | Build established: Scavenger-Mutant 2605 | -9/Materials | Discovered new exit (range 5) 2866 | -9/Materials | Identified exit to Mines 2866 | -9/Materials | Identified exit to Storage 3694 | -9/Materials | Discovered new exit (range 5) 3946 | -9/Materials | Identified exit to Materials 3990 | -9/Materials | Repaired Aluminum Leg 4136 | -9/Materials | Repaired Aluminum Leg 4164 | -9/Materials | Repaired Aluminum Leg 4197 | -9/Materials | Repaired Shotgun 4231 | -9/Materials | Repaired Shotgun 4305 | -9/Materials | Entered another Materials area 4305 | -8/Materials | Evolved 2 slots: Utility x2 4524 | -8/Materials | Garrison activated, responded to threat 5694 | -8/Materials | Discovered new exit (range 4) 5761 | -8/Materials | Repaired Carbon-fiber Leg 6141 | -8/Materials | Entered Factory 6141 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6447 | -7/Factory | Build established: Tank 6629 | -7/Factory | Discovered new exit (range 10) 6919 | -7/Factory | Cargo convoy interrupted 7020 | -7/Factory | Repaired Arm. Huge Wheel 7060 | -7/Factory | Repaired Pulse Rifle 7801 | -7/Factory | Entered another Factory area 7801 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7824 | -6/Factory | Lost 3 parts (1p1n1w) 8478 | -6/Factory | Garrison activated, responded to threat 8504 | -6/Factory | Discovered new exit (range 13) 8645 | -6/Factory | Spotted B-75 Beast 8727 | -6/Factory | Entered Lower Caves 8868 | -6/Lower Caves | Spotted B-75 Beast 9018 | -6/Lower Caves | Build established: Scavenger-Tank 9021 | -6/Lower Caves | Destroyed B-75 Beast 9410 | -6/Lower Caves | Encountered a Warlord checkpoint 9708 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9729 | -6/Lower Caves | Found Prototype Special Weapon 9863 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10066 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 10112 | -6/Lower Caves | Lost 4 parts (1p1n2u) 10268 | -6/Lower Caves | Lost 3 parts (1u2w) 10343 | -6/Lower Caves | Discovered new exit (range 5) 10394 | -6/Lower Caves | Build established: Tank 10499 | -6/Lower Caves | Entered another Lower Caves area 10640 | -6/Lower Caves | Discovered new exit (range 8) 10936 | -6/Lower Caves | Entered Factory 10936 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11683 | -5/Factory | Repaired Arm. Huge Wheel 11702 | -5/Factory | Spotted B-75 Beast 11769 | -5/Factory | Lost 4 parts (1p1n2u) 11943 | -5/Factory | Lost 5 parts (1n1u3w) 12062 | -5/Factory | Discovered new exit (range 18) 12092 | -5/Factory | Entered Upper Caves 12293 | -5/Upper Caves | Encountered a Warlord checkpoint 12625 | -5/Upper Caves | System corruption reached 10% 12797 | -5/Upper Caves | Entered a destroyed Warlord outpost 13667 | -5/Upper Caves | Discovered new exit (range 6) 13735 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13742 | -5/Upper Caves | Entered another Upper Caves area 13749 | -5/Upper Caves | Discovered new exit (range 6) 13822 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13879 | -5/Upper Caves | Entered Factory 13879 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13880 | -4/Factory | Identified exit to Armory 14256 | -4/Factory | Repaired Lyr. Heavy Armor Plating 14298 | -4/Factory | Discovered new exit (range 16) 14362 | -4/Factory | Entered Upper Caves 14562 | -4/Upper Caves | Build established: Scavenger-Tank 14963 | -4/Upper Caves | Learned 4 Research zone layouts 15210 | -4/Upper Caves | Learned location of 1 exit from Research 15210 | -4/Upper Caves | Learned Extension emergency access door positions 15271 | -4/Upper Caves | Discovered new exit (range 10) 15277 | -4/Upper Caves | Learned Research machine intel 15401 | -4/Upper Caves | Learned location of 1 exit from Research 16062 | -4/Upper Caves | Entered another Upper Caves area 16063 | -4/Upper Caves | Identified exit to Research 16108 | -4/Upper Caves | Learned Research interactive machine intel 16228 | -4/Upper Caves | Encountered a Warlord checkpoint 16307 | -4/Upper Caves | Spotted B-86 Titan 16905 | -4/Upper Caves | Entered Research 16905 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16906 | -3/Research | Identified exit to Quarantine 16906 | -3/Research | Identified exit to Research 16908 | -3/Research | Loaded intel: 121 machine locations 16909 | -3/Research | Loaded intel: 47 interactive machine locations 17084 | -3/Research | Garrison activated, responded to threat 17135 | -3/Research | Lost 4 parts (2n2u) 17193 | -3/Research | Destroyed 9 combat bots 17430 | -3/Research | Build established: Scavenger-Skirmisher 17652 | -3/Research | Lost 5 parts (2p3w) 17730 | -3/Research | Lost 9 parts (2p3n2u2w) 18031 | -3/Research | System corruption reached 10% 18116 | -3/Research | Lost 10 parts (1p2n3u4w) 18163 | -3/Research | Core integrity fell below 50% 18249 | -3/Research | Core integrity fell below 20% 18278 | -3/Research | Lost 17 parts (7n3u7w) 18290 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- corridor. Slug penetrates G-67 Veteran. M-36 Artificer repairs G-67 Veteran. Slammed into O-16 Technician. ALERT: Potential suspicious activity detected, Programmers report to Research Zone 7P. System corrupted: Matter fused (-5). Acquired Biometal Medium Treads. [Achievement: Physics Hates This One Trick] System corrupted: Component data lost. Slammed into G-67 Veteran. Destabilizing: Core damaged (-39). Slug penetrates Wall. Slammed into G-67 Veteran. G-67 Veteran knocked back. Enh. Optical Array broken. Destabilizing: Short circuit. Slammed into G-67 Veteran. Slug penetrates Wall. Penetrated by Slug. 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Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Heat Sink | 66% | -10/Materials Ion Engine | 48% | -10/Materials Aluminum Leg | 38% | -9/Materials Aluminum Leg | 51% | -9/Materials Aluminum Leg | 63% | -9/Materials Shotgun | 53% | -9/Materials Shotgun | 57% | -9/Materials Carbon-fiber Leg | 60% | -8/Materials Arm. Huge Wheel | 88% | -7/Factory Pulse Rifle | 37% | -7/Factory Arm. Huge Wheel | 14% | -5/Factory Lyr. Heavy Armor Plating | 5% | -4/Factory Studied --------- Arm. Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Dangerous Findings Hey, That's Mine! Physics Hates This One Trick Professional Mechanic Respectable Loadout Challenges ------------ None Game ------ Seed ChainPhaseSlamshotty Manual? 0 Play Time 05:43:16 Cumulative 25.7 hours Start 2025.12.28 @ 20:10:44 End 2025.12.29 @ 18:45:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e187d5f7-c366-4826-93ac-a75994a843a4