Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.21 @ 23:29:57 Player: gaca Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1858) 1858 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 6108 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 305 Cogmind --------- Core Integrity 516/850 Matter 272/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Hovering (80) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Signal Interpreter Launcher Guidance Computer Improved Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved VTOL Module Advanced ECM Suite Dirty Datajack (20) Chainsword Power Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Combat Airjet > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Launcher Guidance Computer Makeshift Cloaking Device Improved Core Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Long-range Missile Launcher Power Sword > --- INVENTORY -------- Light Angular Momentum Engine VTOL Module Improved VTOL Module Cooled VTOL Module Advanced ECM Suite System Restoration Module Dirty Datajack Power Sword [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Slots Evolved 8 | . . 2 2 . 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . Utility 5 | . . 1 2 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 102 | . 10 9 22 13 19 7 15 7 Power 16 | . 2 3 2 3 1 1 3 1 Engine 12 | . 2 3 2 2 . 1 1 1 Core 4 | . . . . 1 1 . 2 . Reactor . | . . . . . . . . . Propulsion 27 | . 6 1 9 1 4 . 6 . Treads 4 | . 4 . . . . . . . Leg 2 | . . . 2 . . . . . Wheel . | . . . . . . . . . Hover 7 | . 2 1 . . . . 4 . Flight 14 | . . . 7 1 4 . 2 . Utility 34 | . 1 . 5 6 12 4 3 3 Device 13 | . 1 . 2 1 3 3 2 1 Storage 1 | . . . . . 1 . . . Processor 8 | . . . . 1 6 . . 1 Hackware 1 | . . . . 1 . . . . Protection 11 | . . . 3 3 2 1 1 1 Artifact . | . . . . . . . . . Weapon 25 | . 1 5 6 3 2 2 3 3 Energy Gun 1 | . . . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | . 1 3 4 2 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . 2 . . . 1 1 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon 7 | . . . 1 1 . 1 2 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 . . . Parts Lost 31 | . . 2 9 5 . . 5 10 Power 5 | . . . 1 1 . . . 3 Propulsion 13 | . . 1 5 2 . . 2 3 Utility 9 | . . . 2 1 . . 3 3 Weapon 4 | . . 1 1 1 . . . 1 Highest Loss Streak 6 | . . 2 5 3 . . 2 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 77 | . 89 72 64 42 82 78 87 86 Engine 6 | . 14 11 7 4 . . 5 5 Core 2 | . . . . . 6 5 3 4 Treads 2 | . 18 . . . . . . . Leg 1 | . . . 9 . . . . . Hover 10 | . 9 27 5 . . . 11 24 Flight 9 | . . . 8 21 22 20 12 . Device 6 | . 4 7 7 2 . 1 13 5 Storage 8 | . 14 11 9 9 7 6 6 5 Processor 12 | . . . . . 33 29 16 19 Protection 5 | . . . 5 1 3 6 8 10 Energy Gun 2 | . 16 6 4 . . . . . Ballistic Gun 2 | . 11 7 6 . . . . . Slashing Weapon 2 | . . . 1 . . 1 6 5 Peak Build Rating 62 | . 10 11 18 17 41 49 59 62 Average Rating 31 | . 8 8 13 10 34 41 50 52 On Entrance 21 | 6 6 8 9 9 11 41 48 59 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 11 15 20 23 16 16 25 42 42 Greatest Support 48 | 20 46 18 20 13 16 25 48 48 Greatest Overweight (x) 4 | . . 1 4 1 . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 8 8 7 Most Carried 8 | . 8 8 8 8 8 8 8 8 Average Carried 7 | . 6 7 6 7 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 7 7 8 7 8 8 6 5 Class Distribution -------------------- 50% | Mutant 37% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Matter Collected 1697 | 200 118 . 229 430 38 . 380 302 Remotely . | . . . . . . . . . Salvage Created 1678 | . 181 183 184 250 46 . 650 184 Parts 75 | . 12 7 12 9 . . 33 2 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 5 3 Prevented 3 | . . . . . . . 2 1 Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Combat Hostiles Destroyed 40 | . 3 5 5 6 1 . 15 5 Melee 16 | . . . 3 1 . . 11 1 Guns 10 | . 3 . 2 5 . . . . AOE 13 | . . 5 . . . . 4 4 Classes Destroyed 12 | . 3 3 1 1 2 . 2 . Builder 1 | . 1 . . . . . . . Hauler 1 | . . 1 . . . . . . Minesweeper 2 | . . . . . . . 2 . Operator 1 | . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . Swarmer 6 | . . . 2 . . . 4 . Grunt 21 | . 3 3 2 5 . . 5 3 Brawler 1 | . . . . 1 . . . . Duelist 2 | . . 1 . . . . . 1 Sentry 2 | . . 1 1 . . . . . Programmer 2 | . . . . . 1 . . 1 Thug 5 | . . . . . . . 5 . Mutant 1 | . . . . . . . 1 . Best Kill Streak 5 | . 2 5 3 3 1 . 4 4 Combat Bots Only 5 | . 1 5 3 3 1 . 4 4 Max Kills in Single Turn 2 | . 1 2 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . . . 1 1 Melee 1 | . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Hostile Shots Fired 372 | . 14 25 123 40 58 3 60 49 Missed 151 | . 2 8 53 13 36 1 25 13 Damage Taken 3797 | . 146 280 928 477 297 . 647 1022 Core 835 | . . 76 256 133 36 . 169 165 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 48 | . . . . . . . . 48 Core Remaining (%) 80 | 100 100 81 . 29 94 . . . Volleys Fired 90 | . 18 19 10 22 . . 10 11 Largest 2 | . 2 2 2 1 . . 1 1 Hottest 88 | . 60 60 88 25 . . 43 43 Shots Fired 124 | . 36 32 13 22 . . 10 11 Gun 91 | . 36 20 13 22 . . . . Cannon . | . . . . . . . . . Launcher 33 | . . 12 . . . . 10 11 Special . | . . . . . . . . . Kinetic 67 | . 18 15 12 22 . . . . Thermal 1 | . . . 1 . . . . . Explosive 33 | . . 12 . . . . 10 11 Electromagnetic 23 | . 18 5 . . . . . . Robot Hit Streak 8 | . 8 8 3 8 . . 3 6 Robot Miss Streak 4 | . 3 2 4 3 . . 2 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 132 | . 21 20 11 23 7 . 30 20 Core Hits 86 | . 10 15 8 16 . . 23 14 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 5 | . . . . 1 1 . 3 . Smash 1 | . . . . . 1 . . . Sever 4 | . . . . 1 . . 3 . Melee Attacks 82 | . . . 4 5 17 13 29 14 Impact 27 | . . . . . 17 10 . . Slashing 55 | . . . 4 5 . 3 29 14 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5522 | . 215 577 249 591 334 . 1822 1734 Guns 904 | . 215 113 132 444 . . . . Cannons . | . . . . . . . . . Explosions 2325 | . . 464 . . . . 693 1168 Melee 2289 | . . . 117 143 334 . 1129 566 Ramming 4 | . . . . 4 . . . . Kinetic 711 | . 90 61 116 444 . . . . Thermal 16 | . . . 16 . . . . . Explosive 2325 | . . 464 . . . . 693 1168 Electromagnetic 177 | . 125 52 . . . . . . Impact 334 | . . . . . 334 . . . Slashing 1955 | . . . 117 143 . . 1129 566 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . 5 . . . 10 Average Corruption 5 | . . . . 5 . . . 6 Corruption Purged 3 | . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . 10 . . . 9 Message Errors 5 | . . . . 2 . . . 3 Matter Fused 5 | . . . . 3 . . . 2 Heat Flow Errors 3 | . . . . 2 . . . 1 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 3 | . . . . 3 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 455 | . . 26 . . 117 . 141 171 Projectiles . | . . . . . . . . . Explosions 70 | . . 26 . . . . 14 30 Melee 385 | . . . . . 117 . 127 141 Knockbacks 2 | . . . . . 2 . . . Impact 2 | . . . . . 2 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 136 | . . 64 . 2 . . . 70 Shots 6 | . . 3 . . . . . 3 Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 263 | . 86 42 38 263 2 . 193 99 Average Temperature 44 | . 38 15 10 107 2 . 72 32 Received Heat Transfer 1218 | . 81 114 342 243 42 . 297 99 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 6 | . . . . . 3 . 3 . Impact Corruptions 6 | . . . . . 6 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 37 | . . . 37 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Peak Influence 460 | . 102 241 342 419 460 278 . . Initial 225 | . . . 101 46 103 225 . . Average 138 | . 34 107 163 130 223 207 . . Maximum Alert Level 2 | . . 1 1 2 2 1 . . Low Security (%) 73 | . 100 66 80 74 55 45 . . Level 1 23 | . . 33 19 21 33 54 . . Level 2 2 | . . . . 3 10 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 1 4 3 4 . . . Investigation 5 | . . . 2 2 1 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 6 | . . 1 2 1 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Distress Signals 5 | . . 1 . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 116 | . 4 10 29 21 18 4 18 12 Peak Tracking Total 13 | . 2 6 13 7 6 2 4 5 Tactical Retreats 13 | . . 2 3 . 4 . 3 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Traps Triggered 4 | . . . 1 3 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 1 1 Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Machines Disabled 3 | . . . . . 1 . . 2 Max in Single Turn 2 | . . . . . 1 . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Machines Accessed 18 | . 2 1 1 6 4 1 1 2 Terminals 13 | . 2 1 1 6 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 2 3 2 14 9 2 1 2 Successful 18 | . 2 1 . 8 3 1 1 2 Failed 17 | . . 2 2 6 6 1 . . Catastrophic 4 | . . 1 2 . . 1 . . Database Lockouts . | . . . . . . . . . Manual 21 | . . 3 2 12 2 2 . . Terminals 27 | . 2 3 2 14 4 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . 2 1 . 8 1 1 1 2 Record 1 | . 1 . . . . . . . Part Schematic 2 | . . 1 . 1 . . . . Robot Schematic 1 | . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 5 | . . . . 2 . . 1 2 Open DSF 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . Unreport Threat 3 | . . . . 2 . 1 . . Recall Investigation 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 1 1 3 3 . . . Full Trace Events 4 | . . . 1 2 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . 1 . 1 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 . . . . Highest-Rated Group 173 | . . . . 173 . . . . Highest-Rated Ally 29 | . . . . 29 . . . . Total Orders . | . . . . . . . . . Ally Attacks 61 | . . . . 61 . . . . Total Damage 900 | . . . . 900 . . . . Kills 10 | . . . . 10 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Turns Passed 3591 | . 418 312 422 430 382 192 871 564 Spaces Moved 5896 | 1 341 433 444 475 927 446 1929 900 Core 4 | . . . . . . . 4 . Treads 125 | . 125 . . . . . . . Legs 130 | 1 . . 129 . . . . . Wheels . | . . . . . . . . . Hover 2217 | . 216 433 35 . . . 633 900 Flight 3420 | . . . 280 475 927 446 1292 . Fastest Speed 26 | 120 56 52 29 30 30 30 26 53 Average Speed 45 | 120 94 54 74 33 31 30 37 54 Slowest Speed 355 | 120 160 116 355 109 34 30 107 80 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 19 | . . . 4 5 6 . 4 . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 38 | 2 28 41 36 47 25 13 93 63 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 7 | . . . . . . . 3 4 Spaces Dug 38 | . . . . . 8 13 . 17 Terrain Destroyed 279 | . . 45 . . 8 13 80 133 Melee 22 | . . . . . 8 13 . 1 Projectile . | . . . . . . . . . AOE 257 | . . 45 . . . . 80 132 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Total 6550 | . 411 486 514 714 988 484 2014 939 Wait 195 | . 15 3 12 133 . 2 30 . Move 5850 | . 340 432 436 464 914 445 1920 899 Hop 18 | . . . 3 5 6 . 4 . Pick Up 58 | . 12 9 10 5 12 6 3 1 Fast Attach 41 | . 2 2 10 2 11 5 5 4 Attach 40 | . 2 4 10 11 6 1 4 2 Detach 30 | . 1 3 7 8 6 2 . 3 Swap 21 | . 6 3 2 . 2 1 6 1 Drop 69 | . 15 11 10 4 14 9 3 3 Fire 90 | . 18 19 10 22 . . 10 11 Melee 82 | . . . 4 5 17 13 29 14 Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 55 | . . . . 54 . . . 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Dat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 16) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 718 | -9/Materials | Discovered new exit (range 10) 731 | -9/Materials | Entered another Materials area 731 | -8/Materials | Evolved 2 slots: Utility x2 732 | -8/Materials | Discovered new exit (range 7) 1129 | -8/Materials | Lost 5 parts (1p2n1u1w) 1149 | -8/Materials | Discovered new exit (range 5) 1153 | -8/Materials | Entered Storage 1168 | -8/Storage | Lost 3 parts (2n1u) 1196 | -8/Storage | Identified exit to Recycling 1251 | -8/Storage | Core integrity fell below 50% 1291 | -8/Storage | Lost 3 parts (1n1u1w) 1466 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1546 | -8/Storage | Lost 6 allies 1575 | -8/Storage | Discovered new exit (range 7) 1578 | -8/Storage | Identified exit to Factory 1583 | -8/Storage | Entered Factory 1583 | -7/Factory | Evolved 2 slots: Utility x2 1904 | -7/Factory | Build established: Sprinter 1964 | -7/Factory | Discovered new exit (range 5) 1965 | -7/Factory | Identified exit to Factory 1965 | -7/Factory | Entered another Factory area 1965 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2149 | -6/Factory | Discovered new exit (range 16) 2150 | -6/Factory | Spotted B-75 Beast 2156 | -6/Factory | Identified exit to Lower Caves 2157 | -6/Factory | Entered Lower Caves 2164 | -6/Lower Caves | Learned location of 1 exit from Factory 2599 | -6/Lower Caves | Attacked by a faux Warlord 2892 | -6/Lower Caves | Build established: Mutant 3016 | -6/Lower Caves | Discovered new exit (range 11) 3024 | -6/Lower Caves | Identified exit to Lower Caves 3028 | -6/Lower Caves | Entered another Lower Caves area 3344 | -6/Lower Caves | Identified exit to Factory 3447 | -6/Lower Caves | Crushed by falling debris 3448 | -6/Lower Caves | System corruption reached 10% 3574 | -6/Lower Caves | Identified exit to Data Miner 3592 | -6/Lower Caves | Self-destructed Last Messages --------------- 03576_ Connecting with WAR.Sys... 03577_ System Restoration Module purges 1% system corruption (7%). 03577_ System Restoration Module expended. 03577_ Y-64 Sentinel: "ENEMY REINFORCEMENTS INCOMING." 03577_ Sml. Storage Unit destroyed. 03577_ Penetrated by Slug. 03577_ Hrd. Medium Armor Plating destroyed. 03577_ Gravmag System destroyed. 03578_ Acquired Lrn. Missile Launcher. 03579_ System corrupted: Power Sword rejected. 03579_ Penetrated by Slug. 03582_ WAR.Sys disabled. 03582_ Lrn. Missile Launcher destroyed. 03582_ Destroyed Lrn. Missile Launcher. 03582_ G-50 Soldier destroyed. 03585_ Penetrated by Slug. 03585_ Lgt. Angular Momentum Engine destroyed. 03589_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??######??????######?????????????????????????????? | | ?## ##????## ## ########??????????????????????? | | ?# ###### ## ######?????????????????? | | ??# ##????????????????? | | ??# < ##???????????????? | | ??## ###### #???????????????? | | ???## ###### p #######?????????? | | ????## #@ p #?????????? | | ?????# ##### ## ## #?????????? | | ????## #??# ## # ## ## #?????????? | | ?##?# ##?## #### # ## "## #?????????? | | #!??### ##?## #??# # #" "X# #?????????? | | !?### ##?## #??## #" ## #?????????? | | ### #??###???# #" = "# #?????????? | | # #???????## #" *%= "# #?????????? | | X##?## #??????## #" "# #?????????? | | #???### ##?????# #" = "# #?????????? | | #???## ##????# # #"" ""# #?????????? | | #??## #????##### ##"" """## #?????????? | | #?## ## #????????# ##"""""### #?????????? | | #?# #? ##????????# ####### #?????????? | | ### #? #?????????# ##?????????? | | ###? #????????## #######??????????? | | #??? ##?????##### ##????????????????? | | # ##?? #??????# ##?????????????????? | | ## #??? ??????# ##?????????????????? | | ## ##??? #?????# #### ##????????????????? | | [## #???? #???? ????# ##???????????????? | | ## ##??? ###???# ?????# #???????????????? | | ## ##???#?????#?????## #???????????????? | | # ########### #??## ###?????????????? | | ## # #?## #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 375 Core Shielding 30 Melee Speed Boost 20 Evasion (%) 74 Melee Accuracy 6 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hover Unit | -9/Materials | Hacked Flight Unit | -8/Storage | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerLightpackDoomcannon Manual? 0 Play Time 01:03:41 Cumulative 14.7 hours Start 2025.02.21 @ 22:26:26 End 2025.02.21 @ 23:29:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7595410d-0ae0-44da-9bb4-63fa71eb473e