Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 00:09:51 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (7) 35 Value Destroyed (45) 45 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7600 Bonus ------- Pacifist 200 Entered DSFs 500 Registered with UFD 300 Cogmind --------- Core Integrity 1450/1450 Matter 0/300 Energy 98/270 System Corruption 1% Temperature Warning (324) Movement Flying (10) Location -2/Research Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION (8) --- Nuclear Pulse Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster > --- UTILITY (10) ----- Experimental Terrain Scan Processor Improved Reaction Control System Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Improved Diametric Drive Enhanced Optical Array Advanced Terrain Scanner Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster > --- UTILITY ---------- Structural Scanner Experimental Terrain Scan Processor Improved Reaction Control System Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Scythe > --- INVENTORY -------- Improved Diametric Drive Enhanced Optical Array Advanced Terrain Scanner Rocket Launcher [Rating: 108] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Scythe Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Slots Evolved 16 | . . 2 2 . . . 4 2 . 2 2 2 Power 2 | . . . . . . . 1 . . 1 . . Propulsion 6 | . . 1 1 . . . 1 1 . . 1 1 Utility 8 | . . 1 1 . . . 2 1 . 1 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 46 | . 5 4 4 . 1 1 8 3 14 3 2 1 Power 8 | . . 2 . . . 1 . 2 2 . 1 . Engine 3 | . . 2 . . . . . 1 . . . . Core 4 | . . . . . . 1 . 1 2 . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 22 | . 2 1 2 . . . 5 . 10 1 . 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 22 | . 2 1 2 . . . 5 . 10 1 . 1 Utility 14 | . 2 1 2 . 1 . 2 1 2 2 1 . Device 3 | . . . . . . . 1 1 1 . . . Storage . | . . . . . . . . . . . . . Processor 3 | . 1 . . . . . 1 . . 1 . . Hackware 3 | . . . 1 . . . . . 1 1 . . Protection 5 | . 1 1 1 . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 2 | . 1 . . . . . 1 . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 10 | . . 1 4 . . . 2 . 2 . 1 . Power 3 | . . . 1 . . . 1 . 1 . . . Propulsion 4 | . . . 3 . . . . . . . 1 . Utility 3 | . . 1 . . . . 1 . 1 . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 4 | . . 1 4 . . . 2 . 2 . 1 . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 1 4 4 3 5 5 4 3 4 4 5 4 3 Power . | . 2 1 1 1 1 . . . . . . . Propulsion 1 | 1 2 1 . . . . . 2 2 3 2 1 Utility . | . . . . 1 1 1 . 1 . 1 . 1 Weapon 1 | . . 1 1 3 3 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | . 2 . . 1 . 1 . . 1 . . 4 Power . | . . . . . . . . . . . . . Propulsion 4 | . 2 . . . . . . . 1 . . 1 Utility 3 | . . . . . . 1 . . . . . 2 Weapon 2 | . . . . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 20 75 79 54 54 54 64 77 91 86 85 82 Engine 1 | . . 9 8 . . . . 2 5 . . . Core 2 | . . . . . . . 1 2 5 10 7 6 Flight 24 | . 8 33 33 18 18 18 19 35 35 31 30 32 Device 3 | . . . . . . . 6 2 8 10 9 7 Processor 9 | . 6 11 9 9 9 9 12 11 11 10 9 4 Hackware 7 | . . . 6 9 9 9 6 5 7 11 14 13 Protection 12 | . 4 11 15 18 18 18 13 11 8 5 6 8 Impact Weapon 1 | . 2 11 8 . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 5 5 5 4 4 Peak Build Rating 108 | . 8 12 20 14 15 18 55 57 80 91 107 108 Average Rating 38 | . 1 11 17 13 14 15 36 53 66 85 96 106 On Entrance 34 | . . 8 12 14 14 15 16 47 57 80 91 95 Avg Prop Armor Cover (%) 5 | . . . . . . . . 15 . 4 3 . Naked Turns 38 | . 38 . . . . . . . . . . . Heaviest Build 37 | . 6 11 13 7 7 5 13 25 27 18 32 37 Greatest Support 41 | 3 8 12 16 8 8 8 30 35 36 27 33 41 Greatest Overweight (x) 4 | . . . . . . . 4 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 4 5 5 5 5 Average Carried 4 | 2 4 4 3 4 5 4 3 4 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 4 5 5 5 5 5 4 5 5 5 4 Class Distribution -------------------- 69% | Sprinter 21% | Hacker-Sprinter 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Sprinter | -8/Scraptown Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Matter Collected 383 | 200 . 28 . . 40 20 12 40 . . 43 . Remotely . | . . . . . . . . . . . . . Salvage Created 141 | . . 28 . . . . 12 58 . . 43 . Parts 20 | . . . . . . . 7 6 . . 7 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed 1 | . . 1 . . . . . . . . . . Builder 7 | . . 1 . . . . 1 3 . . 2 . Best Kill Streak 3 | . . 1 . . . . 1 3 . . 2 . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Hostile Shots Fired 141 | . 21 51 22 4 . . 20 . 8 4 6 5 Missed 63 | . 5 32 8 1 . . 8 . 4 3 . 2 Hits 78 | . 16 19 14 3 . . 12 . 4 1 6 3 Melee 1 | . . . . . . . . . 1 . . . Projectile 77 | . 16 19 14 3 . . 12 . 3 1 6 3 Damage Taken 1464 | . 261 198 203 50 . . 245 . 181 24 155 147 Core 366 | . 162 64 31 . . . 56 . 29 . 24 . Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 161 | . . . 42 11 . . 58 . 50 . . . Regen/Repaired (Parts) 159 | . . . . . . 159 . . . . . . Core Remaining (%) 87 | 100 35 84 . . . 94 93 . 97 100 98 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 10 | . . 1 . . . . 2 4 . . 3 . Core Hits 6 | . . . . . . . 1 2 . . 3 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . 1 . Melee Attacks 38 | . . 4 8 . . . 7 5 . 5 6 3 Impact 12 | . . 4 8 . . . . . . . . . Slashing 26 | . . . . . . . 7 5 . 5 6 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . 1 . . . . 1 3 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 565 | . . 60 . . . . 80 243 . . 182 . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 563 | . . 60 . . . . 80 243 . . 180 . Ramming 2 | . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 60 | . . 60 . . . . . . . . . . Slashing 503 | . . . . . . . 80 243 . . 180 . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 90 | . . 20 . . . . . 70 . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 90 | . . 20 . . . . . 70 . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 3 | . . . . . . . 1 . . . 2 . Targets Rammed 3 | . . . . . . . 1 . . . 2 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 350 | . . 12 8 . . . 20 152 191 276 320 350 Average Temperature 116 | . . 4 5 . . . 4 63 75 141 152 162 Received Heat Transfer 165 | . . 39 63 9 . . 18 . . . 27 9 Effects 6 | . . . . . . . . . . . 4 2 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . 3 . Short Circuit 2 | . . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . 4 . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 82 | . 8 82 40 13 15 . 76 24 15 19 54 14 Initial 34 | . . . 34 . 4 . . 22 4 2 8 14 Average 18 | . 1 18 21 3 4 . 29 16 4 10 39 10 Influence Increases 450 | . 8 112 17 13 28 . 126 24 15 30 68 9 Destroy 0b10 Robot/NC 35 | . . 5 . . . . 5 15 . . 10 . Successful Hack 183 | . 8 14 13 13 13 . 56 7 . 7 52 . Disable Machine 15 | . . . . . . . . . . 15 . . Destroy Structure 37 | . . 3 4 . . . 5 2 . 8 6 9 Partial Spotted 15 | . . . . . . . . . 15 . . . Lose Combat Pursuer 165 | . . 90 . . 15 . 60 . . . . . Influence Decreases 447 | . 8 30 99 . 26 15 80 64 16 19 58 32 Entered New Map 121 | . . . 48 . 9 15 . 24 2 3 8 12 Time Decay 241 | . 8 20 20 . 17 . 60 40 . 16 40 20 Lost Part 75 | . . 10 21 . . . 20 . 14 . 10 . Lost Ally 10 | . . . 10 . . . . . . . . . Squads Dispatched 23 | . 1 3 3 2 . . 7 . 1 1 4 1 Investigation 16 | . . 2 3 2 . . 4 . . 1 3 1 Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 6 | . 1 1 . . . . 2 . 1 . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Distress Signals 3 | . . . 1 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 59 | . 5 23 10 3 1 . 8 . 2 2 4 1 Peak Tracking Total 16 | . 4 16 8 4 1 . 5 . 2 2 4 3 Tactical Retreats 5 | . . 2 . . 1 . 2 . . . . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Traps Triggered 4 | . 1 . . . . . 1 1 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Machines Disabled 1 | . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Machines Accessed 33 | . 1 2 5 3 5 . 5 2 . 4 5 1 Terminals 23 | . 1 2 5 2 2 . 4 1 . 1 4 1 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . . 1 3 . . . . 2 1 . Scanalyzers 2 | . . . . . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 95 | . 3 7 16 8 14 . 17 3 . 10 14 3 Successful 48 | . 1 2 6 6 9 . 9 2 . 7 6 . Failed 45 | . 2 5 10 2 5 . 7 1 . 2 8 3 Catastrophic 13 | . . 3 . . 1 . 4 . . 1 4 . Database Lockouts 2 | . . . . . . . 1 . . 1 . . Manual 55 | . . 5 10 7 6 . 9 2 . 2 11 3 Terminals 75 | . 3 7 16 6 9 . 14 1 . 3 13 3 Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 11 | . . . . 2 5 . . . . 3 1 . Scanalyzers 7 | . . . . . . . 3 . . 4 . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 17 | . 1 . 3 2 2 . 3 1 . 2 3 . Record 1 | . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Level Access Points 5 | . 1 . 1 . . . 1 . . 1 1 . Branch Access Points 3 | . . . 1 1 1 . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . Zone Layout 6 | . . . 1 1 1 . . . . 1 2 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . 2 5 . . . . 2 1 . Process 1 | . . . . . 1 . . . . . . . Report Inventory 7 | . . . . 1 3 . . . . 2 1 . Retrieve Matter 1 | . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . . . 2 . . 2 . . Retrieve Study 4 | . . . . . . . 2 . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 17 | . . 2 3 2 2 . 4 1 . 1 2 . Terminals 16 | . . 2 3 2 2 . 4 . . 1 2 . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 15 | . . 2 2 2 2 . 4 . . 1 2 . Fabricators 1 | . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . . 2 5 3 3 . 4 . . 3 4 1 Full Trace Events 18 | . . 2 4 2 2 . 3 . . 1 3 1 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked 1 | . . . . . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 2 . . 2 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 37 | . . . . . 37 . . . . . . . Retrieved Matter 37 | . . . . . 37 . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 1 . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Total Allies 1 | . . . 1 . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Active Infowar (turns) 361 | . . . . . . . 110 39 40 53 88 31 Terrain 110 | . . . . . . . 110 . . . . . Structural 251 | . . . . . . . . 39 40 53 88 31 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Turns Passed 1007 | 20 61 76 76 28 73 165 188 85 40 53 90 52 Spaces Moved 2756 | 31 108 201 171 82 222 492 450 221 93 204 315 166 Core 113 | 31 80 . . . . . 2 . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2643 | . 28 201 171 82 222 492 448 221 93 204 315 166 Fastest Speed 6 | 50 32 29 26 32 32 32 26 24 6 12 9 10 Average Speed 27 | 50 45 29 26 32 32 32 31 27 12 17 17 10 Slowest Speed 250 | 50 50 29 32 32 32 32 250 34 24 18 18 10 Overloaded Moves 38 | . . . . . . . . . 34 . 4 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 33 | . . 7 6 1 6 . 3 . 2 3 5 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 30 38 24 26 64 52 19 9 76 7 15 8 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 7 | . . . . . . 7 . . . . . . Spaces Dug 23 | . . 3 4 . . . 5 1 . 4 3 3 Terrain Destroyed 23 | . . 3 4 . . . 5 1 . 4 3 3 Melee 23 | . . 3 4 . . . 5 1 . 4 3 3 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Total 2910 | 34 118 203 179 82 217 502 479 233 124 209 332 198 Wait 44 | . . . . . . . 14 . . . 9 21 Move 2682 | 30 107 187 158 79 209 491 444 220 88 197 306 166 Hop 31 | . . 6 6 1 6 . 3 . 2 3 4 . Pick Up 27 | 4 4 2 2 1 . 3 2 . 6 . 1 2 Fast Attach 22 | . 4 . 2 . . 1 3 7 1 2 2 . Attach 19 | . 1 3 2 . . 1 4 1 2 . 2 3 Detach 7 | . . . 1 . . 2 . . . 1 1 2 Swap 17 | . . 1 . . 1 . 2 . 12 1 . . Drop 22 | . 2 . . 1 1 4 . . 13 . . 1 Fire . | . . . . . . . . . . . . . Melee 38 | . . 4 8 . . . 7 5 . 5 6 3 Ram 1 | . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Identified exit to Materials 54 | -10/Materials | Core integrity fell below 50% 82 | -10/Materials | Entered another Materials area 82 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 128 | -9/Materials | Discovered new exit (range 8) 153 | -9/Materials | Discovered new exit (range 16) 158 | -9/Materials | Identified exit to Materials 158 | -9/Materials | Entered another Materials area 158 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 192 | -8/Materials | Identified exit to Storage 198 | -8/Materials | Identified exit to Factory 234 | -8/Materials | Entered Storage 239 | -8/Storage | Learned location of Armory (-3) 254 | -8/Storage | Identified exit to Recycling 258 | -8/Storage | Lost 4 parts (1p3n) 261 | -8/Storage | Used back door to open Recycling access 262 | -8/Storage | Entered Recycling 327 | -8/Recycling | Scanned before Scraplab entrance 332 | -8/Recycling | Entered Scraplab 334 | -8/Recycling | Discovered new exit (range 3) 334 | -8/Recycling | Identified exit to Scraptown 335 | -8/Recycling | Entered Scraptown 348 | -8/Scraptown | Build established: Sprinter 348 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 377 | -8/Scraptown | Visited Bundlers 396 | -8/Scraptown | Visited Cave Peace 399 | -8/Scraptown | Visited Fellowship of the Rings 404 | -8/Scraptown | Visited CR-KLE's Repair Center 406 | -8/Scraptown | CR-KLE repaired 3 parts 414 | -8/Scraptown | Visited Cyclists 416 | -8/Scraptown | Visited UFD Registry 416 | -8/Scraptown | Registered with UFD as "Phaseslicer" 434 | -8/Scraptown | Visited Infowarlord's Domain 437 | -8/Scraptown | Found Exp. Terrain Scan Processor 444 | -8/Scraptown | Visited Science Guys 447 | -8/Scraptown | Visited Abandonware Association 457 | -8/Scraptown | Visited Supply Room 461 | -8/Scraptown | Visited DA-N13 Charitable Foundation 462 | -8/Scraptown | Found DCF Scrap (29 items) 472 | -8/Scraptown | Visited Research Penetration Think Tank 498 | -8/Scraptown | Discovered new exit (range 5) 500 | -8/Scraptown | Identified exit to Factory 500 | -8/Scraptown | Entered Factory 500 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 607 | -6/Factory | Central database locked down 673 | -6/Factory | Identified exit to Factory 688 | -6/Factory | Entered another Factory area 688 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 773 | -5/Factory | Identified exit to DSF 773 | -5/Factory | Entered DSF 806 | -5/DSF | Additional patrols routed to DSF 808 | -5/DSF | Discovered new exit (range 14) 812 | -5/DSF | Identified exit to Factory 813 | -5/DSF | Entered Factory 813 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 825 | -4/Factory | Central database locked down 831 | -4/Factory | Discovered new exit (range 8) 832 | -4/Factory | Identified exit to Upper Caves 858 | -4/Factory | Identified exit to Research 866 | -4/Factory | Entered Research 866 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 917 | -3/Research | Identified exit to Research 956 | -3/Research | Entered another Research area 956 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1007 | -2/Research | Spotted B-90 Cyclops 1008 | -2/Research | Self-destructed Last Messages --------------- 00954_ Exp. Terrain Scan Processor temporarily disabled. 00956_ Slammed into Y-72 Warden. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=RESEARCH GOAL=ESCAPE 00956_ Discarded Broken Adv. Signal Interpreter. 00974_ Acquired Adv. Terrain Scanner. 00981_ Penetrated by Slug. 00984_ Acquired Enh. Optical Array. 00985_ Connecting with Terminal... Feedback: System corruption (+1%). 00985_ ALERT: Suspicious activity at Terminal R011. Dispatching Investigation squad. 00988_ Structural Scanner broken. 00988_ Overheating: Short circuit. 00995_ Dropped Broken Structural Scanner. 00998_ Knocked back. 01000_ ALERT: All DSF locations entering lockdown mode. 01004_ Slug penetrates Vacuum Chamber. 01007_ Overheating: Energy bleed (-28). Map ----- +----------------------------------------------------+ | # ????????????????????????????????? | | + ????????????????????????????????? | | # ????????????????????????????????? | | # ????????????????????????????????? | | """ """ # ????????????????????????????????? | | """ """ # ????????????????????????????????? | | """ """ ###########???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | ############## #???????????????????????? | | ################# #???????????????????????? | | ####???????????# #?######????????????????? | | #??????????????# # #????????????????? | | !#??????######### # #????????????????? | | #?????? + #????????????????? | | #????? # ! #????????????????? | | #?????? # #????????????????? | | ##???????? ####### #? #????????????????? | | ??????????????????# #?######????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# ###########?????????????? | | ??????????????????# @ #??????????? | | ??????????????????# #??????????? | | ????????????? #??????????? | | ??????????? #??????????? | | ??????????? #??????????? | | ???????????## !! #??????????? | | ??????????? B !! #??????????? | | ??????????? B ! ############ ?????????? | | ???????????## #???????????? ?????????? | | ????????????# #????????????? ?????????? | | ????????????# +???????????????????????? | | ?????????????? #???????????????????????? | | ???????????????? #???????????????????????? | | ?????????????????? ????????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 41 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 77 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -6/Factory | Hacked VTOL Module | -6/Factory | Hacked Adv. Surge Thruster | -4/Factory | Hacked Imp. Surge Thruster | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingNanofilamentsComputer Manual? 0 Play Time 00:31:40 Cumulative 293.0 hours Start 2025.11.26 @ 23:40:01 End 2025.11.27 @ 00:09:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 360 Rogue 360 Adventurer 0 Explorer 0 Win Type - Total 19 Types 12/0/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5f937cf-adf0-41a3-b937-3bda2d1aef4f